tag:blogger.com,1999:blog-80137033550910306822024-03-05T00:43:44.956-05:00A Rainey Day… with a chance of Sunshine Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.comBlogger98125tag:blogger.com,1999:blog-8013703355091030682.post-74796797121992998852015-03-01T19:57:00.002-05:002015-03-01T19:58:32.719-05:00Walking Dead Recap: The Distance<div class="MsoNormal">
The past few weeks have generally been a game of ‘follow the
leader’, the leader being Rick.<span style="mso-spacerun: yes;"> </span>However,
this week we saw many members of the gang step up as defacto leaders when an
important and complex decision was placed on the table.<span style="mso-spacerun: yes;"> </span>Michonne has a lot to say in this episode,
but Glenn, Maggie, Daryl, and Carol are also featured as key players in the
fate of this group.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode picks up right where last week left off.<span style="mso-spacerun: yes;"> </span>Everyone’s kind of just waking up in a daze
when Maggie slowly opens the door.<span style="mso-spacerun: yes;"> </span>She
introduces Aaron and everyone pops up, weapons at the ready.<span style="mso-spacerun: yes;"> </span>As Aaron starts to address Rick, Daryl gives
him a pat down.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Sasha explains the situation, saying that Aaron wants them
to audition for membership at his camp.<span style="mso-spacerun: yes;">
</span>Aaron makes a funny, saying that they’d only need to audition for the
dance troupe on Friday nights.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick goes through Aaron’s pack and unearths some
pictures.<span style="mso-spacerun: yes;"> </span>Aaron jumps into a
politician-like speech and waxes poetic about the walls of the community.<span style="mso-spacerun: yes;"> </span>The phrases ‘pressed steel’ and ‘reinforced
concrete’ don’t seem to impress Rick much.<span style="mso-spacerun: yes;">
</span>He’s got a one-track mind. Preservation.<span style="mso-spacerun: yes;">
</span>So when Aaron delivers a familiar line, “People make us stronger”, that
is much like the one Gareth delivered at Terminus, Rick loses his shizz. He
strides up to Aaron and cold cocks him in his handsome, clean-shaven face. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Boom.<span style="mso-spacerun: yes;"> </span>Credits
roll.<span style="mso-spacerun: yes;"> </span>Oh, Rick, what have you done?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick starts to formulate a plan.<span style="mso-spacerun: yes;"> </span>He’s understandably paranoid about the
promise of a community due to the horrors that have come before with Woodbury,
Terminus, and Grady, and he’s not really open to the possibility of other good
people in the world.<span style="mso-spacerun: yes;"> </span>Aaron wakes up and
they question him to how many people are out there.<span style="mso-spacerun: yes;"> </span>Aaron says they won’t trust him and starts
rattling off numbers like a bingo caller.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-WsCcNfdt4vr11d5jVC3qIEw7-15WB6DcDUPAZ1itGjU5pCQe2fqjOXE9R722mhAXTJ1qTY41j5nC06tuPfpWt-r7vLlmAuTScEUey2k9uYNV1aPBGkq1B6VJRFF4YBFl-JTT3cD8peI/s1600/Bingocaller.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-WsCcNfdt4vr11d5jVC3qIEw7-15WB6DcDUPAZ1itGjU5pCQe2fqjOXE9R722mhAXTJ1qTY41j5nC06tuPfpWt-r7vLlmAuTScEUey2k9uYNV1aPBGkq1B6VJRFF4YBFl-JTT3cD8peI/s1600/Bingocaller.gif" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small; text-align: start;">Bingo Tuesdays and Dance Troupe Fridays?! Count me in. <br />Photo Credit: Golden Hat Bingo</span></td></tr>
</tbody></table>
<div class="MsoNormal">
Eventually Aaron tells them that he has one person with him,
and that he’s been tracking them for some time.<span style="mso-spacerun: yes;">
</span>He admits to leaving the water in the road, and that he sees the group
as people.<span style="mso-spacerun: yes;"> </span>Honestly, this got me a bit
teary because our gang is definitely comprised of good people, pushed to their
limit, who have certainly done bad things, but who have also fought to retain
their humanity. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Aaron says that he and his partner have two vehicles and
that they can take everyone with them back to the community.<span style="mso-spacerun: yes;"> </span>Ever skeptical Carol jumps in and says, “and
you parked just a couple of miles away, right?” Even though the group is wary,
Michonne is optimistic.<span style="mso-spacerun: yes;"> </span>She says she’ll
go look for the cars, and Glenn and Maggie step up to join her.<span style="mso-spacerun: yes;"> </span>For good measure, Rick calls on Abraham and
Rosita to go with them, like picking teams for dodge ball.</div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZNZ5pfy5t4BSNosntrU5o91IN5okFhj1fnhP4SJMPaM8IMwcTJtm3xzbttDaFl_hp2sYw7legb1tKZR4FHwaJD5WndCxNJFPdUk46-hgESMk5Okc4agzeH84tFO_3aKkgyyM3u-BiD5o/s1600/11311-2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZNZ5pfy5t4BSNosntrU5o91IN5okFhj1fnhP4SJMPaM8IMwcTJtm3xzbttDaFl_hp2sYw7legb1tKZR4FHwaJD5WndCxNJFPdUk46-hgESMk5Okc4agzeH84tFO_3aKkgyyM3u-BiD5o/s1600/11311-2.jpg" height="223" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small; text-align: start;">Don’t even try to tell me that these rules aren’t perfect for the zombie apocalypse. <br />Photo: Fox</span></td></tr>
</tbody></table>
<div class="MsoNormal">
The rest of the crew fans out to protect the perimeter of
the barn, and Rick and Aaron are left alone inside.<span style="mso-spacerun: yes;"> </span>Aaron speaks up and explains that he used to
work for an NGO that went on missions to deliver food and medicine to dangerous
regions.<span style="mso-spacerun: yes;"> </span>He notes that he can tell that
the Grimes gang is good people.<span style="mso-spacerun: yes;"> </span>Rick
kind of just gives him a side eye and says, “Just because we’re good people
doesn’t mean we won’t kill you.<span style="mso-spacerun: yes;"> </span>If
they’re not back in an hour I’ll put a knife in the base of your skull.”<span style="mso-spacerun: yes;"> </span>Daym, Rick. Ice cold. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the road, the primo dodge ball team treks out to check
the cars.<span style="mso-spacerun: yes;"> </span>They chat and Michonne starts
to make her case for trusting Aaron.<span style="mso-spacerun: yes;"> </span>She
believes that he saw genuinely good people.<span style="mso-spacerun: yes;">
</span>She makes a point of remarking that they saved her, “a crazy lady with a
sword.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the barn, Rick mashes up acorns for Judy with the
butt of his gun.<span style="mso-spacerun: yes;"> </span>Mmmmm, just like mom
used to make. Aaron offers the applesauce from his pack, which makes Rick wary.
He pushes a spoonful of applesauce into Aaron’s face, and he refuses, stating
that he doesn’t like applesauce because of his mother who fed him foods to make
him “more manly”.<span style="mso-spacerun: yes;"> </span>Huh?<span style="mso-spacerun: yes;"> </span>No matter, Rick eventually gets Aaron to take
a spoonful of the applesauce, and then licks it himself for good measure. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the road, the group hears a rustle in the bushes. Glenn
warns, “Not one step further, asshole.”<span style="mso-spacerun: yes;">
</span>They group appears relieved when it’s just a walker coming out from the
bushes, further illustrating that the living are definitely a bigger threat
than the dead now. Rosita and Abe tag team the walker and then make their way
into the RV. <span style="mso-spacerun: yes;"> </span>There’s canned food galore
in the RV, Gorbelli stylez. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The crew brings all the canned food back to the camp, and
they start to chat about the decisions they have to make.<span style="mso-spacerun: yes;"> </span>Carl’s all aboard with going, and asks why
they wouldn’t go.<span style="mso-spacerun: yes;"> </span>Michonne breaks it
down for him, saying they wouldn’t go if Aaron was lying or wanted to hurt
them.<span style="mso-spacerun: yes;"> </span>She doesn’t think he is, so she
makes the decision for them, bypassing the Ricktator.<span style="mso-spacerun: yes;"> </span>Daryl steps up and agrees with her saying, “I’m
in.<span style="mso-spacerun: yes;"> </span>This barn smells like horseshit.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After a bit of back and forth with Aaron, they finally get
on the road.<span style="mso-spacerun: yes;"> </span>Michonne, Glenn, and Rick
accompany Aaron in his car.<span style="mso-spacerun: yes;"> </span>Rick finds
license plates in the glove compartment, and Aaron explains that he’s trying to
collect all 50.<span style="mso-spacerun: yes;"> </span>Good luck with Alaska
and Hawaii, buddy. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBlteHwhAGemvQxcKJxczfiqjD8X3HbON9oZMJ2snf7mHrExl0D0m4n_WN5TRSJw1-6exRze7w85gs7EaoIkhD0f8j96FFqu6xLEyzhA5NaQ02Mp41o55yDZPSGl71eObuHEx9v0QOTX0/s1600/hi2002.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBlteHwhAGemvQxcKJxczfiqjD8X3HbON9oZMJ2snf7mHrExl0D0m4n_WN5TRSJw1-6exRze7w85gs7EaoIkhD0f8j96FFqu6xLEyzhA5NaQ02Mp41o55yDZPSGl71eObuHEx9v0QOTX0/s1600/hi2002.jpg" height="163" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small; text-align: start;">The holy grail. Photo: Plate Shack</span></td></tr>
</tbody></table>
<div class="MsoNormal">
<o:p> </o:p>As the group chats, Aaron offers Michonne the pictures
again. As she flips through she suddenly
notices that there are no people in them.
She gets a brief look of panic on her face and asks Rick if he asked Aaron
the ‘Big Three’. He says no, and Michonne immediately starts her
interrogation. Aaron says he’s killed
more walkers than he can count, and only two people. Just as the tension starts
to ramp up, Glenn runs into a small herd on the road, mowing down a gaggle of
walkers.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn tries in vain to start the key, but it won’t start.<span style="mso-spacerun: yes;"> </span>Michonne gets out and casually starts
removing bloody arms and legs from the cars hood when a flare goes off in the
distance, freaking Aaron out. <span style="mso-spacerun: yes;"> </span>He kicks
out the door and starts running toward the light.<span style="mso-spacerun: yes;"> </span>Michonne argues with Rick that they need to
follow the flare too. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Somehow Glenn ends up in a cornfield, and gets attacked by a
walker from behind.<span style="mso-spacerun: yes;"> </span>But, goosh!<span style="mso-spacerun: yes;"> </span>He slams the walker’s head on a rock, and it
splits open like a gigantic egg. Geez these things are getting super
mushy.<span style="mso-spacerun: yes;"> </span>In the distance, Aaron tries to
fight off a walker with his hands tied behind his back, and Glenn goes in for
the assist, proving that his humanity is still in tact.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In another part of the field, Rick runs out of ammo and
blasts a walker in the face with the flare gun, making for a spectacular
glow-in-the-dark zombie skull.<span style="mso-spacerun: yes;"> </span>Glenn and
Aaron arrive just in time to help Rick and Michonne and the foursome makes
their way in the direction of a water tower in the distance. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At the water tower, Rick whistles some sort of complicated
Mockingjay whistle and Katniss Everdeen busts out of the woods.</div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnrwo5x2jTc6gBQQQNSF6_8hO5YjgiPrzfKXb5Rpz6zb1rY0YpkgaBUXnNFAYtFoF2hKa99YqjmBZ1-eSoP5Lgz1hSSKhpNwnAMDsR3zu7ExOT1a_LK4Pon8nMLHptFFIde6mH9NaBmk/s1600/hqdefault.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsnrwo5x2jTc6gBQQQNSF6_8hO5YjgiPrzfKXb5Rpz6zb1rY0YpkgaBUXnNFAYtFoF2hKa99YqjmBZ1-eSoP5Lgz1hSSKhpNwnAMDsR3zu7ExOT1a_LK4Pon8nMLHptFFIde6mH9NaBmk/s1600/hqdefault.jpg" height="300" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small; text-align: start;">No, not really, but Katniss would be an amazing addition to the group.</span><span style="font-size: x-small; text-align: start;"> </span><span style="font-size: x-small; text-align: start;">Maybe she’s at Alexandria... Photo Credit: YouTube</span></td></tr>
</tbody></table>
<div class="MsoNormal">
<o:p> </o:p>Aaron goes nuts, screaming, “Eric?! Eric?!” over and over
again. He races inside the building, and
finds a guy sitting on a chair with with bandages on his ankle. Aaron looks worried, but swoops in for a
passionate kiss. Oooooo, hello! Eric and Aaron are a couple! As they lovingly speak to one another, Rick
creeps on their convo. Eric sees him and
introduces himself. Rick answers back
and actually introduces himself as well.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The next morning, the group is road trippin’ it to
Alexandria.<span style="mso-spacerun: yes;"> </span>The majority of the gang is
in the RV, and as the camera pans through the vehicle we see a montage of
normalcy.<span style="mso-spacerun: yes;"> </span>Eugene deals some cards to a
group at the table while Carol and Sasha look on.<span style="mso-spacerun: yes;"> </span>Rosita and Abe are up front, and she points
into the distance at the DC skyline. Abe gets tears in his eyes.<span style="mso-spacerun: yes;"> </span>This was supposed to be their
destination.<span style="mso-spacerun: yes;"> </span>They made it. Well,
almost.<span style="mso-spacerun: yes;"> </span>Abe looks down at the console
and sees a red warning light.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The next thing we see is the RV broken down in the middle of
the road.<span style="mso-spacerun: yes;"> </span>Abe gets all hot and bothered
but Glenn’s like, calm down dude, here’s the other battery.<span style="mso-spacerun: yes;"> </span>He goes and unearths the spare from its
hidey-hole underneath the stairs.<span style="mso-spacerun: yes;"> </span>Abe asks
how he knew it was there, and Glenn just smiles.<span style="mso-spacerun: yes;"> </span>TEARS.<span style="mso-spacerun: yes;">
</span>Dale saved them.<span style="mso-spacerun: yes;"> </span>He’s amazing. Oh
man, I miss Dale!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Cut to Michonne, who is actually kind of the fourth or fifth
incarnation of Dale on the show.<span style="mso-spacerun: yes;"> </span>(Side
note - Noooo!<span style="mso-spacerun: yes;"> </span>She can’t die.<span style="mso-spacerun: yes;"> </span>She has her katana.<span style="mso-spacerun: yes;"> </span>She’ll be ok.<span style="mso-spacerun: yes;">
</span>Right?<span style="mso-spacerun: yes;"> </span>RIGHT!?!)<span style="mso-spacerun: yes;"> </span>She is talking to Rick about ‘letting go’
even though his ‘trust no one’ mentality has kept him safe.<span style="mso-spacerun: yes;"> </span>Rick sort of gets it, but asks for a moment
before they reach their destination. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Twangs of guitar play in the background as Rick hikes a bit
into the woods and hides a gun in an old blender.<span style="mso-spacerun: yes;"> </span>The gun has a prominent ‘J’ marked on it in
Sharpie.<span style="mso-spacerun: yes;"> </span>There are many, many theories
as to what this gun represents, but one thing I know for sure is that the show
must be evoking the Chekov rule.<span style="mso-spacerun: yes;"> </span>That
gun is coming back, and we will eventually learn the origin of the ‘J’.<span style="mso-spacerun: yes;"> </span>Mark my words. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group pulls up to the gates, and stops their
vehicles.<span style="mso-spacerun: yes;"> </span>Pan to Rick’s face as he hears
the sound of children playing inside.<span style="mso-spacerun: yes;">
</span>His gaze softens and Michonne reaches out for his hand.<span style="mso-spacerun: yes;"> </span>“You ready?” she asks with a smile. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick scoops Judith out of the backseat and starts toward the
gates.<span style="mso-spacerun: yes;"> </span>Carol delivers only her second
line of the episode, but it’s a doozy.<span style="mso-spacerun: yes;">
</span>She says, “Even though you were wrong, you’re still right.”<span style="mso-spacerun: yes;"> </span>That seems to help Rick a bit, knowing he
wasn’t alone in his rationale.<span style="mso-spacerun: yes;"> </span>Rick
looks at Judith and smiles, saying, “Here we go.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Random Thoughts
Before I Go:<o:p></o:p></b></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Aaron calls the walking dead ‘roamers’, which is a nice
reference to the comics.<span style="mso-spacerun: yes;"> </span>Comic Rick
calls them roamers as well, so I wonder if this means we can trust Aaron since
he has a kind of kinship with Comic Rick? <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Funniest moment of the episode goes to Daryl when he
interrupts Aaron’s apologies about the photo quality.<span style="mso-spacerun: yes;"> </span>“Nobody gives a shit.”<span style="mso-spacerun: yes;"> </span>True dat, Daryl. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- The can of Gorbelli spaghetti rings that Abe finds in the
RV is definitely a callback to the Gorbelli food truck that Tara’s dad
drove.<span style="mso-spacerun: yes;"> </span>Furthermore, the governor dumped
a plate of spaghetti rings right out his window when he first met Tara’s
family. <o:p></o:p></div>
<div class="MsoNormal">
<br />
- Abe and Rosita start to mend fences in this episode, and I
hope they end up sharing a house together in Alexandria.<span style="mso-spacerun: yes;"> </span>They’ll just need to put up some curtains in
case Eugene wants to do anymore peeping.</div>
<div class="MsoNormal">
<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-58909326379212430152015-02-16T19:57:00.002-05:002015-02-16T20:17:37.618-05:00Walking Dead - Them Recap<div class="MsoNormal">
This episode was a relatively silent, psychological
affair.<span style="mso-spacerun: yes;"> </span>The main focus here was on
Maggie, Daryl and Sasha who were the three characters hit hardest by the
deaths of Beth and Tyreese. <span style="mso-spacerun: yes;"> </span>The opening
sequence briefly showcases each of these characters wallowing in their own
personal brand of misery and grief as they search for water. <span style="mso-spacerun: yes;"> </span>Maggie sobs up against a tree, Daryl eats
worms, and Sasha wanders in a dried up riverbed of dead frogs.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Empty handed, the trio returns to the group, and they get
back into their van, which must be in some desperate need of Febreeze.<span style="mso-spacerun: yes;"> </span>Does Febreeze go bad?<span style="mso-spacerun: yes;"> </span>I feel like it’s gotta be a must-have
essential in this new, shower-less world. Moments later we see the van roll to
a stop with a clunk, out of gas. The group decides to hoof it. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – It’s kind of weird that the gang is so
underprepared for this final 100 mile stretch as they seemed to be incredibly well prepared
for their 500 mile journey from Atlanta to the <a href="http://raineywithachanceofsunshine.blogspot.com/2015/02/walking-dead-whats-happening-and-whats.html" target="_blank">Shire.</a> Is this an indication that our gang is starting
to give up?)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the road again, Rick carries Judith like a sack of
potatoes in a carrier, and tries to give Daryl a pep talk.<span style="mso-spacerun: yes;"> </span>Daryl doesn’t want to talk about Daryl, he
wants to talk about survival.<span style="mso-spacerun: yes;"> </span>He peels
off from the group and heads to the woods to search for water, and Carol says
she’s going with him. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Since we didn’t get to see Beth’s funeral, this episode acts like
her wake, with all the characters lining up to interact with Maggie, offering
advice and random presents instead of the usual frozen casseroles and elaborate
arrangements from a local florist. <span style="mso-spacerun: yes;"> </span>First,
Carl gifts Maggie with a clunky yellow and pink music box, saying he found it while looking for water.<span style="mso-spacerun: yes;"> </span>Maggie looks a bit surprised but takes it and
thanks him.<span style="mso-spacerun: yes;"> </span></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbsNuotPKVpC8sW-r7P7Men8fc2PR9d9y94IXUe0Eu-AlsnmuTf3fX7sE8ZiKcfvAYSXQCWrPiSkeYBX4Z0394JqZYn-zN7odLDJuSO_zaG0IuYqikkVr0wxDMkQaFthQJwYya24AsPds/s1600/Labyrinth-Junk-Lady.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbsNuotPKVpC8sW-r7P7Men8fc2PR9d9y94IXUe0Eu-AlsnmuTf3fX7sE8ZiKcfvAYSXQCWrPiSkeYBX4Z0394JqZYn-zN7odLDJuSO_zaG0IuYqikkVr0wxDMkQaFthQJwYya24AsPds/s1600/Labyrinth-Junk-Lady.jpg" height="320" width="213" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Carl lied. We all know secret music boxes come from Junk Lady in Labyrinth.<br />
Photo Credit: <a href="http://thepandorasociety.com/goblinking2/" target="_blank">pandora society</a> </td></tr>
</tbody></table>
<div class="MsoNormal">
Next up it’s Gabriel’s turn to present Maggie with
something.<span style="mso-spacerun: yes;"> </span>He says, “Whenever you’re
ready, I’m here.”<span style="mso-spacerun: yes;"> </span>Maggie sternly rebuffs
his approach. She says, “You don’t know shit.<span style="mso-spacerun: yes;">
</span>You were there to save your flock, right?<span style="mso-spacerun: yes;"> </span>Don’t act like that didn’t happen.”<span style="mso-spacerun: yes;"> </span>Damn skippy.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Out in the woods, it’s clear that Carol didn’t come to
search for water.<span style="mso-spacerun: yes;"> </span>She came to confront
Daryl.<span style="mso-spacerun: yes;"> </span>She tells him that she thinks
Beth saved both of their lives.<span style="mso-spacerun: yes;"> </span>She gifts Daryl Beth’s knife and gives him a sweet and direct pep talk, encouraging him to face his grief.<span style="mso-spacerun: yes;"> </span>She sweeps Daryl’s grease soaked hair from
his face and gently kisses his forehead.<span style="mso-spacerun: yes;">
</span>Caryl shippers all over the world rejoice. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Omnious music starts up in the background as our crew
realizes they’ve attracted a small horde of walkers.<span style="mso-spacerun: yes;"> </span>They move in a slow parade on the road behind
our gang, and Sasha mentions to Michonne that she thinks she can take
them.<span style="mso-spacerun: yes;"> </span>Michonne throws some serious shade
at Sasha and tells her no way.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A bit later, the gang stands in action-hero formation on either
side of a small overpass.<span style="mso-spacerun: yes;"> </span>They start
listlessly tossing the walkers over the decline, in an attempt to conserve
their fading energy. <span style="mso-spacerun: yes;"> </span>Suddenly Sasha goes
rogue, grabbing one of the walkers by the collar and tussling with it for a
moment before slamming her knife into its skull.<span style="mso-spacerun: yes;"> </span>Don’t anger the beast, Sasha.<span style="mso-spacerun: yes;"> </span>And by the beast I mean Michonne, who flips
into full Momma Bear mode.<span style="mso-spacerun: yes;"> </span>She hisses at
Sasha to stop, but Sasha shrugs Michonne off like a sullen teen. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Crisis averted, the gang continues down the road.<span style="mso-spacerun: yes;"> </span>They approach a small knot of cars, and
Maggie rifles through one of them.<span style="mso-spacerun: yes;"> </span>She
walks over to the trunk and pops it open.<span style="mso-spacerun: yes;">
</span>She finds a gagged walker, hands and legs tightly bound - Fifty Shades
Gone Wrong.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Maggie stares at the walker with dead eyes and slams the
trunk shut, not wanting to deal.<span style="mso-spacerun: yes;"> </span>Thinking
twice she goes back to dispose of the walker, but can’t get the trunk
open.<span style="mso-spacerun: yes;"> </span>She angrily jiggles the keys,
gritting her teeth, frustration mounting on her face and she suddenly pulls out
her gun.<span style="mso-spacerun: yes;"> </span>Aiming the barrel at the lock
with a shaky hand, she’s saved by Glenn who places a gentle hand on her
shoulder.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn’s presence seems to return her to the world, and she
explains the situation to him.<span style="mso-spacerun: yes;"> </span>He opens
the trunk, quietly takes care of the walker, then turns to Maggie and says,
“let’s go.”<span style="mso-spacerun: yes;"> </span>Awww they’re such a sweet
apocalypse couple.<span style="mso-spacerun: yes;"> </span>They just get each
other. Glaggie 4Eva. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That night the gang rests on the edge of the road.<span style="mso-spacerun: yes;"> </span>Abe unscrews a small bottle of brown liquor
and Tara argues that he’s going to make it worse.<span style="mso-spacerun: yes;"> </span>Eugene remarks that it can’t get worse, when
it totally gets worse.<span style="mso-spacerun: yes;"> </span>A pack of snarling
feral dogs emerges from the woods, teeth bared, ready to strike.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The gang bristles and barely has time to prepare for the
attack when PEW PEW PEW!!<span style="mso-spacerun: yes;"> </span>Sasha takes
care of them in short order with her gigantic gun.<span style="mso-spacerun: yes;"> </span>I'm willing to bet that Sasha wasn’t a fan of ‘Must Love
Dogs’.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC1EDcwtwIbGZI0IXdx2CU3tq4q53tcLj4fWRRruAFRnw5ubLW3hhgd8g0LmygUrBz95dQOIal0Mfm6W3cGHKo7E41lRWL9yctVrmzHQz_gmkytQ34ASALbs9Bm9u2mWYV2XH6eHQ3v0k/s1600/Must_Love_Dogs.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgC1EDcwtwIbGZI0IXdx2CU3tq4q53tcLj4fWRRruAFRnw5ubLW3hhgd8g0LmygUrBz95dQOIal0Mfm6W3cGHKo7E41lRWL9yctVrmzHQz_gmkytQ34ASALbs9Bm9u2mWYV2XH6eHQ3v0k/s1600/Must_Love_Dogs.jpg" height="400" width="270" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">To be fair, this movie kind of made me want to shoot something too.<br />
Photo Credit: Wikipedia </td></tr>
</tbody></table>
<div class="MsoNormal">
Rick is quiet for a moment, then turns and starts to gather
kindling. <span style="mso-spacerun: yes;"> </span>A bit later, everyone gathers around a campfire, chewing on greasy dog meat with pained faces.<span style="mso-spacerun: yes;"> </span>Maggie watches as Gabriel crumples his priest
collar and tosses it in the fire before taking a resigned chomp of juicy dog
leg. This scene marks yet another sign of the groups continued decent from humanity and the world that once was.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Like <a href="http://raineywithachanceofsunshine.blogspot.com/2014/10/walking-dead-strangers-recap.html" target="_blank">Bob’s leg</a> the WD props team
made the dog look super delicious.<span style="mso-spacerun: yes;"> </span>Why
would they do this to us?<span style="mso-spacerun: yes;"> </span>I wanted to
scream “Save me a leg!” while snuggling with my own sweet, beloved dog in front of the
TV.<span style="mso-spacerun: yes;"> </span>But my dog wouldn’t stand a chance
in the apocalypse, so I guess it’s kind of a moot point.) <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The next morning the group soldiers on.<span style="mso-spacerun: yes;"> </span>Glenn is a smartie and appears to have
conserved his water as he’s still got a half bottle remaining.<span style="mso-spacerun: yes;"> </span>He offers it to Maggie who says, “I don’t
know if I want to fight anymore.”<span style="mso-spacerun: yes;"> </span>She’s
basically asking herself the same question Tyreese asked in the last episode: Is
this life worth living? Glenn says, “We fought to be here, and we have to keep
fighting.”<span style="mso-spacerun: yes;"> </span>Apparently this is what
Maggie needs to hear, because she takes a sip of water.<span style="mso-spacerun: yes;"> </span>Again – Glaggie 4EVA.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Down the road, Abe offers Sasha a sip of his hooch.<span style="mso-spacerun: yes;"> </span>She says it’ll make things worse, and Abe
sagely responds, “The way you’re going, you’re what’s going to make things
worse.”<span style="mso-spacerun: yes;"> </span>Sasha continues her sullen teen
act and snaps, “We’re not friends.”<span style="mso-spacerun: yes;"> </span>Abe
just shrugs and takes another belt from his bottle.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The sun is high in the sky, beating down our gang, and everyone
glistens with sweat, moisture they can’t afford to be losing.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6H7eXB8STmzY6NgyiAZ4ig_ux0jLEX_WY1PU4R2aDltcHJXKehcIfymulaHDiOI_UMFGLrlTiehiNeV_jUk4Fne76vzRCvZCcLSoXDSn27w_annJPrLNYxb4oC191y3bxZKJjvVxsZso/s1600/image2.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6H7eXB8STmzY6NgyiAZ4ig_ux0jLEX_WY1PU4R2aDltcHJXKehcIfymulaHDiOI_UMFGLrlTiehiNeV_jUk4Fne76vzRCvZCcLSoXDSn27w_annJPrLNYxb4oC191y3bxZKJjvVxsZso/s1600/image2.PNG" height="225" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Lucille Bluth would totally be drinking with Abe.<br />
Photo Credit: Netflix screen shot</td></tr>
</tbody></table>
<div class="MsoNormal">
Daryl breaks off from the group again, saying he’s going to
find water, but he does no such thing.<span style="mso-spacerun: yes;">
</span>He finds a spot near some trees, and stares out at a barn.<span style="mso-spacerun: yes;"> </span>The structure is reminiscent of the moonshine
cabin that he and Beth burned to the ground, indicating the resurrection of the
detritus from his old life following Beth’s death.<span style="mso-spacerun: yes;"> </span>Daryl takes a drag off the stalest cigarette
I’ve ever seen, and then slowly puts it out on his hand.<span style="mso-spacerun: yes;"> </span>He starts to cry as the sun blinks through
the trees. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Once Daryl rejoins the group, he finds everyone puzzling
over something in the middle of the road.<span style="mso-spacerun: yes;">
</span>A cache of water bottles has been left with a note simply stating ‘FROM
A FRIEND’.<span style="mso-spacerun: yes;"> </span>Eugene, clearly delusional
from thirst, says, “If it’s a trap, we already have to be in it.”<span style="mso-spacerun: yes;"> </span>He goes to grab a bottle and Abe takes two
big strides and bitch slaps it out of Eugene’s hand without a word.<span style="mso-spacerun: yes;"> </span>This is the first time we’ve seen them
interact since Abe almost beat Eugene to death, and it serves as the sweetest bitch
slap apology maybe in the history of ever. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Just then, a summer rainstorm suddenly materializes in the
distance and everyone's all like:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<iframe allowfullscreen="" frameborder="0" height="360" mozallowfullscreen="" src="//giphy.com/embed/3vjx6z49mFi12?html5=true" webkitallowfullscreen="" width="480"></iframe><br />
<div>
Credit: giphy<br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The gang is super excited, but the happiness lasts for only
a few moments before the wind kicks up and they realize they need to get to
shelter ASAP.<span style="mso-spacerun: yes;"> </span>Daryl leads them to the
barn in the woods.<span style="mso-spacerun: yes;"> </span>As the group clears
the barn, Carol softly reminds Maggie that they can’t give up. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That night, Carl is adorably curled up on the floor with
Judith while the rest of the group has a campfire chat.<span style="mso-spacerun: yes;"> </span>Rick gears up for a speech, telling the tale
of his grandfather’s experience in the war, and how he approached the
experience as if he were dead.<span style="mso-spacerun: yes;"> </span>Rick
forcefully espouses this philosophy, saying, “This is how we survive.<span style="mso-spacerun: yes;"> </span>We tell ourselves that we are the walking
dead.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTCDKgGiVdH8MMGVxEWx7kOXnqJpgChbea-OXItC7vzOG6NSNIK8vDgtlze5-2Im8Sk31gtG3M7yTl9iZg-OHSSRbS6k4NewaX9G1Ay_v0zmXEFEvYcHF7iUA_E_Zh8Kl45-KS1SMYL1g/s1600/image1-3.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTCDKgGiVdH8MMGVxEWx7kOXnqJpgChbea-OXItC7vzOG6NSNIK8vDgtlze5-2Im8Sk31gtG3M7yTl9iZg-OHSSRbS6k4NewaX9G1Ay_v0zmXEFEvYcHF7iUA_E_Zh8Kl45-KS1SMYL1g/s1600/image1-3.JPG" height="400" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hey, that's the name of this episode!<br />
Peter Griffin lives for these moments.<br />
Photo Credit: Netflix screen shot</td></tr>
</tbody></table>
<div class="MsoNormal">
Rick’s heavy philosophy settles over the group for a few
moments, when Daryl has his own teenage rebellion moment.<span style="mso-spacerun: yes;"> </span>He echoes Carol’s sentiment from earlier in
the episode, and says, “We ain’t dead” before he strides out into the storm. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That night, a walker onslaught rattles the barn
doors.<span style="mso-spacerun: yes;"> </span>Daryl attempts to keep the doors
closed, but it’s not enough.<span style="mso-spacerun: yes;"> </span>Starting
with Maggie and Sasha, each member of the group wakes up and runs to help.<span style="mso-spacerun: yes;"> </span>The wind howls relentlessly outside, and
everything seems hopeless but the group stands strong and united as they fight
to live.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
It’s unclear whether or not the previous sequence was a
dream because the next thing we see is Maggie waking up on the floor of
the barn.<span style="mso-spacerun: yes;"> </span>It appears as if her will to
live has been rekindled.<span style="mso-spacerun: yes;"> </span>She goes to sit
with Daryl who is awake and has isolated himself on the far wall of the
barn.<span style="mso-spacerun: yes;"> </span>They chat with tenderness about
how tough Beth was for a moment, and then she encourages him to get some sleep.
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Just as Maggie starts to get up, Daryl hands her the music
box from earlier in the episode.<span style="mso-spacerun: yes;"> </span>He
says, “Your gear box had some grit in it.”<span style="mso-spacerun: yes;">
</span>Maggie smiles and takes the fixed music box, simultaneously a relic of the past and a symbol
of hope for the future. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Maggie continues to make her rounds, walking over to Sasha
and waking her up.<span style="mso-spacerun: yes;"> </span>They venture outside
and see a field of felled trees and impaled walkers.<span style="mso-spacerun: yes;"> </span>They stand agog for a moment, and Maggie
says, “It should have torn us apart.”<span style="mso-spacerun: yes;">
</span>Sasha responds, “It didn’t.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Is this supposed to indicate that there’s some
divine intervention going on?<span style="mso-spacerun: yes;"> </span>Our group
was saved for some greater purpose?<span style="mso-spacerun: yes;">
</span>Maybe Gabriel’s divinity saved them and he really is worth something to
the group.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The women sit at the edge of an over grown field, a gorgeous
sunrise peeking over the distant horizon.<span style="mso-spacerun: yes;">
</span>Sasha asks why they’re there, and Maggie simply responds, “For
this.”<span style="mso-spacerun: yes;"> </span>Maggie gives a short speech, reaffirming
her belief in the world and their will to live.<span style="mso-spacerun: yes;">
</span>“We’re gonna make it,” she says.<span style="mso-spacerun: yes;">
</span>Their eyes well with tears, as they stare off into the distance,
absorbing the healing power of the sunrise.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Maggie brings out the music box, mentioning to Sasha that Daryl fixed
it.<span style="mso-spacerun: yes;"> </span>She opens it, and nothing
happens.<span style="mso-spacerun: yes;"> </span>The two women both break into
much needed laughter when a handsome, squeaky-clean J. Crew model appears in
the clearing. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The women immediately assume Charlie’s Angels stance - suns
out, guns out.<span style="mso-spacerun: yes;"> </span>How dare this dude
interrupt their bonding moment?<span style="mso-spacerun: yes;"> </span>Ugh,
it’s like when a guy comes up to flirt at a bar when all you want to do is have
a drink with a friend, amiright ladies?<span style="mso-spacerun: yes;">
</span>Although this guy is totally kind of cute, so the ladies give him a
shot. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The guy introduces himself as Aaron, and says, “I’m a
friend.<span style="mso-spacerun: yes;"> </span>I’d like to talk to the person
in charge.<span style="mso-spacerun: yes;"> </span>Rick, right?” The duo doesn’t
know how to respond.<span style="mso-spacerun: yes;"> </span>Maggie says, “How
did you know?” and Sasha emits a slow, “Whyyyy…”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Aaron cheerily responds, “I have good news.”<span style="mso-spacerun: yes;"> </span>Just then, music begins to tinkle creepily
from the music box. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Some thoughts before I go:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Maggie was so coated with grime in this episode that I couldn’t help
but notice her sparkling honker of a wedding ring.<span style="mso-spacerun: yes;"> </span>Good job, Glenn!<span style="mso-spacerun: yes;"> </span>Not only is it totes gorge, it could also definitely double as an
effective sneak attack weapon in a fight. IMHO: everyone should be wearing
diamond rings. There’s enough to go around now. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Daryl is starting to get further away from the gang,
retreating to spend time in the woods rather than with the group.<span style="mso-spacerun: yes;"> </span>He understands the woods, but isolating and
self-harm are not signs of a healthy mental state.<span style="mso-spacerun: yes;"> </span>Come back to us, Daryl Dixon.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- The music box from this week and the grandfather clock
from last week remind me of the ‘Museum of Civilization’ from Emily St Martin
John’s great novel <a href="http://raineywithachanceofsunshine.blogspot.com/2014/12/5-best-books-of-2014-aka-you-need-to.html" target="_blank">Station Eleven</a>.<span style="mso-spacerun: yes;">
</span>If you haven’t read it, go pick it up ASAP.<br />
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
- The dogs striking out at humans remind me of the packs of
wolves and weasels in Stephen King’s apocalypse classic <i style="mso-bidi-font-style: normal;">The Stand</i>.<span style="mso-spacerun: yes;"> </span>Are the Walking
Dead writers punking us?<span style="mso-spacerun: yes;"> </span>If Rick starts
to have weird visions of an old black woman and they start to head toward
Colorado, all bets are off. <o:p></o:p></div>
</div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-34192372477068640932015-02-11T04:51:00.001-05:002015-02-16T01:38:01.701-05:00Walking Dead - What's Happening And What's Going On Recap<div class="separator" style="clear: both; text-align: left;">
If this premiere set the tone for the rest of the season,
then count me all in. Aside from setting
up a new journey and possible new foe for our gang, this episode was a beautiful
meditation on the ephemeral space between life and death. It emphasized that the struggle for survival in the post-walker world
is ever present, and the distance between holding on and letting go is minute.</div>
<div class="separator" style="clear: both; text-align: left;">
<br /></div>
<div class="separator" style="clear: both; text-align: left;">
IMHO, the death of a main character on <i style="mso-bidi-font-style: normal;">Walking Dead</i> has never been handled with such respect and reverence. Tyreese’s death marked a bastion of hope.<span style="mso-spacerun: yes;"> </span>Yes he died, but he fought valiantly to hold on to his humanity despite the seemingly insurmountable and evil obstacles of the new world.<span style="mso-spacerun: yes;"> And i</span>n the end it was quite possibly one of the most poetic things I’ve ever seen on TV.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode opens on a vague seizure of imagery interspersed
with dialogue.<span style="mso-spacerun: yes;"> </span>We get flashes of a
funeral, Maggie and Noah crying, a slow panning shot of the train tracks, and
stills of Woodbury and the prison.<span style="mso-spacerun: yes;"> </span>We’re
lulled into a false sense of familiarity when BAM!<span style="mso-spacerun: yes;"> </span>A bloody Lizzie and Mika pop up, telling us,
“It’s better now.”<span style="mso-spacerun: yes;"> </span>What?!<span style="mso-spacerun: yes;"> </span>What’s with the sudden Shining vibe?!<span style="mso-spacerun: yes;"> </span>Come play with us…forever…and ever….<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
During the creepy dead kid montage, Rick agrees to take the group to
Noah’s community, right outside Richmond, VA.<span style="mso-spacerun: yes;">
</span>OMG, are we finally going to get out of Georgia? Yep.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Our gang travels to Virginia pretty quickly because the next
time we see them a small scouting crew comprised of Glenn, Tyreese, Rick,
Michonne and Noah is approaching the gates of the community.<span style="mso-spacerun: yes;"> </span>Noah says it’s not far, five more miles to
go.<span style="mso-spacerun: yes;"> </span>Rick radios Carol who makes a point
of mentioning that they’ve made it a total of five hundred miles.<span style="mso-spacerun: yes;"> </span>Cue. The. Music. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
“Aaaannnnd we would walk five hundred miles, and we would
walk five hundred morrrre just to be the gang who’d walk a thousand miles
to live for one day more! Lah da dat dah!<span style="mso-spacerun: yes;">
</span>Lah da dat dahhh!!!”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Five hundred miles is, like, really far guys!<span style="mso-spacerun: yes;"> </span>Gold stars all around!<span style="mso-spacerun: yes;"> </span>As the scouting crew travels the final five miles, Tyreese and Noah chat about their fathers.<span style="mso-spacerun: yes;"> </span>Tyreese shares a little nugget that his dad
told him that it was their “duty as citizens to keep up with the news.”<span style="mso-spacerun: yes;"> </span>Noah doesn’t seem too psyched to accept
Tyreese as his new father figure, but he politely nods along with the patter
anyway. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the crew approaches the community, Rick says they’ll stay
off the road and go on foot.<span style="mso-spacerun: yes;"> </span>Noah must
have taken his stupid pills that morning, because he looks at Rick with actual
confusion and says, “We don’t need to.”<span style="mso-spacerun: yes;">
</span>Rick gives him the ole side-eye and says, “Just in case.”<span style="mso-spacerun: yes;"> </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They park in the woods near a wrecked truck and station
wagon, and peep through the trees at a sign for ‘Shireworth Estates’.<span style="mso-spacerun: yes;"> </span>Um, I’m totally calling this place the Shire
now.<span style="mso-spacerun: yes;"> </span>Where’s Bilbo? Apparently not guarding
the gates, because Glenn notes that there are no spotters at the entrance.<span style="mso-spacerun: yes;"> </span>(Lesson One: Always have spotters.<span style="mso-spacerun: yes;"> </span>Even Bilbo will do.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They hike up to the gate, passing an old grandfather clock
(OMG SOMEONE KILLED COGSWORTH!<span style="mso-spacerun: yes;"> </span>NOOOOO!)
and Noah runs up to bang on the front gate.<span style="mso-spacerun: yes;">
</span>Glenn shimmies up the wall to get a better look, then looks down at Noah
and gently shakes his head ‘no’.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Noah catapults himself over the fence and then starts to
break into a gimpy run.<span style="mso-spacerun: yes;"> </span>A burned out
shell of a barn can be seen in the background, bodies are strewn all over the
ground, and a lone walker ambles down the main street.<span style="mso-spacerun: yes;"> </span>In the background, a graffiti tag declaring
‘WOLVES NOT FAR’ can be seen emblazoned on a brick wall. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At a crossroads, Noah collapses on the ground, sobbing.<span style="mso-spacerun: yes;"> </span>Tyreese and Rick both try to console him, but
he’s curled up in a little ball like “lalala I can’t heaaar you!”<span style="mso-spacerun: yes;"> </span>Rick goes into survival mode, saying they
should do a sweep and then GTFO.<span style="mso-spacerun: yes;"> </span>Tyreese
offers to stay with Noah.<span style="mso-spacerun: yes;"> </span>Tyreese is clearly <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/03/walking-dead-claimed-recap.html" target="_blank">most comfortable with babysitting</a>.<o:p></o:p><br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1WOGZYGgwWVv-S46v56FxtswC-GpCQERvVN93gj9tf3aC4Bv9Ck_tmMpDaijTgn6foPtovlQxQ31we_ZIZxR2W12UosPkGWv6jpuzYweNnRCLz_XMcpAOd7QXkG4d_EAjLghbWEtWFug/s1600/Don't_Tell_Mom_The_Babysitters_Dead.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1WOGZYGgwWVv-S46v56FxtswC-GpCQERvVN93gj9tf3aC4Bv9Ck_tmMpDaijTgn6foPtovlQxQ31we_ZIZxR2W12UosPkGWv6jpuzYweNnRCLz_XMcpAOd7QXkG4d_EAjLghbWEtWFug/s1600/Don't_Tell_Mom_The_Babysitters_Dead.jpg" height="320" width="214" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">IMHO A totally reasonable alternate episode title.<br />
Photo Credit: <a href="http://en.wikipedia.org/wiki/File:Don't_Tell_Mom_The_Babysitters_Dead.jpg" target="_blank">wikipedia</a></td></tr>
</tbody></table>
</div>
<div class="MsoNormal">
Rick radios back to Carol.<span style="mso-spacerun: yes;">
</span>‘We made it.<span style="mso-spacerun: yes;"> </span>It’s gone.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn, Rick and Michonne poke around a garage.<span style="mso-spacerun: yes;"> </span>Rick and
Glenn confess some humanity fails– Rick admits to wanting to kill Dawn even
though he knows she didn’t mean to kill Beth.<span style="mso-spacerun: yes;">
</span>Glenn admits that he wouldn’t stop to open the container at Terminus
anymore, he’s lost hope, and yeah, he would’ve killed Dawn too if Daryl hadn’t
done it.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick is silent and seems to accept this information, but Michonne’s
eyes widen.<span style="mso-spacerun: yes;"> </span>“We need to stop.<span style="mso-spacerun: yes;"> </span>We can be out here too long.”<span style="mso-spacerun: yes;"> </span>She knows.<span style="mso-spacerun: yes;">
</span>She’s seen what time on the road did to her, and how long it took to
restore her humanity once she stopped.<span style="mso-spacerun: yes;">
</span>Rick knows she knows, and gets a look of consideration and confusion on
his face.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Meanwhile Tyreese takes the opportunity to give another
fatherly speech to Noah.<span style="mso-spacerun: yes;"> </span>He tells the tale of the time he stepped into
the walker parade and fought his way out.<span style="mso-spacerun: yes;">
</span>It was a good thing he did too, because he was around to save Judith
later.<span style="mso-spacerun: yes;"> </span>Noah starts to get to his feet,
and Tyreese is all proud and stuff. <span style="mso-spacerun: yes;"> </span>For
like one millisecond, because Noah breaks into his gimpy run, leaving Tyreese
in the dust.<span style="mso-spacerun: yes;"> </span>Why can’t anyone catch this
kid? Maybe he was jazzercycling with Dawn back in <a href="http://raineywithachanceofsunshine.blogspot.com/2014/11/walking-dead-slabtown-recap.html" target="_blank">Slabtown</a>.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tyreese catches up with Noah on the lawn of his house.<span style="mso-spacerun: yes;"> </span>They make their way in, and encounter a
mutilated female figure on the floor of the living room.<span style="mso-spacerun: yes;"> </span>Presumably this is Noah’s mom. Noah silently
walks over to her, and kneels dutifully at her head, covering her with a
blanket.<span style="mso-spacerun: yes;"> </span>He starts to speak to her, and
Tyreese walks down the hall to give him a little privacy.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A walker rattles around behind a door at the end of the
hallway, but Tyreese does nothing about it.<span style="mso-spacerun: yes;">
</span>He walks into a bedroom, and the small, prone body of one of Noah’s twin
brothers lies on the bed.<span style="mso-spacerun: yes;"> </span>Tyreese
wanders further into the room and is captivated by pictures of Noah’s twin
brothers hanging on the wall.<span style="mso-spacerun: yes;"> </span>As he’s casually browsing
the dead twin gallery, the other twin wanders in and takes a gigantic chomp out
of Tyreese’s arm.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
WHAT?!? NOOOOO!!!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tyreese shouts in pain and falls to the ground.<span style="mso-spacerun: yes;"> </span>Noah runs in, and acts on instinct, plucking
a model airplane from the sky and piercing the walker in the eyeball before he
even has time to realize that it was his brother.<span style="mso-spacerun: yes;"> </span>Noah is horrified, but recovers quickly
and runs to go get help.<span style="mso-spacerun: yes;"> </span>Tyreese lies
in a pool of blood, holding his mangled arm, sorrow on his face.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The flashing sequence from the start of the episode begins
again, but a super horrifying radio broadcast now accompanies the images.<span style="mso-spacerun: yes;"> </span>Perspective shifts to a framed picture of a house on the floor, and then pans up to reveal Martin.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmRVOb0s7DvzTVlXp5FkrDmUjheTCWCl-5vKOsod0oLQJ79y52UBhp7P5duENEY6YjQZ6BCePJcSQ5_Ol2ZcjbFrE70alvUmOFjbontcYEMIl5ieL-l_z4H1T_mfnwiCwXsMeyQyx9eOA/s1600/images-3.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmRVOb0s7DvzTVlXp5FkrDmUjheTCWCl-5vKOsod0oLQJ79y52UBhp7P5duENEY6YjQZ6BCePJcSQ5_Ol2ZcjbFrE70alvUmOFjbontcYEMIl5ieL-l_z4H1T_mfnwiCwXsMeyQyx9eOA/s1600/images-3.jpeg" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">No, not that Martin.<br />
Photo Credit: <a href="http://www.buyticketslastminute.com/martin-lawrence-sold-out-tickets/" target="_blank">here</a></td></tr>
</tbody></table>
<div class="MsoNormal">
It’s Termite Martin.<span style="mso-spacerun: yes;">
</span>He’s chowin’ on his gum while he questions Tyreese’s decisions and
derides his penchant for mercy.<span style="mso-spacerun: yes;"> </span>Martin says that
maybe Bob would still be alive if Tyreese had killed him back at Terminus.<span style="mso-spacerun: yes;"> </span>Bob appears and reminds Tyreese that he got
bit at the food bank, so his death wasn’t anyone’s fault.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Governor pops up, and the room starts to become a Who’s
Who of <i>Walking</i> <i>Dead</i> ghosts.<span style="mso-spacerun: yes;"> </span>The Governor
starts yelling at Tyreese and suddenly
morphs into a walker.<span style="mso-spacerun: yes;"> </span>Tyreese battles
the walker but is at a disadvantage when he fumbles his trusty hammer.<span style="mso-spacerun: yes;"> </span>Gnashing, rotting teeth are inches away from
his face when he makes the decision to shove his bitten arm into the walker’s
mouth as a shield.<span style="mso-spacerun: yes;"> </span>He screams and uses a
giant geode to Tyreese Smash the walker’s skull in.<span style="mso-spacerun: yes;"> </span>Smash complete, he returns to cower under
the desk, sobbing to himself.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This sequence featuring Tyreese in a mentally and physical fight for his life against his
demons is a drastic departure from anything else
we’ve seen on the show, and it was strikingly
emotional.<span style="mso-spacerun: yes;"> </span>Grappling with these issues
alongside such a sympathetic but strong character lends perspective to the WD
world, and what it takes to survive. It also raises the age-old question of the
meaning of life in a very significant way on the show for the first time. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
While we ponder the meaning of life, Michonne, Rick and
Glenn are still heavy on gab, light on grab.<span style="mso-spacerun: yes;">
</span>Michonne wants to stop, and she brings the guys out to the broken
perimeter of the Shire, trying to prove that it can be rebuilt.<span style="mso-spacerun: yes;"> </span>But, no, because limb graveyard.<span style="mso-spacerun: yes;"> </span>Michonne is unshakeable.<span style="mso-spacerun: yes;"> </span>Her brain wheels spin, and she suddenly declares that Washington is where they need to go.<span style="mso-spacerun: yes;"> </span>She believes that Eugene was on to
something.<span style="mso-spacerun: yes;"> </span>“What if there are people
there?<span style="mso-spacerun: yes;"> </span>What if it’s somewhere we can be
safe?”<span style="mso-spacerun: yes;"> </span>Rick agrees with her, and her
face immediately softens.<span style="mso-spacerun: yes;"> </span>They’re
totally the mom and dad of the group.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Noah starts to yell for help from afar.<span style="mso-spacerun: yes;"> </span>Damnit, Noah, you had ONE JOB!<span style="mso-spacerun: yes;"> </span>The group sprints over to save him from a
small group of walkers. Michonne swings into a boss-level walker with a
metal bar in its neck.<span style="mso-spacerun: yes;"> </span>Denied!<span style="mso-spacerun: yes;"> </span>Michonne wrestles with the walker, and Rick
comes to her aid, wrenching out the bar and slamming it into the walker’s
head.<span style="mso-spacerun: yes;"> </span>Tag team, back again.<span style="mso-spacerun: yes;"> </span>Mom and Dad doin’ it up right.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the house, Tyreese is in some sort of fevered limbo
between life and death.<span style="mso-spacerun: yes;"> </span>Static on the
radio morphs into Beth singing a song.<span style="mso-spacerun: yes;">
</span>Hi Beth!<span style="mso-spacerun: yes;"> </span>You have such a sweet,
pretty voice.<span style="mso-spacerun: yes;"> </span>Her song is played over
the montage of flashes – the prison, baby Judith, the twin boys, and the train
tracks.<span style="mso-spacerun: yes;"> </span>Beth, Lizzie and Mika smile at
him, telling him it’s ok.<span style="mso-spacerun: yes;"> </span>That he
doesn’t have to be a part of it anymore.<span style="mso-spacerun: yes;">
</span>Urging him to let go.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Martin begs to differ with the girls, saying, “You didn’t
want to be a part of it, but being part of it is <i style="mso-bidi-font-style: normal;">being</i> now.” To punctuate this point, the Governor strides in and
starts to lecture Tyreese, getting his ire up.<span style="mso-spacerun: yes;">
</span>He chides him for forgiving Carol, and admonishes, “THIS IS ALL THERE
IS.<span style="mso-spacerun: yes;"> </span>THIS IS IT.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tyreese struggles to his feet to deliver a tirade against the Governor.<span style="mso-spacerun: yes;"> </span>He confronts the demons of this
new world, which are not so coincidentally the demons of his own lingering doubt.<span style="mso-spacerun: yes;"> </span>He stands for the good in the world because he believes it’s not a losing battle. He’s
fighting to live because it’s not over, and he wants to do his part.<span style="mso-spacerun: yes;"> </span>As his father was before him, he’s a good
civil servant.<span style="mso-spacerun: yes;"> </span>He says, “I kept
listening to the news so I could do what I could to help.<span style="mso-spacerun: yes;"> </span>I’M NOT GIVING UP.<span style="mso-spacerun: yes;"> </span>People like me, they can live.”<span style="mso-spacerun: yes;"> </span>It’s a heartrending and hopeful monologue,
and Chad Coleman nails every single word of it.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tyreese falls to the floor, bleeding out.<span style="mso-spacerun: yes;"> </span>Lizzie and Mika gently take his blood-soaked
hand, and BAM!<span style="mso-spacerun: yes;"> </span>We’re abruptly jerked out
of Tyreese’s fever dream into reality.<span style="mso-spacerun: yes;">
</span>Rick yanks on Tyreese’s arm while Glenn holds him down.<span style="mso-spacerun: yes;"> </span>Rick screams, “HOLD HIM! ONE HIT, CLEAN,
GO!”<span style="mso-spacerun: yes;"> </span>Michonne raises her katana and
swings into Tyreese’s arm.<span style="mso-spacerun: yes;"> </span>Clean
sweep.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Commercial Break.<span style="mso-spacerun: yes;">
</span>Breathe In.<span style="mso-spacerun: yes;"> </span>Breathe Out.<span style="mso-spacerun: yes;"> </span>Contemplate morality and humanity and the
afterlife. Maybe grab a snack.<span style="mso-spacerun: yes;"> </span>Hug a
loved one.<span style="mso-spacerun: yes;"> </span>Replenish tissues.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back to the show.<span style="mso-spacerun: yes;">
</span>Noah helps hold Tyreese while the rest of the crew takes on the walkers
at the gate.<span style="mso-spacerun: yes;"> </span>We see the melee from
Tyreese’s POV, in soundless slow motion.<span style="mso-spacerun: yes;">
</span>Rick takes out a walker, swirls of brain suspended in the air.<span style="mso-spacerun: yes;"> </span>Glenn and Rick pick Tyreese up. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Flashbacks of violence and destruction from Tyreese’s POV-
Martin telling Tyreese, “it’s definitely going to be you and the kid.” A vision
of Carol in the field with Lizzie, a vision of Sasha murdering Martin, a vision
of Rick pummeling him from above.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The crew helps Tyreese through the woods as Beth’s song
starts back up in the background.<span style="mso-spacerun: yes;"> </span>Rick
screams in Tyreese’s face to “HOLD ON!” as Beth’s melodic voice juxtaposes
their flight through the forest.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group loads him into the van, and Rick radios to
Carol.<span style="mso-spacerun: yes;"> </span>He starts up the van and Rick
revs the engine, slamming into a wrecked pickup truck.<span style="mso-spacerun: yes;"> </span>Dozens of torsos spill out onto the
van, ‘W’s carved into the heads. Um, what? Time for that later, our focus is Tyreese here. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The radio broadcast continues about "an endless war" as Tyreese stares out the window. He whispers, “turn it
off.” <span style="mso-spacerun: yes;"> </span>As the radio flips off, the
passengers in the van change.<span style="mso-spacerun: yes;"> </span>Beth is in the drivers seat, smiling back at him.<span style="mso-spacerun: yes;"> </span>Bob,
Lizzie and Mika smile as well, welcoming him into the afterlife.<span style="mso-spacerun: yes;"> </span>Beth assures him, “It’s better now.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tyreese fades away.<span style="mso-spacerun: yes;">
</span>We see the world from his perspective as the sun shines bright, and then
cuts to black.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode comes full circle as we return to the grave
digging. It’s Tyreese’s funeral, not Beth’s. <span style="mso-spacerun: yes;"> </span>Gabriel is useful for once in his life as he
presides over the ritual, reminding us that life is eternal.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Each person adds a scoop of dirt to the grave.<span style="mso-spacerun: yes;"> </span>Sasha, still in Bob’s jacket, takes the
shovel with a wobbly hand and dumps her contribution on top. <span style="mso-spacerun: yes;"> </span>Rick finishes up and the camera lingers on a
shot of Tyreese’s headstone, his trademark skullcap perched on top.</div>
<div class="MsoNormal">
<div class="MsoNormal" style="-webkit-text-stroke-width: 0px; color: black; font-family: Times; font-size: medium; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: auto; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px;">
<div style="margin: 0px;">
<br /></div>
</div>
</div>
<div class="MsoNormal">
Side Notes: <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- I’ve heard this episode described several times as a
homage to the films of Terrence Malik.<span style="mso-spacerun: yes;"> </span>I
have a fleeting familiarity with Malik, having goggled in stoned wonderment at <i style="mso-bidi-font-style: normal;">The Tree of Life</i> when it was released a
few years ago, but this episode has convinced me that I need more of his films
in my life.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Yes fans, that was Andrew Lincoln’s voice on the radio
broadcast.<span style="mso-spacerun: yes;"> For curious minds, you</span> can get the full
transcript of the horrifying but totally relevant broadcast <a href="http://moviepilot.com/posts/2015/02/09/did-you-catch-the-cool-easter-egg-in-the-walking-dead-mid-season-premier-2675858?lt_source=external,manual" target="_blank">here</a>. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- And since I think we all need a bit of comic relief, I
leave you with a hilariously cleansing <a href="http://imgur.com/a/5vckm" target="_blank">photo recap of the episode</a>.<span style="mso-spacerun: yes;"> </span>Enjoy!<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfAzHBWfcjVQ4UJavRf4Fji7rBrUcnvbii0Wm59e9T_9U9ekXyVGMg6QERYEtM_VTOj4xbz3t81RC0QwnepON1po4QmQevqldPwICfyZQUBWnQlk3zPQKain0wKIn8guM2QfF2px-56Tk/s1600/the_walking_dead-1920x1080.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfAzHBWfcjVQ4UJavRf4Fji7rBrUcnvbii0Wm59e9T_9U9ekXyVGMg6QERYEtM_VTOj4xbz3t81RC0QwnepON1po4QmQevqldPwICfyZQUBWnQlk3zPQKain0wKIn8guM2QfF2px-56Tk/s1600/the_walking_dead-1920x1080.jpg" height="180" width="320" /></a></div>
<br />
<br />
<br /></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com1tag:blogger.com,1999:blog-8013703355091030682.post-365920298992752792015-02-08T02:23:00.000-05:002015-02-08T15:02:51.060-05:00Walking Dead - Coda Recap<div class="MsoNormal">
So, Beth died.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUH8n0Uos1IZ6JfM_qY5MonOUUzfc2zzwbiDUEsPjRYXbP_gaQFEJBY6vIvHfZnH8PYnAH7EgHi8NX49NbCI4pICPyZ2Im_hlObhbKYNLZ50b9JueWZ33pXVnZncZa-4_CCk5kyIBivO4/s1600/Br2kwe7CYAAoxOw.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUH8n0Uos1IZ6JfM_qY5MonOUUzfc2zzwbiDUEsPjRYXbP_gaQFEJBY6vIvHfZnH8PYnAH7EgHi8NX49NbCI4pICPyZ2Im_hlObhbKYNLZ50b9JueWZ33pXVnZncZa-4_CCk5kyIBivO4/s1600/Br2kwe7CYAAoxOw.jpg" height="300" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Photo credit: <a href="https://twitter.com/friends_quotes1/status/485725515744305152" target="_blank">twitter</a></td></tr>
</tbody></table>
<div class="MsoNormal">
Yes, Joey, Beth dies.<span style="mso-spacerun: yes;">
</span>And I’m super torn up about it too.<span style="mso-spacerun: yes;"> </span>If
I could put my TV in the freezer, I totally would.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I waited so long to write this recap because I was just
feeling too many feels.<span style="mso-spacerun: yes;"> </span>The episode
thankfully spared Carol but we all knew someone had to go, and it ended up being poor, sweet Beth. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode started with a pre-credits sequence that was
possibly the most brutal and heartless cold open we’ve ever seen on the
show.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick chases after New Bob, hopping in a police cruiser and speeding
through the alleyway.<span style="mso-spacerun: yes;"> </span>He repeatedly
commands Bob to “STOP” through the speaker system, but New Bob isn’t a good
listener.<span style="mso-spacerun: yes;"> </span>When he doesn’t stop, Rick
stops him.<span style="mso-spacerun: yes;"> </span>By bashing into him with the
car.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
But this is no hit and run. New Bob mewls on the ground,
asking for help, and Rick saunters over to him.<span style="mso-spacerun: yes;">
</span>We see Rick from New Bob’s perspective.<span style="mso-spacerun: yes;">
</span>He’s just a tall, dark, foreboding silhouette.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick says, “It didn’t have to be like this, you just had to
stop.”<span style="mso-spacerun: yes;"> </span>New Bob pleads with him, and Rick
responds, “Can’t go back Bob.”<span style="mso-spacerun: yes;"> </span>Eerie,
considering these are the exact same words that Gareth said to Old Bob back in
the premiere at Terminus.<span style="mso-spacerun: yes;"> </span>In short
order, Rick executes New Bob, shooting him squarely in his shiny bald
forehead.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
DAYM RICK!<span style="mso-spacerun: yes;"> </span>That’s
cold.<span style="mso-spacerun: yes;"> </span>Ice cold.<span style="mso-spacerun: yes;"> </span>The new Grimes motto seems to be ‘Live
Grimes, Or Die.’<span style="mso-spacerun: yes;"> </span>I’m not exactly
shocked, but this wasn’t a predictable turn of events either.<span style="mso-spacerun: yes;"> </span>Gotta be honest though and say that I’m
totally glad New Bob is gone.<span style="mso-spacerun: yes;"> </span>That dude
was kind of a drag.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the school, Gabriel continues his pointless
walkabout.<span style="mso-spacerun: yes;"> </span>He’s just so useless.<span style="mso-spacerun: yes;"> </span>He putters around, browsing the discarded
Termite magazine selection.<span style="mso-spacerun: yes;"> </span>His focus eventually
shifts to the maggot infested Bob-B-Q.<span style="mso-spacerun: yes;">
</span>Listen, I’m no cannibal, but that leg had some serious meat left on
it.<span style="mso-spacerun: yes;"> </span>Yeah, sure, I’m a terrible
person.<span style="mso-spacerun: yes;"> </span>While I’m thinking doggie bags,
Gabriel is having a little freak out.<span style="mso-spacerun: yes;"> </span>He
causes such a racket that the walkers bust out of the church and start to
pursue him.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Of course Gabriel runs away and leads the horde directly to
the church.<span style="mso-spacerun: yes;"> </span>Do not pass Go, Do not
collect any common sense.<span style="mso-spacerun: yes;"> </span>Instead of
going in the way he left, he bangs on the door to be let in. Carl starts to immediately
dismantle the door barricade showing that he has much more mercy than his
father who, let’s be real, probably would’ve left the pitiful priest out there
to rot.<span style="mso-spacerun: yes;"> </span>Michonne apparently also shares
Carl’s penchant for mercy, as she tells him to step aside.<span style="mso-spacerun: yes;"> </span>She hacks the door open with an axe, and then
proceeds to katana chop an entire parade of walkers.<span style="mso-spacerun: yes;"> </span>All with Judith on her back.<span style="mso-spacerun: yes;"> </span>Bad.<span style="mso-spacerun: yes;">
</span>Ass.<span style="mso-spacerun: yes;"> </span>Michonne proves time and
time again that she is the momma lion that the Grimes kiddos need.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The trio retreats to the rectory and Carl shimmies down the
escape hatch. Gabriel steps crazily out of character and insists that Michonne
go down first.<span style="mso-spacerun: yes;"> </span>Gabriel lets go of the
door, and as he starts to lower himself down the hole, a walker lunges face
first into a strategically placed machete. <span style="mso-spacerun: yes;"> </span>The walker’s skull splits open like a ripe
cantaloupe, splattering a shocked Gabriel with braaaains.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the warehouse, Rick lets Daryl know that he killed
New Bob using, “he wouldn’t stop” as the reason why.<span style="mso-spacerun: yes;"> </span>This seems perfectly reasonable to Daryl, and
they immediately start brainstorming a new plan.<span style="mso-spacerun: yes;"> </span>Lady Cop overhears and takes the opportunity
to contribute.<span style="mso-spacerun: yes;"> </span>She deftly spins the
story. <span style="mso-spacerun: yes;"> </span>She comments on Lamson’s death,
saying, “He was a good man.<span style="mso-spacerun: yes;"> </span>Attacked by
rotters.” She pleads with Rick to let them help.<span style="mso-spacerun: yes;"> </span>Baldie cop seems to be cooperative, echoing
Lady Cop’s story. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Over in Slabtown Dawn is sweatin’ to the oldies while Beth
putters around her office, cleaning.<span style="mso-spacerun: yes;">
</span>They chat about Captain Hansen, Dawn’s predecessor, and Beth starts to
ask the hard-hitting questions.<span style="mso-spacerun: yes;"> </span>Dawn
circumvents the answers, waxing poetic about her job and earning respect and
blah blah blah.<span style="mso-spacerun: yes;"> </span>It’s all just Charlie Brown
‘wah-wah’ noise from Dawn at this point.<span style="mso-spacerun: yes;">
</span>We don’t care.<span style="mso-spacerun: yes;"> </span>You’re a horrible
person Dawn. Just get over yourself. <o:p></o:p><br />
<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrqzlsQ8CJQY9ppRek4CF8e2Xsga8Md8be3sMXq1WJbFQKLPwNfrOMWgua3H1EeN3_8PBAtrtb2ncWynG1R0PCJfbluD9809V_evZiXIkI5kzZj3xOxqkggRPx8-FnESX3C4bca743674/s1600/charlie-brown-2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrqzlsQ8CJQY9ppRek4CF8e2Xsga8Md8be3sMXq1WJbFQKLPwNfrOMWgua3H1EeN3_8PBAtrtb2ncWynG1R0PCJfbluD9809V_evZiXIkI5kzZj3xOxqkggRPx8-FnESX3C4bca743674/s1600/charlie-brown-2.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">We feel your pain Charlie. #JeSuisBored<br />Photo Credit: <a href="http://www.dabbleintravel.com/blog/adjusting-to-life-back-home/" target="_blank">dabble in travel</a></td></tr>
</tbody></table>
</div>
<div class="MsoNormal">
Back at the church, Carl and Michonne regroup outside of the
church.<span style="mso-spacerun: yes;"> </span>Michonne wanders over to Gabriel
and confronts him in a very un-Rick way.<span style="mso-spacerun: yes;">
</span>Her cool and collected demeanor is increasingly a counterpoint to Rick’s
way of doing things.<span style="mso-spacerun: yes;"> </span>She doesn’t get too
many answers from Gabriel, but it doesn’t really matter, because what’s done is
done.<span style="mso-spacerun: yes;"> </span>The walkers start to bust out of
the church when the cavalry arrives.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Yay!<span style="mso-spacerun: yes;"> </span>The firetruck!
Maggie jumps out and hugs Michonne as if she hasn’t seen her in years, even
though…didn’t they only leave one day ago? <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
By way of hello, Glenn simply says, “Eugene lied.<span style="mso-spacerun: yes;"> </span>He can’t stop it.<span style="mso-spacerun: yes;"> </span>Where is everybody?”<span style="mso-spacerun: yes;"> </span>Way to throw Eugene under that fire truck,
buddy. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Michonne gets a huge grin on her face and turns to Maggie,
saying, “Beth’s alive.”<span style="mso-spacerun: yes;"> </span>Maggie responds,
“Beth who?” Just kidding - she’s really happy and starts crying.<span style="mso-spacerun: yes;"> </span>But honestly she hasn’t cared one iota about
Beth since the prison, so I’m pretty surprised that she’s so emotional. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Speaking of Beth, she’s perched on top of the elevator
shaft, peering thoughtfully into the darkness.<span style="mso-spacerun: yes;">
</span>Of course her bestie Dawn finds her to gabble on some more about her
demons.<span style="mso-spacerun: yes;"> Honestly, </span>Beth should just tell Dawn
to go find a therapist.<span style="mso-spacerun: yes;"> </span>Instead, Beth
slaps her in the face with a truth bomb.<span style="mso-spacerun: yes;">
</span>She lays down the facts for Dawn, saying that the world is different now,
and that she needs to accept things the way they are. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the two women chat, one of the evil officers sidles
through the door to confront Dawn.<span style="mso-spacerun: yes;"> </span>He
says that he thinks she’s cracking, just like Hansen.<span style="mso-spacerun: yes;"> </span>Dawn says she’s nothing like Hansen, because
she killed Hansen.<span style="mso-spacerun: yes;"> </span>While we’re all
mulling over how nonsensical this reasoning sounds, evil officer starts to
sweet talk Dawn, reminding her of their past as coworkers and friends as he slinks
his way closer to her.<span style="mso-spacerun: yes;"> </span>Fwack!<span style="mso-spacerun: yes;"> </span>He smacks the gun out of her hands, and it
goes skittering down into the elevator shaft.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A pretty awesome fistfight commences.<span style="mso-spacerun: yes;"> </span>Most hilarious line of the episode goes to
evil officer who tosses Beth off his back and screams, “Stay in your lane,
bitch!”<span style="mso-spacerun: yes;"> </span>What lane?<span style="mso-spacerun: yes;"> </span>The metaphorical lane of wards versus
officers I guess? This guy is funny.<span style="mso-spacerun: yes;"> </span>Too
bad he’s about to die.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Dawn karate chops evil officer in the throat, and he
stumbles.<span style="mso-spacerun: yes;"> </span>Beth assists and shoves the
guy through the elevator shaft.<span style="mso-spacerun: yes;"> </span>Evil officer
falls through and the croak of walkers can be heard from below as Dawn thanks
Beth.<span style="mso-spacerun: yes;"> </span>The two women stand in the elevator
door frame in silence.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A bit later, Dawn seeks out Beth yet again, this time armed
with a flask and two glasses. Beth is slumped against the wall in Carol’s room,
clearly in no mood for company. Dawn pours some liquor into a glass for Beth
and tells her it’s ok to cry.<span style="mso-spacerun: yes;"> </span>Apparently
big girls do cry, because Dawn admits to crying alone sometimes.<span style="mso-spacerun: yes;"> </span>Dawn settles down onto Carol’s bed. Dear God,
it would be amazing if Carol sprang to life and murdered Dawn right now, but
that doesn’t seem to be in the cards.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Again, the two have what’s become a pretty standard yawnfest
about Dawn’s intentions and Beth’s view of those intentions.<span style="mso-spacerun: yes;"> </span>She offers for Beth to be “a part of this
thing” because she’s touched by Beth’s sweet murdering skillz.<span style="mso-spacerun: yes;"> </span>She says she will remember what Beth did. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Outside of the hospital, Tyreese and Sasha have a sibling
bonding moment while on sniper patrol.<span style="mso-spacerun: yes;"> </span>Tyreese
confesses about Martin.<span style="mso-spacerun: yes;"> </span>Sasha blinks
hard and focuses on him. <span style="mso-spacerun: yes;"> </span>Tyreese says
that he’s relieved, because he thinks that his inability to kill Termite Martin
and Sasha letting her guard down with New Bob are on par, proving that they’re
both still tenaciously holding on to their old values.<span style="mso-spacerun: yes;"> </span>Sasha disagrees.<span style="mso-spacerun: yes;"> </span>She’s glad that Tyreese is still the same, but
she thinks she needs to change.<span style="mso-spacerun: yes;"> </span>She says
this as she adjusts the scope on a high-powered semi-automatic weapon, blatantly
underscoring that, yep, if you haven’t noticed, this world is very different
than before and that change is probably a good idea.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Down on the ground, the show takes an amazeballs detour into
action movie territory.<span style="mso-spacerun: yes;"> </span>A cop car pulls
up into an abandoned parking lot and two of the officers get out, guns
drawn.<span style="mso-spacerun: yes;"> </span>Rick holds his hands up.<span style="mso-spacerun: yes;"> </span>He says, “I’m here to make a proposal.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick explains that they want to make an even trade.<span style="mso-spacerun: yes;"> </span>They’ll exchange two of the cops in return
for Carol and Beth.<span style="mso-spacerun: yes;"> </span>A giant walker
ambles toward the cop car as one of the officers asks where Rick’s people
are.<span style="mso-spacerun: yes;"> </span>Pop!<span style="mso-spacerun: yes;"> </span>Sasha shoots the giant from her sniper perch,
and Rick smirks in response saying, “They’re close.”<span style="mso-spacerun: yes;"> </span>Cheeky Rick.<span style="mso-spacerun: yes;">
</span><span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Dawn accepts the terms, and our crew makes their way into
the hospital.<span style="mso-spacerun: yes;"> </span>Cut to a shot of Beth
getting ready to leave, putting on the same disgusting clothing she came in
with. <span style="mso-spacerun: yes;"> </span>Like any diligent member of the
Grimes gang, she smuggles her purloined scissors away in her cast for good
measure.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol is wheeled out in a wheelchair. Apparently even though
the world has ended, arcane hospital regulations live on. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The two groups meet in Western shootout style across a dimly
lit hospital corridor.<span style="mso-spacerun: yes;"> </span>The shot is at a
tilted angle, keeping the viewer a bit off kilter.<span style="mso-spacerun: yes;"> </span>Dawn asks, “Where’s Lamson?” The Lady Cop and
baldie cop respond as planned:<span style="mso-spacerun: yes;"> </span>“Rotters
got him.” “We saw it go down.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They start the exchange, first baldie for wheelchair
Carol.<span style="mso-spacerun: yes;"> </span>Then, Dawn brings over Beth in
exchange for Lady Cop.<span style="mso-spacerun: yes;"> </span>Rick encircles
Beth with an arm, and gives her a fatherly nuzzle on the head as he guides her
toward the door.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Everything’s totally cool, when Dawn decides to be a total
buzz kill and ruins everything.<span style="mso-spacerun: yes;"> </span>She
calls out, “Now I just need Noah, and then you can leave.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lady Cop tries to interject, but Dawn shuts her up.<span style="mso-spacerun: yes;"> </span>Daryl and Rick step up and say no, that
wasn’t part of the deal.<span style="mso-spacerun: yes;"> </span>Noah starts to
move back towards Dawn.<span style="mso-spacerun: yes;"> </span>Rick argues for
a moment, and then gives in when he sees that Noah is willing to go.<span style="mso-spacerun: yes;"> </span>Noah makes his way down the hall when Beth
yells, “Wait!”<span style="mso-spacerun: yes;"> </span>She goes to hug Noah
goodbye and Dawn ruins the moment once again by creepily whispering, “I knew
you’d be back.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth releases Noah, and turns to Dawn.<span style="mso-spacerun: yes;"> </span>She says, “I get it now,” and suddenly stabs
Dawn in the shoulder with her concealed scissors.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
BANG!<span style="mso-spacerun: yes;"> </span>Dawn
reflexively retaliates by shooting Beth DIRECTLY IN THE HEAD.<span style="mso-spacerun: yes;"> </span>As Beth crumples to the ground, everyone
freezes at this unexpected turn of events.<span style="mso-spacerun: yes;">
</span>Everything starts to move in slo-mo.<span style="mso-spacerun: yes;">
</span>Everyone’s eyes are wide, jaws slack.<span style="mso-spacerun: yes;">
</span>Dawn’s eyes are full of panic and regret, but Daryl doesn’t care.<span style="mso-spacerun: yes;"> </span>His face crumples into a sob, and he strides
toward Dawn, not hesitating as he puts a cap into her forehead.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Everyone readies their weapons, and a shootout seems
imminent when Lady Cop shouts, “Stand down!<span style="mso-spacerun: yes;">
</span>It’s over.<span style="mso-spacerun: yes;"> </span>It was just about
her.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Both sides listen, lowering their weapons.<span style="mso-spacerun: yes;"> </span>Our gang has teary eyes all around,
immobilized with shock.<span style="mso-spacerun: yes;"> </span>Lady Cop extends
an invitation to stay, but our gang declines.<span style="mso-spacerun: yes;">
</span>Rick steps up and offers to take anyone who wants to leave, but doesn’t
appear to get any takers.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As this tragic scene unfolds in the hospital, the fire truck
rolls up to the front entrance, literally moments too late.<span style="mso-spacerun: yes;"> </span>They clear a path to the front entrance,
while Gabriel wanders behind them like a lost puppy.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The fire truck crew reaches the front door as the rest of
our gang exits the hospital with somber faces.<span style="mso-spacerun: yes;">
</span>Maggie’s face lights up, but she quickly crumples to the ground when she
sees the truth.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In an iconic moment for the show, Daryl walks out of the
hospital, Beth in his arms.<span style="mso-spacerun: yes;"> </span>The final
scene is a long shot of Daryl slowly carrying Beth towards her grieving sister,
a broken Atlanta rising in the background. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tears.<span style="mso-spacerun: yes;"> </span>So many tears.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
BUT WAIIIIIIT UP!!!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Following the credits, there’s a shot of one of those mysterious X men symbols in
a tree.<span style="mso-spacerun: yes;"> </span>The shot pans back to reveal a
hooded figure.<span style="mso-spacerun: yes;"> </span>IT’S MORGAAANNN!!!<span style="mso-spacerun: yes;"> </span>I love the music that’s been accompanying his
journey.<span style="mso-spacerun: yes;"> </span>It’s peaceful, almost
Enya-like.<span style="mso-spacerun: yes;"> </span>It makes me feel good about
the place that Morgan is in mentally.<span style="mso-spacerun: yes;"> </span>He
looks like a well-geared superhero as he surveys the damage at the
schoolhouse.<span style="mso-spacerun: yes;"> </span>The magazines that Gabriel
had looked at earlier in the episode have aged, browning and curling at the
corners.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Morgan approaches the altar at the church and creates a
small shrine with some curious items.<span style="mso-spacerun: yes;"> </span>He
carefully lines up a blue rabbits foot, a snack cake, and a single bullet.<span style="mso-spacerun: yes;"> </span>He kneels for a moment then raises his head
and chuckles to himself a bit.<span style="mso-spacerun: yes;"> </span>As he
starts to exit the church, he steps on something.<span style="mso-spacerun: yes;"> </span>He lifts it up to examine it, and sees the
note.<span style="mso-spacerun: yes;"> </span>“The new world’s gonna need Rick
Grimes.” YES!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
SIDE NOTES:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- I cannot wait for Morgan to catch up with our gang, but if
the aging of those magazines is any indication, it’s going to be awhile until
they meet up.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Why did Beth stab Dawn in the shoulder and not the
neck?<span style="mso-spacerun: yes;"> </span>She knows better than that.<span style="mso-spacerun: yes;"> </span>I was pretty disappointed that Beth’s last
moments on the show made her look incapable and stupid. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Dawn’s path is definitely serving as a cautionary tale for
Rick – Rick is also a cop who killed his old partner when he became
unstable.<span style="mso-spacerun: yes;"> </span>Like Dawn, Rick is losing some
of his humanity, but how much further will he go?<span style="mso-spacerun: yes;"> </span>How much further can he go before he loses
everything?<o:p></o:p></div>
<div class="MsoNormal">
<br />
- Ummmm, WTF does Slabtown mean?<span style="mso-spacerun: yes;"> </span>This
was never explained on the show, but I decided to look it up, and it’s actually
pretty interesting.<span style="mso-spacerun: yes;"> </span>So, if you need a
bit of reading material while you wait for tonight’s episode – <a href="http://www.wetpaint.com/walking-dead/articles/2014-11-04-season5-what-meaning-slabtown-atlanta" target="_blank">here you go!</a></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com1tag:blogger.com,1999:blog-8013703355091030682.post-65174844408121370122015-02-02T14:50:00.001-05:002015-02-02T14:50:21.880-05:005 Reasons Why - Groundhog Day is the Best Holiday Movie of All Time<div class="MsoNormal">
The film <i style="mso-bidi-font-style: normal;">Groundhog Day</i>
was released in 1994, and I remember actually seeing it in a theater.<span style="mso-spacerun: yes;"> </span>I was squished between two of my friends, totally
absorbed in the story of Phil Connors, a morally bankrupt weatherman forced to
live the holiday over and over until he <s>learns to play the piano and ice
sculpt like a boss</s> gets his life right.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I’ve seen <i style="mso-bidi-font-style: normal;">Groundhog
Day</i> dozens of times since then, and it never fails to captivate me.<span style="mso-spacerun: yes;"> </span>At one point I became so obsessed with the
movie that my friends started sending me stuffed groundhogs in the mail.<span style="mso-spacerun: yes;"> </span>(Yes, I totally checked their shadows.<span style="mso-spacerun: yes;"> </span>#ThanksForAsking #SixMoreWeeksOfCrazy)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZ095ecDjZ1-YtJDZKnes4CJBF-31zCJOX4Pqh2PxS2umv5UMTpGJxE48gHNib5AopARkCCH8MO1DZxg1PsmFRQeXE1oRIOZz3MTkRVE_RMjh_LiAFzNjVg1-7_PDA8OHXHtDfIXNa6TM/s1600/iphone+2.4.12+022.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZ095ecDjZ1-YtJDZKnes4CJBF-31zCJOX4Pqh2PxS2umv5UMTpGJxE48gHNib5AopARkCCH8MO1DZxg1PsmFRQeXE1oRIOZz3MTkRVE_RMjh_LiAFzNjVg1-7_PDA8OHXHtDfIXNa6TM/s1600/iphone+2.4.12+022.JPG" height="320" width="239" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Hi, I'm Punxy. Here to ruin all your spring plans.<br />I always see my shadow. Always.</td></tr>
</tbody></table>
<div class="MsoNormal">
A few years later my life was made complete when my mom and
I finally took a Groundhog Day trip to the real Gobblers Knob in Punxatawney,
PA. <span style="mso-spacerun: yes;"> </span>While I probably won’t be making
that pilgrimage again anytime soon, I will most definitely be watching the
movie every year from now until eternity.<span style="mso-spacerun: yes;">
</span>And since today is the glorious holiday of the hog, I want to scream
from the rooftops that Groundhog Day is the best holiday movie ever made.<span style="mso-spacerun: yes;"> </span>Here’s Why.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">One</b> – <i style="mso-bidi-font-style: normal;">Groundhog Day</i> is one of the classic classics. The premise holds up so much that movies that feature a plot where the main character is forced to live the same day over and over again are generally called 'Groundhog Day' films. See:<i> Edge of Tomorrow</i> and <i>Source Code</i>. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Two</b> – The movie
is eminently quotable.<span style="mso-spacerun: yes;"> </span>I have had an <a href="http://www.raineywithachanceofsunshine.blogspot.com/search/label/quoteable%20movies" target="_blank">obsession with quotable movies</a> over the years, and
Groundhog Day is a quotable treasure chest.<span style="mso-spacerun: yes;">
</span>My personal favorite: “Don’t drive angry, never drive angry!”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQqu7nYqXM258lwCOICKSa2-gS0rCaMyELPHXJKwmwT6G2goXxGzXP2791ya84s3lTLY9OB6I8fLnTBDh-1dA1nVBs4kvP4v3mQheEQnfmT74-wT1QvZaBtGuI00XXsvONbVB_mZfCcR8/s1600/gal-groundhog-day-murray2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQqu7nYqXM258lwCOICKSa2-gS0rCaMyELPHXJKwmwT6G2goXxGzXP2791ya84s3lTLY9OB6I8fLnTBDh-1dA1nVBs4kvP4v3mQheEQnfmT74-wT1QvZaBtGuI00XXsvONbVB_mZfCcR8/s1600/gal-groundhog-day-murray2.jpg" height="287" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Rejected SNL idea: It's Toonces, the driving groundhog!<br />Photo Credit: <a href="http://www.nydailynews.com/entertainment/tv-movies/groundhog-day-gallery-1.91633" target="_blank">nydailynews.com</a></td></tr>
</tbody></table>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Three</b> – The amazing
trivia associated with the film.<span style="mso-spacerun: yes;"> </span>The
<a href="http://www.imdb.com/title/tt0107048/trivia?ref_=tt_ql_2" target="_blank">iMDB trivia page </a>for the movie is a treasure trove of fascinating nuggets about
the movie, especially for an obsessive fan like me.<span style="mso-spacerun: yes;"> </span>Some choice tidbits:<span style="mso-spacerun: yes;"> </span>Phil was supposed to be trapped in the time
warp for 10,000 years, but the film ends up portraying approx. 10 years, and Bill
Murray got bit by the groundhog so badly that he had to get rabies shots.<span style="mso-spacerun: yes;"> </span>I hope he got a bite or two of his own
in.<span style="mso-spacerun: yes;"> </span>It’s totally possible because Bill
Murray knows no bounds.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Four</b> – Which
brings us to the man, the myth, the legend….Bill Freaking Murray.<span style="mso-spacerun: yes;"> </span>That is all the reason you should need to
watch this movie, but I do have one more up my sleeve.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Five</b> – The movie
presents a universally beautiful message about the inherent goodness in all of
us. <span style="mso-spacerun: yes;"> </span>It’s a story of redemption and self-awareness.<span style="mso-spacerun: yes;"> </span>It reminds us that we’re all a work in
progress, and that it’s never too late to start learning, listening and loving.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<span style="font-family: Cambria; font-size: 12.0pt; mso-ansi-language: EN-US; mso-ascii-theme-font: minor-latin; mso-bidi-font-family: "Times New Roman"; mso-bidi-language: AR-SA; mso-bidi-theme-font: minor-bidi; mso-fareast-font-family: "MS 明朝"; mso-fareast-language: EN-US; mso-fareast-theme-font: minor-fareast; mso-hansi-theme-font: minor-latin;">Oh, and if that message is too sappy for you the
movie also teaches us that if you’re a horrible person, you’ll probably be trapped
in a time warp for 10,000 years. At
least you’ll know all the answers to Jeopardy.</span><!--EndFragment-->
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-14217578638435750042015-01-28T17:23:00.000-05:002015-03-19T04:07:41.974-04:005 Reasons Why - A Workaholics & Always Sunny Crossover Needs to Happen<div class="MsoNormal">
Television history has given us some classic crossover
episodes. A few months ago, <i>Family Guy</i> and <i>The Simpsons </i>released a long-awaited crossover episode and it was
glorious. Quahog met Springfield, a
massive and superbly chaotic chicken fight was had, and all was right and good within
the very small universe of animated dysfunctional families. (Cue the ‘It’s A
Small World’ music.)</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
However, back in the larger world of dysfunctional live action – it’s totally time for the <i style="mso-bidi-font-style: normal;">Workaholics</i>
and <i style="mso-bidi-font-style: normal;">Always Sunny</i> gangs to meet.<br />
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjGc4kxUOrCYIiUO_uPl8vST_AoHcCq0QjSF_VxDhXNDSQ64Wc-XmZh9fn-y5F2aFjYzmIWMP4sASBBV12TfZ9yvLPfxN6LT5H-h08TXkJn7lDKahWeDdyLUDYtt6xniBDSz8VlUEpSZI/s1600/FullSizeRender.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjGc4kxUOrCYIiUO_uPl8vST_AoHcCq0QjSF_VxDhXNDSQ64Wc-XmZh9fn-y5F2aFjYzmIWMP4sASBBV12TfZ9yvLPfxN6LT5H-h08TXkJn7lDKahWeDdyLUDYtt6xniBDSz8VlUEpSZI/s1600/FullSizeRender.jpg" height="324" width="640" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">See? Here's evidence.<br />
They're totally curious.<br />
Let's make this happen. <br />
(I'm so serious, I wrote a haiku caption.)<br />
Photo credits:<a href="http://www.tvweb.com/news/workaholics-season-3-cast-photos-with-adam-blake-and-the-ders" target="_blank"> tvweb.com</a> / <a href="http://www.hollywoodreporter.com/live-feed/sunny-cast-talks-cancellation-cult-645164" target="_blank">hollywoodreporter.com</a></td></tr>
</tbody></table>
<div class="MsoNormal">
<br />
C’mon, they air on the same night, so it’s a safe bet that
you’re already watching both shows. <span style="mso-spacerun: yes;"> </span>If
you’re not, you should be.<span style="mso-spacerun: yes;"> </span>There are a
bunch of great parallels that can be drawn between the two. Each one is
reliably hilarious and comprised mostly of standalone episodes.<span style="mso-spacerun: yes;"> </span>The lack of plot is a refreshing change of
pace, as is the characters steadfast refusal to conform to traditional societal
responsibilities. Seriously, who needs to be an adult when you can drink all
day, execute endless hare-brained schemes, and live by your own rules?<span style="mso-spacerun: yes;"> </span>People on TV, that’s who.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Full disclosure: I wish I had half of the conviction and
moxie of the characters on these shows. <span style="mso-spacerun: yes;"> </span>If they wanted a crossover to happen, they’d
do something about it.<span style="mso-spacerun: yes;"> </span>So, riding high
off a snow day binge of Netflix, coffee, and Starburst I present to you – 5
Reasons Why A<i> </i><i>Workaholics</i> and <i>Always Sunny</i> crossover needs to happen.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">One</b> – Nothing is
taboo.<span style="mso-spacerun: yes;"> </span>Both shows are rooted in humble
beginnings as ambitious series initially created independently, without a network. Therefore the premise of each series is devoid
of any corporate tinkering or censorship.<span style="mso-spacerun: yes;"> </span>Thankfully
the networks that picked up these shows have continued the ‘anything goes’ lead
of the series creators and allowed each show to do its own thing.<span style="mso-spacerun: yes;"> </span>Which brings us to…<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Two</b> – Booze.<span style="mso-spacerun: yes;"> </span>So.<span style="mso-spacerun: yes;">
</span>Much.<span style="mso-spacerun: yes;"> </span>Booze.<span style="mso-spacerun: yes;"> </span>And drugs.<span style="mso-spacerun: yes;">
</span>But mostly booze.<span style="mso-spacerun: yes;"> </span>Each cast of
characters is completely comprised of a group of functional alcoholics.<span style="mso-spacerun: yes;"> </span>This conceit is delightfully addressed in two
separate ‘Very Special Episodes’: Dry Guys (S2E2, <i style="mso-bidi-font-style: normal;">Workaholics</i>) and The Gang Gets Quarantined (S9E7, <i style="mso-bidi-font-style: normal;">Always Sunny</i>).<span style="mso-spacerun: yes;"> </span>Only, um, the episodes aren’t exactly ‘special’
because no one learns any life lessons, and everyone decides to wholeheartedly
embrace their lives as alcoholics at the end.<span style="mso-spacerun: yes;">
</span>Oh, also there’s no cheesy 90’s music blaring in the background.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiROHzREfxSFVWsLqeHybwASASIMsEfRh67sBdMOlX4qsZf3gVJ-aX6EsMnt2cNEu1slpfweR2VseQcQQwPEwmBLJE4f53SPfKnAKatEL_hmhtd9kGq7W4zhFuzPOQXFrFDZHLVWRM47fA/s1600/tumblr_ml5u9mpgpJ1re5pxjo1_500.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiROHzREfxSFVWsLqeHybwASASIMsEfRh67sBdMOlX4qsZf3gVJ-aX6EsMnt2cNEu1slpfweR2VseQcQQwPEwmBLJE4f53SPfKnAKatEL_hmhtd9kGq7W4zhFuzPOQXFrFDZHLVWRM47fA/s1600/tumblr_ml5u9mpgpJ1re5pxjo1_500.png" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">C'mon Kelly, just do it. Nike says so.<br />
Photo Credit: <a href="http://pursuitofhapppinessss.tumblr.com/post/64980571973#notes" target="_blank">pursuitofhappinesss on tumblr</a></td></tr>
</tbody></table>
<div class="MsoNormal">
Don’t try to deny that watching these two crews go
toe-to-toe at the bar would be epic.<span style="mso-spacerun: yes;"> </span>And
what bar would they be drinking at?<span style="mso-spacerun: yes;"> </span>As
if you even had to ask….</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Three</b> – Paddy’s
Pub. You know that you not only want to see these characters drink together,
you definitely want to see them drink together at that iconic trash dump of a bar
in Philly.<span style="mso-spacerun: yes;"> </span>What are they doing?<span style="mso-spacerun: yes;"> </span>I’m not too sure, but I love the idea of a
plot involving Dennis convincing Anders to seduce a clueless and probably drunk Dee (for
completely self-motivated reasons, of course). Charlie tries to rope Blake into doing all the 'Charlie Work' around the bar, but they end up huffing spray paint and/or getting stoned in the basement. Meanwhile, Karl collaborates with Frank in a scheme to import medicinal marijuana from
California to Philly. Mac and Adam are
so obviously in on the venture if only to provide security detail. Karate kicks, sock huffing, chugging contests, and hilarity ensue. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Four</b> – Anders and
Dennis.<span style="mso-spacerun: yes;"> </span>Speaking of Anders, he’s basically
just Dennis in training.<span style="mso-spacerun: yes;"> </span>Sure, he’s currently got
a a good deal more heart than Dennis does, but with the right amount of guidance he
could become a full-fledged menace to society.<span style="mso-spacerun: yes;">
</span>The duo could unleash a smarmy, vaguely sinister brand of charm all over
the East Coast.<span style="mso-spacerun: yes;"> </span>Anders is the wingman
Dennis never knew he always wanted, and in a crossover he’d be right there for
the manipulating.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Five</b> – The
episode could be an entire HOUR long. Instead of being limited to 30 minutes
with each show, it’s 60 minutes of BOTH.<span style="mso-spacerun: yes;">
</span>TOGETHER.<span style="mso-spacerun: yes;"> </span>Two for one. <span style="mso-spacerun: yes;"> It's not only great for entertainment, it's totally a savvy business decision. </span>Frank would totally approve.<o:p></o:p></div>
<div class="MsoNormal">
<br />
What’s the hold up?<span style="mso-spacerun: yes;">
</span>Comedy Central + FXX = Let’s make this happen bitches.</div>
<div class="MsoNormal">
<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com1tag:blogger.com,1999:blog-8013703355091030682.post-64274658714007714702015-01-28T15:53:00.002-05:002015-01-28T15:53:26.012-05:00Hotel Bag in a Box - Aka: Everything You Ever Wanted to Know About Welcome Bags But Were Afraid To Ask<div class="MsoNormal">
What’s a bag in a box, you ask? A hotel box carries only the best in creature comforts for your guests while they’re in town for your wedding. <o:p></o:p></div>
<div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I designed and assembled these boxes while planning for my wedding. My undying love for mini toiletries, junk food, and clearly organized information fueled my process. I truly believe it is a perfect box and will help keep a traveling crew happy, healthy and in the know for the entirety of any wedding weekend. </div>
<div class="MsoNormal">
<br /></div>
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFYPHcDs8NQXFAy1AYh5CgMt9emg0qFle1EO-NKqAToCQ4lgf-TYOJ6RHVAvm5TzlshFCfKcTFA0YQ3UvMTY8vM00lV3RXzNuwnca9QCFcsbqf0Q59FsUrqdKkqVmND_Olqip0thXeT0w/s1600/image1.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFYPHcDs8NQXFAy1AYh5CgMt9emg0qFle1EO-NKqAToCQ4lgf-TYOJ6RHVAvm5TzlshFCfKcTFA0YQ3UvMTY8vM00lV3RXzNuwnca9QCFcsbqf0Q59FsUrqdKkqVmND_Olqip0thXeT0w/s1600/image1.JPG" height="640" width="640" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The hotel boxes for our wedding included a nifty schedule (from <a href="http://minted.com/">minted.com</a>) on the front,
and a small bag of essential toiletries on the inside.<span style="mso-spacerun: yes;"> </span>They were also
stocked to the gills with delicious goodies including: </div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- one full package of M&M’s<o:p></o:p></div>
<div class="MsoNormal">
- one full Snickers bar<o:p></o:p></div>
<div class="MsoNormal">
- one full bag of Sour Patch Kids<o:p></o:p></div>
<div class="MsoNormal">
- one snack bag of Cheezits<o:p></o:p></div>
<div class="MsoNormal">
- one snack bag of pretzels<o:p></o:p></div>
<div class="MsoNormal">
- one snack bag of Smartfood popcorn<o:p></o:p></div>
<div class="MsoNormal">
- two Trader Joes granola bars<o:p></o:p></div>
<div class="MsoNormal">
- two small bags of ‘Omega Trail Mix’ from Trader Joes<o:p></o:p></div>
<div class="MsoNormal">
- two 16 oz bottled waters (to stave off hangovers, obvi)<o:p></o:p></div>
<div class="MsoNormal">
- one 5 stick pack of peppermint gum (no one wants to be the
one with stank breath)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
It’s an odd thing, but most of the treats from our box somehow made
their way into our cabinet before I had a chance to take pictures.<span style="mso-spacerun: yes;"> </span>I regret nothing.<span style="mso-spacerun: yes;"> #sorrynotsorry</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
My aim was to create a box that cost approximately $15.<span style="mso-spacerun: yes;"> </span>If you're looking to spend less, there are places where you can
compromise or leave certain items out to modify the cost. Because I have information from when I priced everything out, I have decided to share my knowledge with the world.<span style="mso-spacerun: yes;"> </span>For example: for
all the edible goodies above, I spent a total of $6 per box.<span style="mso-spacerun: yes;"> </span>Do with this information what you will. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Before I go into all the particulars, I wanted to give a shout out to writer Meredith Goldstein for providing me with an incredibly helpful account of what it's
like to be a traveling guest at a wedding (see it <a href="http://www.huffingtonpost.com/meredith-goldstein/put-it-in-the-bag_b_1576107.html" target="_blank">here on HuffPo</a>).<span style="mso-spacerun: yes;"> Written back in 2012, </span>Meredith's article was by far the most witty, interesting and informative piece about the specific topic of wedding welcome bags that I encountered in my (extensive) search for info
on what to include in my boxes.<span style="mso-spacerun: yes;"> I incorporated a good percentage of her ideas, and if this were a business venture I'd probably owe her some money. </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Where appropriate, I have included links to sites where I
clicked a few buttons online and then stuff appeared at my doorstep like magic.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<h3 style="text-align: center;">
The Logo</h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtLa_z6u2juZ8bQhyphenhyphenz-PF8KKaXkMQKiYp0L0IaU_r3FHyqNytUQPTm03Sf_Wd-xiY_G7GD_9KDCXeQR_fIfZyvGl9T-1QADVhYDYN86fqE1pILCdOzGQ8hggUqYsROw7898GYiOSZ0x6A/s1600/IMG_3348.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtLa_z6u2juZ8bQhyphenhyphenz-PF8KKaXkMQKiYp0L0IaU_r3FHyqNytUQPTm03Sf_Wd-xiY_G7GD_9KDCXeQR_fIfZyvGl9T-1QADVhYDYN86fqE1pILCdOzGQ8hggUqYsROw7898GYiOSZ0x6A/s1600/IMG_3348.JPG" height="300" width="400" /></a></div>
<div>
<br /></div>
<div>
We asked our close friend Chansoda, of <a href="http://chansoda.com/">chansoda.com</a> design the logo for our wedding. (PSA: Chansoda is an amazing graphic designer with over a decade of experience. She is thoughtful, creative and fantastically personable. In short: Chansoda is amazing! Chansoda for all your design needs!) </div>
<div>
<br /></div>
<div>
The logo was a super useful element that helped us tie together many of our wedding elements such as the website, invitations, programs and the hotel boxes. As we had our wedding ceremony at a library, the logo is comprised of a book with pages flipping into the air to form my husbands and my initials. Like overeager kindergarteners we immediately made stickers featuring the logo and stuck them on anything and everything we could get our hands on. </div>
<div>
<br /></div>
<h4 style="text-align: center;">
Fun With Stickers</h4>
<div>
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU5JdMH5wfN8wsQW2Np2WNtTsKsQQpovip7Dw_KKwLLvHpJk5c5593NqbcG5wvHXZT86oPWLGABTEbkVIrD1Xa9afceUhH0VmOeo5Y6vzm8wg5dG_bwD-5oJ-I5pnVukUkIxrDC9qtT1s/s1600/IMG_3347.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiU5JdMH5wfN8wsQW2Np2WNtTsKsQQpovip7Dw_KKwLLvHpJk5c5593NqbcG5wvHXZT86oPWLGABTEbkVIrD1Xa9afceUhH0VmOeo5Y6vzm8wg5dG_bwD-5oJ-I5pnVukUkIxrDC9qtT1s/s1600/IMG_3347.jpg" height="320" width="240" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNpahJOWcMSbWpPSPxp6tE87U8LW5HBHDBcsVMXAOLT_6lsr05wxjzyrY-ILZwwVa1LvlS9e8I_afqnFWW0TCB_fGnP5ABaQo85ixMdMlUBG-byVnNkv7Ic5p7FxNsw0v4UKexN-ojW6o/s1600/IMG_3349.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNpahJOWcMSbWpPSPxp6tE87U8LW5HBHDBcsVMXAOLT_6lsr05wxjzyrY-ILZwwVa1LvlS9e8I_afqnFWW0TCB_fGnP5ABaQo85ixMdMlUBG-byVnNkv7Ic5p7FxNsw0v4UKexN-ojW6o/s1600/IMG_3349.jpg" height="297" width="320" /></a></div>
<div>
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<o:p><br /></o:p></div>
<div class="MsoNormal">
THE SOURCE(S):</div>
<div class="MsoNormal">
Kraft Box: <a href="http://www.papermart.com/Kraft-White-Gable-Gift-Boxes/id=53517#53517" target="_blank">Paper Mart (Online)</a></div>
<div class="MsoNormal">
White and Clear Printable Stickers - <a href="http://onlinelabels.com/">OnlineLabels.com</a> - OL350CK(Clear) / OL7425WX (White)</div>
<div class="MsoNormal">
Raffia Ribbon: Michaels</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
COST: $1.20 per box</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Sure, you have to assemble each box but the resulting receptacle is sturdy, large enough to fit oodles of goodies, and won't tip over or rumple in transit like the traditional gift bag. It's totally practical and super affordable. </div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We centered the logo on one side of the box, and then printed it slightly askew on the clear label so we could have a fancy piece of 'tape' to keep the Infobooks in place.</div>
<div class="MsoNormal">
<br /></div>
<h4 style="text-align: center;">
Infobooks - Aka: Keep Your People In The Loop</h4>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdVSNEfd2TnCjZ38DvK-HIHzKY57kNNOWKtBNVsQSi2kb3qKu28HR-uniKBZewmutjWgPV5UHW2usaeA1X-DeAXC7R_OtdmgUtr0Sad_OYVy8dRSLoNW3jHCf2eo4KEW60skz42KX-1VQ/s1600/image1-2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdVSNEfd2TnCjZ38DvK-HIHzKY57kNNOWKtBNVsQSi2kb3qKu28HR-uniKBZewmutjWgPV5UHW2usaeA1X-DeAXC7R_OtdmgUtr0Sad_OYVy8dRSLoNW3jHCf2eo4KEW60skz42KX-1VQ/s1600/image1-2.jpg" height="300" width="400" /></a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
THE SOURCE: <a href="http://minted.com/">minted.com</a><o:p></o:p></div>
<div class="MsoNormal">
COST: $4.00 each <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This was my big splurge.<span style="mso-spacerun: yes;"> </span>In all honesty you could probably make your
own infobooks/schedules and exponentially cut this cost, but I instantly fell in love
with the Minted ‘Minibook’ and desperately wanted to incorporate into our wedding stationery somehow.<span style="mso-spacerun: yes;"> </span>For a Photoshop noob like me, I had a great
experience finding a template on the Minted site that worked for me, and then communicating with
the designers to get everything just the way I wanted it.<span style="mso-spacerun: yes;"> </span>The quality of the printing, the durability of the paper and the addition of the two metal reinforced holes on the spine of the booklet made it perfect
for this project. In addition, the booklet had space for all the information I could possibly want to convey to our guests, including a comprehensive schedule for the events of the weekend. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--></div>
<div class="MsoNormal">
HOW TO:<span style="mso-spacerun: yes;"> </span>I used the holes from one of the Minibooks to measure and mark each box, and then used a sharp nail to poke through the
markings and create holes. <i style="mso-bidi-font-style: normal;">DISCLAIMER:<span style="mso-spacerun: yes;"> </span>Use caution when poking the holes.<span style="mso-spacerun: yes;"> </span>That’s what she said.<span style="mso-spacerun: yes;"> Ah</span>ahaha.<span style="mso-spacerun: yes;">
</span>Ok, end DISCLAIMER.</i><span style="mso-spacerun: yes;"> After the poking was complete I threaded</span> a
small strip of raffia through each booklet and then tied the ends together on the inside of the box.<span style="mso-spacerun: yes;"> </span>Easy peasy, lemon squeezey.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxb4SkrCyPVxOMlf0oswSMzjgxksJDYvXkEqE1bRjIGt0ipWLMRJM6I8i5eJ-CdVIpdrHF2SevXnIM87iUqXPJ4F3EBKovVhVvJ2D0CRb_1TGHHFluqWxowY1QOPAcZTV8tJ3brYjpa1A/s1600/IMG_3346.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxb4SkrCyPVxOMlf0oswSMzjgxksJDYvXkEqE1bRjIGt0ipWLMRJM6I8i5eJ-CdVIpdrHF2SevXnIM87iUqXPJ4F3EBKovVhVvJ2D0CRb_1TGHHFluqWxowY1QOPAcZTV8tJ3brYjpa1A/s1600/IMG_3346.JPG" height="240" width="320" /></a></div>
<br /></div>
<div class="MsoNormal">
<br /></div>
<h4 style="text-align: center;">
If You Love Toiletries, And Gettin' Caught In the Rain</h4>
<div class="MsoNormal">
One of my great loves in life are toiletries.<span style="mso-spacerun: yes;"> </span>Specifically mini toiletries.<span style="mso-spacerun: yes;"> </span>Give me a wall of travel size conditioners and shampoos and I'm in heaven. I really don't know why. Maybe I was a giant in a past life or something. </div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Therefore, I decided to be really thorough about the toiletries
I selected for the bag. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqmVclxLaZWBOyBx7LniMLrEhy5hobtz-il8sza1fmnWCWlU3UztSfh_gYPmnuL8-zLUT4DOdX_K4RmRlPvqzXCt1-zWK0Lpj2IDZULQxTC9Tu3oJoYRqBpEiOSCyiFwFLi8MOa2xaPn8/s1600/IMG_3354.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiqmVclxLaZWBOyBx7LniMLrEhy5hobtz-il8sza1fmnWCWlU3UztSfh_gYPmnuL8-zLUT4DOdX_K4RmRlPvqzXCt1-zWK0Lpj2IDZULQxTC9Tu3oJoYRqBpEiOSCyiFwFLi8MOa2xaPn8/s1600/IMG_3354.jpg" height="400" width="300" /></a></div>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7HRafoBZmDPaRACB9SxvBtviWyFxew48xzOg1dpGGhyL-Fy4FgOx6YDiPS6cUoJAd2KvHRCXuH_EAIQs0jHoRDaKpde-FK_aDVwu3XG5InAsIwJ7ThF22YnM72x4GvQXn3IETvpdYVKc/s1600/IMG_3353.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em; text-align: right;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7HRafoBZmDPaRACB9SxvBtviWyFxew48xzOg1dpGGhyL-Fy4FgOx6YDiPS6cUoJAd2KvHRCXuH_EAIQs0jHoRDaKpde-FK_aDVwu3XG5InAsIwJ7ThF22YnM72x4GvQXn3IETvpdYVKc/s1600/IMG_3353.jpg" height="400" width="300" /></a><br />
<br />
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
THE SOURCE(S):<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
Advil/Shout Wipe/Tylenol/Pepto/Muslin Bags<span style="mso-spacerun: yes;"> </span>- <a href="http://www.amazon.com/" target="_blank">Amazon</a><o:p></o:p></div>
<div class="MsoNormal">
LA Fresh Makeup Remover Wipe: <a href="http://lafreshgroup.com/" target="_blank">LA Fresh (Online)</a><o:p></o:p></div>
<div class="MsoNormal">
Sewing Kit:<a href="http://www.dollardays.com/" target="_blank"> Dollar Days (Online)</a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
COST: $5.75 per bag<o:p></o:p><br />
<br />
I chose both Tylenol and Advil as per the suggestion of Ms. Goldstein, a Shout wipe for any stains that may have sprung up throughout the course of the evening (I don't want to know), Pepto for all the various things Pepto works on, a sewing kit and an LA Fresh eco-friendly makeup remover. <br />
<br />
(Side note: If you're a lady and you've ever been at a fancy event that involves unlimited free booze, chances are that you're not removing your makeup before you face-plant into bed. Um, 'lady' was definitely the wrong word choice there. I don't think ladies face-plant. Let's rephrase: There are usually so many things to regret after a night of drinking, makeup shouldn't be one of them.)<br />
<br />
I chose to stuff all the toiletries into a small muslin bag and adorned it with a small iron-on version of our logo, because, logo. <br />
<br />
<h4 style="text-align: center;">
That's All, Folks</h4>
</div>
<div class="MsoNormal">
If you've been doing the math, you'll see that I ended up a little over budget, with a total cost of $16.95 per box. I admit that I did go a bit overboard, but my philosophy is that if your guests are paying a hundred-plus bucks per night to stay over for your wedding, the least you can do is give them a great goodie bag.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<div style="text-align: center;">
Happy Wedding!</div>
</div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
<br /></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-3862492956608588962015-01-15T16:07:00.001-05:002015-01-15T16:13:10.792-05:005 Reasons Why - A Dark Room<div class="MsoNormal">
<i style="mso-bidi-font-style: normal;">Awake, head throbbing,
vision blurry.<o:p></o:p></i></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Either you’re waking up on a Sunday morning with a vicious
hangover, or you’ve just entered the world of ‘A Dark Room’, a text-based
adventure game.<span style="mso-spacerun: yes;"> For your sake, I hope it's the latter. If not, please pop some Advil, chug a big ole glass of water, cue up the Netflix, and come back later. Feel better!</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
‘A Dark Room’ is a perfect activity for a long winter
weekend.<span style="mso-spacerun: yes;"> </span>I’m a bit late to the party on
this one, as the game came out over a year ago, but it’s likely that you
haven’t played it either.<span style="mso-spacerun: yes;"> </span>I’m here to
tell you that there are 5 Reasons Why you should download it immediately.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">One</b> – Initially
the game only provides you with one option – light fire. <span style="mso-spacerun: yes;"> </span>Do it.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirGy5GXEPziFFet01ejSgSbOGpsmfIZC_X76ORGCwqwVmj26Dc2dJqwVCmV6m1idGmVVg8RFeeEQlGKDLHTpiHdPqIbGbonDZS7wMyCKZi0OyeGwXuTZr4UV-Qpd125Uqp-2uzYqUILdk/s1600/IMG_3198.PNG" imageanchor="1"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirGy5GXEPziFFet01ejSgSbOGpsmfIZC_X76ORGCwqwVmj26Dc2dJqwVCmV6m1idGmVVg8RFeeEQlGKDLHTpiHdPqIbGbonDZS7wMyCKZi0OyeGwXuTZr4UV-Qpd125Uqp-2uzYqUILdk/s1600/IMG_3198.PNG" height="320" width="180" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="MsoNormal">
What follows is a slowly unfolding world, akin to a ‘Choose
Your Adventure’ with survivalist hints of ‘Oregon Trail’ tossed in for
good measure (#ChildOfThe80s4Lyfe). <span style="mso-spacerun: yes;"> </span>In a world of
increasingly impressive and life-like graphics, 'A Dark Room' dares to ask you to
activate your imagination and fill in the blanks.<span style="mso-spacerun: yes;"> </span>Visually the game is comprised of little else
than simple text and a three-color palate - white, black and blue.<span style="mso-spacerun: yes;"> </span>Nope, not even a pixelated wagon or stream
are provided for reference.<span style="mso-spacerun: yes;"> </span>Graphic
design has indeed made some leaps and bounds in the past few decades, but the
game reinforces the notion that nothing compares to ‘pure imagination’.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUs3VeXgOrASXJsmMJyjsyIpS6CKQ2-IGWf7F1gzjHsj-_pJyzTPgS1CsBy-E3yGCu1OserVl_Gee-oYfanZqzKEXzAW1H-guPWUoLHGuq2HdgF9LUVpcqwiERY-h6cxnZ8w-JWNf7zis/s1600/200_s.gif" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUs3VeXgOrASXJsmMJyjsyIpS6CKQ2-IGWf7F1gzjHsj-_pJyzTPgS1CsBy-E3yGCu1OserVl_Gee-oYfanZqzKEXzAW1H-guPWUoLHGuq2HdgF9LUVpcqwiERY-h6cxnZ8w-JWNf7zis/s1600/200_s.gif" height="171" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Wonka knows best. Listen to Wonka.</td></tr>
</tbody></table>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Two</b> – Hitting
milestones as a savvy adventurer feels exceptionally satisfying. <span style="mso-spacerun: yes;"> </span>At first the only few options available could
best be categorized as ‘gathering stuff’.<span style="mso-spacerun: yes;">
</span>However, I would argue that ‘gathering stuff’ (yes, even in a game on
your phone) satisfies some evolutionary urge, at least in me. <span style="mso-spacerun: yes;"> </span>Honestly, do I want to actually gather
thousands of cords or wood, or subsist on cured meat?<span style="mso-spacerun: yes;"> </span>Absolutely not.<span style="mso-spacerun: yes;"> </span>But if I can play at doing so while I subsist
on chicken-flavored ramen, and gather my iPhone charger from the other room
then, consider my primal instincts satisfied.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Three</b> –<span style="mso-spacerun: yes;"> </span>One word.<span style="mso-spacerun: yes;">
</span>Couch.<span style="mso-spacerun: yes;"> </span><a href="http://raineywithachanceofsunshine.blogspot.com/2013/04/coursera-couch-why-did-i-drop-so-much.html" target="_blank">I’ve always been a fan of anything I can do from my couch</a>.<span style="mso-spacerun: yes;"> </span>And this game is couch-ready.<span style="mso-spacerun: yes;"> </span>Sure, in reality you’re slumped over some cushions in an old college sweatshirt covered in ramen stains, tapping frantically
at your iPhone screen.<span style="mso-spacerun: yes;"> </span>But in your mind
you are on an epic journey.<span style="mso-spacerun: yes;"> </span>Who doesn’t
want to feel productive while simultaneously sitting on their couch?<span style="mso-spacerun: yes;"> </span>If you answer ‘no’ to that question, go home,
you’re drunk. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Four</b> – To say
much more about the game would likely ruin some of the surprises.<span style="mso-spacerun: yes;"> </span>The story is twisty, like a good movie or
book, keeping you interested and invested in the gameplay.<span style="mso-spacerun: yes;"> </span>Also, the story is told in the present
moment, asking you to fill in portions of the backstory related to your
character as well as the world that surrounds you.<span style="mso-spacerun: yes;"> </span>If nothing else, ‘A Dark Room’ is a welcome
exercise for the imagination.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Five</b> – Good
news!<span style="mso-spacerun: yes;"> </span>All the mysteries of the game can
be revealed in one weekend, or one <i>really</i> long sitting. Yes, even for a rusty
and plodding player like me.<span style="mso-spacerun: yes;"> </span>It took me
just shy of six hours to complete it, but for most gamers it apparently takes
somewhere in the neighborhood of three or four hours.<span style="mso-spacerun: yes;"> </span>It’s not a spoiler to say that at the finish
line you will be rewarded with 24 minutes of somewhat dry, but wholly
interesting commentary on the game by the two developers, revealing a cache of
secrets about the game. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
Now, in the immortal (and bastardized) words of The Doors /
Jimi Morrison: C’mon baby, light that fire.<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-29250179034977588992014-12-30T02:59:00.002-05:002014-12-30T03:40:07.458-05:005 Best Books of 2014 - Aka: You Need to Read These<div class="" style="clear: both; text-align: left;">
The year started off weak.
Admittedly, I ended with a terrific ‘bang’ last year, as I eagerly devoured the
last few pages of George Saunders’s brilliant <i>Tenth of December</i> only minutes before the ball dropped. This year I was preoccupied with planning my
wedding and accidentally led myself astray by haphazardly downloading a bunch
of random novels onto my Kindle just before boarding a 10-hour flight to Hawaii. In what I will term a ‘First World Tragedy’,
none of the books I had downloaded were captivating and I was stuck with
sub-par reading material for ten excruciating hours.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After I returned from my honeymoon I became choosier with my
reading selections, and it paid off.<span style="mso-spacerun: yes;"> </span>From
August to December I went on a fantastic run of books that hit my literary
sweet spot.<span style="mso-spacerun: yes;"> </span>Many of those books are
mentioned below, and my sole purpose in rambling on about them is so that you'll read them. Because, you know, sharing is caring.<span style="mso-spacerun: yes;"> And no one wants to get caught on an airplane without a good book. </span>(Some that didn’t make
the ‘Top Five’ cut but are also definitely worth your while include <i style="mso-bidi-font-style: normal;">Unspeakable</i> by Meghan Daum, <i style="mso-bidi-font-style: normal;">Life Itself</i> by Roger Ebert and <i style="mso-bidi-font-style: normal;">Salt, Sugar, Fat </i>by Michael Moss.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In compiling this list I attempted to stick to books that
were released in 2014, but as you will see I ended up deviating from that format
a bit. <span style="mso-spacerun: yes;"> Why? </span>I don’t generally stick to new releases published in any one year, and 2014 was no exception.<span style="mso-spacerun: yes;"> </span>I don’t claim to have read even a broad
sampling of the books published this year, but I strongly feel that the five
following books deserve to be applauded and enjoyed for a cornucopia of
reasons.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://www.amazon.com/Station-Eleven-Emily-John-Mandel-ebook/dp/B00J1IQUYM" style="margin-left: auto; margin-right: auto;" target="_blank"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhScembZZPtTRKO03xgVLGtbVb2vJMXLXEoZm1eMb-5rnWE1Oex7cY_iEupEbWyEbnwS_-7LmKAwZNaTBUb9soI5ieB4iTgrNQ1rZEiKNB6CizXj1uK02cDl1oZN-zU2rClGTOTu_MtfPc/s1600/91gbbvZEBEL._SL1500_.jpg" height="320" width="216" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.amazon.com/Station-Eleven-Emily-John-Mandel-ebook/dp/B00J1IQUYM" target="_blank">Get it here.</a> </td></tr>
</tbody></table>
<div class="MsoNormal">
<i style="mso-bidi-font-style: normal;"><b>Station Eleven</b></i> by
Emily St John Mandel is structured much like Jennifer Egan’s fantastic <i style="mso-bidi-font-style: normal;">A Visit From the Goon Squad</i>.<span style="mso-spacerun: yes;"> </span>The plot leaps around in time, following a
tangentially related cast of characters that includes a jaded paparazzo, an
aging film star, and a scrappy, knife-wielding girl in a traveling
theater.<span style="mso-spacerun: yes;"> </span>The central conceit of the
story is that society has collapsed following the outbreak of a particularly deadly virus
called the ‘Georgia Flu’.<span style="mso-spacerun: yes;"> </span>As Mandel
weaves the tapestry of her world, her tone is playful but sincere.<span style="mso-spacerun: yes;"> </span>She generously peppers her story with
pop-culture references, grounding her characters in a fragile world on the verge
of collapse.<span style="mso-spacerun: yes;"> </span>The non-linear form of the
story spans over approximately forty years in time, from twenty years prior to
the ‘Georgia Flu’, to twenty years after the outbreak.<span style="mso-spacerun: yes;"> </span>If nothing else, the book is worth reading
for nostalgic passages focusing on a ‘Museum of Civilization’, a showcase for
relics of the world that we as readers currently know and enjoy.<span style="mso-spacerun: yes;"> </span>Mandel asks the poignant question of what’s
left in this world without technology, and doesn’t presume to present us with
an answer.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkQNNwznZKOq_uQlCP-PZp6bB7Ospze4LgfQx4e7OAGLXnC3SzU68vW-o-fvAkPeE1DXiJzSEZhbfcm7AgTEM5jodCYV0RLx35YZEsH3s0ih-21UMLlTg1Y79FeX_ygRPy0-5fLi1XPG0/s1600/81z6y89R-+L._SL1500_.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkQNNwznZKOq_uQlCP-PZp6bB7Ospze4LgfQx4e7OAGLXnC3SzU68vW-o-fvAkPeE1DXiJzSEZhbfcm7AgTEM5jodCYV0RLx35YZEsH3s0ih-21UMLlTg1Y79FeX_ygRPy0-5fLi1XPG0/s1600/81z6y89R-+L._SL1500_.jpg" height="320" width="195" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.amazon.com/The-Martian-Novel-Andy-Weir-ebook/dp/B00EMXBDMA" target="_blank">Get it here.</a></td></tr>
</tbody></table>
<div class="MsoNormal">
<i style="mso-bidi-font-style: normal;"><b>The Martian</b></i> by
Andy Weir is a novel that centers on one man and his fight for survival after
being left for dead on Mars.<span style="mso-spacerun: yes;"> </span>According
to Wikipedia, some have called it a mash up between ‘Apollo 13’ and ‘Cast
Away’, and I feel that this is an apt categorization.<span style="mso-spacerun: yes;"> </span>Given that description, it’s no coincidence
that the novel has been fast tracked for a feature film, but the more amazing
story may be how it was published at all.<span style="mso-spacerun: yes;">
</span>Weir self published his book in 2011 as a serial online.<span style="mso-spacerun: yes;"> </span>Shortly after the novel was published in its
entirety his readers requested that he publish it in Kindle format, so he did,
setting the price at the lowest denomination, 99 cents.<span style="mso-spacerun: yes;"> </span>Over time the book became a self-publishing
behemoth, and finally got its due as a properly published novel in early
2014.<span style="mso-spacerun: yes;"> </span>(For more on this amazing underdog story, heres a <a href="http://shelf-life.ew.com/2014/11/05/andy-weir-the-martian-author/" target="_blank">link to a recent article from Entertainment Weekly</a>).<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I couldn’t put this book down.<span style="mso-spacerun: yes;"> </span>Weir writes his main character, astronaut and
botanist Mark Watney as if he is the funniest, most intelligent and level headed guy you
know.<span style="mso-spacerun: yes;"> </span>As Watney documents his struggle
to survive in the inhospitable Martian climate, I found myself smiling,
laughing and almost talking back to the book at times.<span style="mso-spacerun: yes;"> </span>And as an extra bonus, I have it on good
authority that the astoundingly complex science in the book is totally on
point.<span style="mso-spacerun: yes;"> </span>I cannot wait for the movie, and
whatever offerings Weir sends out into the universe in the near future.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0gXHzxHG0NJqD9-3V5GBbCjfd1Xj77jLngv9b8JE2qo3HL8I1EyAkZGZMu_6K2H0GT5T6LFKZtQiKljYCn-zy0VaFCHYN8ysnxEsxBaIyfMI0_9oLLMOxiNOltbrYuDl5wt_Hiaz3qjo/s1600/81yNb5R70oL.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0gXHzxHG0NJqD9-3V5GBbCjfd1Xj77jLngv9b8JE2qo3HL8I1EyAkZGZMu_6K2H0GT5T6LFKZtQiKljYCn-zy0VaFCHYN8ysnxEsxBaIyfMI0_9oLLMOxiNOltbrYuDl5wt_Hiaz3qjo/s1600/81yNb5R70oL.jpg" height="320" width="211" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.amazon.com/Yes-Please-Amy-Poehler/dp/0062268341" target="_blank">Get it here.</a> </td></tr>
</tbody></table>
<div class="MsoNormal">
<i style="mso-bidi-font-style: normal;"><b>Yes Please</b></i> is
comedienne Amy Poehler’s publishing debut.<span style="mso-spacerun: yes;">
</span>On the day the book was released, I was geeking out so hard that I woke
up a few hours early just to wait for the UPS lady.<span style="mso-spacerun: yes;"> </span>Once I heard the knock on the door, I grabbed
the cardboard packaging and shuffled over to the couch, digging in before I
went to work.<span style="mso-spacerun: yes;"> </span>(Did I mention I work at
night?<span style="mso-spacerun: yes;"> </span>Did I also mention that maaaaaybe I
was a little late to work that day because I couldn’t put the thing down?)<span style="mso-spacerun: yes;"> </span>Poehler’s honest, slightly self-deprecating preface
hooked me right away, as she openly ruminates on what it is to write and be a
writer.<span style="mso-spacerun: yes;"> </span>Subsequent chapters that focus on
her experience as an extremely prego lady at SNL, her dogged devotion to comedy,
and her obligatory childhood stories are indelibly entertaining, revealing and have
a humorous and familiar light touch.<span style="mso-spacerun: yes;"> </span>If
Poehler’s aim was to write a book that makes the reader want to be her BFF,
she’s succeeded with flying colors. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbj3Amtp46veEXi8MCPSiq-OiQAUuWpwPHHoPcYOjuGcJVTIgRt7RPG5LWmAXFr-ySPR0YTrMxlo9OSgwpC3hpcNGYpkf1pjKPdP8D713JwTVtvXuo1bWevivE2fbggbjL4AL3xK4E4Jk/s1600/41daf5o2wYL.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbj3Amtp46veEXi8MCPSiq-OiQAUuWpwPHHoPcYOjuGcJVTIgRt7RPG5LWmAXFr-ySPR0YTrMxlo9OSgwpC3hpcNGYpkf1pjKPdP8D713JwTVtvXuo1bWevivE2fbggbjL4AL3xK4E4Jk/s1600/41daf5o2wYL.jpg" height="320" width="208" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.amazon.com/The-Goldfinch-Pulitzer-National-Finalists/dp/0316055433" target="_blank">Get it here.</a></td></tr>
</tbody></table>
<div class="MsoNormal">
<i style="mso-bidi-font-style: normal;"><b>The Goldfinch</b></i> by
Donna Tart wasn’t technically released in 2014, but it did earn the distinction
of being the Pulitzer Prize winner for Fiction in 2014, so I’m kind of still
within my aforementioned 2014 parameters.<span style="mso-spacerun: yes;">
</span>I knew very little about this book when I picked it up, save for the
fact that it is written from the perspective of a young boy who has recently
lost his mother.<span style="mso-spacerun: yes;"> </span>I’m reluctant to tell
you anything more as I feel my lack of information heightened my experience
with this particular work.<span style="mso-spacerun: yes;"> </span>I will say
that Tart’s prose is so gorgeous it will actually have you thinking about the world in a
richer, more refined way. <span style="mso-spacerun: yes;"> </span>The story
itself is captivating, heart breaking, mysterious, and compelling.<span style="mso-spacerun: yes;"> </span>I have heard that some people do think the
book is overlong and labored, but I emphatically beg to differ.<span style="mso-spacerun: yes;"> </span>I truly enjoyed and savored every sublime sentence.<span style="mso-spacerun: yes;"> </span><i style="mso-bidi-font-style: normal;">The Goldfinch
</i>has won its way into my heart and mind and has a permanent spot on my list of
favorite books of all time. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3uDE7yitIKSAYopZAp6bk7Of9UYS8e34f4OnZ5xLOHZS_RA8W73SO3jw181-l5yDlfb9GyNKkxDI6pm18C4l5cO8cJsfP5W3WmLIQWcxjiYcSiAh6gocRiSY9-67vPs9QTSooVgNj-UA/s1600/513H0tH7t-L.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3uDE7yitIKSAYopZAp6bk7Of9UYS8e34f4OnZ5xLOHZS_RA8W73SO3jw181-l5yDlfb9GyNKkxDI6pm18C4l5cO8cJsfP5W3WmLIQWcxjiYcSiAh6gocRiSY9-67vPs9QTSooVgNj-UA/s1600/513H0tH7t-L.jpg" height="320" width="193" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.amazon.com/The-Stand-Stephen-King/dp/0307743683" target="_blank">Get it here. Now.</a></td></tr>
</tbody></table>
<div class="MsoNormal">
<b><i style="mso-bidi-font-style: normal;">The Stand</i> </b>by
Stephen King is where my selection goes completely rogue.<span style="mso-spacerun: yes;"> </span>First off, I had read this book before.<span style="mso-spacerun: yes;"> </span>Secondly, this book was published nowhere
near this decade, or even this millennium.<span style="mso-spacerun: yes;">
</span>Yet, oddly enough, almost 40 years after it was originally published, <i style="mso-bidi-font-style: normal;">The Stand</i> is still captivating and
relevant and certainly belongs on this list.<span style="mso-spacerun: yes;"> </span>If
you haven’t read it, go get it.<span style="mso-spacerun: yes;">
</span>Now.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Yes, right now.<span style="mso-spacerun: yes;"> </span>I’ll
wait.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I’m not kidding.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Did you get it?<span style="mso-spacerun: yes;">
</span>Hint:<span style="mso-spacerun: yes;"> </span>The Amazon link is embedded above.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Got it?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Good.<span style="mso-spacerun: yes;"> </span>Let’s move on. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<i style="mso-bidi-font-style: normal;">The Stand</i> is the
granddaddy of all American apocalypse novels.<span style="mso-spacerun: yes;">
</span>Hints of King’s influence live on in the generous pop-culture references
sprinkled throughout the aforementioned <i style="mso-bidi-font-style: normal;">Station
Eleven</i>, and also in oodles of other novels and television shows, such as <i style="mso-bidi-font-style: normal;">T<a href="http://www.raineywithachanceofsunshine.blogspot.com/search/label/if%20you%20like%20The%20Walking%20Dead%20read%20The%20Stand" target="_blank">he Walking Dead.</a></i><br />
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
The plot of <i style="mso-bidi-font-style: normal;">The Stand</i>
focuses on a world ravaged by a killer disease called ‘Captain Trips’ which makes
quick work of 99.4% of the population (yes I know I have a ‘thing’ for this
genre, but I can’t help it if the stories are so damn fascinating!).<span style="mso-spacerun: yes;"> </span>Led by supernatural dreams, the survivors
pool into two camps, and good is eventually pitted against evil.<span style="mso-spacerun: yes;"> </span>I picked this tome back up in 2014 because
there’s a series of films in the works, to be helmed by one of the ultimate
Stephen King fan-boys - director Josh Boone of <i style="mso-bidi-font-style: normal;">The Fault In Our Stars </i>fame.<span style="mso-spacerun: yes;">
</span><a href="http://smodcast.com/episodes/hollywood-babble-on-bonus-babble-on-hollywood-josh-boone-the-fault-in-our-stand/" target="_blank">Boone recently spoke to Kevin Smith about his vision for the films</a>, and ZOMG am I excited. <span style="mso-spacerun: yes;"> </span>I
have a more detailed post in the works about my everlasting love for this novel
because it is one of the best books I have ever read, and certainly one that
touched my mind and heart.<span style="mso-spacerun: yes;"> Now go read it. You did get it, right? Right?!</span><o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-20378599605566152052014-12-21T17:52:00.002-05:002014-12-21T18:07:39.399-05:005 Reasons Why Mixed Nuts Is The Best Christmas Movie You (Probably) Haven’t Seen <div class="" style="clear: both; text-align: left;">
<i>Mixed Nuts</i> has
been my favorite Christmas movie since I was a wee tween. (For more proof, scroll to the end of a <a href="http://www.raineywithachanceofsunshine.blogspot.com/2010/11/potent-quoteables-now-with-peppermint.html" target="_blank">post I wrote back in 2010</a>.) My yearly present
wrapping ritual is not complete unless I watch it in its entirety. It’s magical.
One year, I was at college and had forgotten my VHS copy of the movie at
home. I was upset, but set to the task
of wrapping my pile of gifts as I halfheartedly flipped through the
channels. To what did my wondering eyes
appear? Motherfucking <i>Mixed Nuts</i>. Starting in ten minutes. Like I said.
Magic.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Upon its release <i style="mso-bidi-font-style: normal;">Mixed
Nuts</i> was a complete and utter bomb both commercially and critically.<span style="mso-spacerun: yes;"> </span>The delightfully talented Nora Ephron was
coming off the wildly successful love story, <i style="mso-bidi-font-style: normal;">Sleepless In Seattle</i>.<span style="mso-spacerun: yes;"> </span>Due to
this success, she was given free reign for her next project, so obviously she decided that
her next move would be to write and direct a broad comedy set at a suicide
hotline on Christmas Eve.<span style="mso-spacerun: yes;"> </span>This definitively
proves that Nora Ephron is my type of woman.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As this year is the 20<sup>th</sup> anniversary of the
film’s release, I felt compelled to express my undying love for <i style="mso-bidi-font-style: normal;">Mixed Nuts</i>, as it’s most certainly an
underappreciated gem in Ephron’s oeuvre.<span style="mso-spacerun: yes;">
</span>Here are 5 reasons why you should add it to your Christmas viewing list
ASAP.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">One</b> – The plot is
unique and surprising.<span style="mso-spacerun: yes;"> </span>Steve Martin is
the head of a struggling suicide hotline on the verge of eviction on Christmas
Eve.<span style="mso-spacerun: yes;"> </span>I’ll
try to avoid spoilers since in all likelihood you haven’t seen it yet, but I can say that the script is wonderfully
odd and full of madcap twists. The inclusion of a transvestite as a main character, and the conceit of centering
a holiday film on heavily flawed characters may seem common now but remember that two
decades ago, back in the world of VHS, these ideas were relatively untested. <i style="mso-bidi-font-style: normal;">Mixed Nuts</i> was ahead of its time in many ways, and in my opinion the
plot has only gotten better with age.<span style="mso-spacerun: yes;"> </span>In
fact, I think it would make for a fantastic stage production, but that’s a
topic for another post. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Two</b> – The ensemble
cast is a veritable treasure trove of gifted comedians cast in offbeat roles. <span style="mso-spacerun: yes;"> </span>Aside from Steve Martin, Rita Wilson, and
Madeline Kahn who play the employees of the aforementioned hotline, a famous
funny person embodies each supporting character to perfection. <span style="mso-spacerun: yes;"> </span>Liev Schreiber plays a prissy, misunderstood transvestite,
Adam Sandler is a goofy songwriter with a ukulele (so, basically he’s just
playing Adam Sandler with a ukelele), Gary Shandling is a heartless landlord, and
Juliette Lewis is a pregnant makeup artist.<span style="mso-spacerun: yes;">
</span>For good measure, Jon Stewart and Parker Posey pop up in brief cameos throughout
the film as a preppy roller blading couple obsessed with finding the right
Christmas tree.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_ajK70-tPnFb6VATxRevuEt7faH7x3kR9yrmNTIEcPmYsuPJ1DXxqmKTPz7XcVNK8px6aMEfYEKQymIZAT9CuQnNm-jvqle81e9-1zjKEx2pv87aYhevQO8iV3VVEgcNxjl1P2T9kuBg/s1600/06_MixedNuts_Stills_01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_ajK70-tPnFb6VATxRevuEt7faH7x3kR9yrmNTIEcPmYsuPJ1DXxqmKTPz7XcVNK8px6aMEfYEKQymIZAT9CuQnNm-jvqle81e9-1zjKEx2pv87aYhevQO8iV3VVEgcNxjl1P2T9kuBg/s1600/06_MixedNuts_Stills_01.jpg" height="268" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">If this picture doesn't convince you to watch this movie, I don't know what will.<br />There's so much going on! WTF is up with that guy in the Santa suit? <br />Why does Adam Sandler look like an unemployed gondola operator? Watch and find out...</span></td></tr>
</tbody></table>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Three</b> – Madeline Kahn free-style raps.<span style="mso-spacerun: yes;"> </span>Using a children’s toy microphone.<span style="mso-spacerun: yes;"> </span>While trapped in an elevator.<span style="mso-spacerun: yes;"> </span>And it’s wonderful.<span style="mso-spacerun: yes;"> </span>That’s all you need to know.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/3RV0rF9fht8?feature=player_embedded' frameborder='0'></iframe></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;"><br /></b></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Four</b> – Given this
talented group of actors, physical comedy abounds. <span style="mso-spacerun: yes;"> </span>Steve Martin waltzes around a cramped
apartment with Liev Schrieber as a broad-shouldered transvestite. At one point
Schrieber even tosses Martin into the air in a hilarious pirouette move.<span style="mso-spacerun: yes;"> </span>Haven’t you ever wanted to watch Steve Martin
dance with a transvestite twice his size?<span style="mso-spacerun: yes;"> Why am I even asking? </span>Your answer to that question should be yes. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b style="mso-bidi-font-weight: normal;">Five</b> – <i>Mixed Nuts</i>
has the funniest fruitcake in film history.<span style="mso-spacerun: yes;">
</span>In a possible homage to Johnny Carson’s running joke that there’s only
one fruitcake in the world and that it just gets passed around from family to
family, the fruitcake in this movie is like the re-gift from hell.<span style="mso-spacerun: yes;"> </span>The shiny red tin pops up numerous times
throughout the movie in situations each more comical than the last. </div>
<div class="MsoNormal">
<u><br /></u></div>
<div class="MsoNormal">
<u>Fun Drinking Game Alert</u>: Drink every time a character mentions "fruitcake". Merry Christmas to you.</div>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_YwKNjvHdqAXYamjWpsycoCAiC3tXUfJqfymhHiggyfxtuWoBN87XSm-7evAb0ABCuFxr8g-Qk4HX1RsdwzZ4Lta9lZMN87SjgiLH_kqBqsiEVtMZ3vEVegqV00jszNyApPydmpT40vA/s1600/sd1c34_fruitcake.jpg.rend.sni12col.landscape.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_YwKNjvHdqAXYamjWpsycoCAiC3tXUfJqfymhHiggyfxtuWoBN87XSm-7evAb0ABCuFxr8g-Qk4HX1RsdwzZ4Lta9lZMN87SjgiLH_kqBqsiEVtMZ3vEVegqV00jszNyApPydmpT40vA/s1600/sd1c34_fruitcake.jpg.rend.sni12col.landscape.jpeg" height="240" width="320" /></a></div>
<div class="MsoNormal">
<br /></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-44067761238300308892014-11-27T00:12:00.000-05:002015-02-16T01:40:35.368-05:00Walking Dead - Crossed Recap<div class="MsoNormal">
This week served as a Cuisinart for all the story lines
we’ve been following this season, blending the diverging storylines together
into a big stew of confusion. <span style="mso-spacerun: yes;"> </span>Hopefully
next week’s episode will be the oven, cooking this mess into a cohesive dish of
a narrative.<span style="mso-spacerun: yes;"> </span>Sorry about the weird
cooking analogy, I just have food on the brain.<span style="mso-spacerun: yes;">
</span>Happy Thanksgiving, people!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Before I get into the episode, I wanted to take a minute to
step back and look at how time is passing in the WD world.<span style="mso-spacerun: yes;"> </span>Time seems to be going in super slo-mo on the
show, as a little less than two weeks have passed since the Governors attack on
the prison.<span style="mso-spacerun: yes;"> </span>Two weeks for them, but it’s
been almost exactly one year for us.<span style="mso-spacerun: yes;"> </span>In
that time, the gang has survived the prison attack, a lonely week of separation
on the road, the Terminus outbreak, and the massacre at the church. Now the
hostage exchange at Grady looms large.<span style="mso-spacerun: yes;">
</span>Rick and Co has been quite busy kicking ass, and they definitely deserve
a little down time.<span style="mso-spacerun: yes;"> </span>But I don’t think
they’re going to get it without losing some of their crew first.<span style="mso-spacerun: yes;"> </span>(Please not Carol, please not Carol, please
not Carol….) <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode starts with small snippets of life back at the
church.<span style="mso-spacerun: yes;"> </span>Sasha angrily hacks into a
church pew with an axe while Tyreese and Daryl dismantle the organ.<span style="mso-spacerun: yes;"> </span>Daryl carries an armful of the pipes out to
the front of the church, anchoring them in the ground as spikes.<span style="mso-spacerun: yes;"> </span>Gabriel asks him snidely if they’re going to
take the cross, and Daryl responds matter-of-factly, “if we need it.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the rest of the crew board up the windows, Rick and
Michonne have a family meeting.<span style="mso-spacerun: yes;"> </span>Rick
will go to Atlanta because he owes Carol more than anyone else, and Michonne
will play stay-at-home-mom with the kiddos.<span style="mso-spacerun: yes;">
</span>No one mentions anything about rescuing Beth. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After the church is secure, Rick gives Judith a kiss and
hands her over to Michonne.<span style="mso-spacerun: yes;"> </span>He hugs Carl
and leaves, and Judith promptly starts to wail.<span style="mso-spacerun: yes;">
</span>Gabriel notices the Termite bloodstain on the hardwood floor and starts
to scratch at it with his nails, and then with his palm, sweat on his brow,
crazy in his eyes.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note - There are brief cuts to the church throughout
the episode but here’s the brief synopsis of what happens there:<span style="mso-spacerun: yes;"> </span>Carl gives Gabriel a machete, Michonne makes
flirty eyes at him as she tries to console him, and then he runs away.<span style="mso-spacerun: yes;"> </span>Why?<span style="mso-spacerun: yes;">
</span>Who knows?<span style="mso-spacerun: yes;"> </span>IMHO he’s super
annoying and I presently don’t care for his character.<span style="mso-spacerun: yes;"> </span>Previews show that we’ll be seeing more of
him next week so I won’t spend too much time speculating on what’s going on
with him in this episode.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back on the road, Tara dubs the group ‘GREATM’ based on the
initials on the tops of their water bottles.<span style="mso-spacerun: yes;">
</span>Other configurations include TARGEM, MEAGET, and my personal favorite,
GR-TEAM.<span style="mso-spacerun: yes;"> </span>You can’t spell GREATM without
GR-TEAM.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn2NM-cHn17Vwbg_eno2yOV_-TOHp__GHSSwRlyRl44zDgeGJ5y9SW5MVSZr_sohE_C6uIRMLuIStBESK3RlK_sSuGSQHQNjJQdcUFy3P3n9_ZsrND4wgutjeJjUnLTxt-8n9BRmausHg/s1600/TT_tony_pointing.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn2NM-cHn17Vwbg_eno2yOV_-TOHp__GHSSwRlyRl44zDgeGJ5y9SW5MVSZr_sohE_C6uIRMLuIStBESK3RlK_sSuGSQHQNjJQdcUFy3P3n9_ZsrND4wgutjeJjUnLTxt-8n9BRmausHg/s1600/TT_tony_pointing.jpg" height="320" width="212" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">They'reeee GRRRRREAT-M!!!!<br />
(Sorry, <a href="http://www.miltontrainworks.com/MTW/services/KCC/images/TT_tony_pointing.jpg" target="_blank">I had to do it</a>.)</td></tr>
</tbody></table>
<div class="MsoNormal">
Tara tries to keep it light, staying that she’s going to get
GREATM tattooed on her knuckles, but in other news, they’re out of drinking water.<span style="mso-spacerun: yes;"> </span>They talk about going back to the church, but
they fear that moving Eugene may make him worse.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rosita tries to force water on Abe and he whacks
it out of her hand.<span style="mso-spacerun: yes;"> </span>She yells in his
face, trying to get him to look at her, when he stands up and starts to come at
her.<span style="mso-spacerun: yes;"> </span>Just then a click of a gun is heard
off screen.<span style="mso-spacerun: yes;"> </span>It’s Maggie, doing her best
cowgirl impression, aiming a pistol at Abe as she growls, “sit down or I’ll put
you down.”<span style="mso-spacerun: yes;"> </span>Abe softens his gaze, and
silently folds himself back onto the ground.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Elsewhere, the Grimes gang strategizes in an abandoned
warehouse in Atlanta.<span style="mso-spacerun: yes;"> </span>Rick wants to go
in, guns blazing, but Tyreese proposes another option.<span style="mso-spacerun: yes;"> </span>He wants to kidnap a few cops and do an even
trade.<span style="mso-spacerun: yes;"> </span>Rick protests, but Daryl quickly agrees
with Tyreese’s way of thinking.<span style="mso-spacerun: yes;"> </span>Oddly
enough though, the more ‘merciful’ option allows the hospital to remain under
Dawn’s oppressive regime, and the rest of the wards would remain
prisoners.<span style="mso-spacerun: yes;"> </span>I guess Tyreese and Daryl
aren’t really thinking of anyone other than their own people.<span style="mso-spacerun: yes;"> </span>To be fair, I don’t think Rick is either. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A bit down the road at the hospital, Beth’s mop has given
her the power of invisibility.<span style="mso-spacerun: yes;"> </span>She rolls
her bucket around freely, popping her head into Carol’s room, and then makes
her way down the hall where Dawn is having a conversation with another
officer.<span style="mso-spacerun: yes;"> </span>They discuss sensitive topics
such as Noah’s escape and the state of the patients.<span style="mso-spacerun: yes;"> </span>When the male officer suggests that they pull
the plug on Carol, Beth jumps into action.<span style="mso-spacerun: yes;">
</span>She’s super ballsy, getting in the officers face and yelling at him about
his selfish priorities.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Not one to be told what to do, Dawn orders that the machines
be turned off, and the officer walks out with a smirk.<span style="mso-spacerun: yes;"> </span>Once they’re alone, Dawn swivels around to
Beth and changes her tune.<span style="mso-spacerun: yes;"> </span>She tasks
Beth with saving “that woman” and hands her the key to the drug locker.<span style="mso-spacerun: yes;"> </span>Beth face is all like “whaaa?” and she asks
Dawn why she’s trusting her with the key.<span style="mso-spacerun: yes;">
</span>Dawn responds by saying that she thought Beth was weak, but she’s proven
otherwise.<span style="mso-spacerun: yes;"> </span><br />
</div>
<div class="MsoNormal">
Beth springs into action, and goes to powwow with Doc
Stevens.<span style="mso-spacerun: yes;"> </span>She consults with him and asks
what meds he would give the woman in Room Two.<span style="mso-spacerun: yes;">
</span>I have no earthly idea why she’s trusting him at this point because the
last time he gave her a prescription it killed a man, but I guess there’s no one
else she can trust, and she certainly can’t Google it.<span style="mso-spacerun: yes;"> </span>He deduces that Beth has the key, and gives her
an order for a 5mg epinephrine drip.<span style="mso-spacerun: yes;">
</span>However, before she goes he cryptically refers to Dawn saying, “if she
gave [the key] to you, she didn’t do it out of the kindness of her heart.”<span style="mso-spacerun: yes;"> </span>What does this mean?<span style="mso-spacerun: yes;"> </span>What possible motive could Dawn have to save
Carol?<span style="mso-spacerun: yes;"> </span>Is she trying to frame Beth for
theft?<span style="mso-spacerun: yes;"> </span>What is going on?!<span style="mso-spacerun: yes;"> </span>Dawn is psycho, that’s what’s going on. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back with GREATM, Glenn, Rosita and Tara go get water while
Maggie volunteers to stay with Abe and Eugene.<span style="mso-spacerun: yes;">
</span>She nabs a ladder and blanket from the truck, creating a makeshift shade
for Eugene’s lifeless body.<span style="mso-spacerun: yes;"> </span>After she secures
the blanket, she stalks over to a mute, motionless Abe, snapping at him to get
over himself.<span style="mso-spacerun: yes;"> </span>She lets him know that
he’s “not the only one who lost something today.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At the creek, the water is murky but Rosita MacGyver’s a
filter out of some rocks and a piece of her shirt.<span style="mso-spacerun: yes;"> </span>She notes that Eugene showed her this
method.<span style="mso-spacerun: yes;"> </span>The group chats for a bit about
how Rosita met Abe, and Glenn spots a fish downstream.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The MacGyver spirit continues as Rosita and Glenn strip some
windbreakers off a few walkers and tear the netting out.<span style="mso-spacerun: yes;"> </span>Tara unearths a backpack and inventories the
contents as Glenn and Rosita succeed in catching a pretty large fish with their
net.<span style="mso-spacerun: yes;"> </span>Rosita shares that she has some pretty
sweet fish gutting skillz, and Glenn smiles at her.<span style="mso-spacerun: yes;"> </span>He tells her that they’re going to need her,
wherever they go.<span style="mso-spacerun: yes;"> </span>In a sweet and genuine
moment, Glenn steps up as the new leader of GREATM, asking Rosita if she’s
“in”.<span style="mso-spacerun: yes;"> </span>She gratefully accepts.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in Atlanta, Noah draws the cops out.<span style="mso-spacerun: yes;"> </span>He lamely limps around some brick buildings
when Dawn’s officers approach and quickly disarm and cuff him. They’ve
drastically underestimated Noah, and are not paying one iota of attention when
the Grimes gang comes out from hiding and quickly surrounds the two
officers.<span style="mso-spacerun: yes;"> </span>Rick takes charge of the
situation, saying, “you do what we say, we don’t hurt you.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The officers drop their weapons and dutifully kneel on the
ground.<span style="mso-spacerun: yes;"> </span>The male officer asks if Rick
used to be a cop, and Rick stands there in silence looking nothing like a cop,
but definitely like a deranged lumberjack.<span style="mso-spacerun: yes;">
</span>But despite his silence, Rick’s mannerisms give him away and the cop has
the answer to his question.<span style="mso-spacerun: yes;"> </span>Noah
identifies the cop as ‘Lamason’ and tells Rick that he’s one of the good
ones.<span style="mso-spacerun: yes;"> </span>Before he can elaborate, another
car races over and scoops up the two officers, guns blazing.<span style="mso-spacerun: yes;"> </span>As the vehicle tries to make a getaway, Sasha
shoots out one of the tires and the gang turns the corner in hot pursuit.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Just around that corner is a hot mess of destroyed city.<span style="mso-spacerun: yes;"> </span>A literal field of walkers, melted to the
ground from the Atlanta bombings stretches out before the group.<span style="mso-spacerun: yes;"> </span>Our gang fans out, searching for the
officers, careful to avoid the charred and goopy skeletons that dot the
scorched pavement. Daryl takes point on the disabled car, but no one is in
it.<span style="mso-spacerun: yes;"> </span>He moves over to a bombed out FEMA
trailer, and a bald cop ducks out and tackles him.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After wrestling for a few moments, the cop pins Daryl to the
ground and shoves his head precariously close to one of the melted walkers.<span style="mso-spacerun: yes;"> </span>Daryl fumbles around, hands seeking
something, and he barely escapes getting his fingers snapped in a walkers
deadly chompers.<span style="mso-spacerun: yes;"> </span>I gasp and scream at
the TV, “What the hell is he doing?!” when his plan becomes clear.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl wins best DIY weapon of the season, hands down, as he
grasps the walkers skull like a bowling ball.<span style="mso-spacerun: yes;">
</span>Squishing his fingers into the walkers jello-y eye sockets he wrenches
it up and slams the cop squarely in the head.<span style="mso-spacerun: yes;">
</span>Steeee-rike!!!<span style="mso-spacerun: yes;"> </span>Daryl rolls away
to recover as the cop starts to retaliate, but it’s too late for baldy because
Officer Grimes steps onto the scene.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This moment is tense, as Rick has his pistol trained on the
cops face.<span style="mso-spacerun: yes;"> </span>The cop snarls, “you win
asshole” to Rick as he gets to his feet.<span style="mso-spacerun: yes;">
</span>Rick is about to pull the trigger when Daryl stumbles over.<span style="mso-spacerun: yes;"> </span>He stops Rick, making an interesting point as
he says, “three is better than two”, and Rick reluctantly drops his gun.<span style="mso-spacerun: yes;"> </span>At this moment, I can’t help but think of the
immortal words of <i style="mso-bidi-font-style: normal;">Pretty Woman</i> – Big
mistake.<span style="mso-spacerun: yes;"> </span>Huge.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the crew marches back into the warehouse, the lady cop
starts to protest.<span style="mso-spacerun: yes;"> </span>She reveals that
there’s about to be a regime change in ole Slabtown as most of the cops don’t
like the way that Dawn’s been running things.<span style="mso-spacerun: yes;">
</span>They want Dawn out, and Lamson in.<span style="mso-spacerun: yes;">
</span>Dawn is probably hip to this, so she won’t be too keen to trade for his
safety.<span style="mso-spacerun: yes;"> </span>Despite the fact that this
sounds super logical, Lamson tells lady cop to shut up.<span style="mso-spacerun: yes;"> </span>I’m not really loving Lamson, but Noah vouched
for him earlier so I give him the benefit of the doubt.<span style="mso-spacerun: yes;"> </span>For now. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lamson lays out his strategy, saying, “you can make this
work, but you have to be able to talk to her.”<span style="mso-spacerun: yes;">
</span>He says his only interest is “peaceful resolution”, and he divulges that
he’s known Dawn for eight years.<span style="mso-spacerun: yes;"> </span>Daryl
is intrigued and calls Rick over. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Inside the hospital, Beth launches Operation Save
Carol.<span style="mso-spacerun: yes;"> </span>She palms a few strawberries to a
ward who looks like a sad Santa Claus.<span style="mso-spacerun: yes;">
</span>Once his prize is in hand, he breaks into a coughing fit to distract
attention from Beth.<span style="mso-spacerun: yes;"> </span>She sidles over to
the drug locker and grabs exactly what she needs.<span style="mso-spacerun: yes;"> </span>This seems like a missed opportunity to stock
up on some sleeping pills to slip into Dawn’s water or something, but
whatever.<span style="mso-spacerun: yes;"> </span>She quickly locks the cabinet
back up and walks purposefully to Carol’s room. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth expertly administers the meds to Carol, and then
tenderly squeezes her hand, saying, “It’s Beth.<span style="mso-spacerun: yes;">
</span>I just wanted to let you know I was here.”<span style="mso-spacerun: yes;"> </span>OMG CAROL PLEASE BE OKAY!!!! I’M HERE FOR YOU
TOOOOO!!!!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Outside of the hospital, Tyreese and Sasha work on changing
the tire on the officers’ vehicle.<span style="mso-spacerun: yes;"> </span>They
chat a bit about Bob, and Tyreese croons some choice lyrics from <i style="mso-bidi-font-style: normal;">Frozen</i>, telling Sasha to “Let It
Goooooo, Let It Gooooo!”<span style="mso-spacerun: yes;"> </span>Okay, maybe he
doesn’t actually sing, but if <i style="mso-bidi-font-style: normal;">Frozen</i>
existed in the WD world, he totally would’ve.<span style="mso-spacerun: yes;">
</span>Despite the best efforts of her brother, Sasha is inconsolable. <span style="mso-spacerun: yes;"> </span>She’s still mad at herself because she
couldn’t stab her boyfriend in the head.<span style="mso-spacerun: yes;">
</span>Zombie World Problems, amiright?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Before Rick leaves, Lamson is giving him some advice.<span style="mso-spacerun: yes;"> </span>He urges him to, “know who you’re talking
to.”<span style="mso-spacerun: yes;"> </span>I would give anything to hear what
Lamson had to say about Dawn, both pre and post apocalypse.<span style="mso-spacerun: yes;"> </span>I’m thinking we’ll get a bit more background
on her before she (hopefully) meets her demise next week.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick plays the good host, asking if there’s anything Lamson
needs before they leave.<span style="mso-spacerun: yes;"> </span>Martha Stewart
would be proud.<span style="mso-spacerun: yes;"> </span>Come to think of it,
Martha would totally be alive in the apocalypse.<span style="mso-spacerun: yes;"> </span>Lamson says no, but asks them to call him
Bob. <span style="mso-spacerun: yes;"> </span>Sasha’s eyes go all wide and
teary.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Sasha watches after New Bob (presumably because the group
has decided that Dawn won’t want anything to do with him as a hostage) and he
starts to bewitch her with a sweet backstory monologue. Back before the Atlanta
bombings, New Bob had been a part of a Dawn-led crew, evacuating the survivors
from the hospital.<span style="mso-spacerun: yes;"> </span>His buddy Tyler had
been put in charge of the last van of survivors when the bomb hit.<span style="mso-spacerun: yes;"> </span>Tyler has been stuck in the ground, like a
“part of the street” since then.<span style="mso-spacerun: yes;"> </span>Fully
smitten, Sasha offers to help him.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Cut back to the road.<span style="mso-spacerun: yes;">
</span>Maggie walks over to Abe and tries to hand him a water bottle.<span style="mso-spacerun: yes;"> </span>She gently kneels down, like Margaret Mead
approaching a hostile gorilla, and asks Abe if he wanted her to shoot him.<span style="mso-spacerun: yes;"> </span>He says, “I thought I did, but I
didn’t.”<span style="mso-spacerun: yes;"> </span>She tentatively leaves the
bottle.<span style="mso-spacerun: yes;"> </span>Just then, some walker-like
sounds come from the front of the fire truck.<span style="mso-spacerun: yes;">
</span>Eugene’s awake!<span style="mso-spacerun: yes;"> </span>Maggie jogs over
to him, and we linger on a tight shot of the water bottle as Abe’s bandaged and
bloody hand swoops down and grabs it.<span style="mso-spacerun: yes;">
</span>He’s back.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in the warehouse, Lamson leads Sasha to the window and
points her in the direction of Tyler’s body. He backs his ass up, and as Sasha
goes to aim her rifle he runs into her full speed and rams her head against the
glass, knocking her unconscious.<span style="mso-spacerun: yes;"> </span>New Bob
< Old Bob. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Some thoughts before I go:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- I loved that Tara got so excited by the discovery of a
yo-yo.<span style="mso-spacerun: yes;"> </span>Also, she’s definitely a welcome
breath of positivity and humor on the show, and I hope she sticks around for a
bit.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Upon fleeing the church, Gabriel steps directly on a rusty
old nail.<span style="mso-spacerun: yes;"> </span>He’s totally going to get
tetanus if he doesn’t get to a hospital ASAP.<span style="mso-spacerun: yes;">
</span>How ironic.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Please don’t let Carol die.<span style="mso-spacerun: yes;"> </span>Please don’t let Carol die.<span style="mso-spacerun: yes;"> </span>Please don’t let Carol die…..<o:p></o:p></div>
<div class="MsoNormal">
<o:p> </o:p> </div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-35705377127822688092014-11-23T17:33:00.000-05:002015-02-16T01:41:21.056-05:00Walking Dead - Consumed Recap<div class="MsoNormal">
What was touted as ‘The Adventures of Carol and Daryl’, ultimately
turned out to be a relatively slow moving and serious episode focusing on
identity and rebirth. Not gonna lie, I thought this episode was a serious
bummer.<span style="mso-spacerun: yes;"> </span>I'm not blaming it on the lack
of action, but given the themes of ‘Consumed’, I now truly believe that
something horrible is going to happen to Carol.<span style="mso-spacerun: yes;">
</span>Soon. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Fire and smoke became important symbols in this episode,
connoting specific life altering moments in Carol’s recent life.<span style="mso-spacerun: yes;"> </span>There has been a great deal of focus on Carol
in the first half of Season 5, and I can’t help but think that she’s doomed.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode is punctuated with Carol flashbacks, filling in
small gaps of time for the viewer.<span style="mso-spacerun: yes;"> </span>We
begin as Carol drives away from Rick, <a href="http://www.raineywithachanceofsunshine.blogspot.com/2013/11/walking-dead-its-story-of-lovely-lady.html" target="_blank">exiled</a> after killing Karen and
David back in the first half of Season 4. (Side note – This happened over a
year ago for us, but in WD-time it’s only happened a few weeks ago.)<span style="mso-spacerun: yes;"> </span>Carol drives out onto a main road, and allows
herself a brief moment of grief, sobbing at her steering wheel.<span style="mso-spacerun: yes;"> </span>She collects herself and then drives into a
small town, setting up shop at a small law firm.<span style="mso-spacerun: yes;"> </span>Settling in for the night, Carol clutches her
gun tightly to her chest. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The next morning Carol gets up and sets to work creating a
makeshift camp.<span style="mso-spacerun: yes;"> </span>As she hangs plastic
bags from the windows as rain catchers, she glimpses a plume of black smoke
rising in the direction of the prison.<span style="mso-spacerun: yes;">
</span>Panic on her face, she hops to it.<span style="mso-spacerun: yes;">
</span>She gets in her car and flies down the road.<span style="mso-spacerun: yes;"> </span>As she approaches the prison, a blazing
inferno is reflected in her windshield.<span style="mso-spacerun: yes;">
</span>Damn, they totally could’ve used Carol.<span style="mso-spacerun: yes;">
</span>Would she have taken the Governor out?<span style="mso-spacerun: yes;">
</span>Probably. There’s a good chance things may have gone another way in that
situation if Carol had been there.<span style="mso-spacerun: yes;"> </span>Rick has terrible timing.
He’s kind of the worst sometimes. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Now we know how and why Carol came back.<span style="mso-spacerun: yes;"> </span>Just about a day after the exile.<span style="mso-spacerun: yes;"> </span>She wasn’t on her own for very long at all,
and even though Rick shut her out she remained loyal to all the people there and
rushed to their side when she saw danger.<span style="mso-spacerun: yes;">
</span>If Carol’s only thoughts were for self-preservation, she would’ve stayed
as far away from that situation as possible.<span style="mso-spacerun: yes;">
</span>But she didn’t.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in the present, we pick back up with Carol and Daryl as
they pursue the mystery car.<span style="mso-spacerun: yes;">
</span>Daryl notes that the car is running low on gas, and Carol suggests that
they run the car off the road.<span style="mso-spacerun: yes;"> </span>She’s
kind of like a wild card here.<span style="mso-spacerun: yes;"> </span>She has
definitely proven herself to be a bold risk taker, but in this case she’s not
thinking too far ahead.<span style="mso-spacerun: yes;"> </span>That is what
makes her and Daryl such a great team. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the duo soldiers on, the camera pans back to show us a brief shot of Atlanta
at night. It is eerily black, silent, and foreboding in the distance.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The white cross car stops at an intersection, and Carol and
Daryl park their car and watch from a distance.<span style="mso-spacerun: yes;">
</span>A passenger gets out, and Daryl asks, “Is that a cop?” with a bit of
surprise in his voice.<span style="mso-spacerun: yes;"> </span>(Side note – its
interesting to note that Daryl doesn’t say its someone ‘dressed like a cop’, he
immediately assumes that the person is a cop because of the uniform.<span style="mso-spacerun: yes;"> </span>Those societal mores are powerful, and <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/11/walking-dead-slabtown-recap.html" target="_blank">Dawn of the Walking Dead</a> knows it.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A walker starts to claw at the car window, potentially
giving up their position.<span style="mso-spacerun: yes;"> </span>Both Carol and
Daryl stare at it with disgusted indifference, like “be cool, dude, just be cool.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After pulling what appeared to be random debris off the
road, the cop passenger gets back in the car, and the car drives away.<span style="mso-spacerun: yes;"> </span>Daryl tries to turn the key, but it’s a no
go.<span style="mso-spacerun: yes;"> </span>Carol says she knows a place they
can “hole up”. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They make their way into a building as a small contingent of
walkers starts to wobble down the city street like the lamest Thriller video
knockoff ever.<span style="mso-spacerun: yes;"> </span>As they make their way
into the building, Carol finds a key ring on a body lying in the hall.<span style="mso-spacerun: yes;"> </span>They barricade the door and make themselves
at home.<span style="mso-spacerun: yes;"> </span>Daryl asks Carol what the place
is, and she explains that it’s temporary housing.<span style="mso-spacerun: yes;"> </span>She and Sophia came there before the world
fell apart, but they didn’t stay.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol flops on the bed next to Daryl and the two have a
heart-to-heart about their lives and what it means to have an identity in this
new world.<span style="mso-spacerun: yes;"> </span>They both seem to agree that
they’re trying to start over, and trying to still believe that what they’re
doing matters.<span style="mso-spacerun: yes;"> </span>Daryl asks Carol what
she would’ve done if he hadn’t shown up at the car earlier, and Carol says she
doesn’t know.<span style="mso-spacerun: yes;"> </span>But we know.<span style="mso-spacerun: yes;"> </span>Gareth and the Termites would’ve grabbed her
and made a delicious feast out of her lady leg.<span style="mso-spacerun: yes;">
</span>(Side note - It’s kind of interesting that as this conversation takes
place, the rest of our gang is hard at work <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/10/walking-dead-four-walls-and-roof-recap.html" target="_blank">taking out the Termites.</a>)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
There’s a noise out in the hallway, and they go to
investigate.<span style="mso-spacerun: yes;"> </span>Two walkers press up
against the frosted glass.<span style="mso-spacerun: yes;"> </span>A large,
adult sized body appears next to a smaller body, presumably a child.<span style="mso-spacerun: yes;"> </span>Carol goes to take care of it, but Daryl
stops her, telling her she doesn’t have to do it.<span style="mso-spacerun: yes;"> </span>The next morning Carol wakes up to see a fire
burning outside.<span style="mso-spacerun: yes;"> </span>Daryl has covered the
bodies with sheets (definitely Beth’s influence) and is burning them.<span style="mso-spacerun: yes;"> </span>Carol gets a sad but hopeful look on her
face, and thanks Daryl as they watch the curls of black smoke rise into the
sky. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In many ways, this scene echoes the themes of not only this
episode, but Daryl’s trajectory on the show as well.<span style="mso-spacerun: yes;"> </span>It’s no coincidence that following the scene
at the shelter, the episode cuts to a flashback of Carol blankly staring at a
cloud of white smoke in the distance as she and Tyreese bury Mika and Lizzie’s
bodies.<span style="mso-spacerun: yes;"> </span>Recall that that smoke is from
the moonshine shack that Daryl and Beth burned down so that Daryl could leave
his life as an abused and neglected child in the past.<span style="mso-spacerun: yes;"> </span>In burning the bodies at the shelter, Daryl
is very likely trying to help Carol move on from her abusive past much in the
same way Beth helped him. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Ever since Mika taught Carol how to identify if a fire is
still burning from afar in <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/03/walking-dead-grove-recap.html" target="_blank">The Grove</a>, white versus black smoke
has been a recurring and symbolic theme in Carol’s life.<span style="mso-spacerun: yes;"> </span>The white smoke from the shack is the only
smoke in the episode from a fire that has burned itself out, indicating
something is over, done, reborn.<span style="mso-spacerun: yes;"> </span>Daryl
has been reborn, but the smoke from the fires started in Carol’s past is never
seen as ‘white’, indicating that she has been unable to resolve her issues and
move on.<span style="mso-spacerun: yes;"> </span>The black smoke from her past,
via the flashbacks, clearly haunts her and her self-doubt is definitely still
burning. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After the walker bonfire, the duo leaves the shelter and
stalks the deserted streets of Atlanta.<span style="mso-spacerun: yes;">
</span>For some reason, the streets have an overwhelming amount of loose
cardboard strewn about.<span style="mso-spacerun: yes;"> </span>They make their
way through an open parking garage into the ‘Skybridge’.<span style="mso-spacerun: yes;"> </span>Someone is watching from the garage. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They get up to the bridge, and encounter an odd
tableau.<span style="mso-spacerun: yes;"> </span>The hallway seems to have been
a camping site for a small group of survivors.<span style="mso-spacerun: yes;">
</span>It appears as if they were all stabbed to death, and then entombed in
sleeping bags and tents in order to immobilize the bodies once they reanimated.
<span style="mso-spacerun: yes;"> </span>Is it a trap?<span style="mso-spacerun: yes;"> </span>A deterrent? Or maybe it’s just a gigantic
piece of performance art?<span style="mso-spacerun: yes;"> </span>Is Banksy
still alive in the apocalypse?<span style="mso-spacerun: yes;"> </span>Maybe
Daryl is Banksy.<span style="mso-spacerun: yes;"> </span>Woah.<span style="mso-spacerun: yes;"> </span>Anything is possible in the WD world I guess.
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They make it to the end of the hall, but the door is loosely
bolted.<span style="mso-spacerun: yes;"> </span>Carol and Daryl both shimmy
through the small opening to find an upscale office that looks to be
untouched.<span style="mso-spacerun: yes;"> </span>They look out onto a scorched
landscape, surveying the territory.<span style="mso-spacerun: yes;">
</span>Again, they have a cryptic conversation about evolution of self, and
starting over.<span style="mso-spacerun: yes;"> </span>Carol seems to want to
tell Daryl about what happened with the girls, but then thinks better of
it.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl spies something in the distance.<span style="mso-spacerun: yes;"> </span>It’s a van, marked with a distinctive white
cross, stuck in the safety rails of an overpass.<span style="mso-spacerun: yes;"> </span>They load up on water, and take a moment to
look at the piece of art in the office.<span style="mso-spacerun: yes;"> </span>Daryl
says the abstract piece looks like, “a dog sat in paint and wiped his ass all
over the place.”<span style="mso-spacerun: yes;"> </span>Carol disagrees, and
says she likes it.<span style="mso-spacerun: yes;"> </span>I’d hate to think
what Daryl might say about a Pollock painting.<span style="mso-spacerun: yes;">
</span>Yikes.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRcuWQUhm16R0piLCN2YBTlZqIYEhvjGzDzT_ESn7G_yP4yOxRlKpq24Znq2Jn3WDVJqUPmWWpOtRvJXOXHQuia-P4hyja5i_YFO1OgASS0A_HdHkfyTtAGZ0uSEBguaUGEMf8Sj8IeuQ/s1600/pollock.number-8.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRcuWQUhm16R0piLCN2YBTlZqIYEhvjGzDzT_ESn7G_yP4yOxRlKpq24Znq2Jn3WDVJqUPmWWpOtRvJXOXHQuia-P4hyja5i_YFO1OgASS0A_HdHkfyTtAGZ0uSEBguaUGEMf8Sj8IeuQ/s1600/pollock.number-8.jpg" height="257" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: xx-small; text-align: start;">Care Bear vomit?</span><span style="font-size: xx-small; text-align: start;"> </span><span style="font-size: xx-small; text-align: start;">Liquefied walker?</span><span style="font-size: xx-small; text-align: start;"> </span><span style="font-size: xx-small; text-align: start;">P.S. I want Daryl Dixon to interpret all abstract paintings forever and ever please and thank you. P.P.S. There should be a web series, ‘Carol And Daryl Go To MoMA’.</span><span style="font-size: xx-small; text-align: start;"> </span><span style="font-size: xx-small; text-align: start;">I’d totally watch that.</span> </td></tr>
</tbody></table>
<div class="MsoNormal">
As they shimmy back out of the bolted door, Noah grabs
Carol’s rifle and holds them at gunpoint.<span style="mso-spacerun: yes;">
</span>He asks Daryl to lay down his crossbow, and apologizes to them.<span style="mso-spacerun: yes;"> </span>As he escapes, he says, “I’m sorry about
this.<span style="mso-spacerun: yes;"> </span>You look tough, you’ll be
alright.”<span style="mso-spacerun: yes;"> </span>Noah slashes into the tents,
releasing the walkers from their vinyl cages.<span style="mso-spacerun: yes;">
</span>Carol reacts immediately, shooting a walker, and then takes aim at Noah
as he flees down the hall.<span style="mso-spacerun: yes;"> </span>Daryl sees
this and quickly whacks Carol’s arm down toward the floor.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They start to exit the building, and Carol quickly scrambles
to justify what she did. She sums up her motto of self-preservation as she
says, “If I’m going to hell I’m making damn sure I’m holding it off as long as
I can.” Daryl protests a bit, frustrated with her outlook on the
situation.<span style="mso-spacerun: yes;"> </span>Carol grabs Daryl’s bag, and
a book titled ‘Treating Survivors of Childhood Abuse’ falls out. <span style="mso-spacerun: yes;"> </span>They lock eyes for a moment, and Daryl
snatches the book away.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Unlike Carol, Daryl is trying to deal with his past, instead
of using it to fuel his future.<span style="mso-spacerun: yes;"> </span>He is
taking the opportunity for rebirth seriously, as a chance to evolve emotionally
and spiritually, and not just survive.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the other hand, Carol is simply trying to survive and
help those close to her survive as time passes. <span style="mso-spacerun: yes;"> </span>This is illustrated with a flashback to the
prison.<span style="mso-spacerun: yes;"> </span>Carol stands over Karen and
David’s bodies as they burn. Columns of black smoke pour into the air. <span style="mso-spacerun: yes;"> </span>What Carol has
done in episodes past seems to be in the service of protecting others, not
necessarily herself.<span style="mso-spacerun: yes;"> </span>She’s still carrying the regret of inaction
from her previous life, and is constantly in fight mode, counting only on
herself, not permitting herself to rest even when she has others to support her.<span style="mso-spacerun: yes;"> </span>She hasn’t learned how to
balance the fight with flight yet, and this is causing her some serious stress.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We return to the present as Carol and Daryl approach the
abandoned van with the white cross.<span style="mso-spacerun: yes;">
</span>Carol wants to go in first because she’s lighter and the van is
unstable, front end dangling off the side of the bridge, but Daryl shrugs her
off and hops in.<span style="mso-spacerun: yes;"> </span>They successfully ID a
stretcher in the van as originating from Grady Memorial Hospital, but a horde
approaches, boxing them in.<span style="mso-spacerun: yes;"> </span>They
wordlessly slide into the two front seats and as they brace for impact, Carol
reaches for Daryl’s hand on the dashboard. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In defiance of physics, the van lands squarely on all four
tires, like a cat.<span style="mso-spacerun: yes;"> </span>Walkers begin to rain
from the sky, landing with hard thunks on the windshield and roof of the
van.<span style="mso-spacerun: yes;"> </span>As they walk away, Carol is clearly
injured, and Daryl holds her up.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They continue their mission, staking out the situation from
an abandoned building adjacent to the hospital.<span style="mso-spacerun: yes;">
</span>As they munch on a lunch of stale chips, Daryl strikes up a
conversation.<span style="mso-spacerun: yes;"> </span>He presses Carol for
information on how he’s changed since they met.<span style="mso-spacerun: yes;">
</span>She says, “It’s like you were a kid.<span style="mso-spacerun: yes;">
</span>Now you’re a man.”<span style="mso-spacerun: yes;"> </span>Daryl then
asks her to assess herself, and how she’s changed.<span style="mso-spacerun: yes;"> </span>Even though Daryl did her a solid and tried
to burn away her past at the shelter, Carol can’t seem to shake who she was
‘before’.<span style="mso-spacerun: yes;"> </span>She ruminates on her life with
Ed, saying that she kept praying for something to happen, and it didn’t.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol goes on and talks about her life since then, speaking
about her metamorphosis in stages, seeming to reference the things we’ve seen
in the flashbacks of the episode and how they’ve changed the core of who she
is.<span style="mso-spacerun: yes;"> </span>“Who I was…she got burned away, and
I was happy about that.<span style="mso-spacerun: yes;"> </span>And at the
prison I got to be who I always should have been, and then she got burned
away...everything now just consumes you.”<span style="mso-spacerun: yes;">
</span>Daryl looks at her with kindness in his eyes and reminds her, “we ain’t
ashes.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Just then, Noah fumbles with something down the hall.<span style="mso-spacerun: yes;"> </span>Seriously, kid?<span style="mso-spacerun: yes;"> </span>Out of all the buildings in all of Atlanta,
you pick this one?<span style="mso-spacerun: yes;"> </span>The one CLOSER to the
place you’re trying to run away from?!<span style="mso-spacerun: yes;">
</span>But I digress….Noah is battling a walker as Carol and Daryl
approach.<span style="mso-spacerun: yes;"> </span>He tosses the walker at Carol
and she falls to the ground.<span style="mso-spacerun: yes;"> </span>Daryl helps
Carol and then pursues Noah, tackling him and trapping him under a gigantic
bookcase as a walker starts to wriggle in through the door.<span style="mso-spacerun: yes;"> </span>Noah pleads for help as Daryl
shakes a stale cigarette out of a found pack and coolly lights it.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl refuses to help, saying, “Nah, I already helped you
once.<span style="mso-spacerun: yes;"> </span>It ain’t happenin’ again.”<span style="mso-spacerun: yes;"> </span>Noah’s probably pretty confused here, as he
didn’t know that Carol had a bullet with his name on it, but no matter.<span style="mso-spacerun: yes;"> </span>For some reason Carol’s on his side now.<span style="mso-spacerun: yes;"> </span>As the walker gets closer, she joins in asking for Daryl's assistance.<span style="mso-spacerun: yes;"> </span>As the walker lunges
for Noah’s throat, Carol grabs her knife.<span style="mso-spacerun: yes;">
</span>She’s about to stab the walker when an arrow slices through the air,
piercing the walker’s skull.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/10/walking-dead-no-sanctuary-recap.html" target="_blank">in the past</a>, Terminus burns, thick black smoke swirling
in the distance as Carol sheds her camouflage.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol and Daryl help lift the bookcase, and Noah thanks them
profusely once he’s free.<span style="mso-spacerun: yes;"> </span>He goes to the
window, and says he has to go because the people at the hospital are following
him.<span style="mso-spacerun: yes;"> </span>Daryl’s eyes widen at the mention
of the hospital.<span style="mso-spacerun: yes;"> </span>“You see a blonde girl
there?!” Noah’s eyes widen in kind, “Beth? You know her?!<span style="mso-spacerun: yes;"> </span>She helped me get out, but she’s still there.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The trio starts to exit the building when Noah trips and
falls.<span style="mso-spacerun: yes;"> </span>Daryl stops to help him up, and
Carol sprints ahead into the road.<span style="mso-spacerun: yes;"> </span>A
station wagon screeches up, slamming into Carol. Her body flies up onto
the windshield and then crumples to the ground.<span style="mso-spacerun: yes;">
</span>Daryl has a freak out, as Noah holds him back, explaining that the
people at the hospital “have machines” and that they will help her.<span style="mso-spacerun: yes;"> </span>As the cops load Carol onto a stretcher, Noah
says, “We can get her back.<span style="mso-spacerun: yes;"> </span>We can get
Beth back.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl asks, “What’s it going to take?”<span style="mso-spacerun: yes;"> </span>Noah notes that the group at the hospital has
guns and people, and Daryl responds, “So do we.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Noah and Daryl escape the city in a truck. <span style="mso-spacerun: yes;"> </span>Noah looks at Daryl with an odd look on his
face.<span style="mso-spacerun: yes;"> </span>Daryl stares, determined, into the
distance, the face of a man on a mission.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Some ramblings:</b><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- I just simply couldn't care less about the scene where Carol and Daryl are lying on the bed.<span style="mso-spacerun: yes;"> </span>They’re just close, ok?<span style="mso-spacerun: yes;"> </span>They’re never going to make out, and I don’t
want them to.<span style="mso-spacerun: yes;"> </span>This is my final and only
thought.<span style="mso-spacerun: yes;"> </span>They're soulmates at a deeper
level. Also, no one ever seems to brush their teeth. Gross. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Daryl’s actually one of the gentlest souls on the show at
this point, and by being here with Carol he was spared from being a part of the
Termite Massacre back at the church.<span style="mso-spacerun: yes;"> I can't help but think that his separation from the group at this point in time was intentional. Same with Carol, but I think that her method of killing would be more akin to Michonne's rather than Sasha, Rick or Abe's. She's a gentle soul too, only capable of fight when something is at stake. Unlike some of the others, she's not in it for vengeance. </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Obligatory Biblical reference of the episode seems to be
the Mary on the dash of the van. Very glad we didn't have to listen to any scripture this week. Thanks for that, WD writers. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- The last two episodes reminded me of the storytelling on LOST.<span style="mso-spacerun: yes;"> Flashbacks focusing on a single character</span> within a larger episode for the sake of
character building. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
- I really do think that something terrible is going to happen to Carol by the mid-season finale. For some reason I'm holding out hope that it's amnesia, and not her death. She got whacked pretty hard by that car, and an amnesiac episode followed by a 'rebirth' may possibly be what this episode is pointing towards. I don't care if it's too 'Days of Our Lives', any story line that lets Carol Peletier live is okay in my book.<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-39661742032990666582014-11-11T04:37:00.000-05:002015-02-16T01:41:36.825-05:00Walking Dead - Self Help Recap<div class="separator" style="clear: both; text-align: left;">
So guys, this was pretty much a snoozefest of an episode. Sure, we had the big ‘reveal’ at the end, but if you’re a fan of the comics, or just someone who saw through Eugene’s mullet to his constant line of BS, the most shocking part of this episode was the birth of the term ‘dolphin smooth’. </div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In flashbacks interspersed throughout the episode we learned
about Abe’s past.<span style="mso-spacerun: yes;"> </span>The Basics - He
brutally murdered four men who had attacked his family.<span style="mso-spacerun: yes;"> </span>By smashing their heads in with canned goods.
Um, yeah, Abe is a badass.<span style="mso-spacerun: yes;"> </span>His family, however, is not so impressed.<span style="mso-spacerun: yes;"> </span>They are truly wigged out by his actions and
the next morning he finds them gone.<span style="mso-spacerun: yes;"> </span>His
wife left a note saying simply, “Don’t try to find us”.<span style="mso-spacerun: yes;">
</span>WTF lady?!<span style="mso-spacerun: yes;"> </span>In the zombie
apocalypse, Abe is the one you WANT to find!<span style="mso-spacerun: yes;">
</span>Not the one you want to get away from!<span style="mso-spacerun: yes;">
</span>Remember, it’s a whole new world (...cue Aladdin theme song in your head….)
and survival is paramount.<span style="mso-spacerun: yes;"> </span>Abe is
despondent upon finding his family chomped to smithereens just around the
corner (they didn’t get far without Abe, duh), and he responds to this horror
by putting a loaded gun in his mouth.<span style="mso-spacerun: yes;">
</span>Cue Eugene.<span style="mso-spacerun: yes;"> </span>But we’ll get to that
at the end. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In present time, the church bus travels down the road with
Abe at the helm.<span style="mso-spacerun: yes;"> </span>Rosita strokes Abe’s
hair and they banter about her giving him a trim.<span style="mso-spacerun: yes;"> </span>In an effort to be suave, he says, “maybe
I’ll let you shave me down all over.<span style="mso-spacerun: yes;">
</span>Dolphin smooth.”<span style="mso-spacerun: yes;"> </span>Ew. In the back
of the bus, where the cool kids sit, Tara ribs Eugene about his own trademark
coif.<span style="mso-spacerun: yes;"> </span>“The party’s getting a little long
in the back.<span style="mso-spacerun: yes;"> </span>Or is it your source of
power?”<span style="mso-spacerun: yes;"> </span>Eugene shrugs off these
comments, saying he’s thinking about what Gabriel did.<span style="mso-spacerun: yes;"> </span>Ok Eugene, weird thing to be thinking about,
but whatever, you’re a weird guy.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – By the end of the episode, we all know why
Eugene is thinking about Gabriel.<span style="mso-spacerun: yes;"> </span>This
is a new side of WD, introduction of spineless characters who rely on their
wits to survive.<span style="mso-spacerun: yes;"> </span>Eugene, Gabriel, and
<a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/11/walking-dead-slabtown-recap.html" target="_blank">Doc Steve from Slabtown</a> are all men who rarely/never actually
get their hands dirty and are basically just surviving by throwing themselves
on the mercy of others.<span style="mso-spacerun: yes;"> </span>It will be
interesting to see how many of these men survive the season.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A bit further down the road, the bus encounters a few
stopped cars in the road.<span style="mso-spacerun: yes;"> </span>Abe expertly
slaloms around the first car, but then slams into a second car.<span style="mso-spacerun: yes;"> </span>The bus flies into the air and lands squarely
on its side. First the school bus of deathly ill people at the prison, and now
the church bus flips its lid.<span style="mso-spacerun: yes;"> </span>Nothing good
happens in busses on the Walking Dead. Moral of the story: Stay away from
busses in the apocalypse, people. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the group recovers from the crash, Glenn quickly
formulates an exit plan. As the two couples clear a path, Tara will cover
Eugene.<span style="mso-spacerun: yes;"> </span>Glaggie and Abrosita
(Rosabraham?<span style="mso-spacerun: yes;"> </span>Their couple name isn’t as
clear-cut as Glaggie…) execute the walkers with an almost ballet-like
precision. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tara and Eugene evacuate the bus and Tara takes on a few
walkers while Eugene cringes like a brat in the background. <span style="mso-spacerun: yes;"> </span>Seriously, Eugene?<span style="mso-spacerun: yes;"> </span>Scientist or no scientist, nut up dude.<span style="mso-spacerun: yes;"> </span>And he kind of does.<span style="mso-spacerun: yes;"> </span>Just as a walker starts to grab Tara from
behind, he stabs it in the neck.<span style="mso-spacerun: yes;"> </span>Not
enough to kill it, but he does buy Tara enough time to take care of it
herself.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abe barks at the crew, telling them to check Eugene, even
though Eugene claims he’s fine.<span style="mso-spacerun: yes;"> </span>Abe’s a
testy old bulldog in this episode, growling and barking his way to D.C.<span style="mso-spacerun: yes;"> </span>They’ve gotta scavenge him up some
anti-depressants or something. <span style="mso-spacerun: yes;"> </span>Just as
Maggie mentions that the First Aid kit is on the bus, it bursts into flames. Womp
womp.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Eugene suggests that they head back to the church because
it’s only 15 miles away. Sounds like a good idea, but crazy Abe has other plans.<span style="mso-spacerun: yes;"> </span>He’s going forward, at all costs.<span style="mso-spacerun: yes;"> </span>Surprisingly, everyone is pretty ok with
this. <span style="mso-spacerun: yes;"> </span>Maggie even makes a joke.<span style="mso-spacerun: yes;"> </span>LOL Mags, life’s totally a blast, especially
when pseudo-cops are sexually assaulting your sister; it’s a regular old laugh
riot. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The crew finds an abandoned bookstore and goes about making
it camp for the evening.<span style="mso-spacerun: yes;"> </span>Bonus Points to
the whole crew for useful Survival Tips all around.<span style="mso-spacerun: yes;"> </span>Tara grabs some water from a toilet tank and
goes about boiling it over a small ‘stove’ made of wire hangers and a trash
can.<span style="mso-spacerun: yes;"> </span>Eugene fashions a lighter out of a
small piece of tinfoil and a battery, and Maggie and Rosita remove small
lengths of string from a book binding to serve as stitches for Abe’s hand.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Illuminated by a full moon, Abe stands watch.<span style="mso-spacerun: yes;"> </span>As Glenn comes to chat with him, a walker smooshes
up against the picture window like a toddler at an aquarium.<span style="mso-spacerun: yes;"> </span>After the walker passes, the two men have a
chat that may have well been a podcast because the scene is so dimly lit I
can’t see a damn thing.<span style="mso-spacerun: yes;"> </span>Abe shares his
basic philosophy with Glenn.<span style="mso-spacerun: yes;"> </span>Kill the individuals
that threaten you.<span style="mso-spacerun: yes;"> </span>And he’s kind of ok
with that. <span style="mso-spacerun: yes;"> </span>He says, “I want to say it’s
never easy, but that’s not the truth.<span style="mso-spacerun: yes;">
</span>It’s the easiest thing in the world now.”<span style="mso-spacerun: yes;"> </span>Abe has gotten a little too far away from
what is ‘acceptable’, even in this world.<span style="mso-spacerun: yes;">
</span>In terms of the moral, emotional and societal repercussions of murder
he’s definitely a bit further off the reservation than Rick, Michonne, or even
Carol.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abe’s definitely a man of primal pleasures.<span style="mso-spacerun: yes;"> </span>He ends his heart-to-heart with Glenn with a
little TMI moment by saying, “I really need some ass.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rosita and Abraham have some sexy fun times in the middle of
the bookstore, and we get to see dolphin smooth in action.<span style="mso-spacerun: yes;"> </span>Eugene’s mullet peeks out from the self-help
section s he spies on them, sort of like a pervy Wilson from <i style="mso-bidi-font-style: normal;">Home Improvement</i>. <span style="mso-spacerun: yes;"> </span>Rosita giggles as she spots his bobbing head.<span style="mso-spacerun: yes;"> </span>The couple keeps at it though because, you
know, apocalypse sex.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tara catches Eugene peeping, and quietly scolds him.<span style="mso-spacerun: yes;"> </span>She thanks him for saving her life, and he
responds by telling her that he put crushed glass in the bus’s fuel line
because he’s afraid of what’s going to happen when they reach DC and he
outlives his usefulness.<span style="mso-spacerun: yes;"> </span>Tara is taken
aback, but she assures Eugene that the group would protect him no matter what
because they’re totally BFF’s now.<span style="mso-spacerun: yes;"> </span>She’s
actually very sweet and genuine with him during this exchange, and treats him
almost like a little brother.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Whoever placed the ‘Romance’ section sign right
at Tara’s shoulder during this scene, certainly has a sense of irony and
humor.<span style="mso-spacerun: yes;"> </span>I giggled a bit because Tara and
Eugene have my vote for least romantic relationship on the show hands
down.<span style="mso-spacerun: yes;"> </span>Not only does Tara like the ladies,
but that mullet is definitely a mood killer.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Maggie and Glenn have a snuggle bunny sesh on the floor of
the bookstore.<span style="mso-spacerun: yes;"> </span>Maggie says it’s nice
having a purpose, looking toward the future.<span style="mso-spacerun: yes;">
</span>WHAT ABOUT YOUR SISTERS FUTURE?!?!<span style="mso-spacerun: yes;">
</span>Seriously, Maggie, what is your deal?<span style="mso-spacerun: yes;">
</span>(Truth time – I’m not even looking forward to their reunion because I
know how little Maggie cares about Beth.<span style="mso-spacerun: yes;">
</span>I am, however, looking forward to ‘The Adventures of Daryl and Carol’ as
they attempt to bust Beth outta Slabtown next week.<span style="mso-spacerun: yes;"> </span>That episode looks sick. <span style="mso-spacerun: yes;"> </span>#CantWaitForNextWeek)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Thankfully dawn breaks, and everything becomes visible
again.<span style="mso-spacerun: yes;"> </span>Praise be to Daylight Savings
Time!<span style="mso-spacerun: yes;"> </span>Rosita and Abe talk, and she tries
to convince him to stay for a day, rest and gather supplies.<span style="mso-spacerun: yes;"> </span>Abe gives her a harsh and firm ‘no’.<span style="mso-spacerun: yes;"> </span>Maggie wanders in and gently makes a
suggestion that they stay to sweep the area, but Rosita echoes Abe’s sentiment
and says no.<span style="mso-spacerun: yes;"> </span>Tara chimes in, noting that
they should really replenish their water supply at a nearby river, when Abe
reveals that he has other plans.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The crew travels across the street to a fire station.<span style="mso-spacerun: yes;"> </span>Tell us what they’ve won, Johnny!!!!!<span style="mso-spacerun: yes;"> </span>A lifetime supply of water!!!!<span style="mso-spacerun: yes;"> </span>On a gigantic fire truck!<span style="mso-spacerun: yes;"> </span>Awesome, but, um, wouldn’t that thing be god awful
on gas?<span style="mso-spacerun: yes;"> </span>Abe doesn’t care.<span style="mso-spacerun: yes;"> </span>He tries the starter and the thing sputters
to life.<span style="mso-spacerun: yes;"> </span>The truck rolls forward about
10 feet and then chokes to a stop.<span style="mso-spacerun: yes;"> </span>As
Abe starts to make some repairs, walkers start to stream out of the fire
station.<span style="mso-spacerun: yes;"> </span>Flesh eating monsters were not
a part of the prize package, Johnny.<span style="mso-spacerun: yes;"> </span>We
demand another spin at the big wheel.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Our crew starts to take the walkers down, but the unexpected
glut of bodies starts to become overwhelming.<span style="mso-spacerun: yes;">
</span>It seems hopeless until Eugene puts those big brains of his to work,
using the fire hose (and that lifetime supply of water) to blast the walkers
away, Wicked Witch of the West style.<span style="mso-spacerun: yes;">
</span>They’re mellllting!<span style="mso-spacerun: yes;">
</span>Melllting!!!!<span style="mso-spacerun: yes;"> </span></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmj_0oTTMLgMsoqbs1wrRQ9mrZgxCdEZmVKlD-ybx-bfsKzRISYYA4P8AQ9Vgc5dMNBQgqziHnCwnkQLmFiGwIFIUR4zi02STHwgB_w-Y7IFAqKWAyj0HE5hvJ5j3PZSPRP7AcPkTtC-c/s1600/220px-MargaretHamiltoninTheWizardOfOz.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmj_0oTTMLgMsoqbs1wrRQ9mrZgxCdEZmVKlD-ybx-bfsKzRISYYA4P8AQ9Vgc5dMNBQgqziHnCwnkQLmFiGwIFIUR4zi02STHwgB_w-Y7IFAqKWAyj0HE5hvJ5j3PZSPRP7AcPkTtC-c/s1600/220px-MargaretHamiltoninTheWizardOfOz.jpg" height="242" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Maybe the <a href="http://en.wikipedia.org/wiki/Wicked_Witch_of_the_West" target="_blank">Wicked Witch</a> was just a zombie with a penchant for sparkly footwear?</td></tr>
</tbody></table>
<div class="MsoNormal">
Once the truck is fixed, the crew heads back on the road,
but is quickly stopped once again as the truck breaks down.<span style="mso-spacerun: yes;"> </span>Damn truck is a lemon.<span style="mso-spacerun: yes;"> </span>Eugene does a little light reading, and
Maggie comes over to make friends. <span style="mso-spacerun: yes;"> </span>She
says, “You’re not the person people think you are.”<span style="mso-spacerun: yes;"> </span>Oh, Mags, you don’t know the half of it. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Abe struggles to fix the truck, Glenn catches a whiff of
something nasty in the air.<span style="mso-spacerun: yes;"> </span>Glennnnn,
you know the rule.<span style="mso-spacerun: yes;"> </span>You smelt it, so you
are probably responsible for the gross smell.<span style="mso-spacerun: yes;">
</span>That’s how that saying goes, right?<span style="mso-spacerun: yes;">
</span>But Glenn’s off the hook because it’s actually a gigantic swarming horde
of walkers a mile or so in the distance.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn turns back, whispering, “we gotta go, we gotta
go.”<span style="mso-spacerun: yes;"> </span>The rest of the crew is with him,
and they all start back until they see a muttering Abe staring into the
distance.<span style="mso-spacerun: yes;"> </span>Abe refuses to give up.<span style="mso-spacerun: yes;"> </span>He screams at all of them, bouncing their
criticisms off one by one with his faulty, crazed logic.<span style="mso-spacerun: yes;"> </span>(Side note – Abe was probably a pretty awful
soldier.<span style="mso-spacerun: yes;"> </span>He doesn’t really listen to
reason, and he’s also really super visible with that blinding red hair.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abe marches back and roughly grabs Eugene’s arm.<span style="mso-spacerun: yes;"> </span>Tara tries to stop him, and Glenn and Rosita
join in trying to slow the big guy down.<span style="mso-spacerun: yes;">
</span>As the melee continues, Eugene starts to freak out.<span style="mso-spacerun: yes;"> </span>He screams, “I’M NOT A SCIENTIST!!!”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Boom.<span style="mso-spacerun: yes;"> </span>Yes, Eugene you
are totally full of shit. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Everyone stops, horrified looks on their faces. <span style="mso-spacerun: yes;"> </span>Eugene goes on to explain himself
in full detail.<span style="mso-spacerun: yes;"> </span>“I know I’m smarter than
most people.<span style="mso-spacerun: yes;"> </span>I know I’m a very good liar
and I knew I needed to get to DC.”<span style="mso-spacerun: yes;">
</span>Rosita breathlessly reminds Eugene of all the people that died for him,
and Eugene immediately rattles off all the names.<span style="mso-spacerun: yes;"> </span>He seems genuinely upset about these losses,
and it’s probably why he relates to Gabriel (and would likely also relate to
Doc Steve).<span style="mso-spacerun: yes;"> </span>Eugene is a coward whose
only survival skills are manipulation and deceit.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Eugene then turns to Abe and says, “I am smarter than you”
which seems to prove that he’s definitely not that smart, because, well, dumb
move.<span style="mso-spacerun: yes;"> </span>You don’t poke the beast,
Eugene.<span style="mso-spacerun: yes;"> </span>Abe wails on Eugene’s face,
slamming him unconscious against the side of the fire truck.<span style="mso-spacerun: yes;"> </span>Eugene face plants onto the concrete, and
Rosita steps in, blocking Abe, and he takes a beat.<span style="mso-spacerun: yes;"> </span>His face crumples in despair, and he wanders
away from the group, sinking to the ground on his knees, staring blankly at the
sky.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A final flashback scene shows us the moment that Eugene’s
secret was born.<span style="mso-spacerun: yes;"> </span>Just as Abe puts the
gun to his mouth, Eugene stumbles toward him, pursued by three walkers.<span style="mso-spacerun: yes;"> </span>Eugene screams, “Help me!!”<span style="mso-spacerun: yes;"> </span>Abe makes quick work of the walkers, but then
turns and marches away.<span style="mso-spacerun: yes;"> </span>Eugene asks him
to stop, saying, “You can’t leave!<span style="mso-spacerun: yes;"> </span>I have
a very important mission.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Ok, so, Eugene did save Abe’s life.<span style="mso-spacerun: yes;"> </span>There’s that.<span style="mso-spacerun: yes;">
</span>But Abe and the rest of the group no longer have a purpose.<span style="mso-spacerun: yes;"> </span>Will they continue on to DC despite having no
solid reason to travel there?<span style="mso-spacerun: yes;"> </span>Especially
when they’re probably only 30 or so miles away from the church?<span style="mso-spacerun: yes;"> </span>We probably won’t get the answer to this for
another few weeks as next week is the Carol and Daryl Show (YESSSSS!!!!) but
it’s fun to speculate.<span style="mso-spacerun: yes;"> </span>I, for one, think
they will continue on to D.C.<span style="mso-spacerun: yes;"> </span>Also, I
think Eugene is alive, because how could you kill the best hairstyle on the
show?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Some final thoughts:</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Best line of the week: ‘Ive been to eight county fairs,
and one goat rodeo, and I’ve never seen anything like that.”<span style="mso-spacerun: yes;"> </span>Um, what’s a goat rodeo?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIJq2hH5PR4N5qr41Qz_TF5lUikfOa-otVTApvTO7d7QTgWrdEaSt_XVaSYlJM0XLR7aJOf9kIvBETlteVrZFb5bF-eHj4lTPt3n0zOoYedKWk95f43_J82ZXf84ejZnV8boKmARBKcZs/s1600/white-red-it-s-a-goat-rodeo-doggie-tees_design-275x275.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIJq2hH5PR4N5qr41Qz_TF5lUikfOa-otVTApvTO7d7QTgWrdEaSt_XVaSYlJM0XLR7aJOf9kIvBETlteVrZFb5bF-eHj4lTPt3n0zOoYedKWk95f43_J82ZXf84ejZnV8boKmARBKcZs/s1600/white-red-it-s-a-goat-rodeo-doggie-tees_design-275x275.png" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">This in no way explains what a Goat Rodeo is, but I happen to think that it's <a href="http://randomroger.com/2012/05/facebook-goat-rodeo.html" target="_blank">awesome.</a>.</td></tr>
</tbody></table>
<div class="MsoNormal">
- Eugene spits on a walker. Gross.<span style="mso-spacerun: yes;"> </span>Lame. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
- Judging by the cuts on his left hand, and the continued
use of this hand despite the fact that it’s broken open like a bloody piñata,
Abe appears to be a leftie.<span style="mso-spacerun: yes;"> </span>I know this
is pretty useless information but give me a break, it was a slow episode.<span style="mso-spacerun: yes;"> </span>Did I say I can’t wait for next week???<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-52643304009942409382014-11-09T14:31:00.002-05:002015-02-16T01:41:49.322-05:00Walking Dead - Slabtown Recap<div class="MsoNormal">
Oh, there’s Beth.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This episode of the <i style="mso-bidi-font-style: normal;">Walking
Dead</i> promised a big reveal, and wow did it deliver.<span style="mso-spacerun: yes;"> </span>Beth is alive and well, sillies!<span style="mso-spacerun: yes;"> </span>She was just kidnapped by a psycho group holed
up in a hospital in Atlanta! But it’s no biggie because they totally have
lollipops!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This week we follow Beth’s experience as the insane and
sadistic leaders of the hospital abuse her in every way possible.<span style="mso-spacerun: yes;"> </span>To Beth’s credit, her sunny disposition never
waivers, and she goes about proving beyond a doubt that she can certainly take
care of herself. <span style="mso-spacerun: yes;"> </span>Daryl Dixon would
totally be proud. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The ‘Slabtown’ episode raises a lot of questions about
power, control and leadership.<span style="mso-spacerun: yes;"> </span>We
encounter our first female leader in the <i style="mso-bidi-font-style: normal;">Dead</i>
world, but she’s super disappointing.<span style="mso-spacerun: yes;">
</span>Much like Rick Grimes, Dawn Lerner was a police officer ‘before’, and
continues to tenaciously hold onto that role despite the fact that the world is
crumbling around her. <span style="mso-spacerun: yes;"> </span>However, all
similarities to Rick Grimes end there.<span style="mso-spacerun: yes;"> </span>As
a female, Dawn uses other women’s bodies as a kind of sick currency.<span style="mso-spacerun: yes;"> </span>She uses these women to entertain and soothe
her troops so they can remain happy and continue to work toward some imaginary
‘greater good’.<span style="mso-spacerun: yes;"> </span>Dawn perpetuates the
stereotype of woman as victim, instead of trying to protect and empower her own
gender. And, oh yeah, she's also a prime perpetrator of serious physical abuse and
emotional mindfuckery. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As this season progresses, the topic of control and
dependence has been prominent in the two different groups our gang has
encountered since leaving the prison.<span style="mso-spacerun: yes;"> </span>At
Terminus, the original denizens of the compound fought back, but became cannibalistic
control freaks in the process, feasting their way through the untrustworthy masses.<span style="mso-spacerun: yes;"> </span>In Slabtown, they are doing something that
seems counterintuitive.<span style="mso-spacerun: yes;"> </span>They recruit
only weak, seemingly dependent and damaged individuals.<span style="mso-spacerun: yes;"> </span>In a world that’s basically just one long
abusive relationship, Slabtown is the epitome of that beat down.<span style="mso-spacerun: yes;"> </span>And it’s no coincidence that our poor Beth is
trapped there. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode opens with a clear homage to the opening shot of
the entire series.<span style="mso-spacerun: yes;"> </span>Beth opens her eyes
in an empty hospital room. She bangs at her locked door, and two newbies walk
in.<span style="mso-spacerun: yes;"> </span>They introduce themselves as Doctor
Steven Edwards and Officer Dawn Lerner.<span style="mso-spacerun: yes;">
</span>They blatantly lie and say that they found her alone on the side of the
road with a fractured wrist and a head wound on the side of the road.<span style="mso-spacerun: yes;"> </span>(Side note - When did that happen?<span style="mso-spacerun: yes;"> </span>When we last left Beth, she had a twisted
ankle, and a few scrapes, but certainly no broken bones.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Dawn drops the hammer as she goes on to tell Beth that
because they saved her life, she owes them.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Cut to a different day.<span style="mso-spacerun: yes;">
</span>Beth is dressed in pale blue scrubs and is helping the Doc on his rounds.<span style="mso-spacerun: yes;"> </span>He terminates a patient because Dawn has
ordered him to do so. Resources in ole Slabtown are precious, and the odds were
not stacked in this guys favor.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth helps Doc wheel the body down the hall and carefully
observes her surroundings.<span style="mso-spacerun: yes;"> </span>There’s a
uniformed janitor mopping the far end of the hall, and a few patients are
hanging out in their rooms.<span style="mso-spacerun: yes;"> </span>Even though
there’s a weird feeling here there’s also a semblance of normality, which feels
novel in a world where most people are scrambling for survival.<span style="mso-spacerun: yes;"> </span>The scene is scored to some forgettable music
that should’ve totally been a mournful cover of ‘A Whole New World’ from <i style="mso-bidi-font-style: normal;">Aladdin</i>, but who can afford the rights
to Disney classics in this apocalypse wasteland? <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Doc and Beth walk down the hall, he explains to her what
they are doing with the body.<span style="mso-spacerun: yes;"> </span>They use
the recently dead as bait for random ‘rotters’ that have worked their way into
the basement. <span style="mso-spacerun: yes;"> </span>During this exchange, the
doctor also makes an interesting comment about the state of the hospital.<span style="mso-spacerun: yes;"> </span>He says, “Some of us started here, some came
as patients.<span style="mso-spacerun: yes;"> </span>We all have a job.”<span style="mso-spacerun: yes;"> </span>This is basically a rehash of the Greene
family motto, as decreed by Hershel.<span style="mso-spacerun: yes;">
</span>Even though I know that hard work and delegation of responsibility must
be a common sentiment in the apocalypse, it’s a bit shocking to hear someone
else who’s not Hershel say it in the WD world.<span style="mso-spacerun: yes;">
</span>Also, I miss Hershel.<span style="mso-spacerun: yes;"> </span>**Sniff**<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth heads down to the cafeteria, which looks like it has a
pretty well stocked buffet.<span style="mso-spacerun: yes;"> </span>She
encounters a cop with super skeevy eyebrows.<span style="mso-spacerun: yes;">
</span>He introduces himself, but since he’s so clearly creeptastic I’m going
to willfully ignore his name and just call him ‘Officer Eyebrows’.<span style="mso-spacerun: yes;"> </span>Officer Eyebrows reminds Beth that she should
be grateful to him as he saved her life. <span style="mso-spacerun: yes;"> </span>Be nice to him, or he’ll start writing down
everything that she’s taking for lunch.<span style="mso-spacerun: yes;">
</span>He sneers, “Everything costs something, right?”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Elsewhere in the hospital, we meet <s>a young Chris Rock</s>
WD newbie Noah.<span style="mso-spacerun: yes;"> </span>He picks up Dawn’s
clothing as she jazzercycles her way to fitness.<span style="mso-spacerun: yes;"> </span>She comments that she wants her uniform
washed separately and pressed.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth brings the doctor his food.<span style="mso-spacerun: yes;"> </span>He’s listening to a record in an office
decorated in what can best be described as ‘hippie college professor
style’.<span style="mso-spacerun: yes;"> </span>She sits down and he offers her
a bite of his guinea pig, which she accepts.<span style="mso-spacerun: yes;">
</span>Apparently the denizens of Slabtown aren’t eating people, so there’s
that. <span style="mso-spacerun: yes;"> </span>The two have a chat about art and
transcendence.<span style="mso-spacerun: yes;"> </span>Beth notes that she still
sings, and this brings a small smile to the docs face.<span style="mso-spacerun: yes;"> </span>Dawn bursts into the room, breaking up this
sweet moment as she summons the doc. <span style="mso-spacerun: yes;"> </span>Damn you Dawn, you are SUCH a buzz kill. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A new guy named Trevitt is wheeled in, mangled and
unconscious.<span style="mso-spacerun: yes;"> </span>Dawn barks orders at the
doctor, telling him to use whatever resources it takes to save this random dude.
<span style="mso-spacerun: yes;"> </span>The doctor and Dawn argue, and she quickly
gets agitated.<span style="mso-spacerun: yes;"> </span>What does Dawn do with
her anger?<span style="mso-spacerun: yes;"> </span>Oh, just openly whacks poor
Beth in the face.<span style="mso-spacerun: yes;"> </span>Totally makes
sense….IN CRAZYLAND! What did Beth ever do to you, you crazy bitch?! Dawn makes
a cryptic comment about “the stakes” and then storms out. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in Beth’s room, Doc sews up her face and gives her a
new shirt because Dawn “likes things neat”.<span style="mso-spacerun: yes;">
</span>The doctor leaves, and Beth goes to change.<span style="mso-spacerun: yes;"> </span>She finds a green lollipop in the pocket and
beams. Score!<span style="mso-spacerun: yes;"> </span>Maybe Willy Wonka will
save her.<span style="mso-spacerun: yes;"> </span>Probably not.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUYLcZbWpLQhr41GmnriyQ3kvjyhF7w5O-ac2KTPQisrcZCXYYiflX6eI3XZUdiRM_jdaQrYS35MMPwyMY6Z5SSmDKWcp9mvZKQC43a9R_Mt4eVFI3d_OW2c0bF2kllsby2_cf8JbYg9o/s1600/tumblr_mc4oajSpxC1qzytg1.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUYLcZbWpLQhr41GmnriyQ3kvjyhF7w5O-ac2KTPQisrcZCXYYiflX6eI3XZUdiRM_jdaQrYS35MMPwyMY6Z5SSmDKWcp9mvZKQC43a9R_Mt4eVFI3d_OW2c0bF2kllsby2_cf8JbYg9o/s1600/tumblr_mc4oajSpxC1qzytg1.jpg" height="320" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Who are we kidding, Wonka would definitely be alive in the zombie apocalypse. </td></tr>
</tbody></table>
<div class="MsoNormal">
It’s a regular episode of <i style="mso-bidi-font-style: normal;">ER</i> up in this piece as a crew drags another body in.<span style="mso-spacerun: yes;"> </span>It’s a curly haired girl named Joan who was
mentioned as missing earlier in the episode.<span style="mso-spacerun: yes;">
</span>Joan has a big juicy bite on her forearm.<span style="mso-spacerun: yes;"> </span>Dawn screams that they’re not going to let
her turn, and Joan forcefully objects, saying she doesn’t want their help.<span style="mso-spacerun: yes;"> </span>Officer Eyebrows comes in and is generally
creepy and unhelpful as he caresses Joan’s calf and calls her a whore.<span style="mso-spacerun: yes;"> </span>Dawn shoves him aside, and Doc starts sawing
off Joan’s arm with a wire cord.<span style="mso-spacerun: yes;"> </span>The
visual here is graphic, and is the sound of the wire cutting through flesh and
bone is unnerving.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Still reeling from her amputation assist, Beth walks up to
the laundry room and officially meets Noah, who introduces himself as the
lollipop fairy. He’s pretty chatty with
her as he divulges that he’s been in Slabtown for about a year, after being
‘rescued’. He tells her that he came
from a compound in Richmond, Virginia, and that they “had walls” back
home. Noah knows that the crew thinks
he’s weak, but he begs to differ. Oddly,
Noah goes on to share his plan to escape with Beth, who is basically a perfect
stranger. (Not to be confused with <i>Perfect Strangers</i>.)<o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrJMXd5PQUreT1WndWGGM0_Jv0DUXkH6EvmZdcnAg8NeSWncEQR7ZaPR6ngQ4iGm2xyiksMKpg438-lQjkoiaKOCfVnwieIIWFDlMvxbYDysFJRnXIsDNJuy_gK-ecwWktUc7ZpfehmMc/s1600/Perfect-Strangers-267x300.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrJMXd5PQUreT1WndWGGM0_Jv0DUXkH6EvmZdcnAg8NeSWncEQR7ZaPR6ngQ4iGm2xyiksMKpg438-lQjkoiaKOCfVnwieIIWFDlMvxbYDysFJRnXIsDNJuy_gK-ecwWktUc7ZpfehmMc/s1600/Perfect-Strangers-267x300.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Larry and Balki would totally be doomed in the apocalypse.</td></tr>
</tbody></table>
<div class="MsoNormal">
Later that evening, Dawn brings Beth some food.<span style="mso-spacerun: yes;"> </span>She gives Beth this strange little pep talk,
saying that she is just trying to keep things in order until they are
saved.<span style="mso-spacerun: yes;"> </span>It’s odd, because this is the
same sentiment that Abe, Rosita and Eugene have been espousing since their
introduction on the show; only Dawn is not being very proactive about the
situation.<span style="mso-spacerun: yes;"> </span>She’s controlling what she
can control, and just waiting for rescue.<span style="mso-spacerun: yes;">
</span>Dawn’s theme song should totally be ‘Someday My Prince Will Come’, from <i style="mso-bidi-font-style: normal;">Sleeping Beauty</i> but damn those pricey
Disney rights.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth rounds out her day by humming a little ditty as she
mops up blood from Joan’s amputation.<span style="mso-spacerun: yes;">
</span>Joan stirs and tells her that the humming is nice.<span style="mso-spacerun: yes;"> </span>Beth expresses genuine sorrow for what
happened to Joan.<span style="mso-spacerun: yes;"> </span>She takes a chance and
asks Joan what Officer Eyebrows did to her.<span style="mso-spacerun: yes;">
</span>Joan responds that she knows Dawn can control her troops, but “she
doesn’t because it’s easier.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Well, we all guessed it, Officer Eyebrows is
most definitely a sexual predator.<span style="mso-spacerun: yes;"> </span>The
kind of guy you wouldn’t want in charge before or after the apocalypse.<span style="mso-spacerun: yes;"> </span>Further eroding Dawn’s credibility is the
fact that she is complicit in the abuse that he is perpetrating.<span style="mso-spacerun: yes;"> </span>She is allowing it to happen, and in letting these
indiscretions go unpunished, she is undermining her own authority as a
woman.<span style="mso-spacerun: yes;"> </span>Taking the easy way never pans
out.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the next scene, the Creep Factor cranks up to 11.<span style="mso-spacerun: yes;"> </span>For me, this was one of the most
uncomfortable scenes to date on WD. <span style="mso-spacerun: yes;"> </span>And
on a show with flaming zombies, heads in fish tanks and rampant cannibalism,
that’s certainly saying something.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After her long day, Beth searches for her lollipop and cant
find it.<span style="mso-spacerun: yes;"> </span>Officer Eyebrows walks in.<span style="mso-spacerun: yes;"> </span>He waves the green gem around, opens it, and
then sticks it straight into his disgusting mouth.<span style="mso-spacerun: yes;"> </span>He advances on our little Beth, offering it
to her, and she grimaces, declining the offer.<span style="mso-spacerun: yes;">
</span>Only it wasn’t an offer.<span style="mso-spacerun: yes;"> </span>Officer
Eyebrows rubs the tainted candy against her lips, and slowly forces it into her
mouth, leering at her as she squirms.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Thankfully the doctor interrupts at this point, putting a
temporary end to this horrific exchange.<span style="mso-spacerun: yes;">
</span>However, this scene does an excellent job in illustrating what the core
of sexual harassment looks like. <span style="mso-spacerun: yes;"> </span>Unlike
recent portrayals of sexual assault in popular media, such as the brutal and
mercilessly extended cuts of onscreen abuse and rape at Craster’s Keep in <i style="mso-bidi-font-style: normal;">Game of Thrones</i>, <i style="mso-bidi-font-style: normal;">Walking Dead</i> does an excellent job of illustrating what is at the
core of this thing.<span style="mso-spacerun: yes;"> </span>Sexual assault is
not about sex.<span style="mso-spacerun: yes;"> </span>It’s about power and control.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth bounces back from the encounter relatively quickly, and
asks the doctor why he stays.<span style="mso-spacerun: yes;"> </span>He brings
her down to the ground floor.<span style="mso-spacerun: yes;"> </span>As he
drags a stick across the metal shutters, a horde of walkers quickly assembles
at the window. He glumly notes that the place is overrun, and that’s why he
stays.<span style="mso-spacerun: yes;"> </span>For a doctor this guy is pretty
stupid.<span style="mso-spacerun: yes;"> </span>How do the cops get out,
dummy?<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Doc brings Beth up to the picturesque roof garden.<span style="mso-spacerun: yes;"> </span>As they chat, they are framed by a striking,
eerily quiet shot of a broken Atlanta.<span style="mso-spacerun: yes;"> </span>He
shares that he was the one who suggested the barter system; medical care in
exchange for service, and Dawn bastardized it to what it is now.<span style="mso-spacerun: yes;"> </span>The doctor is clearly drunk on Slabtown
Kool-Aid, because he says what many abused individuals say when it becomes
clear it’s time to leave a bad relationship.<span style="mso-spacerun: yes;">
</span>“As bad as it gets, it’s still better than down there.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The doctor sends Beth back into the hospital with
instructions to give Trevitt 75 mg of Clozapine.<span style="mso-spacerun: yes;"> </span>She goes down and expertly executes her
task.<span style="mso-spacerun: yes;"> </span>As she goes to leave, Noah shows
up to say heeeey girl just as the patient starts to crash.<span style="mso-spacerun: yes;"> </span>Dawn charges in and asks what happened. Noah
takes the blame, and Dawn’s army drags him into her office for a good old-fashioned
beat down.<span style="mso-spacerun: yes;"> </span>The sounds of Noah’s beating
are audible as Beth explains to the doctor what actually happened.<span style="mso-spacerun: yes;"> </span>She says she administered Clozapine as the
doctor asked her to, and he just shakes his head, insinuating that he actually
said ‘Clonazepam’.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note: First off, I have the power of the DVR, and Beth
doesn’t, but that SOB M.D. most certainly did say Clozapine.<span style="mso-spacerun: yes;"> </span>Secondly, I’m not quite sure why Clozapine
would cause this patient to die, because the Internets tell me it’s just an
anti-psychotic medication, but no matter….Doc Stevens is the expert in sneaky
murder-by-unwitting-proxy, not me.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Dawn goes to confront Beth, and tries to force some of that
delicious Slabtown Kool-Aid down her throat.<span style="mso-spacerun: yes;">
</span>She tells Beth that she is there to keep the officers happy, and that’s
what should give her a sense of self worth. <span style="mso-spacerun: yes;"> </span>Outside in the real world, she’s just a
burden.<span style="mso-spacerun: yes;"> </span>Dawn throws Beth’s scars in her
face, reminding us of her suicide attempt in Season 2, back when Beth was still
just one of Hershel’s hundred nameless children.<span style="mso-spacerun: yes;"> </span>While this scene is also disturbing, it’s
honestly another amazing example of how power and control can and is used to “keep
people in their place”.<span style="mso-spacerun: yes;"> </span>The spotless
funeral home from last season has OCDawn’s prints all over it.<span style="mso-spacerun: yes;"> </span>It was most certainly a trap for the weak and
the easily controlled.<span style="mso-spacerun: yes;"> </span>Poor limping,
singing, scarred, sweet Beth was a prime target.<span style="mso-spacerun: yes;"> </span>Dawn is clearly excellent at breaking people down and
making them feel like they do not have a choice, but starting with individuals
who are already weak certainly helps. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Noah and Beth talk, and she says that she wants to escape
with him.<span style="mso-spacerun: yes;"> </span>He asks her to execute the
most dangerous part of the mission - go get the spare key to the elevator shaft
in Dawns office.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>Beth goes immediately, not wanting to spend
one more second in this nightmare.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Inside Dawn’s office, there’s a whole jar of lollipops just
sitting on her desk!<span style="mso-spacerun: yes;"> </span>In a hipster mason
jar! I’m genuinely surprised that the pops aren’t color-coded.<span style="mso-spacerun: yes;"> </span>Beth rifles through a file cabinet, and
locates a wallet with some sort of ID from St Ignatius Hospital.<span style="mso-spacerun: yes;"> </span>She turns to see a dead Joan on the floor
beside a blood spattered “FUCK YOU” carved into the floor.<span style="mso-spacerun: yes;"> </span>Apparently written obscenities are totally
cool on network TV if they’re doused with a bit of suicide blood.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth just sort of acts like Joan is a piece of furniture she
has to work around.<span style="mso-spacerun: yes;"> </span>She jimmies a drawer
free and finds the key.<span style="mso-spacerun: yes;"> </span>Just then Officer
Eyebrows comes in and starts fondling Beth, telling her that they can work out
a deal so that Dawn doesn’t need to know about her break-in.<span style="mso-spacerun: yes;"> </span>OMG Daryl Dixon would stomp this assbag so
hard, but Beth isn’t waiting for a savior.<span style="mso-spacerun: yes;">
</span>She keeps an eye on the floor as Joan starts to reanimate, and lets
Officer Creepy Brows think he has the upper hand.<span style="mso-spacerun: yes;"> </span>As he starts to relax, Beth quickly grabs the
lollipop jar and forcefully slams it over his head.<span style="mso-spacerun: yes;"> </span>He falls into Joan’s waiting jaws, and she
rips his neck out with her teeth.<span style="mso-spacerun: yes;"> </span>Beth
smartly nabs his gun as she flees the scene.<span style="mso-spacerun: yes;">
</span>It’s sweet, satisfying poetic justice all around.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Noah and Beth execute their great escape.<span style="mso-spacerun: yes;"> </span>Noah guides Beth down the chute with some
knotted bedsheets, and then he follows.<span style="mso-spacerun: yes;">
</span>Beth shoots several walkers in the dark, flashes of light illuminating
each kill.<span style="mso-spacerun: yes;"> </span>The duo makes their way
outside, and the scene is overexposed, giving the scene a bright and washed out
look.<span style="mso-spacerun: yes;"> </span>Beth passes three vehicles
emblazoned with the white cross on the back windshield, and WHY DOESN’T SHE TRY
TO GET IN ONE OF THE CARS?!? It might be because there’s a small knot of
walkers advancing towards her. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth takes out a bunch of the walkers, but starts to get
overwhelmed.<span style="mso-spacerun: yes;"> </span>Noah scoots out, and a cop
takes down Beth.<span style="mso-spacerun: yes;"> </span>As the officer cuffs
her on the ground, she catches a glimpse of Noah fleeing past the chain link
fence.<span style="mso-spacerun: yes;"> </span>And as a true testament to Beth’s
sunny disposition, she smiles. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in Dawns office, it’s an OCD nightmare.<span style="mso-spacerun: yes;"> </span>Two dead bodies, and guts everywhere.<span style="mso-spacerun: yes;"> Just a real bloody mess. </span>Beth breaks it down for Dawn.<span style="mso-spacerun: yes;"> </span>Officer Eyebrows attacked her, but only
because Dawn is a permissive and ineffective leader who is living in a fantasy
world.<span style="mso-spacerun: yes;"> </span>Beth fully stands up to Dawn, and
tells her that no one is coming.<span style="mso-spacerun: yes;"> </span>There
is no prince, there’s no way out.<span style="mso-spacerun: yes;"> </span>Beth
drops the bomb. “You let this happen for nothing.”<span style="mso-spacerun: yes;"> </span>Dawn can’t accept this.<span style="mso-spacerun: yes;"> </span>She clearly has some serious mental health
issues.<span style="mso-spacerun: yes;"> </span>She grabs a broken frame and
slams it across Beth’s face. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A few days later, the doctor is examining Beth, her pretty,
innocent face a swollen and gouged mess from Dawn’s attack.<span style="mso-spacerun: yes;"> </span>As Doc goes to leave, Beth confronts him about the ID that she saw in Dawn’s office.<span style="mso-spacerun: yes;">
</span>She asks, “How’d you know that Trevitt was a doctor?”<span style="mso-spacerun: yes;"> </span>Doc says he knew him, and had to kill him to
ensure his own survival, his own place as Slabtown’s resident
professional.<span style="mso-spacerun: yes;"> </span>He’s a coward, just like Father Gabriel.<span style="mso-spacerun: yes;"> </span>And much like Gabriel, he uses
religious lore to justify his actions.<span style="mso-spacerun: yes;">
</span>He tells a story about Peter denying being a disciple of Christ so he
could save his own hide.<span style="mso-spacerun: yes;"> </span>Beth pretends
to be sympathetic and understanding. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
However, Beth has other plans in mind.<span style="mso-spacerun: yes;"> </span>She gets up from the office, sharp medical
scissors in hand.<span style="mso-spacerun: yes;"> </span>She walks with purpose,
striding toward Doc.<span style="mso-spacerun: yes;"> </span>At that moment, the
crew rounds the corner, bringing in another body on the stretcher.<span style="mso-spacerun: yes;"> </span>As it approaches, a pop of short gray hair
comes into view, and then a face.<span style="mso-spacerun: yes;"> </span>Beth’s
eyes widen and a look of recognition washes over her.<span style="mso-spacerun: yes;"> </span>OMG it’s everyone’s favorite gray haired
Queen Bitch…CAROLLLL!!!!!<span style="mso-spacerun: yes;"> </span>Yayyyy!!!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
SO. MANY. QUESTIONS!!!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Why was this episode not called ‘Dawn of the Walking
Dead’?<span style="mso-spacerun: yes;"> </span>It seems like such a missed
opportunity….<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Where did Carol come from?<span style="mso-spacerun: yes;">
</span>Did she plant herself as a ‘weak’ individual in order to get in to the
hospital, or is she actually hurt? Beth doesn’t know that Carol is a bonafide
superhero now, but she certainly knows that Carol is on her side.<span style="mso-spacerun: yes;"> </span>However, given the general ‘abusive
relationship’ feel of the hospital, will Carol slip back into her <a href="http://www.raineywithachanceofsunshine.blogspot.com/2013/11/walking-dead-its-story-of-lovely-lady.html" target="_blank">old patterns of thinking</a>?<span style="mso-spacerun: yes;"> </span>Probably
not.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- That person in the woods with Daryl at the end of the
previous episode?<span style="mso-spacerun: yes;"> </span>I’ll bet my britches
that it’s Noah.<span style="mso-spacerun: yes;"> </span>(You probably don’t want
my britches.<span style="mso-spacerun: yes;"> </span>Where does that saying even
come from?<span style="mso-spacerun: yes;"> </span>It’s super weird.<span style="mso-spacerun: yes;"> </span>But I digress.) And Noah told Beth that he
had been with another group of survivors in Richmond, Virginia, “with
walls”.<span style="mso-spacerun: yes;"> </span>Could this be a pit stop for our
gang on the way to DC?<span style="mso-spacerun: yes;"> </span>If so, will our
group ever all be together again?<span style="mso-spacerun: yes;"> </span>Will
Beth and Maggie ever be reunited?<span style="mso-spacerun: yes;"> </span>Does
Maggie even care?<span style="mso-spacerun: yes;"> </span>Is Maggie the worst
sister ever, or what?<span style="mso-spacerun: yes;"> </span>Will I ever stop
asking questions?<span style="mso-spacerun: yes;"> </span> </div>
<div class="MsoNormal">
<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-91142439977600369012014-10-30T14:26:00.001-04:002014-10-30T14:29:39.554-04:005 Reasons Why - Hocus Pocus is the Best Halloween Movie. Ever.As a kid, I loved 'Hocus Pocus'. Admittedly, I was squarely in
the target demographic for the movie at the time, being a 10 year old kid who
loved Halloween, but I recently watched it and I truly believe that it held up
over the past two decades. It not only holds up, but I’m
going out on a limb here and declaring it the BEST Halloween movie of all time.
Here’s why.<br />
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>One</b> – This movie is actually horrifying. Well, the premise
is horrifying.<span style="mso-spacerun: yes;"> </span>Three witches are able to
achieve immortality by literally sucking the lives out of little children.<span style="mso-spacerun: yes;"> </span>This is happening IN A MOVIE MADE FOR
CHILDREN.<span style="mso-spacerun: yes;"> </span>Mind.<span style="mso-spacerun: yes;"> </span>Blown.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Two</b> – Sarah Jessica Parker.<span style="mso-spacerun: yes;">
</span>I’d argue that SJP’s portrayal of the youngest Sanderson Sister is the
best comedic performance of her career.<span style="mso-spacerun: yes;">
</span>She’s totally hilarious as a doddering, boy-crazy idiot.<span style="mso-spacerun: yes;"> </span>(You know, kind of like Carrie Bradshaw…but
only funnier and more likeable.) SJP goes for broke, her giggly positivity
drawing attention to her character in scenes where she could just basically be
considered a throwaway background sight gag.<span style="mso-spacerun: yes;">
</span>She clutches at her corseted chest for emphasis when she’s excited, stuffs giant spiders in her mouth, and
uses noise effects instead of words to convey her emotions. And, oh yeah.<span style="mso-spacerun: yes;"> </span>She flies on a broom while singing.<span style="mso-spacerun: yes;"> </span>Crazy amazing.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf-NZhBCleXtVruOph2IimDWThms2RMEgNFsSz6nOdI-RqCHX7eZicIHQTaXuZdOgBpHPno_ZgiOjco8PQ2HuNLko5TNZZMxphWVgoM1NHWXR6O9f38jFCRNtxxkBAo_70RzKoSigPcQI/s1600/hocussjp01.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf-NZhBCleXtVruOph2IimDWThms2RMEgNFsSz6nOdI-RqCHX7eZicIHQTaXuZdOgBpHPno_ZgiOjco8PQ2HuNLko5TNZZMxphWVgoM1NHWXR6O9f38jFCRNtxxkBAo_70RzKoSigPcQI/s1600/hocussjp01.jpg" height="320" width="195" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Carrie Bradshaw would totally covet this dress.<br />
She'd probably wear it to brunch.</td></tr>
</tbody></table>
<div class="MsoNormal">
<b>Three</b> – Talking cat. Binx is actually a super realistic
talking cat, especially for the 90’s, an era notorious for frequently god-awful
digital animation. Interesting Bonus Fact: The cat was created by Rhythm & Hues, a digital effects company that went on to win a technical Oscar almost
twenty years later for their ground-breaking 3D work in ‘Life of Pi’.<span style="mso-spacerun: yes;"> </span>#TheMoreYouKnow<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Four</b> – Misunderstandings with culture.<span style="mso-spacerun: yes;"> </span>The Sanderson Sisters have been locked away
from the world for 300 years.<span style="mso-spacerun: yes;"> </span>It’s
always fun to see how characters react when they’re out of their element.<span style="mso-spacerun: yes;"> </span>They gawk at the seeming sorcery of a lighter
(“He makes fire in his hand!”), balk at a paved road (“a black river!”), and are
awestruck by a kitchen (“a torture chamber!”).<span style="mso-spacerun: yes;">
</span>In one super weird sequence, the Sisters stop at a house of a couple
giving out candy for Halloween and discover the magic of television, Cheetos,
hair curlers, and a vacuum. They’re also delightfully confused by everyday
slang, such as when the man of the house says he wants to introduce them to his
‘little woman’.<span style="mso-spacerun: yes;"> </span>Super Creepy Bonus Fact:
The ‘couple’ is played by IRL siblings Garry and Penny Marshall.<span style="mso-spacerun: yes;"> </span>Ew. That’s creepy no matter what century it’s
in.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<b>Five</b> – BooooOooook.<span style="mso-spacerun: yes;"> </span>Watch this, and I
dare you to not want to howl that at any old paperback novel lying around your
house. <span style="mso-spacerun: yes;"> </span>I have no shame in admitting that
I’ve belted out this mournful wail on more than one occasion when I’ve
misplaced a book lying around my house.<span style="mso-spacerun: yes;">
</span>It’s super fun and satisfying to do.<span style="mso-spacerun: yes;">
</span>Now go do it!<o:p></o:p><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/o7p0BNt7NHs?feature=player_embedded' frameborder='0'></iframe></div>
<br /></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
Happy Halloween!!!<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-67149340222907749472014-10-27T15:41:00.002-04:002015-02-16T01:42:02.252-05:00Walking Dead - Four Walls And A Roof Recap<div class="MsoNormal">
What I learned this week: Bears are capable of eating their
young, Glenn found some leadership balls, and a church in the apocalypse is
just four walls and a roof.<span style="mso-spacerun: yes;"> </span>Hey, that’s
the name of this episode!!<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
From what I understand from the twitters and the reddits,
this episode brought some fan favorites from the comic to life.<span style="mso-spacerun: yes;"> </span>However, it also continued to bring up the
question of humanity for our survivors.<span style="mso-spacerun: yes;">
</span>Rick kills the Termites, not out of some larger purpose to keep the
world safe, or even to keep his group safe, but primarily out of revenge.<span style="mso-spacerun: yes;"> </span>It looks like he’s almost starting to enjoy
doing it.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
More importantly, our group is once again fractured after a
brief moment of reunion.<span style="mso-spacerun: yes;"> </span>Admittedly,
things are more exciting when they’re separated, but this time it was by
choice.<span style="mso-spacerun: yes;"> </span>Maggie and Glenn take up with
Abe and Co on their journey to save the world, and both Carol and Beth are both
still MIA at the end of the episode.<span style="mso-spacerun: yes;"> </span>And
who the eff is with Daryl at the end?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
But let’s start at the beginning, shall we?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode opens where the last one left off. <span style="mso-spacerun: yes;"> </span>Gareth is basically acting like an idiotic
Bond villain.<span style="mso-spacerun: yes;"> </span>He openly discloses all
the Termites motivations as he continues to chomp away on his Bob drumstick.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Gareth rambles on, continuing to justify his actions by
talking about bears.<span style="mso-spacerun: yes;"> </span>Apparently if bears
are in a situation where they’re about to starve, they will eat their young
first.<span style="mso-spacerun: yes;"> </span>Except, um, that’s not the
situation here Gareth.<span style="mso-spacerun: yes;"> </span>Never mind.<span style="mso-spacerun: yes;"> </span>God this is the most boring monologue
ever.<span style="mso-spacerun: yes;"> </span>Until Gareth mentions Carol, who
he calls “that gray haired Queen Bitch”.<span style="mso-spacerun: yes;">
</span>Amazeballs nickname for Carol, Gareth. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Apparently Gareth is the foodie of human flesh.<span style="mso-spacerun: yes;"> </span>He breaks down his theories of why women and
pretty people taste better.<span style="mso-spacerun: yes;"> </span>Ew.<span style="mso-spacerun: yes;"> </span>File that under ‘Cooking Tips I Will Never
Use, Ever’.<span style="mso-spacerun: yes;"> </span>Bob inexplicably starts to
cackle.<span style="mso-spacerun: yes;"> </span>All the Termites think he’s lost
it, but in reality Bob has a secret.<span style="mso-spacerun: yes;"> </span>He
says, “You idiots!<span style="mso-spacerun: yes;"> </span>I’ve been bitten you
stupid pricks!<span style="mso-spacerun: yes;"> </span>I’m tainted meat!<span style="mso-spacerun: yes;"> </span>TAINTED MEEEATTTT!!!”<span style="mso-spacerun: yes;"> </span>The Termites start to panic, and Gareth tries
to smooth things over by coolly saying, “we cooked him, we’re going to be
fine.”<span style="mso-spacerun: yes;"> </span>Guess we can rule out Health
Inspector or Professional Chef as possible past careers for Gareth.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the meantime, Sasha, Rick and Tyreese have started
searching for Bob in the woods.<span style="mso-spacerun: yes;"> </span>They
note that Carol and Daryl are also missing.<span style="mso-spacerun: yes;">
</span>Inside the church, Sasha pulls a knife on Gabriel and confronts him
about the situation.<span style="mso-spacerun: yes;"> </span>Rick pulls her away
and morphs into full cop interrogation mode.<span style="mso-spacerun: yes;">
</span>(Side note - It’s odd, but I can’t help but notice here that these two
men are the individuals who most identify with their professions from the life
before.)<span style="mso-spacerun: yes;"> </span>Gabriel sobs and gives his lame
confession.<span style="mso-spacerun: yes;"> </span>When the shit hit the fan,
he locked his parishioners out of the church, and let them be eaten by
walkers.<span style="mso-spacerun: yes;"> </span>Pretty bad under normal
circumstances, but in the grand scope of things in the WD world it’s relatively
innocent.<span style="mso-spacerun: yes;"> </span>He’s a weak man, and Rick
looks at him the way someone might look at a puppy who’s piddled on the
rug.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn peers out a window, and sees a body lying on the grass
outside.<span style="mso-spacerun: yes;"> </span>In a world with no
streetlights, I don’t see how this is possible, but maybe Glenn has super
sight.<span style="mso-spacerun: yes;"> </span>Sure, that’s probably it.<span style="mso-spacerun: yes;"> </span>Anyways, the body is a one-legged Bob.<span style="mso-spacerun: yes;"> </span>They go to retrieve him, and as they retreat
back inside, the camera pulls back to reveal a large ‘A’ emblazoned in blood on
the side of the church.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They bring Bob in, and he tells them the whole horrific
story, including the part about Carol and Daryl driving off.<span style="mso-spacerun: yes;"> </span>The group wants to give Bob pain meds, but he
refuses, saying, “save them” as he shows them his gnawed off shoulder.<span style="mso-spacerun: yes;"> </span>A Terminus nibble, it ain’t.<span style="mso-spacerun: yes;"> </span>Sasha winces as Bob passes out.<span style="mso-spacerun: yes;"> </span>Gabriel gallantly offers the sofa in his
office, and Tyreese leans down to scoop Bob up.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abe starts to lay down the law.<span style="mso-spacerun: yes;"> </span>He says, “Time for a reality check.<span style="mso-spacerun: yes;"> </span>We all need to leave for DC right now.”<span style="mso-spacerun: yes;"> </span>Rick opposes this thought, saying that
they’re not leaving Carol and Daryl behind.<span style="mso-spacerun: yes;">
</span>As the situation escalates, it is clear that Rick and Abe are from two
different schools of anger.<span style="mso-spacerun: yes;"> </span>Abe is more
explosive and loud, whereas Rick is quiet and full of simmering rage.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As things escalate and threaten to get physical, Glenn
interjects.<span style="mso-spacerun: yes;"> </span>Tara has a moment and says
she has an idea.<span style="mso-spacerun: yes;"> </span>If the DC gang stay and
help she’ll go with them after the situation is handled.<span style="mso-spacerun: yes;"> </span>Abe considers and then counter offers by
saying he wants the Glaggie duo in the bargain.<span style="mso-spacerun: yes;">
</span>Rick says no.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abe growls at a reluctant Rosita and Eugene to come join
him.<span style="mso-spacerun: yes;"> </span>As they start to walk out the door,
Rick goes into control freak mode saying, “you’re not taking the bus.”<span style="mso-spacerun: yes;"> </span>“Try and stop me,” counters Abe, and the two
men advance on each other.<span style="mso-spacerun: yes;"> </span>Glenn gets in
between the two of them again, and quickly proposes a deal.<span style="mso-spacerun: yes;"> </span>“You stay and help us, and we’ll go with
you.”<span style="mso-spacerun: yes;"> </span>Rick says no, but Glenn quickly
counters by saying it’s not his decision to make, standing up to Rick as an
individual.<span style="mso-spacerun: yes;"> </span>Abe agrees to stay for a
half day.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Is Rick trying to instigate a fight with
Abe?<span style="mso-spacerun: yes;"> </span>Why does he care about the bus? Abe
has openly admitted that he likes to fight, but Rick is still trying to hold
his ground as a rational man who only uses violence in extreme situations.<span style="mso-spacerun: yes;"> </span>Why is Rick poking him?)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Sasha tends to Bob’s wounds, he’s still focusing on the
positive.<span style="mso-spacerun: yes;"> </span>She wonders why he didn’t tell
her about his bite sooner, and he makes a lot of sense as he says, “I knew when
I told you it would become all about the end.<span style="mso-spacerun: yes;">
</span>And I really liked the middle.”<span style="mso-spacerun: yes;">
</span>His sentiments are so sweet, so simple, and so true.<span style="mso-spacerun: yes;"> </span>Bob, why are you making Sasha and us love you
even more?<span style="mso-spacerun: yes;"> </span>This is hard enough as it
is.<span style="mso-spacerun: yes;"> </span>How selfish can you be? **Weeps into
sweater**<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The remnants of our gang plot their revenge.<span style="mso-spacerun: yes;"> </span>Sasha says that she wants to go with the rest
of the crew, and exact her vengeance on the Termites.<span style="mso-spacerun: yes;"> </span>After this declaration she goes to tend to
Bob, and Tyreese follows her.<span style="mso-spacerun: yes;"> </span>He
implores her to stay with Bob, and to take this opportunity instead of going on
the murder spree.<span style="mso-spacerun: yes;"> </span>Tyreese goes on to
encourage Sasha to forgive the Termites, and she’s incredulous.<span style="mso-spacerun: yes;"> </span>She says, “What the hell is wrong with
you?<span style="mso-spacerun: yes;"> </span>You think we have a choice?”<span style="mso-spacerun: yes;"> </span>Tyreese says, “Not all of us.<span style="mso-spacerun: yes;"> </span>Just you.”<span style="mso-spacerun: yes;">
</span>It seems incredibly important to him that his sister retains her humanity,
but she’s all like naaaah, I’m good.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Half the gang leaves the church in the dead of night.<span style="mso-spacerun: yes;"> </span>The camera pans over the church sign in the
dark of night.<span style="mso-spacerun: yes;"> </span>Nothing happens.<span style="mso-spacerun: yes;"> </span>For awhile. Ummmm, is my DVR on pause?<span style="mso-spacerun: yes;"> </span>Did my cable freeze?<span style="mso-spacerun: yes;"> </span>Op!<span style="mso-spacerun: yes;">
</span>Wait! We’re back!<span style="mso-spacerun: yes;"> </span>Another group
of people starts creeping down a well-lit path to the church.<span style="mso-spacerun: yes;"> </span>It’s the Termites.<span style="mso-spacerun: yes;"> </span>They silently enter the front door. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Gareth slowly makes his way up the center aisle, he
rattles off the names of all the people who are still there like any good
horror villain should.<span style="mso-spacerun: yes;"> </span>He specifically
mentions “Martin’s good friend Tyreese”, and I can’t help but smile a bit.<span style="mso-spacerun: yes;"> </span>Oh, Gareth, you might just be the most
charming cannibal psychopath since Hannibal Lecter.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Gareth goes on to say that he knows Rick and Co walked out
with the majority of the guns.<span style="mso-spacerun: yes;"> </span>The
Termites wander around the front of the church and wiggle the knob to the
office.<span style="mso-spacerun: yes;"> </span>Gareth tries to appeal to Gabriel
by saying, “How ‘bout the priest?<span style="mso-spacerun: yes;">
</span>Father, if you help us out, we’ll let you walk away from this.”<span style="mso-spacerun: yes;"> </span>Unlikely that Gareth would follow through on
that promise, but I’m surprised that ole Gabie didn’t jump at the chance to get
away.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Just then, Judith starts crying.<span style="mso-spacerun: yes;"> </span>Damnit!<span style="mso-spacerun: yes;">
</span>Kid, you had ONE JOB! <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Termites hone in on the location and prepare to unhinge
the door, when a sniper silently takes out two of their group.<span style="mso-spacerun: yes;"> </span>Gareth starts to protest, still thinking he
has the upper hand when Rick cocks his pistol and…SPLAT!<span style="mso-spacerun: yes;"> </span>Gareth’s fingers explode in a firework of
pain.<span style="mso-spacerun: yes;"> </span>Damn, Rick!<span style="mso-spacerun: yes;"> </span>This Gareth guy never shuts up, and this turn
of events somehow makes him even chattier.<span style="mso-spacerun: yes;">
</span>He tells Rick he’s not going to beg….and then proceeds to beg. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beautifully backlit and framed by stained glass windows,
Rick looks at Gareth with dead, determined eyes.<span style="mso-spacerun: yes;"> </span>Gareth tries to save his people by saying,
“we will never cross your path again.<span style="mso-spacerun: yes;"> </span>I
promise you.”<span style="mso-spacerun: yes;"> </span>Rick tilts his head and
says, “you’ll cross someone’s path” as he fingers a red handled machete.<span style="mso-spacerun: yes;"> </span>“Besides.<span style="mso-spacerun: yes;">
</span>I already made you a promise.”<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
And oh does he deliver on that promise.<span style="mso-spacerun: yes;"> </span>Rick violently hacks into Gareth’s skull with
the machete, over and over again; evoking memories of the time he went all <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/10/walking-dead-recap.html" target="_blank">feral on the Goon Squad</a> last season.<span style="mso-spacerun: yes;"> </span>Abe,
Sasha and Michonne take out the rest of the Termites in an equally brutal
manner – in particular Sasha goes all stabby stabby on Martin, finishing the
job that her brother failed to do back at Terminus.<span style="mso-spacerun: yes;"> </span>Tyreese looks on with a horrified hang dog
stare in his eyes.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Then, a wonderful thing happens.<span style="mso-spacerun: yes;"> </span>Michonne surveys the damage.<span style="mso-spacerun: yes;"> </span>She catches a glimpse of her sword in a
Termites backpack.<span style="mso-spacerun: yes;"> </span>Slowly, she
unsheathes it and….she is back. Framed
from below, she holds the katana aloft like a badass superhero ninja.
YESSSSSSSS!!!! It’s not just any
katana. It’s HER katana. Back in it’s
rightful place. That thing is damn near
magical. <i>Dear WD writers, Thanks for listening. Love,
Rainey.</i></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As I do my ‘the katana is back’ happy dance on my couch
(best sung to the tune of ‘Backstreet’s Back’), Gabriel peers out and surveys
the damage to his church.<span style="mso-spacerun: yes;"> </span>He gets his
first glimpse of how much humanity has changed since everything started.<span style="mso-spacerun: yes;"> </span>He says, “This is the Lords House.”<span style="mso-spacerun: yes;"> </span>And Maggie, the preacher’s daughter, coldly
responds, “No.<span style="mso-spacerun: yes;"> </span>It’s just four walls and
a roof.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The gang has a little ‘Bob Voyage’ party, and they all say
their goodbyes.<span style="mso-spacerun: yes;"> </span>Bob asks that Rick and
Judith stay behind.<span style="mso-spacerun: yes;"> </span>He thanks Rick in a
rambling but beautiful way.<span style="mso-spacerun: yes;"> </span>He
emphasizes his hope for humanity, saying, “What I said yesterday, I ain’t
revising it.<span style="mso-spacerun: yes;"> </span>Nightmares end.<span style="mso-spacerun: yes;"> </span>They shouldn’t end who you are.”<span style="mso-spacerun: yes;"> </span>To his credit, Rick does appear to be genuinely
listening, and taking this in.<span style="mso-spacerun: yes;"> </span>He still
wants to believe he’s a good guy, and that he can come back.<span style="mso-spacerun: yes;"> </span>On the other hand, he’s starting to become
very comfortable in the role of vigilante cop. If this nightmare of a world did
somehow end, would Rick be able or willing to give up that power?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Bob fades in and out of consciousness.<span style="mso-spacerun: yes;"> </span>When he wakes in the morning, he is smiling,
and Sasha asks, “So what is it, the good that comes out of this bad?”<span style="mso-spacerun: yes;"> </span>Bob doesn’t get a chance to answer as he
passes out.<span style="mso-spacerun: yes;"> </span>He has presumably died
because Sasha sobs for a moment, and then draws her knife.<span style="mso-spacerun: yes;"> </span>Intuitively Tyreese comes in and tenderly
takes the knife from his sister. Sasha leaves the room, and Tyreese slides the
knife into Bob’s temple, doing what Sasha could not.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note - There’s an interesting parallel here between
the two siblings.<span style="mso-spacerun: yes;"> </span>Tyreese could not kill
Martin, but Sasha is able to do so with brute force.<span style="mso-spacerun: yes;"> </span>However, when it comes down to a more
delicate, humane task, Tyreese steps up.<span style="mso-spacerun: yes;">
</span>He is the new ‘voice of morality’ on the show, and given the WD track record
with moral voices, it is likely only a matter of time before he starts to adapt
or dies.) <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A bit later, Sasha constructs a cross of twine and
sticks.<span style="mso-spacerun: yes;"> </span>She is wearing Bob’s
jacket.<span style="mso-spacerun: yes;"> </span>Abe hands Rick a map as they
leave with Glenn and Maggie in tow.<span style="mso-spacerun: yes;"> </span>For
such a heavy moment on the show, there is very little fanfare.<span style="mso-spacerun: yes;"> </span>The couple looks sadly at the group and Abe
and Rick nod slightly at one another.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the bus rolls away, Rick unfolds the map.<span style="mso-spacerun: yes;"> </span>A loooooong red line indicates the path Abe
and Co intend to take. <span style="mso-spacerun: yes;"> </span>A note from Abe
on the bottom:<span style="mso-spacerun: yes;"> </span>“Sorry I was an
asshole.<span style="mso-spacerun: yes;"> </span>Come to Washington.<span style="mso-spacerun: yes;"> </span>The new worlds gonna need Rick Grimes.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That night, Michonne stands watch.<span style="mso-spacerun: yes;"> </span>Gabriel comes out to join her because he
can’t sleep.<span style="mso-spacerun: yes;"> </span>Honestly, who can blame
him?<span style="mso-spacerun: yes;"> </span>They chat for a minute about the
horrors they’ve experienced, and Michonne gives him a bit of friendly
advice.<span style="mso-spacerun: yes;"> </span>There’s a rustle in the bushes,
and Michonne instinctively draws her sword (YAY!) as scaredy-cat Gabriel shifts
himself behind her, and immediately pops back inside.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Michonne approaches the tree line, Daryl reveals
himself.<span style="mso-spacerun: yes;"> </span>Michonne gets a huge grin on
her face, which quickly fades when she asks, “Where’s Carol?”<span style="mso-spacerun: yes;"> </span>Daryl grimaces for a moment and then calls
back to an unidentified person in the woods.<span style="mso-spacerun: yes;">
</span>“C’mon out!”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
END CREDITS.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
What?<span style="mso-spacerun: yes;"> </span>Huh?<span style="mso-spacerun: yes;"> </span>Who is it?<span style="mso-spacerun: yes;">
</span>WHERE IS CAROL???!?<span style="mso-spacerun: yes;"> </span>Scenes from
next week promise to reveal where Beth is, but who are we kidding?<span style="mso-spacerun: yes;"> </span>We care WAY more about Carol than we do about
Beth at this point in time.<span style="mso-spacerun: yes;"> </span>What would
we do without our gray-haired Queen Bitch?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Some thoughts before I go:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Favorite needlepoint in the church: ‘Stupidity is also a
gift from God, but one mustn’t misuse it.’<span style="mso-spacerun: yes;">
</span>Not sure who this is referencing in the episode, or if it’s just a bit
of visual comic relief, but I enjoyed it.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- The cinematography in this episode is gorgeous.<span style="mso-spacerun: yes;"> </span>I don’t read the comic, but a few of the
shots looked like they were lifted right from the cells of a graphic
novel.<span style="mso-spacerun: yes;"> </span>I was struck by how effective the
shot of Rick was, as he was framed by the stained glass in the moments before
killing Gabriel.<span style="mso-spacerun: yes;"> </span>Also, the shot of Abe,
Rick and Glenn standing in a row in the church aisle earlier in the episode was
beautifully composed. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
- We never do get to find out what consumption of ‘tainted
meat’ does to the Termites.<span style="mso-spacerun: yes;"> </span>But I guess
we don’t have to worry about that, as our gang won’t be eating any people in
the near future.<span style="mso-spacerun: yes;"> </span>At least I hope not.<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com1tag:blogger.com,1999:blog-8013703355091030682.post-27851207547849662672014-10-23T00:48:00.000-04:002014-10-23T00:48:08.890-04:00Walking Dead - Strangers Recap<div class="MsoNormal">
The episode opens on a plume of black smoke. Terminus still burns in the distance.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As our gang treks through the woods we check in with various
pairs throughout the group.<span style="mso-spacerun: yes;"> </span>Maggie and
Glenn smooch.<span style="mso-spacerun: yes;"> </span>Awwww.<span style="mso-spacerun: yes;"> </span>Tara and Rick share a heart-warming moment as
he welcomes her into the group, despite her involvement with the Governor.<span style="mso-spacerun: yes;"> </span>They make it official when Tara reaches out
her fist to Rick for a ‘pound’, and Rick returns it with a smile. <span style="mso-spacerun: yes;"> </span>Awwww times two. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We catch up with Tyreese and Carol as they fill their water
bottles at a stream.<span style="mso-spacerun: yes;"> </span>Tyreese is adamant
that the group accepts what Carol did to Karen and David back at the
prison.<span style="mso-spacerun: yes;"> </span>Carol isn’t too concerned about
their acceptance.<span style="mso-spacerun: yes;"> </span>Tyreese goes on to say
that he doesn’t want to tell the rest of the group about Lizzie and Mika.<span style="mso-spacerun: yes;"> </span>He says, “I need to forget it.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group approaches a walker.<span style="mso-spacerun: yes;"> </span>Michonne says she’s got it, reflexively reaches
for her sword and smiles when she realizes it isn’t there.<span style="mso-spacerun: yes;"> </span>I’M NOT SMILING! TERMITES YOU HAVE COMMITTED
A CRIME AGAINST WD HUMANITY!!! YOU HAVE STOLEN MICHONNE’S SWORD!<span style="mso-spacerun: yes;"> </span>That sword was practically a character on the
show, and now it’s gone. <span style="mso-spacerun: yes;"> </span>Since Michonne
is still badass Michonne, of course she’s able to handily dispatch the walker
with the butt of some non-descript gun, but c’mon.<span style="mso-spacerun: yes;"> </span>It’s not the same.<span style="mso-spacerun: yes;"> </span><i>Dear WD writers – Please ‘find’ a katana for
Michonne.<span style="mso-spacerun: yes;"> </span>Soon.<span style="mso-spacerun: yes;"> </span>With love and thanks, Rainey.</i><o:p></o:p></div>
<div class="MsoNormal">
<i><br /></i></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCx_U2C43v3QuLx2Lzm9T4_Kd4QcZQCsFVmtarFjan4zrLfIwmlMYrEGhKqH7k5zpdlNQ0BGjmTlv7sA8zIiz3kaM1vHj07Vi38BkOAa8nSFt6UGMRghdAybaTFiDMolVnJuZ42OabRzQ/s1600/Katana_10_by_Assassin00.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCx_U2C43v3QuLx2Lzm9T4_Kd4QcZQCsFVmtarFjan4zrLfIwmlMYrEGhKqH7k5zpdlNQ0BGjmTlv7sA8zIiz3kaM1vHj07Vi38BkOAa8nSFt6UGMRghdAybaTFiDMolVnJuZ42OabRzQ/s1600/Katana_10_by_Assassin00.jpg" height="200" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.deviantart.com/" target="_blank">Here's one</a>. It looks sharp, and it will do the job. Just give it to her already.<br />You're welcome.</td></tr>
</tbody></table>
<div class="MsoNormal">
It’s Carol and Rick’s turn to catch up.<span style="mso-spacerun: yes;"> </span>They’re basically equals at this point, with
Rick having committed some murder in the past few days away from the prison as
well. In their time apart, Rick seems to have realized some things that Carol
already knew.<span style="mso-spacerun: yes;"> </span>Survival is paramount, and
self-preservation is key. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol hands Rick his watch that she picked up for him at the
Terminus Gift Shop.<span style="mso-spacerun: yes;"> </span>Rick offers Carol
her watch back, but she declines with a shake of her head.<span style="mso-spacerun: yes;"> </span>That watch represented a life with her
abusive husband Ed, and she is totally not that person anymore.<span style="mso-spacerun: yes;"> </span>Rick seems incredibly remorseful and humble
as he apologizes for sending Carol away.<span style="mso-spacerun: yes;">
</span>He says, “I sent you away to this, and now we’re joining you.<span style="mso-spacerun: yes;"> </span>Will you have us?”<span style="mso-spacerun: yes;"> </span>Carol smiles and nods slightly.<span style="mso-spacerun: yes;"> </span>Rick smiles back and says, “Thank you.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That night, Carol and Daryl sit watch.<span style="mso-spacerun: yes;"> </span>Daryl keeps stealing glances at Carol, like
she’s some sort of exotic animal, when Carol finally says “I don’t want to talk
about it...I just need to forget.”<span style="mso-spacerun: yes;"> </span>Daryl
asks why, but just then an inconvenient rustle in the woods interrupts their
heart to heart. <span style="mso-spacerun: yes;"> </span>Oh rustles in the
woods, without you everything would be so straightforward in the WD world.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – What is it exactly that Carol needs to ‘forget’?
Since most of our gang saw Carol last she killed Karen and David because they
were sick in body, Lizzie because she was sick in the mind, and the Termites
because they were just plain old sickos.<span style="mso-spacerun: yes;">
</span>The group is grateful for her role as savior at Terminus, but can they
forgive her actions at The Grove? <span style="mso-spacerun: yes;"> </span>Tyreese is hell bent on giving himself a case
of Lizzie amnesia, and Carol seems to be respecting his choice, so the rest of
the gang may never find out. But they probably will.<span style="mso-spacerun: yes;"> </span>Because, you know, drama.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the gang’s walkabout continues, Daryl reports back to
Rick about someone watching them in the woods the previous night.<span style="mso-spacerun: yes;"> </span>There were no tracks, but he felt a
presence.<span style="mso-spacerun: yes;"> </span>It could be ghosts Daryl, duh.<span style="mso-spacerun: yes;"> </span>99% of the world’s population is dead.<span style="mso-spacerun: yes;"> </span>Ghosts are totally in the realm of actual possibility.<span style="mso-spacerun: yes;"> </span>Rick totally doesn’t think of my ghost
theory, and immediately tells the rest of the group to tighten up their
formation.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We check in with Bob and Sasha as they engage in some
adorable banter.<span style="mso-spacerun: yes;"> </span>They’re playing a game
where he turns every negative she can throw his way into a positive.<span style="mso-spacerun: yes;"> </span>They smooch a few times, him saying “one
more” after each peck.<span style="mso-spacerun: yes;"> </span>Awwwww times
three.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the distance, the group hears a call for help.<span style="mso-spacerun: yes;"> </span>Carl wants to go help, so they do.<span style="mso-spacerun: yes;"> </span>A man who appears to be a priest is stuck at
the top of a large rock outcropping, several walkers clawing at his legs.<span style="mso-spacerun: yes;"> </span>Daryl, Carol and Michonne take out the
offending walkers with expert precision.<span style="mso-spacerun: yes;">
</span>The priest slinks down off the rock, wide eyed at the sight of our
battle-ready gang in front of him.<span style="mso-spacerun: yes;"> </span>He
promptly vomits, composes himself, and then introduces himself as Gabriel.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick starts in with the three questions.<span style="mso-spacerun: yes;"> </span>Gabriel says he has killed no walkers and no
people.<span style="mso-spacerun: yes;"> </span>Why?<span style="mso-spacerun: yes;"> </span>Because the Lord abhors violence.<span style="mso-spacerun: yes;"> </span>Rick is dubious, and asks, “What have you
done?”<span style="mso-spacerun: yes;"> </span>Sensing the tense nature of the
situation, and always the practical thinker, Michonne interrupts this line of
questioning and says, “you said you had a church?”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group follows Gabriel through the woods to his
church.<span style="mso-spacerun: yes;"> </span>Rick sends in a small team to
case the joint, and each explorer encounters different religious
iconography.<span style="mso-spacerun: yes;"> </span>Daryl sees some sort of
wooden tableau of the Last Supper, Carol lingers over a table full of Bibles,
with one handwritten page open to THOU SHALL NOT KILL.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn searches an office, walls papered with children’s
drawings of the ‘burning bush’. <span style="mso-spacerun: yes;"> </span>The
basic story of the Burning Bush <a href="http://en.wikipedia.org/wiki/Burning_bush" target="_blank">can be found here</a> and it’s deliberate
inclusion in this episode cannot be ignored.<span style="mso-spacerun: yes;">
</span>The long and short of the story is that the Lord spoke to Moses through the
Burning Bush, asking him to shepherd the Israelites away from danger.<span style="mso-spacerun: yes;"> </span>More on this later. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Once the recon team returns to the rest of the group
outside, Abe approaches Rick, saying he wants to fix up a small bus out back so
the group can head north in the next day or so.<span style="mso-spacerun: yes;">
</span>Michonne and Rick say no - they want to rest and gather supplies.<span style="mso-spacerun: yes;"> </span>Abe stands, slightly defeated at the entrance
to the church, as the rest of the crew pass by him.<span style="mso-spacerun: yes;"> </span>Starting with Glenn, the rest of the
survivors pull a ‘Rudy’, throwing their proverbial jerseys in with Rick.<span style="mso-spacerun: yes;"> </span>Each of them tells Abe in no uncertain terms
that they go where Rick goes.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="https://ytimg.googleusercontent.com/vi/ghHE_kVWXxM/0.jpg"><param name="movie" value="https://youtube.googleapis.com/v/ghHE_kVWXxM&source=uds" /><param name="bgcolor" value="#FFFFFF" /><param name="allowFullScreen" value="true" /><embed width="320" height="266" src="https://youtube.googleapis.com/v/ghHE_kVWXxM&source=uds" type="application/x-shockwave-flash" allowfullscreen="true"></embed></object></div>
<div class="MsoNormal" style="text-align: center;">
<span style="font-size: x-small;">And then this song plays in my head….Thank you Sister Act.</span></div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As they make camp in the church, the group asks Gabriel how
he survived.<span style="mso-spacerun: yes;"> </span>He explains that everything
went down just at the end of the churches annual can drive.<span style="mso-spacerun: yes;"> </span>Since he ran out he’s scavenged every place
in the area except one because there are about a dozen walkers there.<span style="mso-spacerun: yes;"> </span>Rick gets together a team, and Tyreese
happily offers to stay back and watch the baby, making his role as Judith’s
babysitter official.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Before Rick leaves, he has his obligatory once-per-season
discussion with Carl about the state of affairs.<span style="mso-spacerun: yes;"> </span>Rick makes it very clear to Carl that they
are not safe, ending his speech with, “Never let your guard down.”<span style="mso-spacerun: yes;"> </span>As wise as those words may seem, Carl gently
suggests to his father that their group is strong, and that they have the
ability to help others.<span style="mso-spacerun: yes;"> </span>It’s odd because
Carl seemed to be going cold hearted after Lori died, but now after the fall of
the prison and Terminus he is becoming one of the positive thinkers in the
camp, playing the role of Rick’s remaining humanity and conscience.<span style="mso-spacerun: yes;"> </span>And as annoyed as I generally am by Carl, this
moment is truly touching and uplifting. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the water run, Carol and Daryl chat.<span style="mso-spacerun: yes;"> </span>He says, ok, maybe Carol doesn’t want to
talk.<span style="mso-spacerun: yes;"> </span>But is she ok?<span style="mso-spacerun: yes;"> </span>She says, “gotta be.”<span style="mso-spacerun: yes;"> </span>Daryl is clearly in awe of what Carol did,
staring at her in that weird way again as he says, “you saved us, all by
yourself.”<span style="mso-spacerun: yes;"> </span>They approach a sedan, and
Carol checks it.<span style="mso-spacerun: yes;"> </span>A little too conveniently,
the keys are still in the ignition and there’s a fully operational charger in
the trunk.<span style="mso-spacerun: yes;"> </span>Carol says they should leave
it there in case “things go south at the church.” (Side note – Ok Carol, how do
you propose to fit 14 people and one baby in that sedan, hmmmm?<span style="mso-spacerun: yes;"> </span>WD clown car?)<span style="mso-spacerun: yes;"> </span>Daryl says that Carol can start over, and she
says she wants to. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the ammo run, Tara and Maggie wait outside a gun store
for Glenn.<span style="mso-spacerun: yes;"> </span>There’s a commotion inside,
and the two women raise their weapons and ask Glenn if it was a walker as he
steps back outside.<span style="mso-spacerun: yes;"> </span>Glenn says yes, but
then sheepishly admits that he tripped over a mop.<span style="mso-spacerun: yes;"> Teehee. </span>However, he found three silencers tucked inside a mini fridge.<span style="mso-spacerun: yes;"> </span>Glenn declares,
“Rule Number One of Scavenging:<span style="mso-spacerun: yes;"> </span>There’s
nothing left in this world that isn’t hidden.” Upon hearing this, Tara gets a
screwed up look on her face, probably remembering her own ‘hidden’ secret.<span style="mso-spacerun: yes;"> </span>Both Glenn and Rick know, but they haven’t
told Maggie….yet. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the food run, the group enters the Food Pantry.<span style="mso-spacerun: yes;"> </span>There’s a gaping hole in the floor, the
hardwood rotted out due to a gaping hole in the ceiling.<span style="mso-spacerun: yes;"> </span>The walkers wade around in a waist deep
basement swimming pool.<span style="mso-spacerun: yes;"> </span>Bob says that it
smells like if “a sewer could puke”.<span style="mso-spacerun: yes;">
</span>Ugh.<span style="mso-spacerun: yes;"> </span>Grossest swimming pool
ever.<span style="mso-spacerun: yes;"> </span>Sasha quickly comes up with a
solution to contain the walkers, by utilizing the metal shelves as a
shield.<span style="mso-spacerun: yes;"> </span>Rick agrees.<span style="mso-spacerun: yes;"> </span>Yay Teamwork!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group splashes down, and starts to take care of the
walkers.<span style="mso-spacerun: yes;"> </span>Even though Gabriel is in a
sweet spot, protected by the Grimes gang, he panics and tries to flee when he
spots a walking skeleton outfitted with glasses and a floral dress.<span style="mso-spacerun: yes;"> </span>Gabriel becomes cornered against a concrete
wall, golden sunlight streaming down on his face and torso, his arms spread in
a ‘t’.<span style="mso-spacerun: yes;"> </span>This continues the spate of
blatant religious iconography in this episode, but Gabriel is certainly no
martyr.<span style="mso-spacerun: yes;"> </span>Rick comes to his rescue just in
time, smashing the walker’s skull in.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Once the coast appears to be clear, Bob wades over to a
floating box.<span style="mso-spacerun: yes;"> </span>Just then a genderless
sponge of a walker roars out of the water.<span style="mso-spacerun: yes;">
</span>Bob tussles with the form, bobbing underwater for a moment before he’s
able to impale it on a pole.<span style="mso-spacerun: yes;"> </span>Wide eyed,
Sasha asks, “Bob, are you ok?!” He averts his gaze and responds, “I’m fine
now.”<span style="mso-spacerun: yes;"> </span>But Bob doesn’t look okay…<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As they wheel their bounty away from the pantry, Michonne
and Rick talk.<span style="mso-spacerun: yes;"> </span>They chat about her
sword. She says she, “found it in the beginning…it was just me and them out
here all day every day.<span style="mso-spacerun: yes;"> </span>I don’t know
what that was, but it wasn’t life.”<span style="mso-spacerun: yes;"> </span>She
goes on to say that she misses Andrea, she misses Hershel, but not “what was
before.<span style="mso-spacerun: yes;"> </span>I don’t miss that sword.”<span style="mso-spacerun: yes;"> </span>MICHONNE, I MISS YOUR SWORD!<span style="mso-spacerun: yes;"> </span>PLEASE FIND ANOTHER ONE!!! <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Upon returning to the church, Rick finds Carl.<span style="mso-spacerun: yes;"> </span>While everyone was away, he did some
exploring, as Carl is wont to do.<span style="mso-spacerun: yes;"> </span>He
found scratches at the windows of the church, and a carving on the back of the
church that says, ‘YOULL BURN FOR THIS’.<span style="mso-spacerun: yes;">
</span>Carl succinctly sums up the situation by saying, “It doesn’t mean
Gabriel’s a bad guy for sure, but it means something.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That evening, they all feast on canned goods and Communion
wine. <span style="mso-spacerun: yes;"> </span>Abe gives the speech he’s been
itching to give for days.<span style="mso-spacerun: yes;"> </span>“I see
survivors.<span style="mso-spacerun: yes;"> </span>Each and every one of you has
earned that title.<span style="mso-spacerun: yes;"> </span>Is that all you want
to be?”<span style="mso-spacerun: yes;"> </span>He lays out his pitch.<span style="mso-spacerun: yes;"> </span>Help Eugene get to D.C., restart their
lives.<span style="mso-spacerun: yes;"> </span>Abe appeals to Rick’s sense of
fatherhood, and the group’s sense of wanting a happy, normal future, saying
they can rebuild for the little one.<span style="mso-spacerun: yes;">
</span>Judith coos, and Rick says she’s in.<span style="mso-spacerun: yes;">
</span>“She’s in.<span style="mso-spacerun: yes;"> </span>And if she’s in, I’m
in.<span style="mso-spacerun: yes;"> </span>We’re in.<span style="mso-spacerun: yes;"> </span>Lets do it.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The mood turns a bit more celebratory.<span style="mso-spacerun: yes;"> </span>Our gang now has a sense of direction and
purpose.<span style="mso-spacerun: yes;"> </span>In a way, Abe, with his fiery
red hair is like the proverbial ‘Burning Bush’, appealing directly to ‘Moses’
Rick, encouraging him to get his disciples to safety.<span style="mso-spacerun: yes;"> </span>Am I reaching?<span style="mso-spacerun: yes;"> </span>Maybe, but the inclusion of the Burning Bush on
the walls of the church in this episode is definitely saying something to this
effect.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Amidst the celebration, Sasha kisses Bob and gets up to hold
Judith.<span style="mso-spacerun: yes;"> </span>Bob says, “wait, one more”, and
she leans back down to give him another smooch.<span style="mso-spacerun: yes;">
</span>A morose Bob then wanders out the back of the church. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tara goes to reveal her secret to Maggie.<span style="mso-spacerun: yes;"> </span>She admits to Maggie that she was at the prison,
and that she was with the Governor.<span style="mso-spacerun: yes;"> </span>Throughout
this exchange, Maggie’s eyes are thoughtful and teary.<span style="mso-spacerun: yes;"> </span>She looks at Tara and says, “You’re with us
now” and hugs her tightly.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Gabriel’s in the back, and Rick thanks him for his
hospitality.<span style="mso-spacerun: yes;"> </span>The mood quickly turns
however when Rick gives him a stern warning.<span style="mso-spacerun: yes;">
</span>“You’re hiding something…these people are my family.<span style="mso-spacerun: yes;"> </span>And if what you’re hiding somehow hurts them
in any way, I’ll kill you.”<span style="mso-spacerun: yes;"> </span>Gabriel
looks at him, eyes wide.<span style="mso-spacerun: yes;"> </span>Did Rick just
threaten to murder a priest?<span style="mso-spacerun: yes;"> </span>The answer
is<span style="mso-spacerun: yes;"> </span>- Yup.<span style="mso-spacerun: yes;"> </span>Sure did.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Looks like Bob isn’t the only one who’s snuck away, as Carol
jumpstarts the sedan she and Daryl found earlier in the day. Daryl approaches,
and asks what she’s doing.<span style="mso-spacerun: yes;"> </span>Clearly
trying to leave the group, but why, Carol?<span style="mso-spacerun: yes;">
</span>Why??!?!<span style="mso-spacerun: yes;"> </span>However, in the grand WD
tradition of external sources interrupting character expository, a car whizzes
by.<span style="mso-spacerun: yes;"> </span>And lo and behold, it HAS A <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/03/walking-dead-alone-recap.html" target="_blank">WHITE CROSS ON THE BACK</a>! <span style="mso-spacerun: yes;"> </span>Daryl uses five words to
explain to Carol, “They got Beth!<span style="mso-spacerun: yes;"> </span>Come
on!”<span style="mso-spacerun: yes;"> </span>This can only mean one thing.<span style="mso-spacerun: yes;"> </span>Road trip!<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the church, Bob stands in the woods and stares
through a window at the merriment unfolding inside.<span style="mso-spacerun: yes;"> </span>He begins to wander away into the thick of
the woods and starts sobbing against a tree.<span style="mso-spacerun: yes;">
</span>All of a sudden someone rudely interrupts his private moment by bashing
him over the head.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Bob comes to, we see the world from his blurry POV.<span style="mso-spacerun: yes;"> </span>He catches foggy glimpses of Rando (I knew
that SOB was still alive!), a fire pit, and then Gareth’s smug and shiny face.<span style="mso-spacerun: yes;"> </span>Bob is leaning against some sort of stake,
and he is forced to listen as Gareth attempts to justify his actions.<span style="mso-spacerun: yes;"> </span>His speech is juxtaposed over cuts of our
gang happily feasting away on canned food and drinking holy wine.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Gareth finally gets to the meat of his confession, literally
and figuratively.<span style="mso-spacerun: yes;"> </span>He says, “It didn’t
start that way.<span style="mso-spacerun: yes;"> </span>Eating people.<span style="mso-spacerun: yes;"> </span>It evolved.<span style="mso-spacerun: yes;">
</span>It had to.<span style="mso-spacerun: yes;"> </span>Now we’ve devolved.<span style="mso-spacerun: yes;"> </span>Into hunters.” He gives Bob the worst ‘I told
you so’ in history, as he says that it’s cosmic justice that it’s Bob they got.
The camera pans back to expose Bob's full body. Well….not his entire body. He's only got one leg.<span style="mso-spacerun: yes;"> </span>The other….is on the BBQ.<span style="mso-spacerun: yes;"> </span>As Bob starts to whimper, Gareth takes a
juicy bite out of a hunk o’ Bob.<span style="mso-spacerun: yes;"> </span>Ew.<span style="mso-spacerun: yes;"> </span>Gross.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
And people everywhere who were still naïvely left
wondering what exactly the Termites were doing with all that slaughterhouse
equipment after the <a href="http://www.raineywithachanceofsunshine.blogspot.com/2014/10/walking-dead-no-sanctuary-recap.html" target="_blank">most recent episode</a> all get their due.<span style="mso-spacerun: yes;"> </span>The rest of us go….oh, yeah…..but can you really
show that on television?!?!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Some thoughts before I go:<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- It sort of makes sense that after the ungodly experience
our survivors had at Terminus that this episode would center on reaffirming
their faith in humanity, as well as add a dash of hope back into the equation.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Bob totes magotes wasn’t going into the woods for a casual stroll.<span style="mso-spacerun: yes;"> </span>He was sneaking away, possibly because of a
bite from the swimming pool walker earlier in the episode.<span style="mso-spacerun: yes;"> </span>But why wouldn’t he tell his new love
Sasha?<span style="mso-spacerun: yes;"> </span>And will eating the flesh of a
person who has been bit turn the Termites into walkers?<span style="mso-spacerun: yes;"> </span>Wow, that’s a sentence I thought I’d never
write….<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Where is Morgan?<span style="mso-spacerun: yes;">
</span>Damn you teaser trailer people, you set us up for a big ole disappointment last
week.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- Looks like Daryl and Carol are on a mission to find Beth,
but in a world with no cell phones, will they be able to reconnect with the
group once they find her?<span style="mso-spacerun: yes;"> </span>P.S. - A world
with no cell phones is totally horrifying to me.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
- What’s up with Gabriel?<span style="mso-spacerun: yes;">
</span>Will he come clean about his secrets?<span style="mso-spacerun: yes;">
</span>Will Rick have to kill him?<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-10236526464617789232014-10-14T03:16:00.001-04:002015-02-16T01:42:22.953-05:00Walking Dead - No Sanctuary Recap<div class="MsoNormal">
So, welcome back to the world of ‘Dead’.<span style="mso-spacerun: yes;"> </span>And what a welcome wagon it was.<span style="mso-spacerun: yes;"> </span>Carol is now a bonafide superhero, most of
our gang has reunited, and the last two seconds of the show blew our
minds.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Before we get to all that though, this week the episode was
an action-packed delight, bookended by brief horrific glimpses into the world
of our Termites as they were being actively robbed of their humanity in the
not-so-distant past.<span style="mso-spacerun: yes;"> </span>Quite a deal of
backstory was revealed to us.<span style="mso-spacerun: yes;"> </span>Here’s
what we learned:<span style="mso-spacerun: yes;"> </span>Terminus was actually a
place of sanctuary at one point in time, but then horrible men came and took
advantage of the situation, gleefully raping and pillaging their way through
the community. But the Termites fought back.<span style="mso-spacerun: yes;">
</span>Following their successful revolution against the baddies, their PTSD
addled minds told them what the world needed them to do - become cold-blooded
cannibals.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I have a feeling we are going to see more of the Termites
backstory as the season progresses.<span style="mso-spacerun: yes;"> </span>As Scott
Gimple mentioned on Therapy Hour (aka: Talking Dead), our heroes have also done
some pretty heinous things to ensure their survival and a reckoning may be
coming for them as well.<span style="mso-spacerun: yes;"> </span>Given the generally
triumphant tone of this episode, I’m feeling that a reckoning is coming, fo
sho.<span style="mso-spacerun: yes;"> </span>If history has taught us loyal
viewers anything it’s that the WD world is never at peace for long.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
However, let’s get back to the episode at hand.<span style="mso-spacerun: yes;"> </span>In the present, the action picks up right
where we left off – in the train car.<span style="mso-spacerun: yes;">
</span>Clips of dialogue are interspersed with shots of our gang prepping what little
resources they have for battle.<span style="mso-spacerun: yes;"> </span>A belt
buckle becomes a Wolverine claw, and the chain of Hershel’s watch is put to use
as a makeshift saw.<span style="mso-spacerun: yes;"> </span>When we first see
Rick he’s using the chain to jimmy a shard of wood paneling free from the side
of the car.<span style="mso-spacerun: yes;"> </span>The crew moves like scrappy
ninjas, and all definitely earn points for amazing DIY weapons. <span style="mso-spacerun: yes;"> </span>Sasha asks if they’ve seen Tyreese (no), and
Daryl fills them in on what happened with Beth. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Termites come and sneakily blast our gang with some sort
of knock out gas from above.<span style="mso-spacerun: yes;"> </span>We follow
Rick’s perspective as he is dragged from the train car and into the bowels of
Terminus.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
From Rick’s hazy POV, we enter a sterile room.<span style="mso-spacerun: yes;"> </span>A body appears to be getting sawed apart on
some sort of operating table, Dexter-style, sans plastic wrap.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Dexter Morgan would totally be alive in the
apocalypse.<span style="mso-spacerun: yes;"> </span>I have no doubt.<span style="mso-spacerun: yes;"> </span>Dexter writers, you can totally make up for
that abysmal series finale by convincing Michael C. Hall to cameo as Dexter in
an episode of Walking Dead.<span style="mso-spacerun: yes;"> </span>Please?<span style="mso-spacerun: yes;"> </span>Pleeeease???? #kthxbai)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Bob, Rick, Daryl and Glenn are placed on their knees before
a sparkling clean stainless steel trough.<span style="mso-spacerun: yes;">
</span>Hippie Sam (yes folks, that is the kid who Carol and Rick encountered
early on last season!) is on the far end.<span style="mso-spacerun: yes;">
</span>Two goofy looking Termites, who’ll we’ll call ‘Tweedle Swing’ and ‘Tweedle
Slash’ expertly position themselves behind Sam, thwacking his skull and then slitting
his throat in rapid succession.<span style="mso-spacerun: yes;"> </span>A viscous
river of blood creeps down the trough, slowly sneaking toward our boys.<span style="mso-spacerun: yes;"> </span>This is a tremendously disturbing sight, and for
the first time we see Daryl with a look of genuine panic on his face.<span style="mso-spacerun: yes;"> </span>However, Rick has an ace up his pant leg, and
by ace I mean a giant shard of wood.<span style="mso-spacerun: yes;"> </span>As Rick
shimmies the shard free, Gareth walks in and interrupts the Tweedles by asking about
their shot counts from earlier in the day.<span style="mso-spacerun: yes;">
</span>During this exchange, Bob gets Gareth’s attention and tries to reason
with him, but Gareth’s not buying the redemptive tale that Bob is selling.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
However, Gareth does turn his attention to Rick. He gently
pulls the gag out of Rick’s mouth, and asks him about the contents of the bag
buried in the woods.<span style="mso-spacerun: yes;"> </span>Rick is cagey about
it until Gareth threatens to skewer Bob’s eyeball, prompting him to comply with
an answer.<span style="mso-spacerun: yes;"> </span>Rick says there are guns in
the bag, along with a machete that he plans on killing Gareth with.<span style="mso-spacerun: yes;"> </span>Gareth gives Rick a wan smile, and then shoves
the gag back in Rick’s mouth.<span style="mso-spacerun: yes;"> </span>The
Tweedle’s resume their work, Tweedle Swing’s bat poised to strike our sweet
Glenn’s noggin when…..<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
BLAMMO!!!!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Huge explosion rocks the slaughterhouse.<span style="mso-spacerun: yes;"> </span>Cue credits.<span style="mso-spacerun: yes;">
</span>This ep wins hands down for most intense intro ever.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Elsewhere in time, Carol, Judith and Tyreese approach
Terminus.<span style="mso-spacerun: yes;"> </span>A walker ambles out of the
woods, and Tyreese says he can’t kill it because he’s not ready yet.<span style="mso-spacerun: yes;"> </span>I wonder, because of Lizzie?<span style="mso-spacerun: yes;"> </span>He wants to honor Lizzie’s memory or
something?<span style="mso-spacerun: yes;"> </span>I don’t quite get it, but the
happenings in <a href="http://raineywithachanceofsunshine.blogspot.com/2014/03/walking-dead-grove-recap.html" target="_blank">'The Grove'</a> were certainly a traumatizing
experience for all of us, so I’ll let Ty have a pass on this one.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br />
Carol slams her knife into the walkers rotting skull, taking him down to the
ground.<span style="mso-spacerun: yes;"> </span>I’ve always admired the
commitment that Carol dedicates to her walker kills, throwing her entire body
weight into her weapon, ensuring that she makes her actions count.<span style="mso-spacerun: yes;"> </span>She looks up only to see a herd coming their
way.<span style="mso-spacerun: yes;"> </span>They hide as the herd travels blindly
down the tracks, moving toward the distinctive noise of gunfire at Terminus.<span style="mso-spacerun: yes;"> </span>As they emerge from the brush after the herd
has passed, Carol and Tyreese decide that they still need to press on to
Terminus for answers.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Cut to an unidentified rando setting up fireworks near a
shed as he cheerfully radios to Terminus.<span style="mso-spacerun: yes;">
</span>Hearing key pieces of his conversation, Carol sneaks up and puts her gun
to Rando’s temple, saying, “We’re friends with the chick with the sword and the
kid with the hat.”<span style="mso-spacerun: yes;"> </span>Rando insists that
they are only holding the “samurai and the kid”, but Carol knows better than to
believe him. <span style="mso-spacerun: yes;"> </span>They tie him up and toss
him in the shed.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol rapidly formulates a plan, gathering a bunch of
supplies from the shed and turning to walk out the door.<span style="mso-spacerun: yes;"> </span>Tyreese begins to stop her, saying, “Carol,
how are you going to do this?”<span style="mso-spacerun: yes;"> </span>She
responds in a resigned whisper, “I’m gonna kill people.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Once Carol leaves, Rando is free to mess with Tyreese’s
head.<span style="mso-spacerun: yes;"> </span>He asks about Judith, and then
attempts to humanize himself by sharing a bit about his past.<span style="mso-spacerun: yes;"> </span>“I used to watch football on Sundays.<span style="mso-spacerun: yes;"> </span>I went to church.<span style="mso-spacerun: yes;"> </span>I know I did, but I can’t picture it
anymore.”<span style="mso-spacerun: yes;"> </span>Rando nonchalantly snaps his
gum like a truck stop waitress, as he asks why Tyreese hasn’t killed him
yet.<span style="mso-spacerun: yes;"> </span>He’s pegged Tyreese for a good guy,
a guy who saves babies, a guy who hasn’t had to get his hands dirty yet.<span style="mso-spacerun: yes;"> </span>And he’s 100% right.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Meanwhile, a woman who has had metaphorical ‘dirty hands’ time
and time again is literally dirtying her hands with walker guts and mud.<span style="mso-spacerun: yes;"> </span>Moving with purpose, Carol creates an invisibility
shield as she coats a cloak with walker guts, and then proceeds to smear mud on
her face.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Carol creeps through the woods, I get a strong feeling that
‘Carol Camouflage’ may be a super popular Halloween costume this year.<span style="mso-spacerun: yes;"> </span>So simple, yet effective!<span style="mso-spacerun: yes;"> </span>She peers through the perimeter fence in time
to see a bound and gagged Rick being dragged away to an unknown location.<span style="mso-spacerun: yes;"> </span>A gas tank in her sights, she slips
undetected to another portion of the fence and proceeds to set up shop.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The herd approaches the Terminus gates, and Carol calmly
sets her plan into action.<span style="mso-spacerun: yes;"> </span>She shoots at
the propane tank, creating a hole.<span style="mso-spacerun: yes;"> </span>As
the gas starts to hiss out of the tank, Carol lights a firework.<span style="mso-spacerun: yes;"> </span>The resulting sparks detonate the tank in
short order, creating the explosion that we heard earlier in the episode, and a
horde of flaming walkers advances on the Terminus compound.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
BOOYAH CAROL!<span style="mso-spacerun: yes;">
</span>YES!<span style="mso-spacerun: yes;"> </span>She has come to save the day
with a vengeance.<span style="mso-spacerun: yes;"> </span>But just you wait, her
work here ain’t quite done yet….<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Walkers continue to advance in droves on the front entrance
of Terminus.<span style="mso-spacerun: yes;"> </span>Carol seamlessly integrates
herself into the horde until it becomes apparent that snipers are taking down
some of the walkers.<span style="mso-spacerun: yes;"> </span>She sidles into a
doorway for protection and handily takes out two of the snipers before she
shuts the door and enters Terminus.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the checkpoint shed, Rando continues his chat with
Tyreese.<span style="mso-spacerun: yes;"> </span>Tyreese makes the mistake of
saying, “nobody’s gotta die today”, to which Rando responds matter-of-factly,
“if you believe that, then it’s definitely going to be you and the kid.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the slaughterhouse, Gareth leaves the Tweedles to
supervise our four boys.<span style="mso-spacerun: yes;"> </span>Tweedle Slash
panics and says that he wants to go out there to help, but before Tweedle Swing
can make a case to stay, Rick jabs him in the neck with his wooden shiv.<span style="mso-spacerun: yes;"> </span>In two strides he is by the remaining
Tweedle’s side, and stabs him in the neck too.<span style="mso-spacerun: yes;">
</span>Bye bye Tweedles, we hardly knew ye.<span style="mso-spacerun: yes;">
</span>The camera pans to the man on the carving table, who is revealed to be
Alex, Gareth’s brother.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the guys flee, they enter a makeshift drying/carving room,
complete with nausea-inducing hanging torsos.<span style="mso-spacerun: yes;">
</span>They all arm themselves with various weapons and start to form an exit
strategy.<span style="mso-spacerun: yes;"> </span>They peer out onto the courtyard
and see a train car with someone screaming for help locked inside.<span style="mso-spacerun: yes;"> </span>Glenn insists that the group takes the time
to free them.<span style="mso-spacerun: yes;"> </span>He says, “We have to let
them out.<span style="mso-spacerun: yes;"> </span>That’s still who we are.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They open the latch to the train car, and a bedraggled
bearded man with a crazy tattooed face charges out.<span style="mso-spacerun: yes;"> </span>He starts to maniacally scream, “We’re the
same!<span style="mso-spacerun: yes;"> </span>We’re the same!” as he grabs Glenn
and invades his personal space.<span style="mso-spacerun: yes;"> </span>Glenn
shoves him aside, and Tattoo Face gets chomped.<span style="mso-spacerun: yes;">
</span>So much for doing the right thing.<span style="mso-spacerun: yes;">
</span>I’ve said it before, and I’ll say it again –<span style="mso-spacerun: yes;"> </span>Kindness gets you nothing in the WD
world.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick moves to a better vantage point, and takes out one of
the gun-toting Termites.<span style="mso-spacerun: yes;"> </span>He uses the gun
to wound the remainder of the Termite walker extermination crew, and leaves
them to be chomped by the walkers that continue to flood the compound.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Still inside Terminus, Carol enters a curious room that
resembles a post-apocalyptic pawnshop.<span style="mso-spacerun: yes;"> </span>Entire
folding tables are piled with a variety of items, including boots, weapons,
watches, and a table full of well-loved stuffed animals and toys, indicating
that children have definitely been at the mercy of the Termites.<span style="mso-spacerun: yes;"> </span>Ugh.<span style="mso-spacerun: yes;">
</span>She grabs Daryl’s crossbow and a watch that she seems to recognize.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol’s not-so-guided tour of Terminus continues as she
stumbles into the cult-y graveyard creep out room. <span style="mso-spacerun: yes;"> </span>Carol starts to make her way across the floor,
when Mary storms in.<span style="mso-spacerun: yes;"> </span>The two women
tussle but Carol quickly gains the upper hand.<span style="mso-spacerun: yes;">
</span>Carol trains her gun on Mary’s face, and Mary starts to vomit out the
story of Terminus, focusing specifically on what seems to be the motto of the
place, “You’re either the butcher or the cattle”.<span style="mso-spacerun: yes;"> </span>That would look great crocheted on a
pillow.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Disinterested in what Mary is selling, Carol asks her where
the men from the train car are.<span style="mso-spacerun: yes;"> </span>When she
gets no response, she coolly trains her scope on Mary’s leg and fires.<span style="mso-spacerun: yes;"> </span>Mary writhes in agony for a second, and then
composes herself as she bids Carol to point the gun at her head.<span style="mso-spacerun: yes;"> </span>Carol hesitates, asking Mary about what
Terminus actually is.<span style="mso-spacerun: yes;"> </span>With an indignant
cackle, Mary tries to explain the creed behind Terminus ending with, “…we’re
still here.”<span style="mso-spacerun: yes;"> </span>Carol stares at Mary, slowly
backing away, and says, “You’re not here, and neither am I.”<span style="mso-spacerun: yes;"> </span>She opens the outside door to the walkers,
and slinks past them in her invisibility cloak of gore. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Over in the shed, Rando realizes that he has the element of
surprise and grabs Judith.<span style="mso-spacerun: yes;"> </span>Tyreese
slides over his weapons as asked, and then Rando insists that he go outside
with the walkers.<span style="mso-spacerun: yes;"> </span>With a guttural war-cry,
Tyreese complies and shoves himself outside.<span style="mso-spacerun: yes;">
</span>Rando listens from inside as the walker snarls reach a fevered peak and
then suddenly stop.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rando walks tentatively towards the door when, POW! Tyreese
charges through the door and body slams Rando to the ground, placing a knife to
his throat.<span style="mso-spacerun: yes;"> </span>(Side note – What happened
to Tyreese’s hammer?)<span style="mso-spacerun: yes;"> </span>Rando tells him to
do it, just kill him.<span style="mso-spacerun: yes;"> </span>Tyreese pummels
Rando in the face while howling, “I WON’T!!!”<span style="mso-spacerun: yes;">
</span>“I WONNN’T!!!!” over and over again like a wounded animal. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The remainder of our crew is still stuck in the train
car.<span style="mso-spacerun: yes;"> </span>Sonia asks about the cure, and
after some prodding Eugene eventually provides them with a line of impressive
sounding jibberish that really means nothing.<span style="mso-spacerun: yes;">
</span>The best I can gather is that they he intends to use another disease to
fight the walker disease?<span style="mso-spacerun: yes;"> </span>Fire with
fire? Just as everyone starts to figure out that Eugene is basically spouting
nonsense, Rick and Co open the train car and the group goes feral.<span style="mso-spacerun: yes;"> </span>They slash, club and claw their way through
the courtyard, clearing a path through the walker herd and to the fence.<span style="mso-spacerun: yes;"> </span>As they escape, Rick takes out a sniper and
appears to clip Gareth’s side, but doesn’t kill him.<span style="mso-spacerun: yes;"> </span>I have a feeling he’ll be back.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
We are treated to a shot from above as Terminus burns.<span style="mso-spacerun: yes;"> </span>This brings to mind all of the other
communities that we have seen collapse throughout the series.<span style="mso-spacerun: yes;"> </span>Where is home?<span style="mso-spacerun: yes;"> </span>In a world absent of a distinct ‘home’, is
home truly with the ones you love?<span style="mso-spacerun: yes;"> </span>The
people you can trust?<span style="mso-spacerun: yes;"> </span>While the Terminus
crew appears to have gone cold on everyone, including one another, our gang is
truly a family.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The crew follows Rick out into the woods, and he and Daryl
unearth the bag of guns.<span style="mso-spacerun: yes;"> </span>Abe questions
what they’re doing, and Rick states that they’re getting supplies so that they
can pick off the remainder of the Termites.<span style="mso-spacerun: yes;">
</span>Rick has clearly learned his lesson by being merciful to those who had
wronged him in the past.<span style="mso-spacerun: yes;"> </span>Lesson learned:
You can’t leave those who have scorned you behind.<span style="mso-spacerun: yes;"> </span>However, Abe, Glenn, Rosita and Maggie
disagree with this philosophy and say they should just skedaddle.<span style="mso-spacerun: yes;"> </span>As the group discusses the matter, Carol
slowly approaches them and the issue becomes moot.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
SOB SOB SOB.<span style="mso-spacerun: yes;"> </span>HAPPY
TEAARRRS!!!<span style="mso-spacerun: yes;"> </span>Daryl and Carol!<span style="mso-spacerun: yes;"> </span>I’M SO HAPPIIIEEEEEEEE!!!!<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After the everything-I-wanted-it-to-be reunion between Daryl
and Carol, Rick walks up, dumbstruck, seeing her for the first time since he <a href="http://raineywithachanceofsunshine.blogspot.com/2013/11/walking-dead-its-story-of-lovely-lady.html" target="_blank">exiled her</a>.<span style="mso-spacerun: yes;"> </span>As he
tentatively approached her, he asks, “Did you do that?” then embraces her and
says, “thank you.”<span style="mso-spacerun: yes;"> </span>Hopefully now he sees
that Carol Pellitier is a valuable asset.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol leads them to the shed where Tyreese and Judith are
waiting, and we get Joyous Reunion Part Two.<span style="mso-spacerun: yes;">
</span>Tyreese and Sasha hug, and here go my happy tear waterworks again as
Rick and Carl are reunited with baby Judith.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Once everything calms down a bit, Tyreese explains to Carol
what happened with the walkers, and how Rando had his hands around Judith’s
neck.<span style="mso-spacerun: yes;"> </span>Carol instinctually advances on
the shed, but Tyreese gently stops her, saying, “No, he’s dead.<span style="mso-spacerun: yes;"> </span>I had to.<span style="mso-spacerun: yes;">
</span>So I did.<span style="mso-spacerun: yes;"> </span>I could.”<span style="mso-spacerun: yes;"> </span>Carol nods.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – This kid is totally not dead.<span style="mso-spacerun: yes;"> </span>Despite the fact that I have serious doubts
about Tyreese’s abilty to kill, Rando did not appear on the ‘In Memoriam’
montage on Talking Dead.<span style="mso-spacerun: yes;"> </span>He’ll
definitely be back.<span style="mso-spacerun: yes;"> </span>Probably with
Gareth, that “asshole that he survives with.”)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick looks towards Terminus and says, “I don’t know if the
fire is still burning”. Carol says, “it is,” with no explanation, but we all
know how she knows.<span style="mso-spacerun: yes;"> </span>Thank you sweet Mika,
your Survival Tips live on in your absence!<span style="mso-spacerun: yes;">
</span>Rick concludes that they should move from the scene immediately, and
they do. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As the group makes their way down the tracks, Rick scoops up
some mud and smears it on a Terminus sign so that it reads, ‘NO Sanctuary”.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Credits roll.<span style="mso-spacerun: yes;"> </span>I am
giddy with happiness and delight. <span style="mso-spacerun: yes;"> </span>I am
so satisfied that I don’t even care that future episodes will probably be
cloaked in horror and sadness.<span style="mso-spacerun: yes;"> </span>I wait to
watch the scenes from next week and begin to settle in for Talking Dead.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
BUT WAIT.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A figure approaches the ‘No Sanctuary’ sign.<span style="mso-spacerun: yes;"> </span>The figure turns, and removes a black mask to
reveal…..MORGAN!! ZOMG MORGAN!<span style="mso-spacerun: yes;"> </span>He
brushes a cryptic carved symbol in a nearby tree with his fingertips and then continues
silently into the woods. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Best.<span style="mso-spacerun: yes;"> </span>Episode.<span style="mso-spacerun: yes;"> </span>Ever. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Some thoughts before I go - <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- When Rando talks to Tyreese about his ‘past life’, how he
went to church and played football, I remembered how much I love these
moments.<span style="mso-spacerun: yes;"> </span>In past episodes, my interest
was piqued when we found out that Glenn was a pizza delivery boy, and that
Michonne had a little boy.<span style="mso-spacerun: yes;"> </span>Last season
finding out what Daryl did ‘before’ was such a hard earned moment that an
entire episode was spent on the reveal.<span style="mso-spacerun: yes;"> </span>It’s
interesting to have some context as to whom these people are and how they’ve
developed and changed since the world collapsed.<span style="mso-spacerun: yes;"> </span>Who benefits from the situation?<span style="mso-spacerun: yes;"> </span>Who survives?<span style="mso-spacerun: yes;">
</span>What needs to be sacrificed for survival?<span style="mso-spacerun: yes;"> </span>Oddly enough the plot this season revolving
around the Termites appears to be focusing on the ‘before’ and ‘after’ of the trauma they experienced,
but, alas, not who they were before the actual end of civilization.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
- I truly hope that the WD writers aren’t just being teases
with the shot of Morgan.<span style="mso-spacerun: yes;"> </span>Please
reintegrate him, and soon.<o:p></o:p></div>
<div class="MsoNormal">
<br />
- Where is Beth?</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br />
- We can add ‘cold bodies’ to our ever-growing list of synonyms for
‘walker’ thanks to Rando. However, my
personal favorite is still ‘reanimated corpses’, used to great effect by Abe in <a href="http://raineywithachanceofsunshine.blogspot.com/2014/03/walking-dead-us-recap.html" target="_blank">'Us'</a> last season. Frankly,
that one is going to be hard to top.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNAdGn-QR1dN69JXUnryDQr-emR2ydoYyU28_QsEp12w7OvfvLYPaa6vgxcweBWWQPjremmBnFTOhZho7nYVqDfbeKd6pT0TnyUBhsme8srkKwzwYLJpbrShVt3FaJUJDJMDXvFWpcCvs/s1600/farm_woods.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNAdGn-QR1dN69JXUnryDQr-emR2ydoYyU28_QsEp12w7OvfvLYPaa6vgxcweBWWQPjremmBnFTOhZho7nYVqDfbeKd6pT0TnyUBhsme8srkKwzwYLJpbrShVt3FaJUJDJMDXvFWpcCvs/s1600/farm_woods.jpg" height="239" width="320" /></a></div>
<br /></div>
<div class="MsoNormal">
<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com1tag:blogger.com,1999:blog-8013703355091030682.post-45742966583403085712014-10-12T20:41:00.000-04:002015-02-16T01:42:42.447-05:00Walking Dead - 'A' Recap<div class="MsoNormal">
The episode opens with a flashback to the old halcyon prison
days.<span style="mso-spacerun: yes;"> </span>Rick, Maggie and Glenn return from
some sort of recon trip, and Hershel is there to greet them with open
arms.<span style="mso-spacerun: yes;"> </span>As far as I can see, this scene
has no other purpose except to make me weep with sorrow that Hershel is
gone.<span style="mso-spacerun: yes;"> </span>I miss him so much.<span style="mso-spacerun: yes;"> </span>The focus skips ahead in time to Rick
slumped next to a truck with flat tires.<span style="mso-spacerun: yes;">
</span>He is coated in blood and twitching, staring blankly off into the
distance.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Another skip in time brings the viewer back to the
‘present’.<span style="mso-spacerun: yes;"> </span>Rick, Michonne and Carl make
it clear that they are hungry, hungry hippos and they all go to check the traps
that Rick set earlier.<span style="mso-spacerun: yes;"> </span>Rick earns a
Survival Tip Bonus Point by teaching us viewers how to effectively set a
snare.<span style="mso-spacerun: yes;"> </span>Carl rambles on about what they
will tell the people at Terminus, and asks the existential question, “who are
we?”<span style="mso-spacerun: yes;"> </span>Just as Rick starts to contemplate
this age-old query, they hear screams in the background.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carl dumbly sprints off to help, gun in hand.<span style="mso-spacerun: yes;"> </span>Rick grabs him and pulls him back as they
witness a walker chomping into the man’s face like one of those life sized
gummi bear from Willy Wonka and the Chocolate Factory.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Grimes gang proceeds to get the eff out of dodge.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Flashback - Hershel wakes Rick, asking for some help.<span style="mso-spacerun: yes;"> </span>Rick asks what time it is, and Hershel twirls
his mustache and replies, “It’s time to make the donuts!”<span style="mso-spacerun: yes;"> </span>No, just kidding.<span style="mso-spacerun: yes;"> </span>He says, “I never know what time it is
anymore.<span style="mso-spacerun: yes;"> </span>Ever since I gave Glenn my watch
it’s always ‘right now’ to me”.<span style="mso-spacerun: yes;"> </span>Beth
dutifully scoops up Judith, leaving Rick free to hang with Hershel.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in the present, Mich, Carl and Rick head down a road,
and encounter an abandoned truck from the first scene in the episode.<span style="mso-spacerun: yes;"> </span>A walker who appears to have melted into the
ground is clawing at the air, and Mich dispatches of it.<span style="mso-spacerun: yes;"> </span>It’s a mercy kill, and I can’t help but think
that crazy Lizzie wouldn’t approve.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As night falls, the Grimes trio polishes off their meager
dinner and speculates that there’s another day’s travel until they reach
Terminus.<span style="mso-spacerun: yes;"> </span>Michonne starts to wonder if
the whole Terminus thing is legit when an immediate threat presents
itself.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A gun cock is heard, and a snub nose appears at Rick’s
temple.<span style="mso-spacerun: yes;"> </span>Denim Joe warbles, “Oh dearie me.<span style="mso-spacerun: yes;"> </span>You screwed up, asshole…..today’s the day of
reckoning sir.”<span style="mso-spacerun: yes;"> </span>Joe babbles on about how
happy he is that he’s found ‘New Years Eve’ and he starts counting down when
our hero Daryl appears out of the darkness to stop Joe.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
YESSSS!!! Reunited and it feels so good!!!!<span style="mso-spacerun: yes;"> </span><o:p></o:p><br />
<span style="mso-spacerun: yes;"><br /></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/vml8gRsFdIE?feature=player_embedded' frameborder='0'></iframe></div>
<div style="text-align: center;">
<span style="mso-spacerun: yes;">(This is how I feel, don't be judging my feelings, ok?)</span></div>
</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
But before the first few notes of Peaches & Herb hit the air, Joe says, “You’re stopping me on eight Daryl.”<span style="mso-spacerun: yes;">
</span>Daryl proceeds to stand up for his friends, says they’re good people and
he says if they need blood, that they should take the blood from him.<span style="mso-spacerun: yes;"> </span>Joe is not a fan of this option.<span style="mso-spacerun: yes;"> </span>He says, “This man killed our friend, and you
say he’s good people, that’s a lie.”<span style="mso-spacerun: yes;">
</span>“Teach him fellas, teach him all the way.”<span style="mso-spacerun: yes;"> </span>The Goon Squad viciously pummels Daryl, and I
scream at the TV, barely noticing as the fat goon pulls Carl out of the
car.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Joe growls, “We can settle this, we’re reasonable men.<span style="mso-spacerun: yes;"> </span>First we’re going to beat Daryl to death,
then we’ll have the girl, and then we’ll have the boy.<span style="mso-spacerun: yes;"> </span>Then we’ll shoot you and we’ll be square.”<span style="mso-spacerun: yes;"> </span>Carl flails around for a knife that is literally
within his reach as he squirms around and whines like a bitch.<span style="mso-spacerun: yes;"> </span>Rick gets a crazy twitch in his face, and
snarls, “Let him go” as he wings his head back, slamming Joe right in the
schnozz. <span style="mso-spacerun: yes;"> </span>Rick appears to get the high
ground for a second, but Joe regains his composure and kicks Rick on the
ground. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Joe, ever the daredevil, goads Rick into getting up.<span style="mso-spacerun: yes;"> </span>They tussle for a moment, and Joe gets Rick
in a hold.<span style="mso-spacerun: yes;"> </span>“What the hell are you gonna
do now, sport?”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
What’s Rick going to do?<span style="mso-spacerun: yes;">
</span>He’s going to go Mike Tyson all over your neck, son!<span style="mso-spacerun: yes;"> </span>Rick chomps a big juicy bite into Joe’s neck,
brutally ripping out his jugular, and the remainder of the Goon Squad puts
their marauding on a hard pause.<span style="mso-spacerun: yes;"> </span>It’s
kind of like when Zach Morris used to freeze time in Saved By the Bell, only,
not.<span style="mso-spacerun: yes;"> </span>If memory serves, I don’t think
Zach ever killed anyone using only his teeth at Bayside High….<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Unfreeze!<span style="mso-spacerun: yes;"> </span>Carl
continues to be pathetically useless as he lies on the ground whimpering.<span style="mso-spacerun: yes;"> </span>Michonne, the polar opposite of Carl, actually
acts on the opportunity and grabs Tony’s gun, popping him one in the face.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
“Let the boy go!”<span style="mso-spacerun: yes;">
</span>Daryl’s in on the action now as he stomps a goon in the face.<span style="mso-spacerun: yes;"> </span>Rick grabs Joe’s knife and advances on the
fat one who attacked Carl.<span style="mso-spacerun: yes;"> </span>He literally
guts him like a wild animal, and then stabs him repeatedly, far beyond a
reasonable number of times.<span style="mso-spacerun: yes;"> </span>Let’s just
say a crazy number of times.<span style="mso-spacerun: yes;"> </span>An insane
person number of times.<span style="mso-spacerun: yes;"> </span>Michonne holds
Carl who watches this stabby show with dead, angry eyes.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Flashback - Hershel talks about the horses and feral
pigs.<span style="mso-spacerun: yes;"> </span>Oop.<span style="mso-spacerun: yes;"> </span>Guess the flu was Hershel’s fault. <span style="mso-spacerun: yes;"> </span>Oh well.<span style="mso-spacerun: yes;">
</span>He’s telling Rick that he needs to put down the gun and pick up a
shovel.<span style="mso-spacerun: yes;"> </span>It’s time for Farmer Rick to
come out and play, for the sake of his son.<span style="mso-spacerun: yes;">
</span>And as much as I miss Hershel and loved his rosy worldview, the previous
scene with Rick and the Goon Squad shows exactly why Rick needed to stay his
combative, cautious self.<span style="mso-spacerun: yes;"> </span>The recent
theme of the show seems to be that there is no room for soft people in this world.<span style="mso-spacerun: yes;"> </span>There is only survival.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back to a bloodied Rick slumped next to the truck.<span style="mso-spacerun: yes;"> </span>Michonne cuddles a sleeping Carl inside,
brushes his hair back from his head.<span style="mso-spacerun: yes;">
</span>Once again I silently compare Michonne to Lori.<span style="mso-spacerun: yes;"> </span>No way would Lori have been able to do what
Michonne did. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl approaches Rick with a bottle of water, encouraging
him to wipe the blood off his face.<span style="mso-spacerun: yes;"> </span>He
extends the bottle to Rick saying, “you can’t see yourself, he can.” <span style="mso-spacerun: yes;"> </span>Daryl goes into a brief synopsis of where he’s
been since the Great Prison War.<span style="mso-spacerun: yes;"> </span>He explains
that he didn’t know who the goons were.<span style="mso-spacerun: yes;">
</span>He says he got out with Beth, but now she’s gone.<span style="mso-spacerun: yes;"> </span>Oddly he doesn’t give too much more of an
explanation regarding Beth’s whereabouts, and Rick doesn’t press him for one.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl continues to explain why he had pledged membership in
the Goon Squad, and Rick goes all Good Will Hunting on him.<span style="mso-spacerun: yes;"> </span>“It’s not on you, Daryl.<span style="mso-spacerun: yes;"> </span>Hey.<span style="mso-spacerun: yes;">
</span>It’s not on you.”<span style="mso-spacerun: yes;"> </span>Daryl silently
takes that in, and nods.<span style="mso-spacerun: yes;"> </span>He then tries
to repay the favor by justifying Rick’s actions from the previous night.<span style="mso-spacerun: yes;"> </span>Rick says that even though his actions were
brutal, the only thing that matters is keeping Carl safe. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They walk down the tracks, Rick asks Michonne if she’s
ok.<span style="mso-spacerun: yes;"> </span>She says she’s ok, and she knows
he’s ok because she’s ok.<span style="mso-spacerun: yes;"> </span>That’s some
circuitous logic, but it brings a half smile to Rick’s mangled face. They approach
a Terminus sign, indicating that they are close.<span style="mso-spacerun: yes;"> </span>Rick theorizes that they should be cautious
and travel through the woods.<span style="mso-spacerun: yes;"> </span>Good call
Rick.<span style="mso-spacerun: yes;"> </span>Ummmm, why didn’t Abe think of
that?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Grimes Gang cases Terminus, stealthily sneaking up to
the chain link fence.<span style="mso-spacerun: yes;"> </span>Carl chooses to
wander the perimeter with Michonne instead of his father, prompting Michonne to
ask why.<span style="mso-spacerun: yes;"> </span>When Carl is cagey about his
answer, she tells him the story about how she lost herself after her son Andre
died.<span style="mso-spacerun: yes;"> </span>She went on a run, and left Andre
with her boyfriend.<span style="mso-spacerun: yes;"> </span>When she came back,
the fences had been breached and Andre was gone.<span style="mso-spacerun: yes;"> </span>She goes on to let Carl in on the zombie pet
origin story.<span style="mso-spacerun: yes;"> </span>She says, “I was gone for
a long time.<span style="mso-spacerun: yes;"> </span>But then Andrea brought me
back, your dad brought me back.<span style="mso-spacerun: yes;"> </span>You
did.”<span style="mso-spacerun: yes;"> </span>She says that Carl doesn’t need to
be afraid of her or Rick.<span style="mso-spacerun: yes;"> </span>Carl mumbles
some crap, realizing that he has to be tough, says “I’m not what he thinks I
am.<span style="mso-spacerun: yes;"> </span>I’m just another monster too.”<span style="mso-spacerun: yes;"> </span>Please Carl, please dear god I beg of you.<span style="mso-spacerun: yes;"> </span>Show us this monster. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick buries a large bag of weapons in the woods.<span style="mso-spacerun: yes;"> </span>He tops it off with his iconic sheriffs’
pistol, and zips the bag, nodding to Daryl as he says, “just in case.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group scales the fence, creeping stealthily across the
tracks.<span style="mso-spacerun: yes;"> </span>As they sneak in the back, a
woman repeating the mission statement of Terminus over a radio frequency can be
seen, as well as a small group of sign makers. The Terminus-ers stop what
they’re doing, and look at our gang.<span style="mso-spacerun: yes;"> </span>A
skinny man asks, “you here to rob us?”<span style="mso-spacerun: yes;"> </span>Rick
responds, “No, we wanted to see you before you saw us.”<span style="mso-spacerun: yes;"> </span>Skinny dude introduces himself as Gareth and
welcomes them to Terminus.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Gareth asks them to lay their weapons down.<span style="mso-spacerun: yes;"> </span>The Terminus-ers (Terminus-ites? I feel like
I’ve heard them called Termites before so I’ll go with that from now on) pat
them down for any other weapons, and then hand them back.<span style="mso-spacerun: yes;"> </span>Apparently satisfied with what they see,
Gareth leads them to the proper ‘welcome wagon’ entrance.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Up front, Martha Stewart Mary is at the grill, giving them
kudos for coming in the back door.<span style="mso-spacerun: yes;"> </span>Rick
looks around, and spies the poncho and the riot gear.<span style="mso-spacerun: yes;"> </span>As Alex hands Carl a plate, Rick smacks the
plate out of his hand.<span style="mso-spacerun: yes;"> </span>Eyeing Alex’s
pocket watch, he grabs Alex by the neck, and twists his gun to Alex’s
head.<span style="mso-spacerun: yes;"> </span>Michonne, Daryl and Carl react as
one, pulling their weapons without asking, trusting Rick implicitly.<span style="mso-spacerun: yes;"> </span>Rick does his best Christian-Bale-as-Batman
impression as he rasps, “Where did you get this?”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Flashback – Cutie Patrick plays with Legos on the
ground.<span style="mso-spacerun: yes;"> </span>Enjoy it while you can,
Patrick.<span style="mso-spacerun: yes;"> </span>Life is short.<span style="mso-spacerun: yes;"> </span>Further in the cellblock, Carl is fixated on
reassembling his gun like a budding psycho, juxtaposed by Beth innocently
playing with Judith on the stairs.<span style="mso-spacerun: yes;"> </span>Oh
Beth, where are you?<span style="mso-spacerun: yes;"> </span>Rick approaches
Carl and says, “I need your help with something.”<span style="mso-spacerun: yes;"> </span>He gestures to Carl’s gun, saying,<span style="mso-spacerun: yes;"> </span>“Leave it behind.<span style="mso-spacerun: yes;"> </span>Itl’l just get in the way.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at Terminus the standoff continues.<span style="mso-spacerun: yes;"> </span>Alex says hes got this.<span style="mso-spacerun: yes;"> </span>He explains that he got the watch, “Off a
dead one.<span style="mso-spacerun: yes;"> </span>I didn’t think he’d need
it.”<span style="mso-spacerun: yes;"> </span>Gareth further digs into the lie,
saying that they got the poncho off a clothesline.<span style="mso-spacerun: yes;"> </span>He calmly talks to Rick for another moment,
stating, “What’s there to say, you don’t trust us anymore.”<span style="mso-spacerun: yes;"> </span>Gareth closes his opened hand into a fist,
signaling for the snipers to go into action.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Uhhh the snipers are terrible.<span style="mso-spacerun: yes;"> </span>They spray the concrete at the Grimes Gang’s
feet, liberally wasting bullets.<span style="mso-spacerun: yes;"> </span>The gang
runs through the bowels of Terminus, trying to escape.<span style="mso-spacerun: yes;"> </span>They race through what appears to be either a
shooting range or a training ground of some sort, old rusted out cars and boxes
littered with bullet holes.<span style="mso-spacerun: yes;"> </span>As they
attempt to flee, the camera briefly pans over a blue tarp covered with bloody
and picked over carcasses.<span style="mso-spacerun: yes;"> </span>The un-guided
tour of Terminus continues as the quartet bursts into a creeptastic room with
candles, and the words ‘NEVER TRUST, WE FIRST ALWAYS’ painted in bold black
paint on the walls.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As they run out into the outer courtyard our gang is
surrounded. <span style="mso-spacerun: yes;"> </span>Gareth says, “drop your
weapons, now.”<span style="mso-spacerun: yes;"> </span>Carl’s mouth is
agape.<span style="mso-spacerun: yes;"> </span>They drop their weapons.<span style="mso-spacerun: yes;"> </span>Gareth uses sweet nicknames for each of the
characters as he directs them toward the train car marked ‘A’.<span style="mso-spacerun: yes;"> </span>He calls Rick the ‘Ringleader’, Daryl the
‘Archer’ and Michonne the ‘Samurai’. Carl doesn’t get a nickname.<span style="mso-spacerun: yes;"> </span>Probably because he’s super lame.<span style="mso-spacerun: yes;"> </span>Gareth instructs them to go in to the train
car in order.<span style="mso-spacerun: yes;"> </span>Rick opens the door.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They pile into the train car.<span style="mso-spacerun: yes;"> </span>On the other side of the dark car, Glenn
emerges, then Maggie.<span style="mso-spacerun: yes;"> </span>She breathes,“You’re
here.”<span style="mso-spacerun: yes;"> </span>Bob and Sasha.<span style="mso-spacerun: yes;"> </span>Tara and Abe etc.<span style="mso-spacerun: yes;"> </span>Rick looks at Tara with a bit of
confusion.<span style="mso-spacerun: yes;"> </span>Maggie says, “They’re our friends.<span style="mso-spacerun: yes;"> </span>They helped save us.”<span style="mso-spacerun: yes;"> </span>Daryl is immediately accepting and says “now
they’re friends of ours.” Abe adds, “for however long that’ll be.”<span style="mso-spacerun: yes;"> </span>Rick looks at Abe and simply says, “No.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Flashback - Back to the prison farm. <span style="mso-spacerun: yes;"> </span>The makeshift Grimes/Greene fam tends to the
earth.<span style="mso-spacerun: yes;"> </span>Rick says that they’re going to
have to get Carl a new hat.<span style="mso-spacerun: yes;"> </span>“There’s a
new sherriff in town” and puts the hat on Beth.<span style="mso-spacerun: yes;">
</span>An optimistic Hershel says, “It can be like this all the time.”<span style="mso-spacerun: yes;"> </span>Sorry, Hershel.<span style="mso-spacerun: yes;"> </span>Wrong.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
Back in the train car, we see the opposite of the idyllic
prison farm.<span style="mso-spacerun: yes;"> </span>Rick says, “They’re going
to feel pretty stupid when they find out” Abe asks, “Find out what?” The camera
slowly pans over all the faces (Rosita is noticeably absent), rapt in attention
at Rick as he responds, “They’re screwing with the wrong people.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-56062539169233761122014-09-22T16:18:00.000-04:002014-09-22T16:18:09.497-04:00Bojack Horseman - 5 Reasons Why<div class="MsoNormal">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnwYyum7u9OAxUhayXx6yGYC_zyykEqAsU97cb5z4a-ZFIopC7DULi5J-_MaeS1HbTGx3IP6S0t-O_4-kLroE_GumLvF29zvhyIxXQXsKay425pWhF5Dbt24M91ViJChyphenhyphen_E_GhwlaBQf0/s1600/bojac_s1_003_h.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnwYyum7u9OAxUhayXx6yGYC_zyykEqAsU97cb5z4a-ZFIopC7DULi5J-_MaeS1HbTGx3IP6S0t-O_4-kLroE_GumLvF29zvhyIxXQXsKay425pWhF5Dbt24M91ViJChyphenhyphen_E_GhwlaBQf0/s1600/bojac_s1_003_h.jpg" height="181" width="320" /></a></div>
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><br /></span>
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";">With very little fanfare, the
new comedic series ‘Bojack Horseman’ dropped on Netflix a few weeks ago. <span style="mso-spacerun: yes;"> </span>Bojack (voiced by Arrested Development’s Will
Arnett) is a washed up sitcom star living in a palatial mansion in the
Hollywood hills.<span style="mso-spacerun: yes;"> </span>For funsies, he also
happens to be a horse.<span style="mso-spacerun: yes;"> </span>His feline agent,
and sometime girlfriend Princess Carolyn (Amy Sedaris) and his live in slacker
buddy Todd (Aaron Paul, playing what I like to think of as a happy-go-lucky
Jesse Pinkman) enable Bojack to live in an alcoholic haze until, like in all
good comedies, hijinks ensue.<span style="mso-spacerun: yes;"> </span><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";">Since I pressed ‘play’ on the
first episode, I have been obsessed. <span style="mso-spacerun: yes;"> </span>You
should be too.<span style="mso-spacerun: yes;"> </span>Here’s why.<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><b>One</b> - The closing theme of the
show will inhabit your dreams.<span style="mso-spacerun: yes;"> </span>Written
by the indie rock band Grouplove, this original ditty will worm its way into
your brain and pop up at odd times, but in a pleasantly enchanting way.<span style="mso-spacerun: yes;"> </span>After watching the credits a handful of
times, I guarantee your brain will be playing that shizz on repeat.<span style="mso-spacerun: yes;"> </span><o:p></o:p></span><br />
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><span style="mso-spacerun: yes;"><br /></span></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/xc96GfmtBB0?feature=player_embedded' frameborder='0'></iframe></div>
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><span style="mso-spacerun: yes;"><br /></span></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><b>Two</b> - Not only is the closing
theme quite good, but the opening theme from Black Keys drummer Patrick Carney is
also pretty fantastic.<span style="mso-spacerun: yes;"> </span>Paired with an
extremely watchable intro, the sax-heavy opening theme is a groovy tune that
kick-starts each show with a little verve and sass.<span style="mso-spacerun: yes;"> </span>Also, extra bonus for Mad Men fans, some
awesome person out there created an opening theme flip-flop for your amusement.
<span style="mso-spacerun: yes;"> </span>I’m not a Mad Men fan per se, but the
following videos are definitely worth a peek.<span style="mso-spacerun: yes;"> </span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<div class="MsoNormal">
<div style="text-align: center;">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><i>Mad Men with Bojack theme</i> - </span>https://www.youtube.com/watch?v=EmxIWjH0umo</div>
<div style="text-align: center;">
<br /></div>
</div>
<div class="MsoNormal">
<div style="text-align: center;">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";">(Strike that, reverse it.) </span></div>
<br />
<div style="text-align: center;">
<span style="font-family: 'Times New Roman';"><br /></span></div>
<div style="text-align: center;">
<i style="font-family: 'Times New Roman';">Bojack with Mad Men theme</i><span style="background-color: white; font-family: 'Times New Roman';"> - https://www.youtube.com/watch?v=YK1Otf5zbrg</span></div>
</div>
<div class="MsoNormal">
<br /></div>
<div class="" style="clear: both; text-align: center;">
</div>
<div class="MsoNormal">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><b>Three</b> – Were you ever curious
about what happened to MTV’s resident bespectacled pessimist Daria?<span style="mso-spacerun: yes;"> </span>I may be reaching, but the likeness between
Daria and Bojack’s Diane is uncanny.<span style="mso-spacerun: yes;">
</span>Diane (voiced by Allison Brie) is like the grown up version of Daria –
if Daria traded her combat boots and ho-hum pleated skirt for a pair of form
fitted jeans and some smartly heeled boots.<span style="mso-spacerun: yes;">
</span>Maybe it’s the parallel green jackets speaking to me, maybe it’s the
glasses, but if Diane’s name was Daria I would totally buy that Daria moved to
LA and became a writer after a stint on an MTV reality series.<span style="mso-spacerun: yes;"> </span><o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><b>Four</b> – Thanks to the ‘all
episodes drop at once like a long ass movie’ Netflix format, Bojack has a
continuous plot instead of a series of self-contained episodes like most other
cartoons.<span style="mso-spacerun: yes;"> </span>The story is absorbing and
much like most shows about Hollywood, includes some very meta twists and turns.
<o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
<span style="background: white; color: black; font-family: "Times New Roman"; mso-fareast-font-family: "Times New Roman";"><b>Five</b> – Delightful vocal cameos
abound.<span style="mso-spacerun: yes;"> </span>Most of these actors seem more
than enthused to play send-ups of typical Hollywood tropes such as Angelica
Huston’s dry, monotone network executive, and Stanley Tucci’s closeted creator
of a family-friendly sitcom.<span style="mso-spacerun: yes;"> </span>Naomi Watts
is particularly delightful as “Naomi Watts”, playing herself as a neurotic,
high-energy version of herself that brings to mind her wonderfully zany
performance in ‘I Heart Huckabees’.<span style="mso-spacerun: yes;">
</span>Other notable contributors include Melissa Leo, Stephen Colbert, Olivia
Wilde and Wallace Shawn.<span style="mso-spacerun: yes;"> </span>Inconceivable!<o:p></o:p></span></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-31418782101835743102014-03-30T18:24:00.002-04:002014-03-30T18:24:43.772-04:00Walking Dead - Us Recap<div class="MsoNormal">
This week we got a healthy dose of sibling-like rivalries,
bits of dark humor, and a possible light at the end of the tunnel.<span style="mso-spacerun: yes;"> </span>Oh, Walking Dead, I know I need to enjoy it
while it lasts.<span style="mso-spacerun: yes;"> </span>Because I don’t think
you’re going to let us go out of the season that easily. In the previous two
episodes, two doe eyed innocents were taken from the show. God knows where Beth
is, and we all know too well where poor Mika is.<span style="mso-spacerun: yes;"> </span>Innocence and optimism in the WD world get
you nothing.<span style="mso-spacerun: yes;"> </span>So, for any hopeful
feelings I had at the end of this episode, I expect that WD will deliver that
signature crushing blow in the season finale.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
However, for now, I choose to feel optimistic. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode opens on Eugene and Tara chatting about what
killed the dinosaurs.<span style="mso-spacerun: yes;"> </span>Well, it’s
actually more Eugene babbling on and Tara half-listening, but her mulleted
travel companion is actually making an interesting and insightful point.<span style="mso-spacerun: yes;"> </span>He suggests that maybe the dinosaurs went
extinct because of the zombie virus.<span style="mso-spacerun: yes;"> </span>Tara
just sort of shrugs his point off, but I think it serves to foreshadow certain
breakdowns in the WD world to come.<span style="mso-spacerun: yes;"> </span>More
about this a bit later. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That night, Abe and Tara bond over nighttime watch.<span style="mso-spacerun: yes;"> </span>I like these two together.<span style="mso-spacerun: yes;"> </span>Abe is calm and almost fatherly to Tara, and
Tara calls him on all his bullshit.<span style="mso-spacerun: yes;"> </span>He
admits to her that he has deduced that she’s gay (because of her not so furtive
glances at Rosita’s bazoombas), and that her loyalty to Glenn stems from guilt,
not love. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Speaking of Glenn, the next morning the crew is on the road
again, when they spot something in the distance.<span style="mso-spacerun: yes;"> </span>A sign to Terminus.<span style="mso-spacerun: yes;"> </span>“GLENN GO TO TERMINUS MAGGIE SASHA BOB”.<span style="mso-spacerun: yes;"> </span>Glenn takes a beat, and then starts sprinting
down the tracks, a twitchy smile spreading across his face. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Elsewhere, the Goon Squad wakes up to a walker with a taste
for barbed wire.<span style="mso-spacerun: yes;"> </span>One of the goons
dispatches of the walker, and then immediately starts pissing on the
ground.<span style="mso-spacerun: yes;"> </span>Way to be classy, dude.<span style="mso-spacerun: yes;"> </span>The gang speculates that Daryl has left them,
but then observes that his stuff is still there. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl creeps up on a rabbit in the woods. He shoots his bow,
but a goon who looks like Evil Shaggy from Scooby Doo creeps up behind him and
shoots at the same time.<span style="mso-spacerun: yes;"> </span>Evil Shaggy
says the rabbit is claimed, and starts to provoke the beast that is Daryl
Dixon.<span style="mso-spacerun: yes;"> </span>Daryl starts to pull his knife,
but Joe intervenes.<span style="mso-spacerun: yes;"> </span>He explains the
‘rules’ of the group, which he has instituted in order to “keep things from
goin’ Darwin every few hours”.<span style="mso-spacerun: yes;"> </span>That’s
quite a reference for a redneck wearing an embroidered denim vest.<span style="mso-spacerun: yes;"> </span>Joe gently takes the rabbit out of Daryl’s
hand and hacks it in two, handing Daryl the ass end.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://www.fanpop.com/clubs/scooby-doo/images/32575493/title/evil-shaggy-scooby-photo" style="margin-left: auto; margin-right: auto;" target="_blank"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDsbI0dMiIdEyGA0n2lF-cW7oE-rvqdfFgtUGqX65YOxJLDOBwZ6_py3IZS8ddu06pLyww4SBh7Jxel6otGP48RulwtGrYPJ2Nl_H0ZYW_WVprZDxG6PAuyHG5eyQharCG2R26PWHSsOA/s1600/Evil-Shaggy-and-Scooby-scooby-doo-32575493-940-707.png" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">If <a href="http://www.fanpop.com/clubs/scooby-doo/images/32575493/title/evil-shaggy-scooby-photo" target="_blank">Evil Shaggy had an Evil Scooby, he might be better at hunting like a real man. </a><br /></td></tr>
</tbody></table>
<div class="MsoNormal">
Back on the tracks, Rick, Michonne and Carl make their way
to Terminus.<span style="mso-spacerun: yes;"> </span>Rick starts talking
strategy when he turns to see Michonne and Carl playing a balancing game on the
parallel tracks. <span style="mso-spacerun: yes;"> </span>He smiles, but asks if
they can’t speed it up a bit.<span style="mso-spacerun: yes;"> </span>C’mon
Rick!<span style="mso-spacerun: yes;"> </span>You have to have a bit of levity
in this horrid life!<span style="mso-spacerun: yes;"> </span>Michonne agrees, and
tries to unseat Carl, lamely swiping at him with her arm, and ends up tipping
her balance, falling off.<span style="mso-spacerun: yes;"> </span>She extends
two candy bars to Carl, and they split it.<span style="mso-spacerun: yes;">
</span>I love Michonne in family mode.<span style="mso-spacerun: yes;">
</span>She and Carl seem to have really bonded, and she’s proven to be a way
cooler and more competent mom than Lori ever was.<span style="mso-spacerun: yes;"> </span>Lori didn’t play fun games, and she totally
didn’t have a katana.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On another part of the tracks, Glenn and crew press on.<span style="mso-spacerun: yes;"> </span>They see a tower, and Abe wants to stop, but
Glenn wants to keep going.<span style="mso-spacerun: yes;"> </span>He makes a
deal with Abe to trade his riot gear for Eugene’s protection so they can keep
hiking for a few more hours.<span style="mso-spacerun: yes;"> </span>Abe
agrees.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn kicks himself for trading his riot gear when the gang
approaches a super scary looking tunnel.<span style="mso-spacerun: yes;">
</span>The tunnel of love, this ain’t.<span style="mso-spacerun: yes;">
</span>Why would any tunnel even be a tunnel of love?<span style="mso-spacerun: yes;"> </span>Can we all agree that tunnels are terrifying
even without the possibility of zombies? There’s no end in sight, not even a
pinprick of light.<span style="mso-spacerun: yes;"> </span>However, this doom
tube has another signature walker blood sign from Maggie on it.<span style="mso-spacerun: yes;"> </span>And the blood isn’t dry yet.<span style="mso-spacerun: yes;"> </span>Abe sums up the situation in a succinct but
kind of hilarious manner, “You hear that?<span style="mso-spacerun: yes;">
</span>That there is a long, dark tunnel full of reanimated corpses.”<span style="mso-spacerun: yes;"> </span>Oh Abe, I love you more and more each
episode.<span style="mso-spacerun: yes;"> </span>He tells Glenn that because he
can’t ensure Eugene’s safety in the tunnel, this is where they have to part
ways.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abe hands over some cans of food and a pretty diesel
flashlight that could probably also double as a weapon. <span style="mso-spacerun: yes;"> </span>More love for Abe.<span style="mso-spacerun: yes;"> </span>He definitely learned his lessons in
kindergarten about sharing.<span style="mso-spacerun: yes;"> </span>Glenn apologizes
for hitting Abe, saying “Sorry I hit you in the face.” To which Abe cheekily
responds, “I’m not.<span style="mso-spacerun: yes;"> </span>I like to
fight.”<span style="mso-spacerun: yes;"> </span>Rosita says her goodbyes, and
then Eugene says goodbye in his own way.<span style="mso-spacerun: yes;">
</span>He stands awkwardly a few feet away from Glenn and Tara and says “You
are seriously hot Tara”, she squirms for a moment and says “I like girls”, to
which Eugene responds “I’m well aware of that”.<span style="mso-spacerun: yes;">
</span>These three newbies are a welcome addition to the show.<span style="mso-spacerun: yes;"> </span>They offer a dose of black comedy that’s like
a breath of fresh air in an otherwise humorless world.<span style="mso-spacerun: yes;"> </span>Abe tells Glenn and Tara to double back if
they get in trouble.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Glenn and Tara make their way into the tunnel, Glenn
offers up a heart to heart, saying that he knows what she’s going through.<span style="mso-spacerun: yes;"> </span>Tara eventually confesses that seeing all of
her loved ones die wasn’t as bad as seeing what happened to Hershel.<span style="mso-spacerun: yes;"> </span>I still don’t think she’s told Glenn what
actually happened to Hershel. I don’t blame her.<span style="mso-spacerun: yes;"> </span>It’s pretty horrifying.<span style="mso-spacerun: yes;"> </span>She blames herself because she was the first
to jump on the Governors bandwagon, and she feels responsible for the raid on
the prison.<span style="mso-spacerun: yes;"> </span>Glenn could be nice to her
at this point, forgive her for her foolishness, but we all know what
soft-hearted people get in the WD world.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back with the Goon Squad, Daryl walks with Joe who appears
to be swooping the Dixon brother under his wing.<span style="mso-spacerun: yes;"> </span>Ironic, because Daryl’s the one with wings on
his vest.<span style="mso-spacerun: yes;"> </span>Joe basically asks him to go
steady with the Goon Squad, and Daryl is understandably reluctant.<span style="mso-spacerun: yes;"> </span>Joe lays out the rules.<span style="mso-spacerun: yes;"> </span>“You don’t steal, and you don’t lie.”<span style="mso-spacerun: yes;"> </span>Punishment for these indiscretions is
disturbingly arbitrary.<span style="mso-spacerun: yes;"> </span>“The severity of
which depends on the offense and the general attitude of the day.”<span style="mso-spacerun: yes;"> </span>Joe takes a badass drag off a cigarette and
says “You a cat person Daryl?<span style="mso-spacerun: yes;"> </span>Ain’t
nothing sadder than an outdoor cat thinks he’s an indoor cat.” <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Side note - Joe is clearly an identified ‘redneck’, but he’s
also shrewd.<span style="mso-spacerun: yes;"> </span>He sees that Daryl is
potentially a powerful asset to the Goon Squad, but also that he is likely to
become an agreeable and loyal follower.<span style="mso-spacerun: yes;">
</span>Daryl’s brief stint as a leader while he was with Beth was eye-opening
for him, but having someone to follow is more his speed due to years listening
to what older bro Merle had to say.<span style="mso-spacerun: yes;"> </span>The
parallels between Daryl and Carol as victims pre-apocalypse must be noted here
as Carol is capably finding her own way as a leader, whereas Daryl seems to be
lapsing into his old patterns as a follower.<span style="mso-spacerun: yes;">
</span>It’s going to be interesting to see what happens if the Goon Squad meets
up with any of the old crew at Terminus. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Goons case an old auto shop, and as he’s the baby of the
group, Daryl is the last one in.<span style="mso-spacerun: yes;"> </span>The
goons quickly go to work claiming their spaces, and Daryl defiantly sets up
camp in the middle of the floor. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in the tube of doom, Tara and Glenn encounter a cadre
of walkers trapped under a pile of rubble from a ceiling cave in.<span style="mso-spacerun: yes;"> </span><i style="mso-bidi-font-style: normal;">(Most
Interesting Fact from this weeks episode of ‘Talking Dead’:<span style="mso-spacerun: yes;"> </span>Those ‘walkers’ are actually contortionists
that stayed in those positions for hours while they were filming this scene.<span style="mso-spacerun: yes;"> </span>Eep!)</i><span style="mso-spacerun: yes;">
</span>Glenn checks to see if any of the walkers are Maggie.<span style="mso-spacerun: yes;"> </span>Nope.<span style="mso-spacerun: yes;">
</span>Phew.<span style="mso-spacerun: yes;"> </span>He climbs to the top,
flashlight ablaze, and sees a sea of walkers stumbling around in the dark.<span style="mso-spacerun: yes;"> </span>He shines the light in each of the walker’s
faces, ostensibly checking to see if any of them are Maggie, but really just
calling all of them over to the fresh meat at the top of the rubble pile.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Ok, I know this is picky, but if walkers are
attracted to light, what the eff are so many of them doing in a pitch black
tunnel?<span style="mso-spacerun: yes;"> </span>Can someone explain this please?)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the road, Abe, Rosita and Eugene find a minivan with gas,
and start off on the road.<span style="mso-spacerun: yes;"> </span>Rosita pulls
out a map, and Eugene grabs it.<span style="mso-spacerun: yes;"> </span>They
bicker like siblings over the navigation job, and Rosita eventually gives in to
Eugene, stuffing the map into his front pocket. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn and Tara use their precious and valuable flashlight to
construct a makeshift distraction for the walkers, angling it sharply toward
one side of the rubble pile.<span style="mso-spacerun: yes;"> </span>The walkers
flock like moths to a flame, and Jesus there are a lot of them.<span style="mso-spacerun: yes;"> </span>The pair starts down the pile, but Tara slips
and somehow manages to get her leg caught under a pile of debris.<span style="mso-spacerun: yes;"> </span>Womp womp. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in the minivan, Abe is napping, Eugene is navigating,
and Rosita is getting pissed.<span style="mso-spacerun: yes;"> </span>She’s no
blind follower, and snaps at Eugene that they are lost.<span style="mso-spacerun: yes;"> </span>“The gas in this tank is more than your ego!”<span style="mso-spacerun: yes;"> </span>True that, Rosita.<span style="mso-spacerun: yes;"> </span>Eugene tells her to stop, and the two of them
argue for a bit before she realizes that he’s led them to the train tracks to
await Glenn and Tara’s arrival at the end of the tunnel.<span style="mso-spacerun: yes;"> </span>He says, “After I save the world, I still
have to live with myself.<span style="mso-spacerun: yes;"> </span>I’m not
leaving them behind.”<span style="mso-spacerun: yes;"> </span>And that’s how
Eugene, as weird, pompous and be-mulleted as he is, won his way into my
heart.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abe wakes up and twists towards Rosita, demanding answers as
to why they are stopped.<span style="mso-spacerun: yes;"> </span>She makes a
pretty exact approximation of the ‘shocked’ emoji face, and proceeds to rip
into Abe.<span style="mso-spacerun: yes;"> </span>As they fight, Eugene spots
something in the distance.<span style="mso-spacerun: yes;"> </span>He screams
“GUYS!” and all three heads turn in the direction of the tracks.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in Goon Land, Evil Shaggy snaps at Daryl, accusing him
of stealing his half of the rabbit.<span style="mso-spacerun: yes;"> </span>Now,
we know that Daryl Dixon might be a lot of things, but he’s certainly no
thief.<span style="mso-spacerun: yes;"> </span>Joe grabs Daryl’s bag, and asks
Daryl if he took it.<span style="mso-spacerun: yes;"> </span>Daryl says no.<span style="mso-spacerun: yes;"> </span>Joe then turns to Evil Shaggy, and says “You
didn’t plant it on his like some pussy punk ass cheatin’ coward cop, did
you?”<span style="mso-spacerun: yes;"> </span>Evil Shaggy says no, and Joe
promptly punches him in the face.<span style="mso-spacerun: yes;"> </span>He saw
Shags plant the bunny head.<span style="mso-spacerun: yes;"> </span>He throws
him to the rest of the Goon wolves who delight in pummeling his face to the
ground.<span style="mso-spacerun: yes;"> </span>Daryl looks on reluctantly like
“this shit never happened at the prison”.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the tunnel, Glenn struggles to free Tara, and can’t.<span style="mso-spacerun: yes;"> </span>She gets a relaxed and zen look on her face,
making peace with her death, and tells Glenn to go.<span style="mso-spacerun: yes;"> </span>He sort of turns to leave, and then instantly
turns back.<span style="mso-spacerun: yes;"> </span>Tara gets angry, almost like
she’s mad that she won’t get the chance to die, and starts yelling at Glenn,
attracting the walkers.<span style="mso-spacerun: yes;"> </span>Glenn starts
shooting, and quickly runs out of ammo.<span style="mso-spacerun: yes;">
</span>He goes to grab the second gun, when the cavalry arrives.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Car lights beam on Glenn and Tara’s saviors, casting them in
shadow.<span style="mso-spacerun: yes;"> </span>In the silhouette more than
three bodies are posed in a sexy Charlie’s Angel’s stance, guns ablaze, taking
out the walkers.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
When the coast is clear, one of the figures runs over to Glenn.
IT’S MAGGIE!<span style="mso-spacerun: yes;"> </span>They embrace and kiss.<span style="mso-spacerun: yes;"> </span>GLENN AND MAGGIE 4EVAAAA!!<span style="mso-spacerun: yes;"> </span>It’s the rare moment of joy on the Walking
Dead.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After the reunion, Maggie and Glenn pile the walker bodies
on the side of the tunnel.<span style="mso-spacerun: yes;"> </span>Maggie looks
a little pekid as they finish the job.<span style="mso-spacerun: yes;">
</span>Is she prego?<span style="mso-spacerun: yes;"> </span>That would be
interesting, and would also give a bit of a timeline as to how long our
original gang has been separated.<span style="mso-spacerun: yes;"> </span>Maggie
walks up to Tara, and Glenn avoids a stressful situation as he introduces her
as a sweet girl he met on the road. <span style="mso-spacerun: yes;"> </span>Ergo, just after Carol’s secret was revealed,
Tara’s is born.<span style="mso-spacerun: yes;"> </span>And just like Carol, I
don’t think Tara is going to be able to keep her secret for long.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At the campfire, Sasha is agog that Eugene knows what
started it all.<span style="mso-spacerun: yes;"> </span>Abe says they should all
go to DC, and Tara says she’ll go.<span style="mso-spacerun: yes;">
</span>However, Eugene has other plans.<span style="mso-spacerun: yes;">
</span>He feels that the “grocery grabber” that they found is not a decent
transport vehicle, and I think that maybe he’d secretly like to see
Terminus.<span style="mso-spacerun: yes;"> </span>Or maybe he’s stalling for
some reason? Apparently totally having changed her mind in the past few days,
Sasha agrees that she’d also like to see Terminus.<span style="mso-spacerun: yes;"> </span>Sasha would make a great politician.<span style="mso-spacerun: yes;"> </span>She and Bob say they’re also in for the DC
mission.<span style="mso-spacerun: yes;"> </span>But only after they reach Terminus.
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That night, Maggie and Glenn canoodle and recap their
stories.<span style="mso-spacerun: yes;"> </span>The picture of Maggie falls out
of Glenn’s blanket.<span style="mso-spacerun: yes;"> </span>Maggie looks at it
for a second and then grabs her lighter.<span style="mso-spacerun: yes;">
</span>Aw girl, don’t be so vain.<span style="mso-spacerun: yes;"> </span>Oh,
wait, she’s just making a promise to Glenn.<span style="mso-spacerun: yes;">
</span>“You don’t need a picture of me.<span style="mso-spacerun: yes;">
</span>You never will again.”<span style="mso-spacerun: yes;"> </span>They burn
the picture, stinking up the whole tunnel.<span style="mso-spacerun: yes;">
</span>Oh silly Glaggie, enclosed spaces and chemicals don’t mix. And, yes, I
believe Glaggie is their official couple name. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The next morning, Daryl wakes up to a floor that looks like
a bloody Jackson Pollock painting.<span style="mso-spacerun: yes;"> </span>He
goes outside and sees Evil Shaggy’s body, arrow embedded in his skull.<span style="mso-spacerun: yes;"> </span>Daryl silently grabs a sheet and goes to
cover the body, but then thinks better of it.<span style="mso-spacerun: yes;">
</span>Beth’s pure spirit is still with him.<span style="mso-spacerun: yes;">
</span>Oh Beth, where are you?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back on the tracks, Joe offers Daryl a hit from a
flask.<span style="mso-spacerun: yes;"> </span>They approach a sign to
Terminus.<span style="mso-spacerun: yes;"> </span>Daryl is floored.<span style="mso-spacerun: yes;"> </span>Joe lets him know about why they’re headed
there - for vengeance against the guy who killed one of their men.<span style="mso-spacerun: yes;"> </span>One of the goons named Tony saw the guys face
(who we know is Rick), and “that’s enough for a reckoning”.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In a tantalizingly slow sequence that feels as if it might fade
to black at any minute, Glaggie and Co approach Terminus.<span style="mso-spacerun: yes;"> </span>They enter through the gates, encountering courtyard
after courtyard of pristine, lush gardens.<span style="mso-spacerun: yes;">
</span>A sign reads: “Lower your weapons.<span style="mso-spacerun: yes;">
</span>You will be met.<span style="mso-spacerun: yes;"> </span>You have arrived
at Terminus”. <span style="mso-spacerun: yes;"> </span>Within the innermost
courtyard, they see a large BBQ grill and some outdoor picnic tables.<span style="mso-spacerun: yes;"> </span>A longhaired lady comes out and welcomes
them.<span style="mso-spacerun: yes;"> </span>Introduces herself as Mary.<span style="mso-spacerun: yes;"> </span>She says, “Lets get you settled, and we’ll
make you a plate.<span style="mso-spacerun: yes;"> </span>Welcome to
Terminus.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Ok.<span style="mso-spacerun: yes;"> </span>Wow.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
I want so badly for nothing sinister to be going on at
Terminus.<span style="mso-spacerun: yes;"> </span>Please?<span style="mso-spacerun: yes;"> </span>Please Walking Dead?<span style="mso-spacerun: yes;"> </span>Let me have this one moment of levity and
happiness for mankind and the world?<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Yet…<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
If we look back at Eugene’s dinosaur example at the
beginning of the episode, things are about to take a disturbing turn.<span style="mso-spacerun: yes;"> </span>Eugene used the dinos as a possible example
of how the virus claimed a species in the past, but the dinosaur analogy may
hold more weight than that.<span style="mso-spacerun: yes;"> </span>As we all
know from elementary school, the dinos fell into the categories of either
carnivores or vegetarians.<span style="mso-spacerun: yes;"> </span>How long till
the surviving members of this ‘new world’ yearn for a satisfying slab of
meat?<span style="mso-spacerun: yes;"> </span>How long until they turn on one
another and result to cannibalism for sustenance?<span style="mso-spacerun: yes;"> </span>Kill or be killed seems to be the new motto
of the show.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
Until the finale I’m going to fool myself into thinking that
Terminus is simply a hippie commune and not some sort of human slaughterhouse
with really good BBQ sauce…. If Woodbury has taught us anything it's that much
more is going on beyond the surface of organized communities in the WD world.<span style="mso-spacerun: yes;"> </span>IN OUR WORLD TOO?!<span style="mso-spacerun: yes;"> </span>Omg WD, don’t get me started.<span style="mso-spacerun: yes;"> </span>Mankind is good, right? RIGHT?!?! <o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-65026612025564413652014-03-23T04:51:00.000-04:002014-03-23T04:51:04.891-04:00Walking Dead - The Grove Recap<div class="MsoNormal">
Truth be told, the first 2/3 of ‘The Grove’ was kind of boring. Then – OMG. The twist in the episode had me screaming, “You Can’t Do That On Television!!” at my screen for the first time in over two
decades. Only this time, the culprit
wasn’t innocent green slime. And (thankfully) I
wasn’t wearing a purple scrunchie.</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode starts with a cold open of a brass teakettle
humming away on a gas stove.<span style="mso-spacerun: yes;"> </span>Is it a
flashback?<span style="mso-spacerun: yes;"> </span>Before the virus?<span style="mso-spacerun: yes;"> </span>Nope.<span style="mso-spacerun: yes;">
</span>The camera pans to the window where a figure appears to be dancing around with a walker.<span style="mso-spacerun: yes;"> </span>The kettle starts to
whistle, the piercing sound underscoring the gravity of the situation outside
the window.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Cut to the train tracks at night.<span style="mso-spacerun: yes;"> </span>Lizzie and Carol stand watch while Tyreese
and Mika sleep.<span style="mso-spacerun: yes;"> </span>Lizzie and Carol have a
chat about Terminus, and how Lizzie saved Tyreese back at the prison. Lizzie
eventually asks Carol if she had kids.<span style="mso-spacerun: yes;">
</span>Carol wistfully remembers, saying she did have one daughter who “didn’t
have a mean bone in her body”.<span style="mso-spacerun: yes;"> </span>She then
makes Lizzie go to sleep, and Lizzie obliges her by curling up next to Mika on
the tracks.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the morning, Carol applies some sap to Tyreese’s wound, treating
viewers to a survival tip nugget, saying that the sap will help with the
infection.<span style="mso-spacerun: yes;"> </span>Good to know, Carol!<span style="mso-spacerun: yes;"> </span>Thanks!<span style="mso-spacerun: yes;">
</span>The two chat about how far away from Terminus they are, but the
conversation quickly turns to Lizzie.<span style="mso-spacerun: yes;"> </span>Oh
Lizzie.<span style="mso-spacerun: yes;"> </span>She thinks walkers are “just
different”, but Carol thinks Mika is worse because she “doesn’t have a mean
bone in her body.”<span style="mso-spacerun: yes;"> </span>Carol appears to be
adopting Mika as a new Sophia in her head, but she won’t let her be compromised
by this new world like Sophia was.<span style="mso-spacerun: yes;"> </span>She
can change, just like Carol did.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group chats about Huck Finn as they walk down the
tracks.<span style="mso-spacerun: yes;"> </span>Mika and Lizzie debate over
who’s more like Huck Finn, and Mika eventually decides that Lizzie is more like
Huck Finn, because she’s not grossed out by a dead rabbit.<span style="mso-spacerun: yes;"> </span>Carol and Tyreese ignore this weird little
nugget of info, and Tyreese turns to Carol saying, “Forgot you used to read to em”.<span style="mso-spacerun: yes;"> </span>Apparently Tyreese never got wind of Carol’s
Weaponry 101 back at Prison U.<span style="mso-spacerun: yes;"> </span>There are
a lot of things Tyreese doesn’t know about Carol.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They stop to look for water.<span style="mso-spacerun: yes;">
</span>Lizzie and Tyreese take watch, and spy a walker stumbling down the
tracks.<span style="mso-spacerun: yes;"> </span>Tyreese goes after it with his
hammer.<span style="mso-spacerun: yes;"> </span>(Side note - Now, frankly, I do
not enjoy Tyreese’s choice of weapon.<span style="mso-spacerun: yes;"> </span>I
much prefer Michonne’s katana, Daryl’s crossbow, or even Carol’s knife/brass
knuckle thing.<span style="mso-spacerun: yes;"> </span>A hammer is too messy and
leaves too much room for error.<span style="mso-spacerun: yes;"> </span>Also,
it’s not super useful for other survival activities.<span style="mso-spacerun: yes;"> </span>I vote knife all the way.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The walker gets stuck in the tracks, and Tyreese goes in for
the kill.<span style="mso-spacerun: yes;"> </span>Lizzie runs up screaming.<span style="mso-spacerun: yes;"> </span>She says, “sometimes we have to kill them,
but sometimes we don’t!”.<span style="mso-spacerun: yes;"> </span>Personally, I
think you always need to kill them.<span style="mso-spacerun: yes;">
</span>Always.<span style="mso-spacerun: yes;"> </span>Get rid of them all, like
ants in a kitchen.<span style="mso-spacerun: yes;"> </span>Only the walkers are
bigger.<span style="mso-spacerun: yes;"> </span>And they want to kill you.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
While Lizzie is begging for walker mercy, Carol has a heart
to heart with Mika in the woods.<span style="mso-spacerun: yes;"> </span>She
tells her, “You can toughen up….sooner or later you’re going to have to, or
you’ll die.<span style="mso-spacerun: yes;"> </span>Otherwise, things wont work
out.”<span style="mso-spacerun: yes;"> </span>As Carol gives this advice, the
two see a small house in a clearing.<span style="mso-spacerun: yes;">
</span>Mika grins and points out that her mom used to have the exact opposite
philosophy as Carol, saying “my mom always said things always work out the way
they’re supposed to.”<span style="mso-spacerun: yes;"> </span>Sorry to point
this out, kid, but your mom is clearly not here right now, and Carol is.<span style="mso-spacerun: yes;"> </span>Looks like Carol’s worldview is going to get
you further, but whatever makes you happy I guess.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The group approaches the house, and Carol and Tyreese go in,
leaving the girls outside with Judith.<span style="mso-spacerun: yes;">
</span>As the girls sit outside waiting, Mika tries to talk some sense into her
sister, telling her that the walkers aren’t people. They’re dead.<span style="mso-spacerun: yes;"> </span>Lizzie’s all like - lalala I can’t hear you -
when a walker busts out of the side of the house, and tumbles over the porch
railing.<span style="mso-spacerun: yes;"> </span>It crawls directly for Lizzie
and Judith.<span style="mso-spacerun: yes;"> </span>Lizzie just stares like a
psycho, basically offering up Judith as a snack, when Mika finally gets up the
nerve to start shooting.<span style="mso-spacerun: yes;"> </span>It takes three
rounds, but she’s ultimately successful.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol and Tyreese burst out of the house, drawn by the
noise.<span style="mso-spacerun: yes;"> </span>Carol breathlessly approaches
Mika, hugging her and saying, “You did it.<span style="mso-spacerun: yes;">
</span>You saved them.”<span style="mso-spacerun: yes;"> </span>However, Lizzie
is hyperventilating and sobbing.<span style="mso-spacerun: yes;"> </span>Carol
is irritated and snaps at her, “Why are you crying?!”<span style="mso-spacerun: yes;"> </span>Lizzie stumbles over to a bench and ugly
cries for a few moments before Mika calmly approaches her.<span style="mso-spacerun: yes;"> </span>Like she did when their father died, she instructs
her to “just count the flowers like you’re supposed to”.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol and Lizzie shell pecans.<span style="mso-spacerun: yes;"> </span>Carol tries to talk some sense into her, and
Lizzie says she’s trying to understand. Mika finds a Raggedy Ann-like doll, and
adorably names her ‘Grizelda Gunderson’.<span style="mso-spacerun: yes;">
</span>Tyreese says he’s not used to being in a living room, and Mika
encourages him to relax.<span style="mso-spacerun: yes;"> </span>She’s kind of
like Beth, hoping that things can just magically go back to the way they were,
so no one has to change, and everyone can be happy.<span style="mso-spacerun: yes;"> </span>After a bit of silence, Mika’s the first one
to suggest that they should live there.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The next day, Carol pours water into a kettle.<span style="mso-spacerun: yes;"> </span>All I can think is what an amazing luxury
that must be.<span style="mso-spacerun: yes;"> </span>Hot water.<span style="mso-spacerun: yes;"> </span>Using a kitchen appliance.<span style="mso-spacerun: yes;"> </span>This is why gas stoves are the best.<span style="mso-spacerun: yes;"> </span>You can count on them even if the world
ends.<span style="mso-spacerun: yes;"> </span>Note to self – get a gas stove
ASAP.<span style="mso-spacerun: yes;"> </span>Carol peeks out the window and
sees what we saw at the beginning of the episode. A person dancing around with
a walker. <span style="mso-spacerun: yes;"> </span>Yet, by now we all know it’s
that damn fool Lizzie.<span style="mso-spacerun: yes;"> </span>Carol approaches,
screaming, “You get away from it!”<span style="mso-spacerun: yes;">
</span>Despite Lizzie’s protests, Carol tackles the walker to the ground and
knifes it in the head.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lizzie freaks.<span style="mso-spacerun: yes;"> </span>“YOU
KILLED HER!!! YOU KILLED HER!!!”<span style="mso-spacerun: yes;"> </span>She
literally throws a tantrum, screaming claims that the walker was her
friend.<span style="mso-spacerun: yes;"> </span>Wow. Come to think of it, Lizzie
probably didn’t have many friends before the apocalypse, so I guess I’ll give
her a pass on this one.<span style="mso-spacerun: yes;"> </span>And poor Carol’s
at a loss, so she kind of gives Lizzie a pass too.<span style="mso-spacerun: yes;"> </span>Big mistake.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol and Mika go out hunting and see the fire is still
burning.<span style="mso-spacerun: yes;"> </span>(Side note – this totally has
to be the fire that Daryl and Beth set in the moonshine shack.)<span style="mso-spacerun: yes;"> </span>Mika notes that the smoke is black.<span style="mso-spacerun: yes;"> </span>“If the smoke was white it wouldn’t be
burning anymore.<span style="mso-spacerun: yes;"> </span>I learned it in science
class.” Score one for Mika providing a helpful survival tip.<span style="mso-spacerun: yes;"> </span>Carol tries to toughen Mika up, giving her
another pep talk.<span style="mso-spacerun: yes;"> </span>They see a deer,
munching away on some delicious grass.<span style="mso-spacerun: yes;">
</span>Carol prompts Mika to shoot, and Mika can’t do it.<span style="mso-spacerun: yes;"> </span>The deer ambles away.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A bit later in the day, Tyreese and Carol pump water, and
Tyreese says they can live there.<span style="mso-spacerun: yes;"> </span>Wait a
minute Tyreese, did you not just see what happened with Lizzie outside?<span style="mso-spacerun: yes;"> </span>She’s pretty unstable at this point.<span style="mso-spacerun: yes;"> </span>They have very little control over her, and
clearly don’t have the resources to keep an eye on her.<span style="mso-spacerun: yes;"> </span>I guess Tyreese chooses to ignore the crazy,
tricking himself into thinking that a rest is the best thing, saying, “We can stay.<span style="mso-spacerun: yes;"> </span>We can live here.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Haven’t these two ever heard the expression; “It takes a
village”?<span style="mso-spacerun: yes;"> </span>Tyreese and Carol have three
children in their charge, and Terminus is sort of a village.<span style="mso-spacerun: yes;"> </span>Go to the village.<span style="mso-spacerun: yes;"> </span>It takes a village, people.<span style="mso-spacerun: yes;"> </span>It takes a village. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Mika looks for Lizzie who has hopped herself right over to
the tracks where she’s dangling a mouse in front of the fallen walker, outing
her once and for all as the person who was feeding the mice to the walkers at
the prison. <span style="mso-spacerun: yes;"> </span>Mika finds her and tells her
that the walkers are bad. <span style="mso-spacerun: yes;"> </span>Lizzie
dreamily extends her hand to the walker and responds with some psychopath babble,
“I can hear them. They just want me to change.<span style="mso-spacerun: yes;">
</span>To be like them…maybe I should change.<span style="mso-spacerun: yes;">
</span>I can make you all understand...”<span style="mso-spacerun: yes;">
</span>Just then – charred walkers emerge from the woods.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The girls run back toward the house, and the group of
charred walkers follows.<span style="mso-spacerun: yes;"> </span>Carol, Tyreese
and Mika start shooting as a group, and Lizzie reluctantly joins in.<span style="mso-spacerun: yes;"> </span>After they finish shooting, Carol appears to
feel victorious, thinking that Lizzie had a breakthrough by shooting the
walkers.<span style="mso-spacerun: yes;"> </span>She hugs Lizzie, saying, “You
did it.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Later that night, endlessly shelling pecans, Carol talks to
Lizzie.<span style="mso-spacerun: yes;"> </span>She asks Lizzie, “Do you
understand what they are now?”<span style="mso-spacerun: yes;"> </span>Lizzie
responds very cryptically, saying, “I know.<span style="mso-spacerun: yes;">
</span>I know what I have to do now.<span style="mso-spacerun: yes;"> </span>I
know. ”<span style="mso-spacerun: yes;"> </span>Carol WAY misunderstands this,
gives a little speech, and then teaches the girls how to make some sort of
pecan blobs in the stove.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the second day at the grove, Carol and Tyreese go
hunting.<span style="mso-spacerun: yes;"> </span>She tells Tyreese they can
stay.<span style="mso-spacerun: yes;"> </span>They’ll go to Terminus someday,
but not now.<span style="mso-spacerun: yes;"> </span>Tyreese makes a valid point
that he’s not ready to be around other people yet.<span style="mso-spacerun: yes;"> </span>He goes on to talk about how he misses Karen,
how he sees her killer in his dreams.<span style="mso-spacerun: yes;">
</span>Carol goes to speak, and for a minute it appears as if she may confess
to Tyreese that she killed Karen.<span style="mso-spacerun: yes;"> </span>But
she doesn’t.<span style="mso-spacerun: yes;"> </span>Instead, she gets
emotional, and talks about living with “what we have to do”.<span style="mso-spacerun: yes;"> </span>Tyreese hugs her, saying “don’t be ashamed of
who you are.”<span style="mso-spacerun: yes;"> </span>Oh Tyreese, if you only
knew who Carol really was. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol and Tyreese start to walk back, and Carol tells a beer
nuts/deer nuts joke that her good ole abusive husband Ed used to tell.<span style="mso-spacerun: yes;"> </span>It’s not very funny, but the banter between
the two is sweet and has an air of normalcy to it.<span style="mso-spacerun: yes;"> </span>That normalcy is quickly shattered as they
look up and see Lizzie with blood soaked hands.<span style="mso-spacerun: yes;">
</span>She’s murdered her sister.<span style="mso-spacerun: yes;"> </span>Holy
shit.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
YOU CAN’T DO THAT ON TELEVISION!!!! RIGHT?!?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Apparently you can, and they did.<span style="mso-spacerun: yes;"> </span>As Carol and Tyreese approach, Lizzie gently
smiles with a wild look in her eye that seems to say ‘I WILL CUT A BITCH…AND I
TOTALLY JUST DID’.<span style="mso-spacerun: yes;"> </span>She cheerily says
“don’t worry, she’ll come back!” Uhh, ok Lizzie, yes, you are correct.<span style="mso-spacerun: yes;"> </span>She will come back.<span style="mso-spacerun: yes;"> </span>But you’re missing a very important point
here.<span style="mso-spacerun: yes;"> </span>She will not be Mika anymore.<span style="mso-spacerun: yes;"> </span>She will want to gnaw your flesh off.<span style="mso-spacerun: yes;"> </span>It occurs to me that Lizzie must’ve not done
very well in school.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Judith sits on a brightly colored afghan, oblivious to the
situation.<span style="mso-spacerun: yes;"> </span>As Carol comes closer, Lizzie
panics and draws her gun.<span style="mso-spacerun: yes;"> </span>She screeches,
“We have to wait.<span style="mso-spacerun: yes;"> </span>I just want us to
wait!” Tyreese seems to have forgotten how to blink, but Carol’s got this.<span style="mso-spacerun: yes;"> </span>She calmly asks for the gun, and Lizzie hands
it over.<span style="mso-spacerun: yes;"> </span>Lizzie mentions that she was
just about to ‘change’ Judith too, and Carol reasons with her, saying that
Judith can’t even walk yet.<span style="mso-spacerun: yes;"> </span>She seems to
finally ‘get’ Lizzie’s demented train of thought, just…too late.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carol goes on about how the rest of them will have a cheery
lunch inside while they wait for Mika to come back.<span style="mso-spacerun: yes;"> </span>She’ll tie Mika up with her shoelaces while
Tyreese, Lizzie and Judith go inside. Tyreese follows Carol’s lead and scoops
up the baby.<span style="mso-spacerun: yes;"> </span>He guides Lizzie into the
house.<span style="mso-spacerun: yes;"> </span>Carol collapses in a sob for a
moment, and then grabs her knife, shaking her head with sorrow and
hesitation.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Once Carol comes inside, Tyreese reports to her that he put Lizzie
in her room with some food, and made sure she didn’t have any knives, but he did
find a shoebox full of mice.<span style="mso-spacerun: yes;"> </span>She
admitted to being the one giving the mice to the walkers.<span style="mso-spacerun: yes;"> </span>She also pulled the mouse apart and nailed it
to the board, saying she was just having fun.<span style="mso-spacerun: yes;">
</span>Tyreese clearly has the heebie jeebies, and thinks maybe it was Lizzie
that killed Karen and David.<span style="mso-spacerun: yes;"> </span>Carol is
quick to exonerate Lizzie, stating the obvious, that Lizzie would’ve let them
turn if she had killed them. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tyreese wants to help Lizzie.<span style="mso-spacerun: yes;"> </span>He says, “Maybe we can try and help her, talk
her back somehow”.<span style="mso-spacerun: yes;"> </span>Carol knows that’s
impossible.<span style="mso-spacerun: yes;"> </span>It was something in her that
was there before.<span style="mso-spacerun: yes;"> </span>She states the
obvious, but painful reality, saying that Lizzie “can’t be around other
people.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lizzie and Carol head out into the woods to pick wildflowers
for Mika.<span style="mso-spacerun: yes;"> </span>Lizzie asks if Carol is
mad.<span style="mso-spacerun: yes;"> </span>Then she apologizes…but she’s
basically just apologizing because Carol is mad, not because she’s sorry for
what she did.<span style="mso-spacerun: yes;"> </span>Textbook sociopath.<span style="mso-spacerun: yes;"> </span>Lizzie sobs, “Please don’t be mad at me, I’m
sorry.” <span style="mso-spacerun: yes;"> </span>Carol tells her to look at the
flowers, not quite getting that the thing is that Lizzie is supposed to COUNT
the flowers, not just look at them, but no matter.<span style="mso-spacerun: yes;"> </span>Carol pulls out her pistol and shoots.<span style="mso-spacerun: yes;"> </span>In the echo of the gun blast, a long shot of
the two in the grove is seen from Tyreese’s perspective.<span style="mso-spacerun: yes;"> </span>Carol has tears streaming down her face as
she makes her way back and sees a deer.<span style="mso-spacerun: yes;">
</span>She doesn’t shoot it.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They dig graves for the two small bodies.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Later that night, Carol slides her gun to Tyreese, half
hoping he’ll kill her.<span style="mso-spacerun: yes;"> </span>She admits to
killing Karen and David.<span style="mso-spacerun: yes;"> </span>Tyreese doesn’t
quite know what to do with that information, and makes his 100<sup>th</sup> ‘pained
face’ of the episode. <span style="mso-spacerun: yes;"> </span>Tyreese instantly
grasps the gun while he organizes his thoughts.<span style="mso-spacerun: yes;">
</span>He asks if it was quick.<span style="mso-spacerun: yes;"> </span>Carol
says yes. <span style="mso-spacerun: yes;"> </span>He lets the gun go, and says,
“I forgive you.<span style="mso-spacerun: yes;"> </span>I’m never gonna forget.”<span style="mso-spacerun: yes;"> </span>Carol meakly thanks him.<span style="mso-spacerun: yes;"> </span>Tyreese says they can’t stay, and Carol
agrees.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They depart the next morning, bypassing the walker on the
tracks.<span style="mso-spacerun: yes;"> </span>On the way to Terminus. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
This episode was intense, and I’m still a bit in shock over
the decision to have the story play out this way.<span style="mso-spacerun: yes;"> </span>Yet, it helped to drive home the theme of
change.<span style="mso-spacerun: yes;"> </span>You must change one way or
another in this new world.<span style="mso-spacerun: yes;"> </span>Either change
who you are, or die.<span style="mso-spacerun: yes;"> </span>Carol changed.<span style="mso-spacerun: yes;"> </span>As I’ve noted before, <a href="http://raineywithachanceofsunshine.blogspot.com/2013/11/walking-dead-its-story-of-lovely-lady.html" target="_blank">Carol is a survivor</a> and despite the terrible decision she had to make in this episode, in my
opinion she is one of the toughest, most enduring, and most interesting characters on the show. <span style="mso-spacerun: yes;"> </span>Here’s hoping she sticks around for awhile
longer.<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com2tag:blogger.com,1999:blog-8013703355091030682.post-23117099434782671502014-03-16T17:51:00.000-04:002014-03-16T17:51:45.868-04:00Walking Dead - Alone Recap<div class="MsoNormal">
I skipped out on last week mainly because it was pretty much a snoozefest of a walkabout, but also because I
have been sucked into the binge vortex that is House of Cards.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
However, I think that this week set up the last three
episodes of the season quite nicely.<span style="mso-spacerun: yes;">
</span>What we know now - Almost all of the old gang is headed to
Terminus.<span style="mso-spacerun: yes;"> </span>A reunion is probable before
the end of the season.<span style="mso-spacerun: yes;"> </span>Except for Beth
and Daryl.<span style="mso-spacerun: yes;"> </span>Why didn’t they ever find
those tracks?<span style="mso-spacerun: yes;"> </span>Did Beth’s optimism get in
the way of Daryl’s common sense?<span style="mso-spacerun: yes;"> </span>Can
Daryl please kill all of those ‘bad guys’?<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode opens on a pre-prison Bob.<span style="mso-spacerun: yes;"> </span>For a good minute I was all like “Who the eff
is this rando?” before I realized it was our friend Bob Stookey glugging
electric green cold medicine.<span style="mso-spacerun: yes;"> </span>Maybe the
whole walker apocalypse is just Bob’s bad trip on some expired cough meds?<span style="mso-spacerun: yes;"> </span>Probably not.<span style="mso-spacerun: yes;">
</span>But I’m sure he wishes it were.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Bob aimlessly stumbles around for a bit in a haze. <span style="mso-spacerun: yes;"> </span>Eventually he encounters Daryl and Glenn.<span style="mso-spacerun: yes;"> </span>Daryl asks Bob the magic three questions.<span style="mso-spacerun: yes;"> </span>We find out that Bob killed only one person.<span style="mso-spacerun: yes;"> </span>A woman, and it was only because she asked
him to.<span style="mso-spacerun: yes;"> </span>Daryl and Glenn find Bob’s
answers satisfactory and ask him to come along.<span style="mso-spacerun: yes;">
</span>Bob hops in the truck, not really caring where he’s going, just relieved
to have company.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in the present a dense fog has descended on Sasha,
Maggie and Bob.<span style="mso-spacerun: yes;"> </span>Walker snarls can be
heard surrounding them.<span style="mso-spacerun: yes;"> </span>The three take
on a small group of walkers, and Bob gets bit, but only on the bandage.<span style="mso-spacerun: yes;"> </span>To which I ask – if a bandage prevents
walkers from biting, why isn’t everyone covered in bandages all the time?<span style="mso-spacerun: yes;"> </span>No matter.<span style="mso-spacerun: yes;">
</span>Sasha hugs Bob and they have a little moment.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In another part of town, Beth and Daryl’s not so excellent
adventure continues.<span style="mso-spacerun: yes;"> </span>Beth awkwardly aims
Daryl’s crossbow and flippantly tells him, “pretty soon I won’t need you at
all”.<span style="mso-spacerun: yes;"> </span>Daryl looks on while Beth proceeds
to make a mess of things, thereby proving that she would be totally screwed if
it weren’t for Daryl.<span style="mso-spacerun: yes;"> </span>She tries to creep
up on a walker, but because she’s actually a terrible tracker her foot gets
snared in some sort of trap.<span style="mso-spacerun: yes;"> </span>Daryl comes
to her rescue, nonchalantly slapping the walker to the ground.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The duo continues on their way, coming up on a
graveyard.<span style="mso-spacerun: yes;"> </span>Beth whines some more about
her foot, and Daryl offers to give her a piggyback.<span style="mso-spacerun: yes;"> </span>Beth says, “are you serious?”<span style="mso-spacerun: yes;"> </span>To which Daryl responds, “Yeah, it’s a
serious piggy back.” Daryl, you comedian.<span style="mso-spacerun: yes;">
</span>I just love you so.<span style="mso-spacerun: yes;">
</span>Mid-piggyback, they see a gravestone that says ‘Beloved Father’ and they
stop.<span style="mso-spacerun: yes;"> </span>Daryl places flowers on the grave,
and Beth reaches for Daryl’s hand.<span style="mso-spacerun: yes;"> </span>It’s
unclear what role Daryl is playing in Beth’s life at this point.<span style="mso-spacerun: yes;"> </span>Father, brother, friend, boyfriend?<span style="mso-spacerun: yes;"> </span>A combination of all of them?<span style="mso-spacerun: yes;"> </span>One things for sure – I know I definitely don’t
want to see them make out. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in the woods, Bob and the ladies see a sign for
Terminus.<span style="mso-spacerun: yes;"> </span>Maggie wants to go, because
she thinks Glenn will follow the map.<span style="mso-spacerun: yes;">
</span>Bob agrees.<span style="mso-spacerun: yes;"> </span>(A part of me keeps
wondering why one of the characters doesn’t whip out their cell phone to snap a
sweet pic of the map for future reference, but then I remember, oops, no cell
phones.<span style="mso-spacerun: yes;"> </span>I’d totally be doomed in
WD-land.)<span style="mso-spacerun: yes;"> </span>Somewhat refreshingly, Sasha
is the first one to voice some cynicism about Terminus, saying, “If it sounds
too good to be true….” Regardless, Maggie still wants to go, and Bob doesn’t want
to split up so they continue down the tracks. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Later on that evening, Bob and Sasha have a secret chat.<span style="mso-spacerun: yes;"> </span>Sasha thinks that they need to find a place
to stay.<span style="mso-spacerun: yes;"> </span>She says that Glenn is probably
dead, they’ll all be dead someday.<span style="mso-spacerun: yes;"> </span>They
just need to survive.<span style="mso-spacerun: yes;"> </span>Sasha tries to
convince Bob to get Maggie to agree to her plan.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Maggie has other plans because the next morning, Bob is
crouched on the ground.<span style="mso-spacerun: yes;"> </span>In the dirt is a
block letter note from Maggie.<span style="mso-spacerun: yes;"> </span>“DON’T
RISK YOUR LIVES FOR ME.<span style="mso-spacerun: yes;"> </span>GOOD LUCK.”<span style="mso-spacerun: yes;"> </span>Bob tells Sasha that they can still catch up
to Maggie if they leave right then.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl and Beth walk into a mortuary.<span style="mso-spacerun: yes;"> </span>The interior looks pretty untouched, and super
clean.<span style="mso-spacerun: yes;"> </span>Definitely cleaner than my
house.<span style="mso-spacerun: yes;"> </span>Beth comments on the cleanliness,
and Daryl observes that someone’s been tending to it.<span style="mso-spacerun: yes;"> </span>If that’s not a warning sign, I don’t know
what is.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
They wander into the mortuary kitchen, and discover the holy
grail of food.<span style="mso-spacerun: yes;"> </span>Canned goods and diet
cola galore.<span style="mso-spacerun: yes;"> </span>There’s even an entire
shelf of baby food.<span style="mso-spacerun: yes;"> </span>Once again, Daryl
observes that there’s not a speck of dust on the food. <span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl says that they should take some and leave the rest.
Beth smiles at him with her big bright naïve eyes and says that Daryl is a good
person.<span style="mso-spacerun: yes;"> </span>He shakes off the comment and
calls the jar of pig’s feet.<span style="mso-spacerun: yes;"> </span>I don’t
think Beth was planning on claiming those, but whatevs Daryl.<span style="mso-spacerun: yes;"> </span>You should get whatever you want because you’re
awesome.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Later on that night, Beth goes generally useless things like
playing the piano and singing while Daryl secures the house, stringing a
sophisticated zombie security system of cans and twine around the entry ways,
and boarding up the windows.<span style="mso-spacerun: yes;"> </span>He comes
inside and calls the coffin as a bed, because he’s a badass, and face it, now
that Daryl mentioned it, that coffin does look pretty comfy.<span style="mso-spacerun: yes;"> </span>He asks Beth to keep playing, and all snide
comments aside about Beth’s uselessness; it’s a pretty sweet scene.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the tracks, Maggie comes up along another sign for
Terminus.<span style="mso-spacerun: yes;"> </span>She sees a walker stumble
towards her.<span style="mso-spacerun: yes;"> </span>She quickly disposes of it,
but then slashes into it’s stomach and digs her hand into the bloody mess with
gusto.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Bob and Sasha walk down the tracks.<span style="mso-spacerun: yes;"> </span>Sasha notes, “You have been grinning since
the prison. <span style="mso-spacerun: yes;"> </span>Do you even know why you’re
smiling?” He responds that he does.<span style="mso-spacerun: yes;"> </span>He’s
not alone.<span style="mso-spacerun: yes;"> </span>Following the tragedies with
both of his previous groups, he ended up alone, and he broke the streak.<span style="mso-spacerun: yes;"> </span>Just then, the duo spots Maggies sign.<span style="mso-spacerun: yes;"> </span>“Glenn Go To Terminus.<span style="mso-spacerun: yes;"> </span>Maggie” is written in walker blood.<span style="mso-spacerun: yes;"> </span>Maggie is the queen of DIY writing implements
this episode.<span style="mso-spacerun: yes;"> </span>If there was a Pinterest
for how to make signs in the zombie apocalypse, I would totally follow Maggie
Green.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth and Daryl continue to play house.<span style="mso-spacerun: yes;"> </span>He carries her into the kitchen, bride style,
which is weird.<span style="mso-spacerun: yes;"> </span>They start to sit down
to a pretty gross looking peanut butter and pig’s feet feast, but Daryl hears a
noise and stealthily creeps to the front door, crossbow ready.<span style="mso-spacerun: yes;"> </span>It’s a mangy one-eyed dog.<span style="mso-spacerun: yes;"> </span>The dog runs off.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After they eat dinner, Beth says that she is writing a thank
you note for the food.<span style="mso-spacerun: yes;"> </span>Unlike her
sister, Beth doesn’t have to be savvy with her writing utensils because she’s
found a pencil!<span style="mso-spacerun: yes;"> </span>Daryl mentions that he
wants to stay, and that if the people come back they will “make it work”.<span style="mso-spacerun: yes;"> </span>Beth grins and says “so you do think there
are good people around.<span style="mso-spacerun: yes;"> </span>What changed
your mind?”<span style="mso-spacerun: yes;"> </span>Daryl sheepishly shakes his
head and mumbles, “you know.”<span style="mso-spacerun: yes;"> </span>They share
a look, and Beth realizes that she has had an effect on Daryl, and that they
care for one another in a deep and complicated way.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Side note -<span style="mso-spacerun: yes;"> </span>I
understand that they’re probably starving, and exhausted but I think at this
point Daryl has been swayed by Beth’s eternal naiveté and optimism.<span style="mso-spacerun: yes;"> </span>The previous Daryl wouldn’t have stayed in
that house for as long as they did.<span style="mso-spacerun: yes;">
</span>There were warning signs all over the place.<span style="mso-spacerun: yes;"> </span>He is attracted to Beth’s sunny outlook on
life and this is cute and sweet and all, but Daryl truly knows how the world
works.<span style="mso-spacerun: yes;"> </span>Beth even mentioned that he was
made for “this world” in the previous episode.<span style="mso-spacerun: yes;">
</span>Since Beth helped him let go of his demons by burning them to the
ground, he is hoping for a life he never had.<span style="mso-spacerun: yes;">
</span>And, sadly he won’t ever have it.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Beth and Daryl’s weird but sweet moment is broken by another
commotion on the porch.<span style="mso-spacerun: yes;"> </span>Daryl gets up
without his usual caution and goes to the door with the jar of pig’s feet,
saying he’s going to give the dog just one more chance.<span style="mso-spacerun: yes;"> </span>He opens the door with no cautionary measures
(an act not befitting Daryl Dixon), and a horde of WALKERS stream through the
door.<span style="mso-spacerun: yes;"> </span>Daryl screams to Beth, and she
tosses him his crossbow like some sort of pixie sidekick.<span style="mso-spacerun: yes;"> </span>He yells at her to “grab your shit and get
out of here!”<span style="mso-spacerun: yes;"> </span>Daryl handily takes on all
of the walkers, and then races back outside just in time to glimpse Beth’s pack
strewn on the ground, and a car racing down the driveway.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In a heartbreaking moment, Daryl sprints down the road,
crying out Beth’s name over and over again.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl jogs down the road, out of breath but determined.<span style="mso-spacerun: yes;"> </span>Eventually he slows to a walk, and comes up
upon the train tracks.<span style="mso-spacerun: yes;"> </span>He collapses in the
middle of the street, at a literal crossroads.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Bob and Sasha continue and approach a town.<span style="mso-spacerun: yes;"> </span>She points at a tall brick building, and says
that they can set up shop there.<span style="mso-spacerun: yes;"> </span>There’s
a bit of back and forth as Bob says hes’ not stopping, and Sasha says that they
are.<span style="mso-spacerun: yes;"> </span>As they debate, Bob pulls out what
he thinks is going to be his ace in the hole, and kisses Sasha.<span style="mso-spacerun: yes;"> </span>Bob doesn’t look like the best kisser,
because Sasha just stands, unmoving, until he backs away.<span style="mso-spacerun: yes;"> </span>When did a kiss ever win an argument
Bob?<span style="mso-spacerun: yes;"> </span>Definitely not this time, because
Bob heads down the tracks, and Sasha stands alone.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Sasha cases the brick building.<span style="mso-spacerun: yes;"> </span>You think Bob could’ve at least stayed to
help her secure it, but no.<span style="mso-spacerun: yes;"> </span>It’s a big
building with a large loft space on top.<span style="mso-spacerun: yes;">
</span>She stands alone at the top, and removes her gear.<span style="mso-spacerun: yes;"> </span>Come to think of it, this is probably the
first time she’s been alone since the end of the world. <span style="mso-spacerun: yes;"> </span>She goes to use the compass at the window, and
sees Maggie lying on the ground between two walkers.<span style="mso-spacerun: yes;"> </span>Why Maggie is playing kindergarten nap time
with two dead walkers is beyond me, but whatever.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Sasha leans out the window, and the pane tumbles out,
crashing to the ground and attracting more walkers.<span style="mso-spacerun: yes;"> </span>She races down with her pointy stick, and she
and Maggie take on a small herd.<span style="mso-spacerun: yes;"> </span>Maggie
wins points for using a No Parking sign as the best weapon of the episode, and
continues to solidify her status as the best damn DIY-er on the Walking Dead. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The two women chat back to back, still casing their
surroundings.<span style="mso-spacerun: yes;"> </span>Maggie asks Sasha for help
finding Glenn and getting to Terminus, and Sasha says yes.<span style="mso-spacerun: yes;"> </span>A bit later, they’re walking down the tracks
and they find Bob.<span style="mso-spacerun: yes;"> </span>Sasha hugs him.<span style="mso-spacerun: yes;"> </span>Yay!<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the crossroads, Daryl encounters some men with guns
and bows.<span style="mso-spacerun: yes;"> </span>Bad men.<span style="mso-spacerun: yes;"> </span>The goons that Rick encountered a few
episodes ago. NOOOOO!<span style="mso-spacerun: yes;"> </span>The king of the
goons approaches Daryl and comments on his bow.<span style="mso-spacerun: yes;">
</span>The two of them have a faceoff, and the Goon King appears to believe that
Daryl is one of their own, and introduces himself.<span style="mso-spacerun: yes;"> </span>Joe.<span style="mso-spacerun: yes;">
</span>Crap.<span style="mso-spacerun: yes;"> </span>Daryl’s stuck with these
awful men now.<span style="mso-spacerun: yes;"> </span>What will he do?<span style="mso-spacerun: yes;"> </span>I secretly hope he kills all of them in their
sleep.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The very last scene of the episode delivers an emotional
punch.<span style="mso-spacerun: yes;"> </span>Glenn finds a sign to
Terminus.<span style="mso-spacerun: yes;"> </span>YES.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Some final thoughts – <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Is Bob basically alluding to the fact that Terminus is
doomed for the entire episode?<span style="mso-spacerun: yes;"> </span>He
continually mentions that all groups fall apart for one reason or another.<span style="mso-spacerun: yes;"> </span>This will be his fourth.<span style="mso-spacerun: yes;"> </span>Why will this one be any different?<span style="mso-spacerun: yes;"> </span>Will he get out alive?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Where is Beth?<span style="mso-spacerun: yes;"> </span>I
highly doubt that ‘good’ people kidnapped her.<span style="mso-spacerun: yes;">
</span>I think her worldview is about to get drastically reframed.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
<br /></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0tag:blogger.com,1999:blog-8013703355091030682.post-36431218048187701762014-03-02T19:57:00.001-05:002014-03-02T19:57:50.904-05:00Walking Dead - Claimed Recap<div class="MsoNormal">
I haven’t written about the ‘back eight’ of the season yet, but
that’s not because I haven’t been captivated by what’s happening. Quite the opposite. </div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Over the past three episodes, the writers
have cleverly set up a ‘Walking Game of Thrones’ situation, where our heroes have been torn
asunder over a vast and unknown territory where danger lurks at every
corner. The only thing us audience
members have to root for in this new divided ‘Dead’ world is the reunification
of our gang. The show hasn’t denied us
any reunions in the past – Lori and Rick, Merle and Daryl, Andrea and the
Gang…but there are so many characters to rejoin that it seems possible that one
of the pairs may lose their way. That’s
what has made the second half of this season so exciting to watch. </div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
That said – Glenn MUST find Maggie, because their story is
the heart of this show. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode opens with Tara furiously scribbling direction notes
on her hand in the back of a truck.<span style="mso-spacerun: yes;"> </span>One
note simply reads ‘BUS’.<span style="mso-spacerun: yes;"> </span>The truck
stops, and walkers claw at the back of the tank.<span style="mso-spacerun: yes;"> </span>Tara jumps up with her gun, ready to fire,
when the red head in the truck barks ‘DO NOT FIRE THAT WEAPON’ and hops out of
the driver’s side.<span style="mso-spacerun: yes;"> </span>He proceeds to take
unabashed glee in demolishing the three walkers with a crowbar.<span style="mso-spacerun: yes;"> </span>Tara stares at him and says, “never seen that
before…you smiled.<span style="mso-spacerun: yes;"> </span>You were
smiling.”<span style="mso-spacerun: yes;"> </span>He responds, “well I’m the
luckiest guy in the world” and asks for Tara’s help moving the cars in the
road.<span style="mso-spacerun: yes;"> </span>Somehow I like this guy
already.<span style="mso-spacerun: yes;"> </span>He seems like a aggressive
weirdo with good intentions. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Elsewhere, Michonne and Carl sit down for a family
breakfast.<span style="mso-spacerun: yes;"> </span>Here starts the Lifetime
movie portion of the episode.<span style="mso-spacerun: yes;"> </span>A broken
woman who has lost the ability to feel pairs up with a man and his son who have
lost hope.<span style="mso-spacerun: yes;"> </span>After a few rough starts, they
come together and learn to love again and magically become a family that lives
happily ever after.<span style="mso-spacerun: yes;"> </span>If it weren’t for
the ceaseless threat of walker violence this sequence in the house would make
great “television for women”.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carl and Michonne engage in some banter about her attire and
soymilk.<span style="mso-spacerun: yes;"> </span>I am not sure if Michonne has
ever smiled on the show, but here she grins ear to ear, and it’s a refreshing
sight.<span style="mso-spacerun: yes;"> </span>She appears to have fully adopted
Carl as her own in her mind.<span style="mso-spacerun: yes;"> </span>Mid
anecdote, Carl remembers Judith and pops up from the table, mumbling something
about finishing a book.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Michonne finds a disheveled Rick in the kitchen, aimlessly
rummaging through drawers.<span style="mso-spacerun: yes;"> </span>They totally
have a ‘moment’ as Michonne asks Rick if the house is “home or a stop along the
way”.<span style="mso-spacerun: yes;"> </span>Rick isn’t sure, and Michonne
states that she’s going to take Carl out for supplies.<span style="mso-spacerun: yes;"> </span>She assumes the role of head of the family,
making the decision to go out and get supplies, and convinces Rick to
rest.<span style="mso-spacerun: yes;"> </span>Michonne and Carl head out, and
Rick gives Carl his gun. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick limps upstairs and re-bandages his wound.<span style="mso-spacerun: yes;"> </span>He checks the time on Carol’s watch, and
settles down to sleep in the master bedroom.<span style="mso-spacerun: yes;">
</span>Love that he still has Carol’s watch, especially since we know she’s
back in the picture. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the road, Michonne and Carl leave a house with bags of
supplies.<span style="mso-spacerun: yes;"> </span>Michonne reveals her Crazy
Cheeze find with another huge grin.<span style="mso-spacerun: yes;"> </span>Carl
brushes her off like the sullen teenager he is, and Michonne confronts him
right back.<span style="mso-spacerun: yes;"> </span>As they approach the next
house, Michonne divulges her long kept secret to Carl.<span style="mso-spacerun: yes;"> </span>She had a three-year old son.<span style="mso-spacerun: yes;"> </span>Carl is too shocked to respond, silently
staring as Michonne proceeds to make her way into the house.<span style="mso-spacerun: yes;"> </span>She’s all business in the front room, acting
like she didn’t just drop a shocker of a revelation on Carl.<span style="mso-spacerun: yes;"> </span>She doesn’t get off so easily, as Carl starts
rapid firing questions.<span style="mso-spacerun: yes;"> </span>Michonne briefly
gets a panicked look on her face, clearly she hadn’t prepared for the barrage
of Carl questions.<span style="mso-spacerun: yes;"> </span>So she lays down
ground rules.<span style="mso-spacerun: yes;"> </span>“One question at a time,
one room at a time, and only after we’ve cleared it.”<span style="mso-spacerun: yes;"> </span>Strange games in the post apocalyptic
world.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the house, Rick is deep asleep, when he wakes to
sounds of men fighting.<span style="mso-spacerun: yes;"> </span>“Please, please
don’t!” Then a scream.<span style="mso-spacerun: yes;"> </span>Ricks eyes flash
open. <span style="mso-spacerun: yes;"> </span>Rut ro.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
He reaches for his gun, but had given it to Carl.<span style="mso-spacerun: yes;"> </span>Oh Rick, how could you let your guard down?<span style="mso-spacerun: yes;"> </span>Footsteps come up, and Rick squiggles himself
under the bed.<span style="mso-spacerun: yes;"> </span>He sees a glimpse of a
rifle.<span style="mso-spacerun: yes;"> </span>He assumes a low cobra pose under
the bed.<span style="mso-spacerun: yes;"> </span>Who knew Rick was so into
yoga?<span style="mso-spacerun: yes;"> </span>Also, he is surrounded by a sea of
perfect dust bunnies.<span style="mso-spacerun: yes;"> </span>Note to WD design
people – dust bunnies don’t look like that.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"><br /></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmTpj02eELsgqw6KeXlNTuUNarkjMnbea4neoxKGw8Ud2rpIWuspWMp-UoLakRxRZb_gHGNi0k0jmB-IbubfMEY8aSDeLKyaGeE6wOqap0RZHD4C7vFtpccVzd7v4U5K545b-scXF4grM/s1600/photo-8.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmTpj02eELsgqw6KeXlNTuUNarkjMnbea4neoxKGw8Ud2rpIWuspWMp-UoLakRxRZb_gHGNi0k0jmB-IbubfMEY8aSDeLKyaGeE6wOqap0RZHD4C7vFtpccVzd7v4U5K545b-scXF4grM/s1600/photo-8.JPG" height="240" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: small; text-align: start;">This is the scene under my bed, and it’s not even a zombie apocalypse. TMI?</span><span style="font-size: small; text-align: start;"> </span><span style="font-size: small; text-align: start;">#mostlydogfur</span></td></tr>
</tbody></table>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A mysterious man flops onto the bed above Rick, trapping
him. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Oblivious of their unexpected houseguests, Michonne and Rick
continue to hunt for supplies.<span style="mso-spacerun: yes;"> </span>Michonne
stares at some brightly colored paintings on the wall.<span style="mso-spacerun: yes;"> </span>The colors are reminiscent of the cat she
took from the bar when she helped Carl get the picture of Lori. Carl starts in
with the questions again, more cautiously this time, and Michonne provides
answers.<span style="mso-spacerun: yes;"> </span>Her son’s name was Andre
Anthony, she didn’t have any other kids, and Andre was a handful just like
Carl.<span style="mso-spacerun: yes;"> </span>Carl asks how long it’s been, and
Michonne says “It happened after everything happened”.<span style="mso-spacerun: yes;"> </span>Rick doesn’t know, because she “never told
anyone, not until now”.<span style="mso-spacerun: yes;"> </span>Carl gulps,
realizing the significance of the moment, and promises not to tell anyone.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carl wanders down the hall to investigate another room, and Michonne
opens a wrapped picture to reveal a painting of a woman with garish red
splashes over her face.<span style="mso-spacerun: yes;"> </span>The picture is
deeply unsettling, even more so given that the rest of the pictures are cheery
and bright.<span style="mso-spacerun: yes;"> </span>She takes a sideways glance
down the hall then sidles into a bathroom that leads into a baby’s room, very
apropos for the theme of her and Carl’s day. <span style="mso-spacerun: yes;"> </span>I appreciated the detail of the spider webs
swaying on the bookcase, giving a deserted and haunted feel to the house. <span style="mso-spacerun: yes;"> </span>Michonne then wanders into the next room.<span style="mso-spacerun: yes;"> </span>It’s clearly a little girl’s room, painted
bubble gum pink.<span style="mso-spacerun: yes;"> </span>As her eyes adjust to
the room, Michonne takes in the full weight of what the room has actually
become.<span style="mso-spacerun: yes;"> </span>It’s a mausoleum.<span style="mso-spacerun: yes;"> </span>Four small bodies lie on two twin beds, all
shot in the head at point blank range.<span style="mso-spacerun: yes;">
</span>As Michonne carefully walks around, she is respectful and doesn’t
disturb a single item in the room.<span style="mso-spacerun: yes;"> </span>She
becomes teary, and brusquely wipes away her tears.<span style="mso-spacerun: yes;"> </span>A figure in the corner startles her, and she
turns to see a female’s body in a rocking chair, skull blown to bits.<span style="mso-spacerun: yes;"> </span>Simultaneously horrifying and sweet, it’s
probably one of the most touching ‘finds’ on the show to date.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Michonne backs out of the room and hastily closes the door.
Carl comes up and says “there’s a baby in there”, to which Michonne responds,
“it’s a dog”.<span style="mso-spacerun: yes;"> </span>Here I think, how did
Michonne NOT smell the stench of five decomposing bodies in that room before
she opened the door?<span style="mso-spacerun: yes;"> </span>That smell would
certainly have been enough to deter most people from entering that room, but I
suppose it’s possible that olfactory performance in the living becomes
compromised in a world filled with decomposing corpses on the move. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carl opens up about Judith, and says that maybe she and
Andre are together somewhere.<span style="mso-spacerun: yes;"> </span>This makes
Michonne smile, and jostles her new adopted sons shoulder lovingly and says
“you dad will wonder where we are if we’re late”.<span style="mso-spacerun: yes;"> </span>This would definitely qualify as a Lifetime
Movie Moment in my book….if there weren’t a family who ‘opted out’ rotting away
in the very next room. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the house, Rick’s dealing with a fresh hell, trapped
underneath the rickety bed slats.<span style="mso-spacerun: yes;">
</span>Another man enters the room, telling the other that he’s going to have
to “lay claim somewhere else”.<span style="mso-spacerun: yes;"> </span>The two goons
get into a physical fight, and Goon #1 sees Rick under the bed.<span style="mso-spacerun: yes;"> </span>Rick tilts his head quizzically at the man as
his assailant finishes off his sleeper hold, and he passes out.<span style="mso-spacerun: yes;"> </span>Goon #2 cackles, “my bed now, jackoff” and
flops onto the bed. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Glenn wakes up in the moving truck, and Tara cares for him,
coaxing him to drink some water.<span style="mso-spacerun: yes;"> </span>The
writers were definitely thinking ahead when they set Tara’s sexuality up to
make her the perfect travel companion for Glenn. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tara tells Glenn that they’ve been driving for three hours,
they passed the bus long ago and everyone was dead.<span style="mso-spacerun: yes;"> </span>Glenn stops the truck, and the red head
confronts him. Red heads name is Abraham, and he neatly introduces himself as
well as the midriff baring Rosita Espinosa and the mullet rocking Dr. Eugene
Porter.<span style="mso-spacerun: yes;"> </span>He drops the bomb - “We’re on a
mission to get Eugene to Washington DC.<span style="mso-spacerun: yes;">
</span>Eugenes a scientist and he knows exactly what caused this mess.”<span style="mso-spacerun: yes;"> </span>Jigga- whaaaa??<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Side note – Unfortunately I had already spoiled this
surprise for myself by reading a synopsis of the comics on Wikipedia. I felt
the electricity of the moment here, but not the surprise.<span style="mso-spacerun: yes;"> </span>PSA: Spoilers are bad, kids. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Both groups stand in silence, and Glenn asks a follow up
question, to which Eugene responds, “It’s classified”.<span style="mso-spacerun: yes;"> </span>Seriously dude?<span style="mso-spacerun: yes;"> </span>The world is ending, the government appears
to be in shambles, there’s zero infrastructure.<span style="mso-spacerun: yes;">
</span>There will be no consequences if you tell people what’s going on. <span style="mso-spacerun: yes;"> </span>I do not like Eugene. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Abraham asks for Glenn’s help, and Glenn says he can’t, and
starts walking.<span style="mso-spacerun: yes;"> </span>Tara follows him like
the devoted puppy dog she is and says she knows how to get him back to the
bus.<span style="mso-spacerun: yes;"> </span>Abraham follows and tells Glenn
that he wont find his wife, alive or dead. “Sorry to tell you, shes gone.<span style="mso-spacerun: yes;"> </span>No need for you to die too.<span style="mso-spacerun: yes;"> </span>Get back in the truck, do something with your
life.”<span style="mso-spacerun: yes;"> </span>This incenses Glenn.<span style="mso-spacerun: yes;"> </span>He stops and clocks Abraham square in the jaw
which incites some sort of anger in him, and he tackles Glenn.<span style="mso-spacerun: yes;"> </span>Tara tries to stop him, but Abraham tosses
her off handily.<span style="mso-spacerun: yes;"> </span>Walkers start to emerge
in the cornfields, moving toward the sound.<span style="mso-spacerun: yes;">
</span>Ahhhh!<span style="mso-spacerun: yes;"> </span>Children of the
coooorrrnnnnn!<span style="mso-spacerun: yes;"> </span>Eugene makes a lame
attempt at getting Rosita and Abraham’s attention, and then clumsily starts
firing a machine gun which he has zero business using. Carl is immediately
unseated as the ultimate ammo-waster on the show; Eugene is the king of the
idiots now. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tara and Glenn walk up to the truck and casually grab
weapons to help.<span style="mso-spacerun: yes;"> </span>Once the walkers have
been eliminated, Abraham turns around to see that the trucks gas line has been
breached.<span style="mso-spacerun: yes;"> </span>His reaction – “Son of a
dick”.<span style="mso-spacerun: yes;"> </span>I like you Abe.<span style="mso-spacerun: yes;"> </span>I really, really like you. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick creeps out from underneath the bed now that Goon #2 is
snoozing.<span style="mso-spacerun: yes;"> </span>He stealthily gets to standing
and sneaks into a side room just as Goon #3 wanders up the stairs.<span style="mso-spacerun: yes;"> </span>Rick tries the windows in vain, but obviously
cant smack at them to get them open.<span style="mso-spacerun: yes;"> </span>He
snatches a trophy as a makeshift weapon.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Rick scrambles to escape, the goons chat.<span style="mso-spacerun: yes;"> </span>“There’s a woman shackin’ up in here”.<span style="mso-spacerun: yes;"> </span>They found a shirt.<span style="mso-spacerun: yes;"> </span>She washed it, and left it, indicating to
them that she would be back.<span style="mso-spacerun: yes;"> </span>One man
calls ‘dibs’ when she gets back.<span style="mso-spacerun: yes;"> </span>Ew.<span style="mso-spacerun: yes;"> </span>Gross.<span style="mso-spacerun: yes;">
</span>These are some bad, bad men.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick sidles into the bathroom and finds a goon perched on
the toilet..<span style="mso-spacerun: yes;"> </span>Rick takes no time in
strangling the man to death, and commandeers his weapon. <span style="mso-spacerun: yes;"> </span>He manages to get the bathroom window open, and
has the foresight to leave the door open for when the goon reanimates.<span style="mso-spacerun: yes;"> </span>Rick does his best Spiderman as he crouches
on the roof, then silently drops from the gutter and readies his position for a
possible attack.<span style="mso-spacerun: yes;"> </span>He gets around to the front
of the house, as the ball-bouncing goon walks out front. <span style="mso-spacerun: yes;"> </span>These goons have good timing. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Unidentified goon starts spitting off the side of the porch,
whistling a chilling tune. <span style="mso-spacerun: yes;"> </span>Rick sees
Michonne and Carl coming down the road and steadies himself to attack the goon.<span style="mso-spacerun: yes;"> </span>Rick has become a killing machine, willing to
kill as a first resort instead of compromise.<span style="mso-spacerun: yes;">
</span>This is not a world of compromise, especially with these men. However,
Rick doesn’t have to put his newfound priorities to work.<span style="mso-spacerun: yes;"> </span>With impeccable timing, his zombie plant
comes to life and creates a distraction so he can scramble away toward Carl and
Michonne. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back on the road, Abe chastises Eugene for “killing the
truck” he says that a camel packed with C4 couldn’t take the truck down.<span style="mso-spacerun: yes;"> </span>Eugene gives a robotic weird response.<span style="mso-spacerun: yes;"> </span>Rosita picks up the very conveniently dropped
pic of Maggie, handing it to Glenn, asking, ‘is this yours?”<span style="mso-spacerun: yes;"> </span>Glenn grabs the pic and returns the gun, and
Tara follows suit.<span style="mso-spacerun: yes;"> </span>Rosita makes the
decision to follow them, and says “what the hell else are we gonna do?”<span style="mso-spacerun: yes;"> </span>Abraham protests, but then Eugene says
they’ll find another vehicle, and they’ll go with Glenn and Tara until they
do.<span style="mso-spacerun: yes;"> </span>Eugene snarkily adds, “Trust me, I’m
smarter than you”.<span style="mso-spacerun: yes;"> </span>They follow.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
A ways down the road, Tara starts questioning Abraham.<span style="mso-spacerun: yes;"> </span>He says he wants to save the world, but Tara
isn’t fooled.<span style="mso-spacerun: yes;"> </span>She breaks it down for him,
saying that she knows Rosita will follow Abraham anywhere, and Eugene needs his
help, but why is Abraham going?<span style="mso-spacerun: yes;"> </span>She
says, “you don’t have to tell me why, just don’t lie to me.”<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Side note – Tara seems to be the new Dale/Hershel of the
bunch.<span style="mso-spacerun: yes;"> </span>As much as I miss those two
characters, it’s refreshing to not have the moral voice of the show be the
‘wise old man’ cliché.<span style="mso-spacerun: yes;"> </span>This makes me sad
though, because if Dale and Hershel’s arcs on the show are any indication, Tara’s
got about one more season to go before she meets her end. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
On the move, the Grimes-Katana Gang wander down the train tracks,
and see a sign of possible hope.<span style="mso-spacerun: yes;">
</span>Redemption. <span style="mso-spacerun: yes;"> </span>“What do you think?”
Mich asks Rick.<span style="mso-spacerun: yes;"> </span>‘Lets go” he says.<span style="mso-spacerun: yes;"> The camera pulls back to reveal the sign - </span><i>Sanctuary for all.<span style="mso-spacerun: yes;"> </span>Community for all.<span style="mso-spacerun: yes;"> </span>Those who arrive survive. </i><span style="mso-spacerun: yes;"> </span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
YES.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Amazing episode. Questions – How long before everyone arrives at
Terminus?<span style="mso-spacerun: yes;"> </span>We know that Tyreese, Carol,
Meeka, Lizzie and Judith are headed there, but will everyone arrive?<span style="mso-spacerun: yes;"> </span>In the past, separated loved ones have always
reunited on the show, so I have hope that the writers will not ‘leave us
hanging’ with any one of these story lines.<span style="mso-spacerun: yes;">
</span>Tyreese and Sasha, Beth and Maggie, Judith, Rick and Carl, and, most
importantly Glenn and Maggie will reunite.<span style="mso-spacerun: yes;">
</span>The question is – will it be before the end of the season?<span style="mso-spacerun: yes;"> </span>Please?<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Also, as evidenced by Rick putting on a jacket while
escaping from the house, as well as the timetable of the episodes – Winter Is
Coming. Another GoT reference for sure, but my guess is that the change in
seasons will have dire ramifications for all our heroes in the episodes to come.</div>
<div class="MsoNormal">
<o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com1tag:blogger.com,1999:blog-8013703355091030682.post-46272852665670229312014-02-09T19:09:00.001-05:002014-02-09T19:09:15.671-05:00Walking Dead - Too Far Gone Recap<div class="MsoNormal">
Too much for me. <span style="mso-spacerun: yes;"> </span>It
was like the writers wanted to pack as many gut punches into the shows 44 minute run time as
possible.<span style="mso-spacerun: yes;"> </span>But not in a way that serviced
the story.<span style="mso-spacerun: yes;"> </span>Odd.<span style="mso-spacerun: yes;"> At the end of the episode, our gang</span> is separated, and no one got what
they wanted.<span style="mso-spacerun: yes;"> </span>The governor morphed into
an irrational crazy man, and all his 'people' followed him like deaf, dumb and blind
sheep.<span style="mso-spacerun: yes;"> </span>To me, this development didn’t
make sense, and I mostly disliked this episode.<span style="mso-spacerun: yes;">
</span>However I did feel like it was supposed to serve as a cleansing.<span style="mso-spacerun: yes;"> </span>Ultimately the episode piqued my interest for
the second half of the season, even if it was a bit uneven and nonsensical.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The episode opens on the Governor talking his crew into
storming the jail.<span style="mso-spacerun: yes;"> </span>He calmly explains he
has “a plan to do it without anyone getting hurt”.<span style="mso-spacerun: yes;"> </span>The Governor’s ace in the hole is that he has
captured Michonne and Hershel.<span style="mso-spacerun: yes;"> </span>He
explains to his crew that he has them.<span style="mso-spacerun: yes;">
</span>Wide eyed innocent Tara shoots back, “you TOOK them?!?”<span style="mso-spacerun: yes;"> </span>The governor ignores her and goes on to say
that he wants to take the prison peacefully, but the crew needs to be prepared
to kill.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
After the Governor rattles off a few unfounded claims as to
why the prison gang deserves to be ousted, Tara starts off a chain reaction of
agreement to the plan.<span style="mso-spacerun: yes;"> </span>Apparently all
the people in the Governor’s new crew are all lemmings.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – Sometimes the WD writers introduce characters
that make me think, “I wonder how these people survived all this time?”<span style="mso-spacerun: yes;"> </span>Case in point, the people living in cell
block D in <a href="http://www.raineywithachanceofsunshine.blogspot.com/2013/10/walking-dead-infected-recap.html" target="_blank">'Infected'</a>.<span style="mso-spacerun: yes;"> </span>At this point,
I would say that most of the people who are left should be relatively savvy and
make calculated decisions.<span style="mso-spacerun: yes;"> </span>But this
group is just so openly and quickly trusting of the Governor and his moronic
plan, it feels like this episode is setting up a conflict just for the sake of
conflict, and not to service the story.<span style="mso-spacerun: yes;">
</span>I know that in the comic, the denizens of Woodbury were the ones to
follow the Governor, not some random group of rag tag campers that had just met
him.<span style="mso-spacerun: yes;"> </span>Regardless, for the sake of
entertainment I’ll let this point go.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Lilly comes out, arms crossed and chastises the Governor.<span style="mso-spacerun: yes;"> </span>She says, “You said they weren’t all bad
people.”<span style="mso-spacerun: yes;"> </span>He counters, “Well, they’re
with bad people.”<span style="mso-spacerun: yes;"> </span>She lamely asks, “Am
I?”.<span style="mso-spacerun: yes;"> </span>The Governor tells her that he
loves her, and she recoils in disgust and confusion.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note - Once again, what is going on here with the
character development?<span style="mso-spacerun: yes;"> </span>Why is Lilly the
only one to question what the Governor is doing, and why on earth doesn’t she
leave at this point?<span style="mso-spacerun: yes;"> </span>It seems as if
throughout this entire episode, characters felt they needed to stubbornly stick
with decisions they had made, even when they were starting to look like
terribly horrible choices.<span style="mso-spacerun: yes;"> </span>Lilly sticks
by the Governor simply because she had hitched her wagon to him a few weeks
prior, and the Governor’s crew sticks by him even when they are offered an out
by Rick.<span style="mso-spacerun: yes;"> </span>But we’ll get to that….)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back in Mitch’s camper, the Governor tends to a hostile
Michonne’s head wound, while Hershel tries to calmly reason with the Governor.<span style="mso-spacerun: yes;"> </span>He says that he can see that the Governor has
changed, and that they can try to all live together in the prison.<span style="mso-spacerun: yes;"> </span>The Governor can’t accept that.<span style="mso-spacerun: yes;"> </span>He says, “There’s all kinds of ways to do
this….this way you get to live and I get to be….”<span style="mso-spacerun: yes;"> </span>He trails off.<span style="mso-spacerun: yes;"> </span>I personally believe that he was about to say
“I get to be a hero”, which would be a call back to the previous episode where
the Governor details a childhood encounter with his brother, the ‘hero’ from
his previous life.<span style="mso-spacerun: yes;"> </span>Power corrupts, and
is addictive.<span style="mso-spacerun: yes;"> </span>By joining the campers, he
succumbed to that addiction again.<span style="mso-spacerun: yes;"> </span>It’s
not enough for him to work at a democracy inside the prison with a group of
people he was once at war with.<span style="mso-spacerun: yes;">
</span>Nope.<span style="mso-spacerun: yes;"> </span>He needs to be the monarch.
<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the prison, Glen and Maggie canoodle and talk about
a vacation for their anniversary.<span style="mso-spacerun: yes;"> </span>Adorable.<span style="mso-spacerun: yes;"> </span>Maggie mentions a local waterfall, and Glenn
jokes saying, ‘I’ll go load up the station wagon’.<span style="mso-spacerun: yes;"> </span>They hug, and Maggie says she’ll go get him
some water.<span style="mso-spacerun: yes;"> </span>Apparently Maggie has never
watched any horror movies, because she utters the four words that ensure that
chaos will erupt: “Ill be right back.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Cut to Daryl and Rick talking about Carol.<span style="mso-spacerun: yes;"> </span>Daryl is furious that he wasn’t consulted
about the decision to exile her, and seems a bit worried about Carol in
general.<span style="mso-spacerun: yes;"> </span>Apparently Daryl doesn’t think
that Carol made the right decision either.<span style="mso-spacerun: yes;">
</span>He says, “That ain’t her.”<span style="mso-spacerun: yes;"> </span>Rick
says he needs to go talk to Tyreese about the situation, and Daryl says he’ll
join him. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
There’s a short but sweet moment here with Bob and Sasha,
where she thanks him for helping save her life.<span style="mso-spacerun: yes;">
</span>Bob has a weird creepy mystery box.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick and Daryl find Tyreese in the tombs, and it appears as
if Tyreese has found some sort of disturbing dismembered mouse art. <span style="mso-spacerun: yes;"> </span>He goes on a rant about finding who did
this.<span style="mso-spacerun: yes;"> </span>He says hes not going to sleep
until they do.<span style="mso-spacerun: yes;"> </span>Well, Tyreese, stop
whining like a brat and start doing something about it.<span style="mso-spacerun: yes;"> </span>(Side note - I still can’t wait for Tyreese
to die.<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span>He has done nothing but be annoying from the
start of this season.)<span style="mso-spacerun: yes;"> </span>Too bad the guys
don’t get a chance to discuss more, because a huge boom comes from above.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Everyone runs out of the prison, into the yard.<span style="mso-spacerun: yes;"> </span>From above, they see the Governor’s men,
vehicles formed into a ‘V’, with the tank at the center.<span style="mso-spacerun: yes;"> </span>The camera pans back to a nice complementary
shot of our gang standing in a ‘V’, with Rick at the center, denoting that a
showdown is most certainly about to occur. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The Governor calls out for Rick, and Rick counters by
stating that there’s a council now.<span style="mso-spacerun: yes;"> </span>The
Governor sneers, and says, “Is Hershel on the council?<span style="mso-spacerun: yes;"> </span>How about Michonne?”<span style="mso-spacerun: yes;"> </span>He reveals his two captives.<span style="mso-spacerun: yes;"> </span>Rick is taken aback, but tries to insist that
he doesn’t make the decisions anymore.<span style="mso-spacerun: yes;">
</span>The Governor pushes back, and tells him that he needs to make the
decisions today.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick looks over to Daryl who nods at him, as does his deputy
Carl.<span style="mso-spacerun: yes;"> </span>He starts down towards the small
army, pistol at his hip.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As Rick works his way down the hill, Daryl gives
instructions to the rest of the gang and starts arming the able bodied.<span style="mso-spacerun: yes;"> </span>He lets them know to get everyone on the bus,
and that the bus needs to leave if anything goes wrong. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Cut to an undisclosed location where Lilly is the only one
from the camping crew not at the prison.<span style="mso-spacerun: yes;">
</span>She stares across the water at a walker struggling to make it
across.<span style="mso-spacerun: yes;"> </span>Meghan calls for her help to dig
in the mud, but Lilly is fixated on the walker. <span style="mso-spacerun: yes;"> </span>Lilly’s making all sorts of bad choices in
this episode, including letting her daughter roll around in the mud in a world
with no showers.<span style="mso-spacerun: yes;"> </span>The walker falters and
falls, and Lilly puts her gun away.<span style="mso-spacerun: yes;">
</span>Meghan unearths a sign that says “Flash Flood Area”, which was
conveniently washed away atop a walker.<span style="mso-spacerun: yes;">
</span>The walker grabs Meghan and takes a big munch out of her shoulder.<span style="mso-spacerun: yes;"> </span>Lilly sprints down to Meghan and shoots the
walker in the face.<span style="mso-spacerun: yes;"> </span>Too late.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the prison, Rick has made his way to the fence.<span style="mso-spacerun: yes;"> </span>He pleads with the Governor to
reconsider.<span style="mso-spacerun: yes;"> </span>He says there are children
there, and some are sick.<span style="mso-spacerun: yes;"> </span>This gives
pause to a few of the Governor’s crew.<span style="mso-spacerun: yes;">
</span>The Governor says he doesn’t care, and starts firing shots at
approaching walkers.<span style="mso-spacerun: yes;"> </span>And just in case
Rick hasn’t been paying attention to basic walker behavior all this time, the
Governor verbalizes that the noise will just draw more walkers over.<span style="mso-spacerun: yes;"> </span>No duh, Gov.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
At the interior fence, Carl and Daryl aim at the Governor
and his crew.<span style="mso-spacerun: yes;"> </span>Carl says he can kill the
Governor from right there, and that he can end it right now.<span style="mso-spacerun: yes;"> </span>Daryl talks him out of it, saying to trust
Rick and his sweet negotiating skills. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
(Side note – This is the second time that someone has had a
clear shot at the Governor and decided to not take it.<span style="mso-spacerun: yes;"> </span>Andrea had her chance last season, and was
stopped by Milton.<span style="mso-spacerun: yes;"> </span>My question is, would
Carl killing the Governor mid-standoff have changed anything?<span style="mso-spacerun: yes;"> </span>I doubt very much that the camper crew would
have just decided to back down, but maybe Rick would have been able to convince
them to live in harmony instead of the massacre that occurred.)<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
All the kids run to the bus, Judith in tow.<span style="mso-spacerun: yes;"> </span>(Side note - Why the hell are the children in
charge of the baby?<span style="mso-spacerun: yes;"> </span>This reinforces my
belief that Beth is basically worthless.<span style="mso-spacerun: yes;">
</span>I thought her ONE job was to take care of Judith.<span style="mso-spacerun: yes;"> </span>Major life fail, Beth.)<span style="mso-spacerun: yes;"> </span>Lizzie stops them and convinces her sister that
they should help because Carol taught them to stand and fight.<span style="mso-spacerun: yes;"> </span>They interpret this to mean ‘drop the baby,
leave her totally unsupervised in an open area and get the guns’.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Back at the fence, Rick tries to appeal to the Governor’s
sense of humanity.<span style="mso-spacerun: yes;"> </span>He offers up the
choice that Hershel already proposed to the Governor.<span style="mso-spacerun: yes;"> </span>Way to be on the same page, gang!<span style="mso-spacerun: yes;"> </span>They can all live together. <span style="mso-spacerun: yes;"> </span>Rick says it’s not going to be easy, in fact
it’s going to be much harder than shooting at each other, but they can do
it.<span style="mso-spacerun: yes;"> </span>The Governor sees his control
slipping away, and grabs Michonne’s katana and places it at Hershel’s throat. We
get a shot of Hershel, looking like Ned Stark from Game of Thrones as he’s
wearing an ancient looking shirt, and has a sword at his neck.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick starts to address the entirety of the Governor’s crew,
and asks if this is what any of them want.<span style="mso-spacerun: yes;">
</span>Mitch says that they want what the gang has got, and punctuates it with
a wholly unnecessary, “time for you to leave asshole!”<span style="mso-spacerun: yes;"> </span>Rick continues to address everyone, giving
them a bit more information.<span style="mso-spacerun: yes;"> </span>He lets
them know that they had fought the Governor before, and that some of the
Governor’s old friends had become leaders in the prison.<span style="mso-spacerun: yes;"> </span>What follows is an impassioned speech for
humanity, saying, “let go of all of it, and no one dies.<span style="mso-spacerun: yes;"> </span>We can still come back, we’re not too far gone.<span style="mso-spacerun: yes;"> </span>We get to come back.<span style="mso-spacerun: yes;"> </span>I know we all can change.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Best. Speech. Ever. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Hershel gives Rick a small smile, thinks they’ve got
this.<span style="mso-spacerun: yes;"> </span>But the Governor whispers “LIAR”
and violently slashes into Hershel’s neck.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Worst. Moment. Ever. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="mso-spacerun: yes;"> </span>“NOOOOOOOOOOO.” <span style="mso-spacerun: yes;"> </span>Rick screams, and all hell breaks loose.<span style="mso-spacerun: yes;"> </span>Maggie and Beth lose their minds, and both
sides start shooting.<span style="mso-spacerun: yes;"> </span>Michonne makes her
way behind the trucks to cut herself free, and a badly injured Hershel tries to
wiggle away.<span style="mso-spacerun: yes;"> </span>The Governor chooses to
pursue Hershel instead of Michonne and hacks Hershel’s head from his body for
no apparent reason.<span style="mso-spacerun: yes;"> </span>(Quick side note - This
calls to mind the heads in tanks in Woodbury.) <span style="mso-spacerun: yes;"> </span>Just then, Lilly walks up with Megan in her
arms.<span style="mso-spacerun: yes;"> </span>The Governor takes no time in
shooting her head off. <span style="mso-spacerun: yes;"> </span>Seriously?<span style="mso-spacerun: yes;"> </span>This is just too much. <span style="mso-spacerun: yes;"> </span>There are just too many reasons why this scene
is ridiculous and unnecessary overkill. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The tank starts to rumble towards the prison, tearing down
the fences.<span style="mso-spacerun: yes;"> </span>Our gang stoically stands their
ground.<span style="mso-spacerun: yes;"> </span>Lots of the Governor’s new
family goes down, and the tank starts haphazardly shooting at the actual prison
walls.<span style="mso-spacerun: yes;"> </span>Bad idea if you want to take it
for any protective reason whatsoever.<span style="mso-spacerun: yes;"> </span>Mitch
is an idiot. <o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Maggie instructs Beth to get everyone on the bus, invoking
Hershel as she says, “we’ve all got jobs to do.”<span style="mso-spacerun: yes;"> </span>Maggie successfully gets Glenn on the bus,
but doesn’t see Beth who went to go find Judith.<span style="mso-spacerun: yes;"> </span>Yeah, Beth, you were supposed to be watching
her this whole time.<span style="mso-spacerun: yes;"> </span>But you just saw
your dad get executed, so we’ll cut you a little slack.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Amidst the melee, the Governor and Rick start fist
fighting.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl starts casually tossing hand grenades into the mix, sprinkling
a little smoke into this shit stew of a situation. <span style="mso-spacerun: yes;"> </span>In another corner of the yard, an unarmed
Maggie finds Sasha and Bob and asks about Beth.<span style="mso-spacerun: yes;">
</span>They don’t know where she is.<span style="mso-spacerun: yes;"> </span>Bob
gets shot in the shoulder.<span style="mso-spacerun: yes;"> </span>While the
three of them are searching for the exit wound, the bus drives off.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Tyreese is shooting at the advancing opposition from a
raised garden bed, and is almost a goner when Meeka and Lizzie appear with guns
drawn.<span style="mso-spacerun: yes;"> </span>The sight of children with guns
drawn is a bit shocking, and Lizzie takes the advantage to shoot down two of
the Governor’s people in cold blood.<span style="mso-spacerun: yes;">
</span>Tyreese is shocked, but quickly springs out of the garden bed, telling
the girls that they have to get out of there.<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the yard, the Governor starts to strangle Rick to death,
when Michonne comes up from behind, and stabs him through the chest.<span style="mso-spacerun: yes;"> </span>The Governor gasps, and falls to the ground a
few feet away.<span style="mso-spacerun: yes;"> </span>Michonne watches as Rick
catches his breath and asks for Carl.<span style="mso-spacerun: yes;">
</span>“Where’s Carl?”<span style="mso-spacerun: yes;"> </span>Michonne replies,
“I don’t know.”<span style="mso-spacerun: yes;"> </span>Michonne walks up to the
Governor but for some reason doesn’t deliver the death blow.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Daryl tosses a grenade into the tank, which explodes.<span style="mso-spacerun: yes;"> </span>Mitch evacuates, only to have Daryl shoot him
in the heart.<span style="mso-spacerun: yes;"> </span>(Quick side note – Is this
the first live person we’ve seen Daryl kill? I believe it is.)<span style="mso-spacerun: yes;"> </span>Beth runs up and says that she was trying to
find the kids.<span style="mso-spacerun: yes;"> </span>Daryl surveys the rapidly
advancing walkers and says, “We gotta go Beth, we gotta go.”<span style="mso-spacerun: yes;"> </span>They run off to the fences.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Rick calls for Carl, and he comes out of nowhere.<span style="mso-spacerun: yes;"> </span>They embrace, and Rick asks about
Judith.<span style="mso-spacerun: yes;"> </span>Carl says, “I don’t know”.<span style="mso-spacerun: yes;"> </span>They stagger over to a car seat, which
appears to be soaked in blood.<span style="mso-spacerun: yes;"> </span>(Side
note – Press pause on the car seat, and it looks like bloody fingers might have
reached in to grab the baby and save her….but that’s probably just wishful
thinking).<span style="mso-spacerun: yes;"> </span>Carl goes berserk on a
zombie, firing round after round.<span style="mso-spacerun: yes;"> </span>Rick stumbles
over to him and grabs him, saying, “We gotta go.<span style="mso-spacerun: yes;"> </span>Its over.”<span style="mso-spacerun: yes;">
</span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Walkers start to take over the prison, as the Governor slowly
bleeds out in the yard.<span style="mso-spacerun: yes;"> </span>A blood soaked
Lilly calmly walks over and shoots him in the face.<span style="mso-spacerun: yes;"> </span><o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Carl and Rick stumble up the hill.<span style="mso-spacerun: yes;"> </span>Rick says, “Don’t look back Carl, keep
walking.”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]-->
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>JA</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
<w:UseFELayout/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true"
DefSemiHidden="true" DefQFormat="false" DefPriority="99"
LatentStyleCount="276">
<w:LsdException Locked="false" Priority="0" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" Priority="39" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" Name="toc 9"/>
<w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" Priority="10" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" Priority="11" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" Priority="22" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" Priority="59" SemiHidden="false"
UnhideWhenUsed="false" Name="Table Grid"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" SemiHidden="false"
UnhideWhenUsed="false" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" SemiHidden="false"
UnhideWhenUsed="false" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" SemiHidden="false"
UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" SemiHidden="false"
UnhideWhenUsed="false" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" SemiHidden="false"
UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" SemiHidden="false"
UnhideWhenUsed="false" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/>
</w:LatentStyles>
</xml><![endif]-->
<!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0in 5.4pt 0in 5.4pt;
mso-para-margin:0in;
mso-para-margin-bottom:.0001pt;
mso-pagination:widow-orphan;
font-size:12.0pt;
font-family:Cambria;
mso-ascii-font-family:Cambria;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Cambria;
mso-hansi-theme-font:minor-latin;}
</style>
<![endif]-->
<!--StartFragment-->
<!--EndFragment--><br />
<div class="MsoNormal">
Final thought – No one ‘killed’ Hershel’s head.<span style="mso-spacerun: yes;"> </span>That makes me very sad.<span style="mso-spacerun: yes;"> </span>I hope this is addressed in the next episode,
but I doubt it. <o:p></o:p></div>
Raineyhttp://www.blogger.com/profile/00305222246286475224noreply@blogger.com0